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Warhawk - The Official Thread

Steroyd

Member
Sea Manky said:
Steroyd, you see me play all the time, and I post in this thread all the time, so where does that extra 'e' keep coming from? :p

mankey.gif


Mankey
 

zedge

Member
Finally found a copy with the headset. Damn... this game is not very noob friendly.

There is quite the learning curve so it seems. :(

NirvanaX is my psn name, I could use some friendly games to get the hang of everything.
 

commish

Jason Kidd murdered my dog in cold blood!
zedge said:
Finally found a copy with the headset. Damn... this game is not very noob friendly.

There is quite the learning curve so it seems. :(

NirvanaX is my psn name, I could use some friendly games to get the hang of everything.

Learning curve can be a little steep. I can always tell a noob when I am going one on one with him. They fall for all the tricks (like running toward someone with your knife drawn, they'll back straight up, you easily nade them into oblivion). Just practice a lot and you'll get better pretty fast. Work on your ground game before trying to master the planes.
 

Lo-Volt

Member
I've lately been unable to connect to any game I wanted to when on Whathawk tonight. The game doesn't communicate why, so does anyone have ideas?
 

User 406

Banned
Finished a bunch of games. On the last end game screen, "You guys are so cheap." I said, "Define cheap." "You know, using that cheap shit, uh, fucking cheap bullshit." lolz.

It was a CTF game and though we won 4-0, the other team was doing a good job trying to take back bases, escort, kill flag carriers, return the flag, etc. I'd understand the crying if it was one of those blowouts where we owned the whole battlefield and just kept them pinned down in their base. At any rate, music to my ears. ^_^
 

commish

Jason Kidd murdered my dog in cold blood!
I don't know why i even bother with CTF. So many teams just camp their own flag, don't even try for ours, and point whore. Lame.
 

Steroyd

Member
zedge said:
Finally found a copy with the headset. Damn... this game is not very noob friendly.

There is quite the learning curve so it seems. :(

NirvanaX is my psn name, I could use some friendly games to get the hang of everything.

lolz it's funny when you see n00bs use default warhawk controls, just hover and fire away. :lol
 

diddlyD

Banned
this game is broken. i think im done with it.

the way people abuse warhawks now is ridiculous. like when you grab a flag, jump in a jeep, and a warhawk comes along and start pancake mashing you making you jeep flip and error all over. you're helpless. warhawks should take damage if they touch anything. you scrape a wall, you slam into the groung while hovering, you knock a jeep, you should take damage. hell you should have to do a perfect controlled landing or you blowup. this invincible flying tank bullshit just ruins the game.

everyone abuses land mines now too. land mines need to do way less damage to vehicles and they need to make them more obvious to hear/see.
 

Steroyd

Member
They're going to fix the vehicle damage with a patch.

Perfect controlled landing isn't a good idea you'll get pwned during landing and you'll bitch about that.

One person can only place 4 mines at a time, you've got to know the most likely places they'll be, and there's ways of clearing them with particular weapon(s)

Land mines can't kill a tank instantly, and I don't know what they could do for you to see one if you're driving full speed in a jeep. :p

Tank glitch is getting patched to.
 

icechai

Member
diddlyD said:
this game is broken. i think im done with it.

the way people abuse warhawks now is ridiculous. like when you grab a flag, jump in a jeep, and a warhawk comes along and start pancake mashing you making you jeep flip and error all over. you're helpless. warhawks should take damage if they touch anything. you scrape a wall, you slam into the groung while hovering, you knock a jeep, you should take damage. hell you should have to do a perfect controlled landing or you blowup. this invincible flying tank bullshit just ruins the game.

everyone abuses land mines now too. land mines need to do way less damage to vehicles and they need to make them more obvious to hear/see.

Sorry you feel that way, but warhawks are pretty fine as they are. They get destroyed by 2 friggin grenades!! If you have someone in the gunner seat of your jeep and maybe some random person shooting 1 rocket, that warhawk trying to crash into you will die VERY fast. Although its kind of silly that it takes 6 sniper shots to kill a warhawk but 2 grenades will or 2 rockets will down one.

Land mines are there to make it so people will actually think before they rush headlong into a base. One lightning ball kills all landmines in vicinity, also grenades and flamethrowers take them out very fast.

The way you talk about it it almost seems like you play solo a lot of times and your team doesn't help out.
 

User 406

Banned
Everything in this game has a weakness, and guess what? For jeeps, warhawks are it. You can't catch a jeep in anything else. If you're by yourself in a jeep with no air support from your team, you're at a disadvantage against a warhawk. That's how it is. To minimize this problem, capture all the spawn points on the map or at least on your escape route before taking the flag, so that way even if they kill you, you can respawn neaby and get the flag back before they return it. Learn where the vehicle health icons are and make sure your route incorporates them. Bring a rocket launcher if you need to bail. Bring a machine gunner, who can also bail early if you run into trouble and then recover the flag if you die. Best of all, get some good pilots on your team to cover you.

And it's funny, I'm the poster child for rushing heedlessly in and eating a mine, but with experience even I've learned to spot mines from a pretty fair distance. When I'm in a jeep, a black dot way ahead means slow down. Lately I've done quite a few daring escapes from an enemy base with the flag by avoiding the mines they've placed in the road. It's a 4x4, you can be creative with your routes. :)

icehai, it only takes 2-3 sniper shots to kill a warhawk.
 
diddlyD said:
this game is broken. i think im done with it.

the way people abuse warhawks now is ridiculous. like when you grab a flag, jump in a jeep, and a warhawk comes along and start pancake mashing you making you jeep flip and error all over. you're helpless. warhawks should take damage if they touch anything. you scrape a wall, you slam into the groung while hovering, you knock a jeep, you should take damage. hell you should have to do a perfect controlled landing or you blowup. this invincible flying tank bullshit just ruins the game.

everyone abuses land mines now too. land mines need to do way less damage to vehicles and they need to make them more obvious to hear/see.

Hmmm, the Warhawk versus jeep thing is kind of annoying, but you'd actually be more helpless if the pilot were just nailing you with the MG. Next time you're getting shunted just hop on the turret and fire away. Of course your real problem is the lack of air support.

I don't know what to tell you about land mines though.
 
Ugh, sorry for the double post, goddamn character limit!

Anyway, about those land mines, what you're calling abuse, I'd say was clever usage. Most people just drop them at obvious choke points and in such close proximity that blowing one up will cause a chain reaction. You just have to know the best points to lay mines and tread carefully.
 

commish

Jason Kidd murdered my dog in cold blood!
diddlyD said:
this game is broken. i think im done with it.

the way people abuse warhawks now is ridiculous. like when you grab a flag, jump in a jeep, and a warhawk comes along and start pancake mashing you making you jeep flip and error all over. you're helpless. warhawks should take damage if they touch anything. you scrape a wall, you slam into the groung while hovering, you knock a jeep, you should take damage. hell you should have to do a perfect controlled landing or you blowup. this invincible flying tank bullshit just ruins the game.

everyone abuses land mines now too. land mines need to do way less damage to vehicles and they need to make them more obvious to hear/see.

I don't know what to say, because flipping vehicles over with my warhawk is one of my favorite things to do in the game. Really though, more so than in any other game type, you are at the mercy of your team in CTF. If you don't have air support, you'll NEVER get the flag back to your own base unless the other team is equally shitty. Somehow, that's often not a problem. On some maps, I wait for the jeep to be near a cliff, then I just nudge him over the edge. Map instantly returned :)
 

commish

Jason Kidd murdered my dog in cold blood!
freethought said:
Ugh, sorry for the double post, goddamn character limit!

Anyway, about those land mines, what you're calling abuse, I'd say was clever usage. Most people just drop them at obvious choke points and in such close proximity that blowing one up will cause a chain reaction. You just have to know the best points to lay mines and tread carefully.

Meh, too lazy to edit my above post, but this is true about mines. I used to despise mines with all of my heart, but after a while, you'll definitely learn where the most likely places for them are and you can avoid them.
 

Steroyd

Member
I hate it when I see a mine back off and blow up anyway, it's not fair I saw that mine in advance. >_<

And when lag is bad I just insta die with no explosion ffs.
 

User 406

Banned
For a while now, I've noticed that during CTF stalemates, sometimes the flag carrier on one team (usually not the guy who originally got it out) will jump in a jeep and head back towards the enemy base. I'm completely baffled by this behavior. Are they just sick of the stalemate and want to end it by letting the other team get the flag back? If so, it would make more sense to just jump in the water. Or are they intending to help get their flag back, but are just not considering what will happen if they die? Are they simply unaware that they have the flag?

It's irritating because when a stalemate comes up and I'm the one who got the flag out, I'll often hand it to someone else so I can help with the recovery. Then when I look at my map, the guy I gave it to is hightailing it towards the enemy base. >:|

Any explanation for this bizarre stupidity? Anyone else seen it?
 

User 406

Banned
That's the thing, it's happened when the guy has been on the team the whole time, and hasn't been teamkilling or anything. The most recent time it happened to me, I was in our base and two of my teammates were staying nearby on defense. The guy I gave it to wasn't just following me around, he wasn't trying to shoot or knife me, and I went to him to drop the flag so he could pick it up. It was pretty obvious he was planning to stick around the base when I did it, but then after I left, I saw him driving a jeep back towards the enemy base. Really weird.
 
im in the group that says warhawks need damage for ramming vehicles. i hate when im in a jeep and some asshat is using a warhawk to flip my bitch off a bridge to watery death below
 

spwolf

Member
onadesertedisland said:
im in the group that says warhawks need damage for ramming vehicles. i hate when im in a jeep and some asshat is using a warhawk to flip my bitch off a bridge to watery death below

sorry, I will try to do better next time :D
 

spwolf

Member
is it only me, or did the serves get 1.1 update? i think dylan said servers will get it on monday, during regular maint.?

I see I can join 31/32 server now, it could always be an fluke.
 

commish

Jason Kidd murdered my dog in cold blood!
Sea Manky said:
For a while now, I've noticed that during CTF stalemates, sometimes the flag carrier on one team (usually not the guy who originally got it out) will jump in a jeep and head back towards the enemy base. I'm completely baffled by this behavior. Are they just sick of the stalemate and want to end it by letting the other team get the flag back? If so, it would make more sense to just jump in the water. Or are they intending to help get their flag back, but are just not considering what will happen if they die? Are they simply unaware that they have the flag?

It's irritating because when a stalemate comes up and I'm the one who got the flag out, I'll often hand it to someone else so I can help with the recovery. Then when I look at my map, the guy I gave it to is hightailing it towards the enemy base. >:|

Any explanation for this bizarre stupidity? Anyone else seen it?

Maybe he doesn't realize he has the flag? :)
 
Steroyd said:
Never play CTF against Steroyd on Destroyed Capital.

Especially when he's defending.

:lol Yeah, that about sums it up.

As far as Warhawks ramming other vehicles, I've been pushed off cliffs with the flag and that probably does need to be fixed (sorry Commish), but in other situations I think it's pointless, MG's are far more effective. Flipping tanks is fun, though I rarely bother.
 

commish

Jason Kidd murdered my dog in cold blood!
Steroyd said:
How the hell do you not realise flashing red or Blue.

Or the flag moves mysteriously on the radar when you do.

Hop in the back seat of a warhawk with some of these people, and you'll see how stupid they are. I don't put anything past anyone.
 

spwolf

Member
Steroyd said:
How the hell do you not realise flashing red or Blue.

Or the flag moves mysteriously on the radar when you do.

oh, I dont know... but I am trying really hard to score with flag on me, and my players simply ignore me while I am running to score... there is simply nobody around me, except for one person in warhawk, and everyone else just drives around me :D
 
commish said:
Hop in the back seat of a warhawk with some of these people, and you'll see how stupid they are. I don't put anything past anyone.

Basically, if you don't have [GAF] in front of your name, I don't get in. Occasionally I'll accidentally hop in the passenger seat and I have yet to survive the experience. I don't know about you guys but if I have a passenger, getting him down safely (at a vital spawn or warhawk) is my priority.

Another thing I am absolutely sick of is guys taking warhawks to the closest, most accessible spawns, and I'm pretty sure we have a couple of culprits in the clan. I won't name names (you know who you are) but it's such a waste of a warhawk.
 

commish

Jason Kidd murdered my dog in cold blood!
freethought said:
Basically, if you don't have [GAF] in front of your name, I don't get in. Occasionally I'll accidentally hop in the passenger seat and I have yet to survive the experience. I don't know about you guys but if I have a passenger, getting him down safely (at a vital spawn or warhawk) is my priority.

Another thing I am absolutely sick of is guys taking warhawks to the closest, most accessible spawns, and I'm pretty sure we have a couple of culprits in the clan. I won't name names (you know who you are) but it's such a waste of a warhawk.

Name names!

DO IT.

And every time I've been a backseat passenger, it's because it was an accident. I always prioritize putting people down first if they hop in, and i always will hang around for about 10 seconds at the start of a match to pick someone up if I get a warhawk first. I hate when ppl just fly off... give me a damn ride! There was a lot more ride-giving in BF2. We need basic chat commands.
 

commish

Jason Kidd murdered my dog in cold blood!
Steroyd said:
Oh crap I was on NAT3 yesterday no wonder I couldn't hear anyone.

Wait, I couldn't hear anyone either, I just thought no one was talking. All day, not a single voice! Maybe I did something similar.
 

Ragnarok10

Junior Member
commish said:
Name names!

DO IT.

And every time I've been a backseat passenger, it's because it was an accident. I always prioritize putting people down first if they hop in, and i always will hang around for about 10 seconds at the start of a match to pick someone up if I get a warhawk first. I hate when ppl just fly off... give me a damn ride! There was a lot more ride-giving in BF2. We need basic chat commands.
Shit, we just need squads with open mic (ala Resistance).
 

spwolf

Member
Ragnarok10 said:
Shit, we just need squads with open mic (ala Resistance).

i wonder if clan games will be open mic... that would be smart.

p.s. I dont mind L3... my house is usually busy with my kid making all the noise...
 
commish said:
i always will hang around for about 10 seconds at the start of a match to pick someone up if I get a warhawk first. I hate when ppl just fly off... give me a damn ride! There was a lot more ride-giving in BF2. We need basic chat commands.

I used to be the same way but most people have a deep aversion to the passenger seat so I just ended up wasting time. If there's a GAFer I'll try to pick them up but if I see an enemy plane then I'm gone.
 

User 406

Banned
Honestly, in a zones game, you lose crucial seconds waiting for a passenger. I can't count the number of times where I got to the center zone first, had it up to level 2, and then a plane with two guys from the other team finally showed up and I just popped back in my plane and either killed them outright or fucked them up badly enough so I could just respawn there and easily finish them off. Conversely, the times I waited for a passenger, I would get there when they already had the zone up and the roles were reversed, making it a lot harder to retake. So I normally won't wait unless there's a teammate right there at the plane. I'll wait a few seconds, and that's it.

I think the best strategy is for the first guys in planes to hit the far/middle zones as fast as they can, jeeps and tanks move up to take the near zones, and the remainder should either mine the base or suicide and respawn at one of the newly taken zones.

Now after the game is well underway, getting together with a buddy to coordinate an assault is a different proposition. But in the opening game, speed is critical.
 

Ceb

Member
Sea Manky said:
Honestly, in a zones game, you lose crucial seconds waiting for a passenger.

That can be the case, but when you have two guys spawning near each other and going for the same warhawk, waiting an extra second isn't gonna cause any problems except against highly capable opponents. freethought is an excellent freighter - I tend to waste too much time attempting to coax unknowns into hopping into my warhawk.
 

Steroyd

Member
What is up with the update it's been Monday all day and I've heard nothing.

But given it's America I've got to add an extra 6 hours.
 
Ceb said:
That can be the case, but when you have two guys spawning near each other and going for the same warhawk, waiting an extra second isn't gonna cause any problems except against highly capable opponents. freethought is an excellent freighter - I tend to waste too much time attempting to coax unknowns into hopping into my warhawk.

As a rule of thumb if I see a GAFer get in a 'hawk I'll try and get in and if I'm in the 'hawk and see a GAFer on the ground I'll offer him a lift. If a guy accidentally gets in the passenger seat at the start of the game I'll take him to the spawn, any other time I'll give him a lift to the nearest 'hawk (or a spawn that's being taken).
 

commish

Jason Kidd murdered my dog in cold blood!
Sea Manky said:
Honestly, in a zones game, you lose crucial seconds waiting for a passenger. I can't count the number of times where I got to the center zone first, had it up to level 2, and then a plane with two guys from the other team finally showed up and I just popped back in my plane and either killed them outright or fucked them up badly enough so I could just respawn there and easily finish them off. Conversely, the times I waited for a passenger, I would get there when they already had the zone up and the roles were reversed, making it a lot harder to retake. So I normally won't wait unless there's a teammate right there at the plane. I'll wait a few seconds, and that's it.

I think the best strategy is for the first guys in planes to hit the far/middle zones as fast as they can, jeeps and tanks move up to take the near zones, and the remainder should either mine the base or suicide and respawn at one of the newly taken zones.

Now after the game is well underway, getting together with a buddy to coordinate an assault is a different proposition. But in the opening game, speed is critical.

I used to think the same way - waiting even a few seconds was a waste of time at the beginning. But if I drop down on a base with two people (what, 5 seconds later?) and you are there by yourself, skill being equal, we should be able to kill you and then take the base. Then you respawn at your home base, with nothing gained. Or, on a map without a key center spot (like that map where the center node is a bridge - i am not good with names, obviously), dropping my mate down at a flag then me flying on to the next gives us 2 flags. I think the key is to grab as many flags as possible in the beginning - it's key to have center flags and further flags, I 100% agree, but not a lot of people stay to defend, so those further flags tends to get steamrolled fast. I can hold off just about anyone one on one, but when 3 guys roll up along with tank to a faraway flag that I am defending solo, they have to be pretty horrible for me to beat them all (unless I get the jump, they are clumped together, they aren't armed, etc.)

I'm not saying I wait around forever for a second person, but a teammate plodding along at home base, either in a slow ass tank or waiting around for a plane is more of a waste, in my eyes, than the few seconds I lose.

Ideally, I'd fly immediately out, take the center node/furthest node, and my team would suicide and respawn there to defend it. Unfortunately, this doesn't happen, and the node is lost. It really depends on your team, though. Lot of people suck, unfortunately.
 

Ragnarok10

Junior Member
When I play Zones with a group of friends (headsets) we have two guys wait and the beginning of the game and not spawn. Then two or three of us jump in Warhawks and head to different zones. AS SOON as the zone is captured, the original guys waiting to spawn immediately spawn at the new zones. We've found this gives the optimal amount of zone capturing speed and zone defense. :D
 

User 406

Banned
commish said:
I used to think the same way - waiting even a few seconds was a waste of time at the beginning. But if I drop down on a base with two people (what, 5 seconds later?) and you are there by yourself, skill being equal, we should be able to kill you and then take the base.

But that's just it, in those five seconds I've added another level to the base bar, and I have plenty of time to respawn there. And even if you manage to take it, you have to first completely capture the base before you can grow it, and that gives more time to my guys at the next base over to grow it to 3 so you can't grow past 1. Not to mention, I won't be spawning at the home base, I'll be spawning at the nearby base to grow it faster.

And skill being equal, I should take one of you out when you kill me, then while you're trying to shrink the base, I respawn and we take each other out, and now the base is most likely still mine or just neutral. :p

Seriously though, the way I've seen it happen in practice is that I'm there, the base is up to level 2, and two guys show up in a warhawk. Typically, I'll be watching the map so I see them coming, so I'll pop up and fire my missiles at them. Either way, one of two things happens. They either strafe around trying to shoot me on the ground, in which case I huddle behind the flag or other available cover adding another level to the base before I bite it, giving me the luxury of even more time to respawn and attack before they can reduce it, or they land and I'm strafing them, in which case they're either dead or easily eliminated with a grenade or a couple pistol shots when I land again.

Being the owner of the base confers a big advantage, since you only need to be anywhere inside the zone to grow it, but the attackers must stand next to the flag to reduce it, and anyone on your team can spawn there at any time. This makes their numbers somewhat less of an issue. One man can be effective at defending a level 3 zone against multiple attackers just by repeatedly respawning and using his grenades or whatever weapon is near his respawn point (tank!) I also can't help but notice that the game seems to like to respawn enemies where you aren't looking. >:D

And finally, even if I do end up losing the base, I've held it for a little bit while two guys from your side must spend their time reducing it. Net point/effort gain for my team. :D

And like I said, I will wait a couple seconds if someone else is running for the same warhawk, but I'm not going to dither around while everyone goes for weapon pickups. It doesn't help that when it's pretty clear you're going to get to the warhawk, most people veer off to do something else. It's not like a warhawk has a horn like the jeep, and when I've hovered over to the nearest bunch of people hoping to pick someone up, they totally ignore me most of the time. Best to get out there and get the momentum started quickly.

Which leads me to a pet peeve, people who stand on the damn landing pad in Eucadia wondering why the warhawk won't spawn. Oh how I wish it would just crush their dumb asses when it appears. :X

Which leads me to a hilarious slapstick gag that I did recently. I had a rocket launcher, was lining up on an enemy, fired, and the rocket detonated on the warhawk that decided to respawn right in front of me, killing me instantly. XD

Edit: The way ragnarok describes him and his friends doing it is very smart. But having everyone spawn and then the ones that don't make it to a plane/jeep right away suicide would be even faster, as it would give your team more shots at having people spawn right next to the vehicles. Try that next time, assuming your friends aren't averse to the negative points.
 

Ragnarok10

Junior Member
Sea Manky said:
Edit: The way ragnarok describes him and his friends doing it is very smart. But having everyone spawn and then the ones that don't make it to a plane/jeep right away suicide would be even faster, as it would give your team more shots at having people spawn right next to the vehicles. Try that next time, assuming your friends aren't averse to the negative points.
We've thought of that but no one wants the neg points for something that's likely only to save fractions of a sec.
 

User 406

Banned
I witnessed an act of such colossal brilliance I must share it with you all.

So there's an enemy guy with our flag in a jeep with one of our guys chasing him in a warhawk but not making much headway. I nailed the jeep with a charged lightning shot, killing him almost instantly. Both of us land quickly and get by the flag to return it.

My comrade decides to put a mine on our flag.

While we're standing in the middle of an electrical burst that's still going.

I even saw what he was about to do, he switched to mines, hesitated for a sec, and threw while I was yelling "NO NO NO NO" into the mic.

BOOM

Worst of all, since the mine was detonated by my lightning, I got a suicide AND a teamkill out of it. >:|
 

commish

Jason Kidd murdered my dog in cold blood!
Sea Manky said:
But that's just it, in those five seconds I've added another level to the base bar, and I have plenty of time to respawn there. And even if you manage to take it, you have to first completely capture the base before you can grow it, and that gives more time to my guys at the next base over to grow it to 3 so you can't grow past 1. Not to mention, I won't be spawning at the home base, I'll be spawning at the nearby base to grow it faster.

And skill being equal, I should take one of you out when you kill me, then while you're trying to shrink the base, I respawn and we take each other out, and now the base is most likely still mine or just neutral. :p

Seriously though, the way I've seen it happen in practice is that I'm there, the base is up to level 2, and two guys show up in a warhawk. Typically, I'll be watching the map so I see them coming, so I'll pop up and fire my missiles at them. Either way, one of two things happens. They either strafe around trying to shoot me on the ground, in which case I huddle behind the flag or other available cover adding another level to the base before I bite it, giving me the luxury of even more time to respawn and attack before they can reduce it, or they land and I'm strafing them, in which case they're either dead or easily eliminated with a grenade or a couple pistol shots when I land again.

Being the owner of the base confers a big advantage, since you only need to be anywhere inside the zone to grow it, but the attackers must stand next to the flag to reduce it, and anyone on your team can spawn there at any time. This makes their numbers somewhat less of an issue. One man can be effective at defending a level 3 zone against multiple attackers just by repeatedly respawning and using his grenades or whatever weapon is near his respawn point (tank!) I also can't help but notice that the game seems to like to respawn enemies where you aren't looking. >:D

And finally, even if I do end up losing the base, I've held it for a little bit while two guys from your side must spend their time reducing it. Net point/effort gain for my team. :D

And like I said, I will wait a couple seconds if someone else is running for the same warhawk, but I'm not going to dither around while everyone goes for weapon pickups. It doesn't help that when it's pretty clear you're going to get to the warhawk, most people veer off to do something else. It's not like a warhawk has a horn like the jeep, and when I've hovered over to the nearest bunch of people hoping to pick someone up, they totally ignore me most of the time. Best to get out there and get the momentum started quickly.

Which leads me to a pet peeve, people who stand on the damn landing pad in Eucadia wondering why the warhawk won't spawn. Oh how I wish it would just crush their dumb asses when it appears. :X

Which leads me to a hilarious slapstick gag that I did recently. I had a rocket launcher, was lining up on an enemy, fired, and the rocket detonated on the warhawk that decided to respawn right in front of me, killing me instantly. XD

Edit: The way ragnarok describes him and his friends doing it is very smart. But having everyone spawn and then the ones that don't make it to a plane/jeep right away suicide would be even faster, as it would give your team more shots at having people spawn right next to the vehicles. Try that next time, assuming your friends aren't averse to the negative points.

I have to point out that if it's 2 v 1, if skill really is equal, then you'd die before 1 of them does :) If you manage to kill one, then, technically speaking, your skill was greater than their skill! But let's be real - isn't that usually the case? :)

Anyway, we can argue each side of this issue all night, but there's no right answer, since so much depends on your team, their team, which map you are on, which weapons/vehicle spawn near the node you capture, how big the teams are, etc.

Ragnarok, it's all about winning, not how many points you have!
 
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