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Viewtiful Joe Scratch! (DS) and VJoe VFX (GC, PsP) scans

sonic4ever said:
I am actually very Unimpressed with the Viewtfull Joe scrath. the DS graphics makes the game look all blocky. I was hoping the viewtful Joe Scratch would atleast looks as good as the Gamecube Viewtful Joe 1 and 2, but it looks like a downgrade.
How about we wait to see the game in motion? By now, you must surely have figured out that DS games ALWAYS look blurry in screenshots.
 
sonic4ever said:
I am actually very Unimpressed with the Viewtfull Joe scrath. the DS graphics makes the game look all blocky. I was hoping the viewtful Joe Scratch would atleast looks as good as the Gamecube Viewtful Joe 1 and 2, but it looks like a downgrade.

Surely you can't be surprised that the DS game doesn't look as good as the GAMECUBE title?
 
Well, I do notice pixellation problems in the VJ DS shots and in my time playing MPH and Mario 64 at demo booths pixellation is present in models when you get close up.

These VJ DS shots do remind me a little of the TMNT2: Arcade game translation to NES. The NES version didn't look as nice, but it kept the feel and enviroment settings intact.
 
They are really determined to make this a staple franchise. Can't say I blame them - it's a great series - it just seems like the public doesn't give a fuck.
 
DS graphics look fine to me, sub GC/Ps2 level but on a small screen i doubt the experience will suffer.

As a fan of the gamecube original Im more interested in the new touchscreen gameplay on the DS than i am in buying VJ2 for gamecube.
 
I found this at another age...
Hope it's true...If so, it rocks.


The magazine also updated readers on new details concerning the DS version of Viewtiful Joe. Capcom is tentatively titling the upcoming game Scratch! Viewtiful Joe, according to Famitsu.

Scratch! takes place in a large theme park where the latest movie of Captain Blue is in filming. However, a mysterious syndicate named Madou appears and steals the film. It's up to you as Viewtiful Joe to get it back.

In addition to Joe, the game will feature his younger sister, Jasmine, as a new character. Jasmine is a strong-willed lady who hopes one day to become an actress. It's not clear whether Jasmine will have a role in gameplay or will just appear as a side character.

Scratch! Viewtiful Joe will inherit the same 2D-graphics style as its console predecessors, though the game does make use of the handheld's dual-screen and touch-sensitive panel.

According to the article, players will play the game primarily with the D pad and other buttons, like any standard action game, but the touch-sensitive screen will be used occasionally--with the fingers, not the stylus. Inaba said it would be a burden to switch to the stylus during the game, hinting that actions using the touch-sensitive screen will not require precise controls.

One of the touch-screen moves is called the "split VFX," which divides the screen into two halves. This is accomplished when players pass their finger horizontally across the screen. The move causes objects on the screen to get "sliced" and become horizontally displaced. For example, players can use the split VFX to slice a large billboard on the screen, and then drop it on top of an enemy half a screen away.

The bottom screen will be used for playing the game, while the upper screen zooms in on areas of the game where users are recommended to use the touch-sensitive capabilities. At other times, the upper screen appears to zoom in on Joe.
 
Well, I am definetly impressed with both the games. I'm interested to see the other ways that they implemented the touch screen in both both games look great. Definetly can't wait.
 
Amir0x said:
Surely you can't be surprised that the DS game doesn't look as good as the GAMECUBE title?

Surely, you can't expect EVERYONE to have a brain...

anyway, the DS version looks surprisingly good, Can't wait to see it in motion. Not as impressed with the idea of a figting game for the GC, but hopefully we'll see a better VJ3 than what VJ2 was. However, VJ2 is as fun as the 1st, just no longer innovative. Let's see some more of that Capcom genuis' in these new ones please.
 
Farore said:
You should resize your icon, and get a better picture of Seiya =P .
been meaning to ask actually. what's the best icon size to get the best output? i have a buch of different saint seiya pics, but they all very big and not got around to making any avatars....mainly because of my question.
 
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