To some degree, but even first party games will have been developed around the old specs.
Yeah, that's what I was saying. Sorry if I wasn't clear. Second Son is the most likely to use it well since it's an open world game.
To some degree, but even first party games will have been developed around the old specs.
you mean the same guy that said 3rd party was unhappy with PS4, while this all time sony has been asking them what they want? Yeah that aegis, lol
How long do you think it takes to produce a console, I'm curious.
Because right now you are saying it takes less then 7 months to completely redesign the GPU and fix all the bugs and get it rolling :/.
I guess people should calm down about the RAM upgrade for launch games then? It will, most likely, be the second generation of games that will take advantage of it.
That would be my bet. They'll likely get some ok bumps out of it for launch, but all these developers have been designing assets around 4GB of ram. No one is going to scrap months or even years of art assets 9 months before release just to take advantage of the new memory.
Reduced loading times, superior draw distances, things like that are viable. The significant jump in art assets this could allow isn't going to happen with any game that has gotten very far into real production though.
That would be my bet. They'll likely get some ok bumps out of it for launch, but all these developers have been designing assets around 4GB of ram. No one is going to scrap months or even years of art assets 9 months before release just to take advantage of the new memory.
Reduced loading times, superior draw distances, things like that are viable. The significant jump in art assets this could allow isn't going to happen with any game that has gotten very far into real production though.
Yeah, that's what I was saying. Sorry if I wasn't clear. Second Son is the most likely to use it well since it's an open world game.
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*We all know Microsoft's special sauce is moneyhatting right?
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
No wayHere people in Neogaf have the docs too, Thuway ( and Reiko? ) for example that said ESRAM was half the transistors of a 680GTX.
Or ~60mm2 maxScaning around the internet it seems that 64MBit SRAM chips have been produced on TSMCs 28nm process with a cell size of 0.127mm2/Mbit.
For standard 6T-SRAM that's 32.5mm² for 32MB. And for 1T-SRAM it would be 6mm².
On 28nm 32MB of eSRAM would be 33mm² for 6T, and about 6-10mm² for the 1T variant.
Nowhere near 120mm².
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
How reliable is BGAssasin? He posted that the CPU for Durango was better than regular Jaguar
Haha lol. Man, Microsoft sure has been taking a beating lately here on Neogaf.*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
How reliable is BGAssasin? He posted that the CPU for Durango was better than regular Jaguar
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
The other possibility is that its really 64megs if esram with 32megs fused off for yields. If that is the case then one thing ms can do is sacrifice yields for the higher ram amount.
The other possibility is that its really 64megs if esram with 32megs fused off for yields. If that is the case then one thing ms can do is sacrifice yields for the higher ram amount.
But who knows what specs are real. Its my understanding that the durango specs that leaked from supedoa or ehoever (which seem to be the source of vgleaks) are almost a year old and ms still has a good 4 months plus before they have to start production . Some of these specs may have been based off the idea of launching in 2012. Ddr3 may be swapped with ddr4 and esram and other things could be increases. Or ms may be happy with the specs and just massively under cut the price of the ps4. Best guess estimates put the ps4 at least $100 more to produce
Very reliable, as per Beyond3d forum folks (assuming they're the same person).
isnt a shitty pratice releasing those "leaks" in dribs and drabs. And not saying how old the infos are?
Just like their first leak - Gears Jugment trailer
VGLeaks
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Day-after official trailer
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In 2007,Intel's 291Mb(~37MB) ESRAM already smaller than half GTX 6806 transistors 1 byte
49.152 transistors 1 Kbyte
50.331.648 transistors 1 Mbyte
1.610.612.736 transistors 32 Mbytes that is near 1,6 billion transistors. Nvidia GTX 680 is 3,5.
The size will depend on the density used. At more density more heat and more difficult to fab.
It takes to make a console, if they were planning on launching in 2012 then they should have been done in 2011. Maybe they were planning on launching in 2012 but things went wrong and they have to launch 2013 now.
If we're speculating likelihood, I think it's even more likely that the people leaking specs don't understand them. E.g. they read "double-pumped vector unit" and think "oh wow, it's double-pumped, probably twice as fast as stock Jaguar!".
Well, that's disappointing to know that consoles are not a match for 2012 PC hardware. :/
Both PS4 and the next Xbox are based on the same identical AMD APU technology.
All the differences so far depend on a single element: the memory system.
Microsoft wanted to have a lot of memory capacity for their non gaming ambitions and in the design stage they thought they could only achieve that with DDR3. Sony initially settled with a lower capacity thinking that bandwidth was more important for games and 4GB was enough so they designed the system around GDDR5.
To overcome the bandwidth limitations of DDR3 while keeping the die size of the APU the same, Microsoft had to swap a few compute units and ROPs in the GPU for 32MB of embedded memory.
For all the other purposes it's absolutely realistic to think that AMD is providing the same APU.
Honestly I think that Microsoft might be a bit angry and frustrated internally at the moment for the fact that right at the last minute thanks to the introduction of 4Gbit GDDR5 modules, 8 GB of GDRR5 have become feasible at a reasonable cost, so this fact has a bit invalidated their design approach.
But at this stage there's nothing they can do if they want to release their product in 2013, still they'll enjoy a cheaper BOM because of DDR3 vs GDDDR5 and that could offset the financial burden of the inclusion of Kinect 2 in every console.
Im not sure what your trying to say but it doesnt take long to produce a console. Its a few weeks turn aeound from wheb they start to produce them to when the hit stores. Even at 2 months that means for a tradtional nov launch production wouldnt have to start till the end of august into sept depend on exact days. Even the ps4 isnt fully final yet. Clock speeds can and will change
isnt a shitty pratice releasing those "leaks" in dribs and drabs. And not saying how old the infos are?
Just like their first leak - Gears Jugment trailer
VGLeaks
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Day-after official trailer
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Right but its not a few weeks we are talking about. It can be upwards of a year and a half depending on when the vgleaks documentation is. Im also not actually talking about changing anything except renabling hardware that may have been used to hwlpyields. Like Iif sony enabled the extra ppu in the cell processor. Edram / Cu / rops may all be disabled depending on yields. So if you have say 14 cu set ups you disable 2 cus to increase yields. Any 2 of the 14 could be bad in that set up but you would still get more good chips than bad. If ebough chips were coming back from the fab early owith 14 working cus they could decide to just ship the 14 cu version. That doesnt need months to change. Same goes with everything else. Even ram wouldnt be a bigas many modern gpus come with the ability to use diffrent ram types . If the memory controller supports ddr4 then a 2012 console that may have used ddr3 in its specs because ddr4 wasbt in production. But if its availble for 2013 then it suddebly becomes an option. That also wouldnt require months to change.it takes quite a lot of time to change the apu... not a few weeks. Thats what he was referring to
Depends how you look at it, the dev kits would have 8GB of GDDR5 because dev kits generally have 2x final. So it might take advantage of some of it.
Right but its not a few weeks we are talking about. It can be upwards of a year and a half depending on when the vgleaks documentation is. Im also not actually talking about changing anything except renabling hardware that may have been used to hwlpyields. Like Iif sony enabled the extra ppu in the cell processor. Edram / Cu / rops may all be disabled depending on yields. So if you have say 14 cu set ups you disable 2 cus to increase yields. Any 2 of the 14 could be bad in that set up but you would still get more good chips than bad. If ebough chips were coming back from the fab early owith 14 working cus they could decide to just ship the 14 cu version. That doesnt need months to change. Same goes with everything else. Even ram wouldnt be a bigas many modern gpus come with the ability to use diffrent ram types . If the memory controller supports ddr4 then a 2012 console that may have used ddr3 in its specs because ddr4 wasbt in production. But if its availble for 2013 then it suddebly becomes an option. That also wouldnt require months to change.
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
Wasn't the Xbox 360 Dev kits still Alpha at E3 2005?
*Looks at 60 minutes of exclusive gameplay for AC: Black Flag for the PS3*
Well, damn you Microsoft.
They only money hat the good franchises![]()
lol'd.
COD isn't good. -_-
Both PS4 and the next Xbox are based on the same identical AMD APU technology.
All the differences so far depend on a single element: the memory system.
Microsoft wanted to have a lot of memory capacity for their non gaming ambitions and in the design stage they thought they could only achieve that with DDR3. Sony initially settled with a lower capacity thinking that bandwidth was more important for games and 4GB was enough so they designed the system around GDDR5.
To overcome the bandwidth limitations of DDR3 while keeping the die size of the APU the same, Microsoft had to swap a few compute units and ROPs in the GPU for 32MB of embedded memory.
For all the other purposes it's absolutely realistic to think that AMD is providing the same APU.
Honestly I think that Microsoft might be a bit angry and frustrated internally at the moment for the fact that right at the last minute thanks to the introduction of 4Gbit GDDR5 modules, 8 GB of GDRR5 have become feasible at a reasonable cost, so this fact has a bit invalidated their design approach.
But at this stage there's nothing they can do if they want to release their product in 2013, still they'll enjoy a cheaper BOM because of DDR3 vs GDDDR5 and that could offset the financial burden of the inclusion of Kinect 2 in every console.
Well, if the Durango APU is actually using SRAM for the 32MB of embedded memory as many people insist, that means it's probably bigger and more expensive to manufacture than the PS4 APU, despite being less powerful. Second, they supposedly added new chips for processing to Kinect 2 rather than removing them. So that should be substantially more expensive to manufacture than the PS4 stereo camera (assuming both are bundled). So those two things could largely offset the additional cost of the GDDR5 memory in the PS4. I wouldn't assume PS4 is cheaper to make. I think they will be very close to the same cost to manufacture.
In 2007,Intel's 291Mb(~37MB) ESRAM already smaller than half GTX 680
Right now 32MB ESRAM can be 33mm2,i can't see they need 140-150mm2 to solve the problem
Plus thuway keep saying something no sense before banned.
COD is like crack though. I hate on that game every time we see a new trailer or announcement but just like a battered spouse I return every year for my punishment.
When people say GCN talking about these processors, are they referring to the Gamecube?
Are they still using gamecube architecture in their processors?
smh lol