Lord Error
Insane For Sony
I'm thinking about not playing the demo at all. It will be hard to resist, but I can do it.
TheRagnCajun said:So are we getting worked up over previews now?
Marconelly said:I'm thinking about not playing the demo at all. It will be hard to resist, but I can do it.
Forsete said:Anyone know if the EU store will get the demo tomorrow also?
TheRagnCajun said:So are we getting worked up over previews now?
I think the greater calling here is for reviewers to stop employing specious arguments to justify their desire to score a game lower.Green Shinobi said:there are an awful lot of people calling for high reviews of a game they never played.
oo Kosma oo said:Make an US account like everybody else!
The Tomb Raider comparisons are warranted: the game alternates between combat sections where Drake (and sometimes a companion) faces up to a flow of tooled-up mercenaries, and environmental puzzles that range from opening a door to finding your way up a big wall. The latter elements can seem something of a throwback, with the main examples shown thus far involving rotating statues and pulling levers to raise water levels, although they at least provide some sedentary and none-too-challenging moments away from the gun fighting (and one illustrates a neat movement between shifting items and checking Drakes journal, which seems to hold solutions that arent obvious from the game setup). The only worry is that, like some locations on show, they may be badly signposted. Some areas look like they should be accessible but simply arent, so youll find yourself running up dead alleys and around the same space searching for an entrance youve missed thats hidden in a wall.
The combat is accomplished in certain respects, but can feel a little clumsy. Its from the cover-and-fire school of videogames, and alternates between tense standoffs with one or two enemies and large onslaughts from groups. Moving from cover to cover and ducking out to fire is relatively smooth (though will hopefully be tweaked in the remainder of development to remove scenery sticking points). The enemies have a tendency to dance from your bullets, and dont seem like the most intelligent of foes, but theyre good shots and will quickly take you down in the open. Your partner, on the other hands, hangs back and takes potshots but can prove a little useless.
Less impressive is the animation, which isnt as fluid (or easy to control) as had previously been suggested: making leaps can be fiddly at times, and its possible to feel little kinetic connection to the scenery.
But is it innovative enough? If nothing else, it needs a little tightening up of the fundamentals to be really accomplished, and worthy of those comparisons to Ms Croft.
Green Shinobi said:Between this thread and the Super Mario Galaxy thread, there are an awful lot of people calling for high reviews of a game they never played. I didn't realize how prevalent this phenomenon was until now.
It really is about scores, with people predicting scores of the different websites. It ruins pretty much any official thread for the time being. It annoys me to no end.Firewire said:It really isn't about scores, if a site wants to give a lower than expected score, give us valid reasons for it. Not like Gamespot with R&C giving it a score of 7.5 because the game has "to much variety" That just smells of b.s.
As Sales-Age fades into the abyss, a new challenger approaches:Tieno said:It really is about scores, with people predicting scores of the different websites. It ruins pretty much any official thread for the time being. It annoys me to no end.
Omeyocan said:Yeah the fact that there is no real puzzling until the middle of the game saddens me a bit too.
Mesijs can you elaborate more on that without spoiling. Thanks.
That's true. Enemy encounters that play out creatively can be a puzzle in itself. I hope the game really plays on it's strength of being able to run+climb anywhere, to reach some strategic spot, while fighting your way throughLoudninja said:Well you could consider some thing puzzles
As I said earlier, for a publication that's supposed to be elitist, objective and 'definitive', they do that far too often.Mesijs said:The preview contains some untrue statements. Not a matter of taste, but just untrue things.
Omeyocan said:Yeah the fact that there is no real puzzling until the middle of the game saddens me a bit too.
Mesijs can you elaborate more on that without spoiling. Thanks.
There's the one thing they are mentioning with pressing the right things. That's one 'puzzle'. Then you have some other things with Drake's journal, but the game tells you when to check it and you don't have to puzzle anything out anymore.
There are a few things like pushing objects and platforming to other things and opening gates with levers, but no real puzzles or something like that, like in Prince of Persia or something.
Tieno said:It really is about scores, with people predicting scores of the different websites. It ruins pretty much any official thread for the time being. It annoys me to no end.
Omeyocan said:Great then. The puzzle you encontered needs a lot of thinking to resolve it ? Was it quite hard to figure it out ?
Thanks a lot Mesijs.
Mesijs said:I just encountered the second one. :lol The first one was extremely easy, a no-brainer. The second one I had to think a little but nothing you won't solve in the end.
Am at 69% now. Encountered some stronger enemies and stronger weapons. The combat is getting quite tough and I love it.
Mesijis, I don't mean to be an asshole, but weren't you the one who hyped Conan? I'm just worried my taste will be different than yours...
Yeah, and if he likes the game, that must mean Uncharted is terrible.the_id said:Mesijis, I don't mean to be an asshole, but weren't you the one who hyped Conan? I'm just worried my taste will be different than yours...
Loudninja said:I know I keep asking this, but how far you in hor wise now?and good news 2 puzzles!
Look around dude, he is not the only one who has a review code or prview code that really like the game.And no Conan was not that bad
the_id said:I know i know. I'm just wondering if our tastes are the same. Well, the demo comes out tomorrow anyway so we'll see then.
oh and Loudninja, did you buy conan you seem to like it...played it, it wasn't bad but it wasn't good either.
What people who hasn't played it, doesn't get is, that they don't only dodge bullet, they do it every time with the exact same animation over and over again, at start it's great, but in the end it looks weird.. I get a capoeira (eddy gordo-esque) feeling. It could be solved by now, but it was clearly there in the beta.Kittonwy said:I don't understand, what do they want? The enemies to NOT dodge? Just stand there with rocket launcher like a rock, absorb damage and keep firing at you while yelling "BOOM"?
Marconelly said:Oh, OK so there are more puzzles than just that one. Not bad, not bad :-D
Mesijs and others, please, please at this point, don't even tell anyone if there's some big surprise in the game. If there's a supernatural element or not, or something like that. Let's try to keep that a surprise if there is something, and even if there isn't, let's try to see if it will make the player guessing until the end.
Kittonwy said:I just wanna play teh demo until I pick up the game on day one rawr.
What people who hasn't played it, doesn't get is, that they don't only dodge bullet, they do it every time with the exact same animation over and over again, at start it's great, but in the end it looks weird.. I get a capoeira (eddy gordo-esque) feeling. It could be solved by now, but it was clearly there in the beta.
Omeyocan said:Hey Mesijs ! Is he right since you have the final copy ?
Thanks.
Firewire said:
Firewire said:
Mesijs said:I just encountered the second one. :lol The first one was extremely easy, a no-brainer. The second one I had to think a little but nothing you won't solve in the end.
Am at 69% now. Encountered some stronger enemies and stronger weapons. The combat is getting quite tough and I love it.
FabCam said:Oh man, I really want this game asap but I have to wait until Dec 25th. Assasins Creed is beckoning me.
It's not about being right dude, it's about, if the final version has taken care of this animation. Every animation looks great, I'm just talking about the animation that occured every time they were hit once. I love Uncharted, it's the best game I have played this generation even though it was a beta - but critics should NOT be ignored. And I have praised the game over and over again and called it the best game I have yet played this generation, but I'm going to critise were it's due.Omeyocan said:Hey Mesijs ! Is he right since you have the final copy ?
Thanks.
I hate waiting. I'm going to be so carful as to avoid spoilers etc.Loudninja said:Dude I have to wait as well you are not alone.
Anastacio said:It's not about being right dude, it's about, if the final version has taken care of this animation. Every animation looks great, I'm just talking about the animation that occured every time they were hit once. I love Uncharted, it's the best game I have played this generation even though it was a beta - but critics should NOT be ignored.