Hope they don't fuck up VF with Tekken Rage bs. Wonder if they could do something with blocking animations/functions not being some generic stance that makes you invulnerable but looking like your character actually deflects/dodges the blows so it looks like a fun back and forth, like snappier counter animations. I think all they need to do is just give it some in game lore that's never shown and barely hinted at so far, Lau is some evil (or not, it's only in the last game he looks kinda like it) grandmaster, Pai his pupil, Akira is a Ryu-like etc., but nothing is told. Give it a bit of a story but not cinematic Mortal Kombat shit, just like Soulcalibur or at best Soul Blade/Edge or Tekken 3, just one intro and arcade mode endings, character bios etc. to give it some meat for people who don't see the series and characters as the pioneers they once were so they look generic and lifeless. The less supernatural shit the better, what the fuck was up with adding those demon and zombie looking characters in later games. I guess Dural can remain, AI is all the rage nowadays so they can work it in as part of some organization a la the Mishimas. And also add all kinds of additional modes which they already did great with VF4 Evolution and other series copied since even if it didn't take off for those games themselves, from the customization and grading to the arcade tournament campaign (way better than mission/quest modes from Namco). Don't go back to barebones games/ports.