Until Dawn was the top trending game on YouTube last month

Read. My. Fucking. Posts.

You're using hyperbole after hyperbole in your posts. "There is literally nothing gained from purchasing the game after watching the let's play", "A large percentage won't be doing that", "A narrative-driven game then, which you can fully experience watching it on Youtube".

How am I suppose to take you seriously here? You don't even get how playing the game would be a totally different experience than just passively watching the game play out via someone else's playthrough. You're being chased by a creature, the timer's ticking down and you're given a mere few seconds to make a decision that could ultimately lead to your character's permanent death.

You choose to hide and the game's telling you 'Don't Move!', your controller's shaking and you don't even realize that you're holding your breath as you try to keep still. You chose to keep the
gun
and that somehow triggers a whole butterfly effect that you never saw coming. It led to some pretty gruesome consequences that you're deeply regretting now-- because of the choices you've made. Not the choices some other guy decided to go through with.
 
And you know this how? Did you survey every single person who watch the LP? I watched so many LPs after I played the game and never at any point I got bored. Because comparing their play style with mine is fun. Again, you keep saying "I can tell you" as if you can read minds when you have no proof of this.

The friend comment is a reality whether you like it or not. Without friends, this kind of game is fun. But with friends, it's even more fun because then you have different sets of reactions and the way the game is played becomes different as well.

I don't know for be from a casual observation of the demographics from top YT gaming channels, it paints a clear picture. A lot of those do not even game on consoles, if they game at all. I'm not going to debate a game being 'fun with friends' as that is subjective as well, so unless you actually say why an individual would buy the game despite consuming most of the content on youtube, then you won't get a reply buddy.

You're using hyperbole after hyperbole in your posts. "There is literally nothing gained from purchasing the game after watching the let's play", "A large percentage won't be doing that", "A narrative-driven game then, which you can fully experience watching it on Youtube".

How am I suppose to take you seriously here? You don't even get how playing the game would be a totally different experience than just passively watching the game play out via someone else's playthrough. You're being chased by a creature, the timer's ticking down and you're given a mere few seconds to make a decision that could ultimately lead to your character's permanent death.

You choose to hide and the game's telling you 'Don't Move!', your controller's shaking and you don't even realize that you're holding your breath as you try to keep still. You chose to keep the
gun
and that somehow triggers a whole butterfly effect that you never saw coming. It led to some pretty gruesome consequences that you're deeply regretting now-- because of the choices you've made. Not the choices some other guy decided to go through with.

It's not a completely different experience. That is objectively false. Okay there are a few variations in what might happen if you do not shoot on time but that does not impact the experience or story in anyway, you are still railroaded into a certain scene or QTE. But unless I'm missing the point here, but if you are bringing up the investment argument then that is a different thing entirely and not everyone who played the game thinks that way or if someone watched it and decided to actually buy the game.
 
I don't know for be from a casual observation of the demographics from top YT gaming channels, it paints a clear picture. A lot of those do not even game on consoles, if they game at all. I'm not going to debate a game being 'fun with friends' as that is subjective as well, so unless you actually say why an individual would buy the game despite consuming most of the content on youtube, then you won't get a reply buddy.

I'm currently watching an LP of the game. I'm planning on buying the game and playing through it with my friends so we can all experience it at the same time. OUR Choices, not the youtubers. Who cares if it all leads to a similar ending, that's not the point of the game.
 
Sure this makes it more popular, but is it actually a good thing? Means people are watching this game instead of buying it or playing it. I guess that also leads to more sales eventually, though.
 
No shit, you weren't invested in the choices someone else is making.

I've been in the threads recently complaining about Youtubers, but what worries me far more than kids being entertained by them is people on GAF deciding they can just watch the movie and not buy the game.

Guess I'm one of those crazy people who thinks you shouldn't be allowed to put the whole game on YouTube. Sure it's publicity, but the same people could play it for a hour on YouTube and then the whole thing wouldn't be there for the people who enjoy the content without paying for it. I'm worried about what it's going to do to games sales.

Edit: was responding to the only discussion happening in here. Not much to latch onto with the OP. Good news I guess? I hope the game is successful.

Has nothing to do with how invested I am in it, considering I've enjoyed watching Heavy Rain, some Telltale games and Life Is Strange. I don't find Until Dawn particularly interesting, with a cast of the most unlikable characters I have seen in one of these games yet. I'll continue to enjoy watching these games on YouTube and never buying them. Interactive movies offer me no replayability or challenge, but they are at least entertaining enough to have as background noise while I play something else.
 
It's not a completely different experience. That is objectively false. Okay there are a few variations in what might happen if you do not shoot on time but that does not impact the experience or story in anyway, you are still railroaded into a certain scene or QTE. But unless I'm missing the point here, but if you are bringing up the investment argument then that is a different thing entirely and not everyone who played the game thinks that way or if someone watched it and decided to actually buy the game.

....I honestly don't really know what you're going on about. I gave you a depiction of how engaging and effective the game is when you're actually playing it.

The game rewards you for being observant-- for picking up the clues and piecing together the mystery, for identifying potential dangers and avoiding it. So while you're watching someone play it, did you get the chance to analyze the premonition that the totems give you? Were you somehow magically given the chance to act out on your suspicions as you watch someone else play their game? It's not the same at all. For me, anyway.

But seriously though, have you never watched a horror movie and cringed every time a character makes a questionable decision and you can't do anything but just passively sit by and watch it happen? This game actually allows you step in and do something. Unless you actually enjoy having no agency over what is happening I guess then sure, watching LPs on youtube would be totally fine too.

I also had my sister next to me as I played through some chapters of Until Dawn and somehow she isn't deterred from playing her own play through of the game.

But unless I'm missing the point here, but if you are bringing up the investment argument then that is a different thing entirely and not everyone who played the game thinks that way or if someone watched it and decided to actually buy the game.

If you're saying what I think you're saying, then I think we both agree that we should move away from all these sweeping statements, yes? ;)

You aren't. Anyone who still says "it's literally a movie" and thinks narrative games aren't worth buying for people after watching LPs on YouTube is either trolling or woefully out of touch.

Yeah. I think I might be done here.
 
If you watch the game on YouTube, you miss out on the most creative use of the Dualshock 4 yet.

Having to hold the controller perfectly still lead me holding my breath for some pretty extending periods of time, and the deep sense of satisfaction with letting the breath out when the sequence was over was really rewarding and unique. It did a lot to heighten the tension and really sell the hiding scenes. It's pretty intense, when you know all the good decisions you've made up until a point can be erased with a single twitch and there's no reloading saves or any of that. It really worked for me.
 
I don't know for be from a casual observation of the demographics from top YT gaming channels, it paints a clear picture. A lot of those do not even game on consoles, if they game at all. I'm not going to debate a game being 'fun with friends' as that is subjective as well, so unless you actually say why an individual would buy the game despite consuming most of the content on youtube, then you won't get a reply buddy.

LOL @ "paints a clear picture".

Why individual would buy the game despite watching it already? Because an individual wants to experience the game him/herself making choices with his/her hands. There's dexterity required to obtain the ending that you want, you know. But of course, you wouldn't know because......*drumrolls*......you never played the game!

Also, I'm not your 'buddy'.
 
It may be important to note that this is "trending" games... UD is not anywhere in the realm close to the top of most viewed games per month
 
Damn shame people are watching it instead of playing. Outside of the choices, in horror films you sometimes kind of zone out as not to get too startled by the jump scares. There's no zoning out here because jump scares are sometimes followed by very narrow QTEs that could mean your character dying or surviving. So every jump scare is genuinely heartstopping. Shit's tense.

But not too tense. A number of horror games such as Dead Space 2 I stop playing because (well primarily they drag on way too long but also) I'm not really having fun with them? It just feels masochistic and exhausting, constantly being battered by monsters. This game however balances it with a great cast and lots of little touches of humor and cheese. It's refreshing in the game scene. Just a lot of fun.
 
Anyone who thinks watching someone else play a game through some blurry ass YouTube video is the same as turning off all the lights in your own house, putting on some headphones, controlling the characters themselves, making their own decisions, reacting to the quick time events and unfolding the story on their own doesn't deserve to have the opinion taken seriously anyway

I mean shit you could then say that about basically any game. Who needs to play MGSV just watch the cinematically on YouTube and a few gameplay videos and you are good!
 
The only way I can enjoy this particular game is if people are Mystery Science Theater-ing at all the stuff that happens in it. Since I don't have friends with the time to sit down with me and play this (they all work different hours than I do) I just watch the Super Best Friends Play of this game. I even have a PS4, I just think I wouldn't enjoy it as much without the simulation of friends laughing at all the dumb shit that happens.
 
I just wanted to watch this movie.
It's funny how some people think they can troll Until Dawn with statements like this one here.
"No gehm! It's a movie. Watched it on YouTube. Had the same Xperience." I always have to laugh at these game experts. Good times.

It was people watching it on Youtube instead of buying it.
It's the top selling game in nearly every EU country. So yep, people are buying it, too.
 
not bothered with people bashing limited gameplay really. i believe they are right.
this could become something truly special with clever old-school adventure puzzle elements(tough player base for such things simply not present anymore i guess)

still had a good time with it. manages to stay interesting and engaging throughout, despite visiting every trope in the book. has a cool mythology too.

wished my playtrough wouldn't turn to such carnage tough.
 
Troll posts went from stealthy to dropping nukes of salt.

It will be interesting to see if the word of mouth across social media will lead to some sales. My circle of friends have shown a lot of interest in playing this, and they are all approaching it as a party game of sorts. I don't have time for it right now, but I may try it out later.
 
Why do you keep bringing up that movie point, I clarified like 5 posts ago. My point is there is literally nothing gained from purchasing the game after watching the let's play Every death scene can be watched, every decision like go left or straight ahead leads to the same destination and there is only one decision which affects the ending. Or at least shows the secret ending.

There's roughly 3 choices per person that effect whether someone loves or dies. But go ahead keep shitting on this "movie".


The salt is fucking real for some folks apparently and it comes up every damn time these type of games come out. If you don't like it, then why come shit post in every thread related to it

It was also the what? One of the top 4 downloaded game for August with only a WEEK of sales. So yes guys, people are just watching it SMFH
 
not bothered with people bashing limited gameplay really. i believe they are right.
Actually, they are not. We had this conversation already. For several times. It's like saying RTS games or Point & Click adventures aren't real games, or don't have enough/limited gameplay (because you don't have direct control of the character / the vehicles / and so on). It's nonsense. But some people think they can measure gameplay. They can't.
The real reason is that they are scared. They think all these cinematic games are killing their "real" (in their words) games. I've heard this alot on different message boards and on social media. So games like Until Dawn are a threat for them.

So yes, I love these troll attempts. Because I know why they're saying it. It's funny as hell, imho.

The salt is fucking real for some folks apparently and it comes up every damn time these type of games come out. If you don't like it, then why come shit post in every thread related to it
It really is. And regarding the bolded part, look at my post above.
 
You aren't. Anyone who still says "it's literally a movie" and thinks narrative games aren't worth buying for people after watching LPs on YouTube is either trolling or woefully out of touch.

I can't take anyone seriously who thinks that watching a Let's Play on YouTube is an equivalent substitute for playing the game themselves.
 
You aren't. Anyone who still says "it's literally a movie" and thinks narrative games aren't worth buying for people after watching LPs on YouTube is either trolling or woefully out of touch.

Claiming that not having played a game is the same as having played it should be bannable, if only to cut down on threadshitters.
 
Glad to hear that. I've watched a lot of the livestreamers play it, and I still plan on buying it right away once I get a PS4.
 
H1Z1 battle royale mode would be the reason it's up there in the streamings i guess

i've watched the eurogamer guy, ian higton, on it a few times... good auld laugh
 
I watched the first 4 chapters and I'm glad I did! It was a bit too cringe-y for my taste.

In the beginning where they pranked the girl (Beth?) was so stupid I lost pretty much all interest.
 
Why do you keep bringing up that movie point, I clarified like 5 posts ago. My point is there is literally nothing gained from purchasing the game after watching the let's play Every death scene can be watched, every decision like go left or straight ahead leads to the same destination and there is only one decision which affects the ending. Or at least shows the secret ending.

I think you're using literally a bit too freely. Playing the game is very much a different experience than just watching it. I know because I finished it myself and I'm also watching a playthrough of it.

I also think few people would look up every different outcome in different videos, it is more likely they're just watching one playthrough and maybe all the character deaths which doesn't cover a lot of story developments that different decisions entail.

Lastly exposure is pretty much always good. You are right that there are some people who will only watch footage and be satisfied with what they got out of it. However there will also be people who notice the game due to the videos and buy it either to see different outcomes, play it with somebody else (really lends itself to that) or to finish the game playing rather than watching. Considering the poor marketing by Sony I'd say it'll profit from the youtube exposure, not lose sales and apparently it actually does sell quite well.
 
Whatever, people rather watch it than play it...

But those people have no idea how fun it is to play in a big setting with people screaming out the actions, screaming at jump scares and feeling shitty about killing a cast member. This game was better played than watched.

Well deserved..

But what if it's both? What if people are watching it and playing it?
 
I watched the first 4 chapters and I'm glad I did! It was a bit too cringe-y for my taste.

In the beginning where they pranked the girl (Beth?) was so stupid I lost pretty much all interest.

Yes, that is very much the point. The characters have to have dislikable moments, so you feel a bit of guilty glee in watching them die in as brutal a fashion as the creator could come up with. That's schlocky horror movies.

It is balanced out by more likeable moments for many of the characters later on in the game, though, so you also feel happy for them surviving. I thought the characters were designed in a way so that any outcome of them living or dying was satisfying for the player.
 
I like how these type of games still bring out the salt in people. I still remember the year where TWD won all those GOTY awards and people were mad. Its time to grow up.
 
Awesome hopefully this convinces more people to pick this game up. I hope it sales over a million copies and SuperMassive decides to make more games like it in the future.
 
But a large percentage won't be doing that, which was my point entirely. It's not like MGSV if you decided to watch the cutscenes, which would be disjointed as fuck since most of the background stuff is in the tapes, not to mention it's gameplay. If you decided to pay full price despite watching the entirety of it on Youtube then fair enough, your money but I can tell you right now that the majority won't. I also hope that friend comment wasn't a jab because not cool man.

Come visit the PAL sales thread, you'd be surprised at how wrong you are.
 
Sure this makes it more popular, but is it actually a good thing? Means people are watching this game instead of buying it or playing it. I guess that also leads to more sales eventually, though.

I had an interview with the Blues and Bullets peeps, their president Rafa, and this was one of the things we discussed and it is true that it majorly hurts some titles. Especially those in this particular genre where people feel they can get very close to the actual experience just by watching it.

not bothered with people bashing limited gameplay really. i believe they are right.
this could become something truly special with clever old-school adventure puzzle elements(tough player base for such things simply not present anymore i guess)
Yep. Despite it not being very good actually I still want this genre to succeed for sure. Its unique and enjoyable.
 
The game's trending on youtube cause its practically a movie and people are freely posting full play through's willy nily, as well as "all death scenes" type compilations.

This is one case where I don't think trending is a good sign. It just means people are getting their fill online.
I'm gonna be 'watching' a full 6 hour playthrough without commentary followed by all the death videos myself over the weekend, so I guess I can't complain.
 
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