This game does feel slightly cheap on Crushing.
I'm on Chapter 4, and it took me at least twice as long because of all the cheap deaths. The biggest gripe is that the enemies can shoot before rounding corners. So if you are hugged on a wall, and your enemies is hugged perpendicular to you on a wall, his gun will be pointing 90 degrees away from you, but the bullet will shoot you as soon as he comes off of cover.
It's easy to circumvent by just throwing a grenade at them, but still, it's annoying. Also, the enemies soak up more bullets than normal. The A.I. got smarter, but that's all that should have happened. Oh well.
I'm on Chapter 4, and it took me at least twice as long because of all the cheap deaths. The biggest gripe is that the enemies can shoot before rounding corners. So if you are hugged on a wall, and your enemies is hugged perpendicular to you on a wall, his gun will be pointing 90 degrees away from you, but the bullet will shoot you as soon as he comes off of cover.
It's easy to circumvent by just throwing a grenade at them, but still, it's annoying. Also, the enemies soak up more bullets than normal. The A.I. got smarter, but that's all that should have happened. Oh well.