Nurse Love Addiction Release Postponed to July 7th
I personally don't mind if it means the quality gets upped just a little bit more.
It's not really a good sign for the quality of the localization if they need to delay the game to get some last minute editing in.
It's not really a good sign for the quality of the localization if they need to delay the game to get some last minute editing in.
It's possible they just don't want to release so close to Steam Summer Sale.
Higurashi episode 3 is releasing early. It's already out on MangaGamer's site and is going up on Steam later today,
Umineko no Naku Koro ni, on the other hand... I know they didn't have to retranslate it, but the first four chapters alone should take 50+ hours.
Only if you play with the voice patch (will there even be a voice patch for Steam version?)
It took me roughly 13 hours per episode. Without voices and with a fast reader, I'd wager 8-10 hours per episode tops.
The Witch Hunt translation of Umineko is solvable.
Considering all the time fans from across the world put into it, there's nothing I'd rather say.
Unfortunately, I'd have to stretch the definition of solvable a bit to do so.
True, the puzzles as a whole can be answered with our first translation, but in Ryuukishi's own words, there are "treasure chests" hidden throughout the series for people paying attention. Many of these treasure chests end up being at least as important as the main story, and we ended up crushing several of them. A few were outright translation errors, though most probably couldn't have been translated without guessing an answer first.
The end result is that no one in the English community has ever experienced Umineko in full, except for a few lucky people with access to Japanese knowledge. Even the excellent manga renditions couldn't possibly have told Umineko in quite the same way as a Visual Novel. (Though this is not one of those manga adaptations that you're allowed to skip if you’re a fan of the original. Read them.)
To rectify this, the Witch Hunt has put in more hours this past year than any previous one in the history of our team. Building this Steam version involved editing more than 75% of the lines in the original translation (almost 90% in EP1) and well over 3,000 images for HD support. And that's even before the Mangagamer pass that included drastic improvements to every chapter. Nearly all of the text changes were to bring our paranoid, hyper-literal translation more in line with what we had in Rose Guns Days, getting the scenes to actually read well instead of worrying about every conceivable loophole that might be hiding a clue we didn't know about. Unfortunately, if nearly every line doesn't sound quite right, the chances of you noticing something that's supposed to sound strange are pretty darn small.
Also, we've had some practice since then.
In the end though, what really matters are those scenes strewn throughout the series that will finally make sense, especially if you've never reread EP1-4. Umineko is a VN built to be read multiple times, and I guarantee you that using Steam as an excuse to try it again will turn it into an entirely different game.
I'm glad it's finally out. Although I still need to finish up the last bit of Root Double, so I might not get to actually dig into it for a couple of days.
There's pretty much a steady stream of visual novels coming out for awhile now.
It's actually reached the point where there are more releases than I have time to play and it's going to get even more crowded with how many publishers are getting into the VN localization business.
Last three months?Huh. Mind compiling a list of recent releases? Think from three months ago to the end of this month.
Oh indeed.Full-time employement does *wonders* for one's free time ._.
Considering their last kickstarter went from funding one game to the rest of their 2016 lineup it makes sense they'd do it again. Although I'm surprised they did it again this soon after.Ten Beach Bounce games have been funded on Kickstarter.
OH GOD WHY. Sakura series is enough, do we really need this too??
After a short break between routes B and C, I'm back to RD. Couple of hours into route C, and this is.. Weird.Natsuhiko creating memories like he was editing a video for Youtube was hilarious.
Huh?
The route is very short, took me 2-3 hours IIRC.
D is extremely meaty though.
Well, maybe it's closer to something like 30 minutes in reality. I'm watching a Final Fantasy speedrun stream at the same time.
e: and played a round of Overwatch just now without quitting RD lol. Would you say D is even longer than A or B?
Friendly reminder that if Umineko does well, Ougon Musou Kyoku has a chance of hitting Steam.
And you probably know why I have a vested interest in that.
Steam page: http://store.steampowered.com/app/406550/?snr=1_5_1100__1100
Surreal to see this happening.
Short and good. It's written by a kendo nut, so the fights are quite different from what you normally see. The protagonist is refreshing in how much of an unrepentant asshole he is. Also the prose and translation quality is quite good, it has some of the best individual lines in a translated VN outside of Urobuchi works.Anyone played Hanachirasu?
How is it?
i will buy Umineko Question arc since i only watched the anime before playing the Answer arc. I stopped reading at 7. Didn't follow through with 8, the final chapter. I prefer the original sprites than the anime ones.Friendly reminder that if Umineko does well, Ougon Musou Kyoku has a chance of hitting Steam.
And you probably know why I have a vested interest in that.
Steam page: http://store.steampowered.com/app/406550/?snr=1_5_1100__1100
Surreal to see this happening.
How much is Umineko 1-4 going to be?
$22.45 at launch.
$22.45 at launch.
i will buy Umineko Question arc since i only watched the anime before playing the Answer arc. I stopped reading at 7. Didn't follow through with 8, the final chapter. I prefer the original sprites than the anime ones.
Translation Status Update June 19 from /r/visualnovels
Originally from /jp/ on 4chan
Fuwanovel version
I agree. The new sprites are nice, but they lose a lot in the translation.
They're still... lacking in basic anatomy, but way better than Higurashi's(which I still prefer to the remake).
They do gain a lot of something as well
bust size, Mangagamer wanting to cash in on Sakura crowd?
Personally, I can't imagine playing Umineko without voice acting. Yes, it adds a few hours to playtime, but considering how well it's acted out (shinjaEBA) it's critical for the title.
Wait, steam release of Umineko has VA?
It was pretty much stealth released yeah.Oh shit, Seinarukana is finally out? Gotdang.
The steam page doesn't say so... but it'll probably get patched for it.
But it might not match with MG's translation, requiring a script patch as well.
The steam page doesn't say so... but it'll probably get patched for it.
Yeah it's out. I finished it (or two routes of it anyway) a few days ago. The story is a step down from Aselia and the routes are barely different from each other, but the gameplay is still pretty fun and a nice refinement from the first game.Oh shit, Seinarukana is finally out? Gotdang.
It doesn't have it, but I believe the people who have been patching Higurashi have said they will work on this too.
Yeah it's out. I finished it (or two routes of it anyway) a few days ago. The story is a step down from Aselia and the routes are barely different from each other, but the gameplay is still pretty fun and a nice refinement from the first game.
I don't really care about the engine changes so I'd take it sooner unless they'd be using that time for editing as well.By tomorrow we should be 100% done with the translation of episode 3. Editing and programming is coming next and we will commit to a release date after this question to backers is answered:
Would you rather see the game out sooner by using the older engine? Or do you want to wait for the new engine to be ready?