Dreamgazer
Member
see:Thanks for all that info, Dreamgazer.
Question: how do I get the "Combined" status effects?
http://warframe.wikia.com/wiki/Damage_2.0
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see:Thanks for all that info, Dreamgazer.
Question: how do I get the "Combined" status effects?
It can proc all three, depending. I'm pretty sure I've suffered all three physical status effects from fighting Grineer lately, and many of their weapons are evenly split across damage types. Those damn butchers are good at making me bleed though, milliseconds before my Carrier shotguns them into eternity that is.Wow, so even physical weapons have status effects...I had NO idea. What if the weapon is evenly split between all 3 physical damage types?
Your weapon's impact damage + penetration damage + slash damage = total physical damage. 15% of that total physical damage is then added to your weapon's damage as fire.What gives my weapon a status? I have these mods that say something like "+15% chance to have a fire effect", but I don't have any status to attach to my weapons in the first place.
So each weapon has a default critical and status chance.
Take the following Soma stats for example:
Crit Chance 30.0%
Crit Damage 300.0%
Status Chance 7.0%
Soma has a really high Crit Chance compared to other similar rifles. This is why most people go for crit builds with the Soma, as you just need an additional 70% crit chance boost from point strike to hit 100% crit chance.
Vice versa, Soma has a really low status chance, so you wouldn't create a status chance build around it.
Dreamgazer,
I read that none of the MOD bonuses are additive, they are all multiplicative.
In case of Soma having a Crit Chance 30.0%, if you add 100% Point Stike mod, your critical percent will now be 60%. I don't think there is any way to get your critical % to 100% with any weapon.
BTW, Grakata was recently buffed (better crit/proc chance, more damage) on the PC side along with the bolt weapons. So Grakata will not be completely useless anymore when we get the update on PS4. Probably still not that useful, though.
Congrats SnakeEyes for finally getting that Frost Prime cooking!Lucky bastard.
My brain says yes, but that's only because I noticed once that my Exp Bar had started receiving experience points even though I hadn't taken the Lvl 6 test last time.I would be rocking the soma tonight if I didn't fail the damn mastery test last night. I think I can get it done now that I know what im supposed to do. One more night with my sad latron prime...
Btw will the xp that I earned today be added on once I level up?
Yeah, me too for the most part. The added benefits here is that the more missions you unlock the more alerts that you can run through. Most of sessions these days are just me just doing a half dozen alerts and maybe a specific mission or two.I am working on unlocking maps rather than ranking frames.
Once I add fire damage in, does the status change to fire?It can proc all three, depending. I'm pretty sure I've suffered all three physical status effects from fighting Grineer lately, and many of their weapons are evenly split across damage types. Those damn butchers are good at making me bleed though, milliseconds before my Carrier shotguns them into eternity that is.
Your weapon's impact damage + penetration damage + slash damage = total physical damage. 15% of that total physical damage is then added to your weapon's damage as fire.
I want to say yes, because you will definitely proc fire after slotting a fire mod in. But I don't know the exact inner workings. Maybe you can still proc the other effects too, like piercing and slash? Not sure.Once I add fire damage in, does the status change to fire?
Yes, you still earn xp.Btw will the xp that I earned today be added on once I level up?
That is the most retarded thing I've ever seen. What the actual fuck?!So, turns out increased duration makes Saryn ultimate do less damage while reducing duration makes it deal more damage.
What the heck, Digital Extremes, what the heck.
I want to say yes, because you will definitely proc fire after slotting a fire mod in. But I don't know the exact inner workings. Maybe you can still proc the other effects too, like piercing and slash? Not sure.
Good question.
So, turns out increased duration makes Saryn ultimate do less damage while reducing duration makes it deal more damage.
What the heck, Digital Extremes, what the heck.
No.Are extractors worth making? Do they pay for themselves and then some? Should I get one instead of a Sentinel?
vauban is a really interesting frame, essentially the ranger or trapper class of the game. pulled it out the oven today and there are 3 really useful abilities (bastille, vortex, and tesla) rather than the 2 I'm finding most frames to have.
anyone care to share their builds or what they like to specialize in with vauban?
Is thee a video of the second hacking test? I think level 6 test? I did the first hacking test. I just leveled.
Edit: wait the wiki says it's both a hacking and a target test. Which might it be?
Expanding on that, let's talk about the Grakata:
Crit Chance 25.0%
Crit Damage 200.0%
Status Chance 20.0%
The Grakata is often criticized as the poor man's soma.
Why? cause obviously the crit chance are lower and the crit damage are lower.
However, Grakata is still favored for those (PC players) who has the mods to build a crit + status chance weapon around it.
Duration and range for bastille. Flow, streamline, and e syphon for more bastille. Seriously bastille is incredible. It makes survival and endless defense sooo much easier. I don't even bother with slotting vortex for now because of the issue with it crashing the game for people.
So, turns out increased duration makes Saryn ultimate do less damage while reducing duration makes it deal more damage.
What the heck, Digital Extremes, what the heck.
right on, figured this would be an energy hungry frame. i got the blueprint for the helmet that increases power duration as well. any idea if tesla becomes useless at higher level play? I'm enjoying throwing grenades into crowds of enemies in survival and for the most part they've been really effective.
right on, figured this would be an energy hungry frame. i got the blueprint for the helmet that increases power duration as well. any idea if tesla becomes useless at higher level play? I'm enjoying throwing grenades into crowds of enemies in survival and for the most part they've been really effective.
Guessing you got the "trade failed" message? That seems happen from time to time with with any kind of trade...not just plat. Not sure why, other than it just being buggy.Another question in addition to my previous post: I tried to trade platinum for a streamline, but the game would not let me offer platinum. Why?
Just to add, on infested defense mission the bastille is a beast.
On my warframe I have of course Bastille...I am using tesla for now until they patch the problem with vortex. I have fully leveled up Continuity and Constitution to get my duration for the bastille up. Flow and streamline to get the cost down, and give me more energy. Stretch and a 1 point overextened to get the range up 75% (and only drop the number of enemies held by 1) Then I finish it off with a high level redirection and 54% blind rage. This combo on defense missions puts up a bastille that covers a HUGE part of the map. Will hold 16 enemies at once. Stays up most of the fight. Since I don't have to spam my power I never have energy problems even during long missions when I have to cast it more than once.
The range is so good now on this that it actually works against weapon enemies as well now. Before I got that range up to half a football field, it seemed like most enemies would stop just outside the lift and shoot you. Not a problem anymore.
Another question in addition to my previous post: I tried to trade platinum for a streamline, but the game would not let me offer platinum. Why?
as pointed out above this is on the pc only at this point. I hope and pray this comes to the ps4 version just for one patch. I know it will make some mad but the idea of using fleeting exp on my Saryn and getting 5000-6000 damage per 25 energy cast makes me actually want to use my Saryn, especially with a Nova on the team. I am afraid though that they will catch this problem for the ps4 patch.
Another question in addition to my previous post: I tried to trade platinum for a streamline, but the game would not let me offer platinum. Why?
That would be great, but let me give you some plat if I can figure this out...That's weird. You should be able to trade platinum. If you still need streamline I have an extra one. I don't have access to a trading kiosk though so someone would have to invite me to the dojo.
That wasn't it. I hit X, selected Platinum for trading, and then if I hit R1 it did not do anything. I mashed all my buttons like a pro, but the play number would not go up.Guessing you got the "trade failed" message? That seems happen from time to time with with any kind of trade...not just plat. Not sure why, other than it just being buggy.
Hmmm strange. I have no idea.That wasn't it. I hit X, selected Platinum for trading, and then if I hit R1 it did not do anything. I mashed all my buttons like a pro, but the play number would not go up.
Titan Extractors? Yes, when you've dropped some time into the game and have credits to spare. I have 8 or so right now, because in a later patch you'll be able to run them simultaneously. They're great for topping up your resource pool.Are extractors worth making? Do they pay for themselves and then some? Should I get one instead of a Sentinel?
Farming orokin cells suck. And infested survivals are bad, they don't drop oxygen enough
That's the only reason I haven't pulled the trigger on the Latron Prime yet, 10 of my 17 Orokin Cells is a big drop for a gun I may not like.