Wait, so there's no Complete Edition for 360? Booo.
Oh well, I guess I'll just try out the game for now, maybe I'll get frustrated and quit because I'm garbage lol.
noooooooooooooooooooooooooooooooooooooo
wow, each individual character pack is 1.93.
looks like its the whole pack, but only parts are unlocked because "pack 1" is 1.93 as well.
Correct me if I'm wrong, but the "Complete Edition" is just the game + customizable outfits? Nothing else extra?
Also, websites for arcade stick purchases please! Not looking to spend much FWIW
I think I see what they're doing.Doesn't that essentially make it a compatibility pack? Didn't they say MS wouldn't let them do that?
Also, websites for arcade stick purchases please! Not looking to spend much FWIW
Guys what is the amount of customization you get if you don't buy any of the packs?
Looks like none on the 360 version. Dunno about PS3.Guys what is the amount of customization you get if you don't buy any of the packs?
Whoa what happened to Akira?
Since VF5 vanilla he lost several combos, he lost the launcher throw and he is slower... Toned down or heavy game changes?
For those who own dlc the game, does this version come with all the old original stages from the previous vf 5? Thank you
Guys what is the amount of customization you get if you don't buy any of the packs?
I think I see what they're doing.
- The base game is 1.91 GB.
- All of the costume packs combined are an extra 1.93 GB.
If you buy any of the costumes, you download ALL of the costume data but only unlock those that you actually purchased.
I'm guessing that 4GB was too big to pass MS certification or something so this was the simplest way to distribute the costumes while only requiring one single extra download/purchase for full compatibility.
Or not. Who knows.
EDIT: Somebody could test this by purchasing only the costumes for their main character, then checking to see if they can at least *view* other players' and characters' custom outfits.
He's still in the top tier in this game apparently so I guess the changes didn't hurt him.
God this download is so slow!!!! I don't even have peasant internet for UK standards
So, if your opponent doesn't have any of the costumes pack, he will not see your customized character?
So, if your opponent doesn't have any of the costumes pack, he will not see your customized character?
He won't see it. You have to have packs to see others customization's, and they you.
So I guess really my question is ... are lows in this game choreographed well enough to be able to react to the damaging ones a character may have?
Gotta say, off the heels of SCV Im a bit ... hesitant jumping into another 3D fighter. I can't say I agreed with a lot of the design decisions inherent with that franchise and I felt like there was an absolute massive emphasis on learning the ambiguous as hell lows that each character had at their disposal. The game felt like a legitimate coin flip in a lot of situations where knowing or not knowing what a character had at their disposal in terms of their massive movelists was an integral part of your success. I have no issue learning and dealing with matchups but compared to a Capcom style fighting game I just felt ... overwhelmed.
That and Just Frames were perhaps THE stupidest and convoluted execution hurdle I've ever come across in playing any fighting game ... ever. Reading the OT and seeing that VF5 doesn't touch any of the ridiculous execution requirements that came in the form of links (in capcom style fighters) or just frames was definitely a huge plus and the mention of the games robust tutorial mode may have just sold me on it.
So I guess really my question is ... are lows in this game choreographed well enough to be able to react to the damaging ones a character may have?
Are you guys serious about having to wait 35s in lobbies? You can't just hit "ready" or something?
I can confirm that dowloading one pack does not unlock special sparring nor can you see other customized characters for the PS3.Looks like none on the 360 version. Dunno about PS3.
Somebody should download only one pack and see if that unlocks Special Sparring under singleplayer.
Still seems like an incredibly dumb decision considering all the things they've done right with this game.That's just lobbies. Player matches don't have this problem
Can't decide who to learn first, Eileen, Pai or Jean. Tried all three and had a go at their command lists. really like all three. Which do you guys think would be the easier to learn and/or the better to get the hang of the game's fundamentals?
Played quite a few matches online yesterday and the netcode was really good. One thing that stood out to me in particular was that I could play no prob even when my family was using the internet at the same time (streaming videos). Can't do the same thing in KOFXIII, it plays fine but the moment someone starts using the internet for almost anything aside from basic browsing the connection quality goes down the drain instantly.
I freaking love the fact that practice has frame data right there for you to see, no need to look up the internetz. Was surprised to see a jab be 11 frames, thought it was the damage at first lol. Used to seeing 3 and 4 frame jabs in 2D fighters.
I can confirm that dowloading one pack does not unlock special sparring nor can you see other customized characters for the PS3.
Try to play with Leon
He's the character I probably used the most in VF4Evo, kinda want to learn a new character.
But yeah, I'll try him as well and see how it goes.