That would be because Keishi Yonao is the composer.
Also you screwed up your quote.
Hours later, but fixed!
That would be because Keishi Yonao is the composer.
Also you screwed up your quote.
Prefundia is just a prelude to a Kickstarter where they present what their plans are, there's no money involved yet.
Ah, thanks for that, I didnt know I guess we just have to wait for now.
Cheers
Root Double really reminds me of Ever 17, 999 etc so hopefully this will get me back into VNs soon along with Danganronpa. I havent really had any time to play/read them what with a tough college course going on lately.
The whole trial is not that long. Finished it overnight.I'm going to play the Gahkthun trial, probably just the first chapter. Don't really want to read the third chapter. But how long is it, for anyone who was played the trial?
The whole trial is not that long. Finished it overnight.
Well it is directed by Takumi Nakazawa who worked on Never7, Ever17, and Remember11.
Thanks I know he worked on Remember11 (he was the writer, right?) but not Ever17
4 hours 30 minutes.So what, 2 hours?
Nakazawa in his old personal blog talked about his works and gives a personal impression about each one (can't read Japanese unfortunately).......
Main scenario writer, but wrote Kokoro and Satoru's routes. Uchikoshi Kotarou (as Tsukishio Hagane, not sure why he used an alias.) also contributed to both routes. Takimoto Masashi who was involved in Chaos;Child and Steins;Gate 0 was the assistant writer. Hayashi Naotaka, who worked on Chaos;Head and its fandisc, Steins;Gate and its spinoffs, Robotics;Notes, Chaos;Child, and Steins;Gate 0, contributed to Kokoro's route. Nakazawa was the director, and also was in charge of planning, and the original concept. So it was much more of a Nakazawa project than in the previous Infinity games, which were more Uchikoshi projects. Not surprising, since I believe at about the time Remember11 was being worked on there was a falling out between Nakazawa and Uchikoshi.
As for Ever17, Nakazawa was the director, and also wrote You's route. Main scenario and draft were done by Uchikoshi, as well as the common routes, and Coco's route. Sasanari Kitarou, who didn't really work on anything noteworthy, did Tsugumi and Sora's routes. Umeda Nobuaki, who, like Sasanari didn't really do anything well known, did Sara's route.
Might as well also do Infinity/Never7 (Infinity was sort of a prototype version of Never7, on the PS1.) Starting with Infinity, well, VNDB just says Nakazawa and Uchikoshi did the scenario, so not clear who did what. Moving over to Never7, Nakazawa was the director and wrote the Yuka Cure Append scenario, although I assume he did other stuff as well. Uchikoshi did the main scenario and draft, as well as the Izumi Cure Append scenario, though, again, I assume he did more, because of his credit in Infinity. Higurashi Chabou, who did nothing of note, wrote Haruka's route. Hodoshima Ken was involved in the scenario. Ichikawa Kazuhiro, producer for many KID and 5pb projects, was involved in the scenario as well as being the producer. (I'll add that he was also the producer for Ever17 and Remember11). Also, Shibata Tarou, who did nothing of note, was the director of the PC port.
I have to say, judging from people's comments, Euphoria is definitely not for me.
and the clues seem to be leading to Dies Irae, except that would be a huge undertaking.
So VN translator Conjueror has a big announcement tomorrow. He's recently been teasing a new project, and the clues seem to be leading to Dies Irae, except that would be a huge undertaking.
Trails of Cold Steel and Gahkthun releasing on back to back days makes this a really strangely packed end of December.
Oh, and the complete Noble Works patch is releasing on December 24th.
Yeah, MangaGamer just fixed the download too. Now if only I had time to play all these things in such a busy week.
Cold Steel?
SC is well worth it. I just finished it earlier in the week myself.Still gotta play SC. And a ton of other games, including some VNs.
For people who don't want to click random, unlabeled bitly links, this is a series of polls MangaGamer has put up with an option to enter a raffle to win a copy of the game that wins the "most anticipated title of 2016" poll.
For people who don't want to click random, unlabeled bitly links, this is a series of polls MangaGamer has put up with an option to enter a raffle to win a copy of the game that wins the "most anticipated title of 2016" poll.
Actually you won't win the most anticipated game, you'll win whatever is picked as the best of 2015.
Actually you won't win the most anticipated game, you'll win whatever is picked as the best of 2015.
And that's why most people are voting for Gakthun, right?
I've barely played Gahkthun so no, I'm not voting for it. I'd only vote for games I've played. So I'm deciding between Higu and eden*.
Also, seems like you can vote every 24 hours.
I hope the winner isn't euphoria.
And that's why most people are voting for Gakthun, right?
If everything goes as planned , the winner will be eden
HuniePop winning the best 3rd party poll on MG. All is right with the world.