Sea Manky said:On a lighter note, I finally got the rematch with Best of Warhawk negotiated, we're going to shoot for next Saturday somewhere in the area of 3-4pm EST/8-9pm GMT. Need volunteers!
I'm in too.Sea Manky said:On a lighter note, I finally got the rematch with Best of Warhawk negotiated, we're going to shoot for next Saturday somewhere in the area of 3-4pm EST/8-9pm GMT. Need volunteers!
Sea Manky said:On a lighter note, I finally got the rematch with Best of Warhawk negotiated, we're going to shoot for next Saturday somewhere in the area of 3-4pm EST/8-9pm GMT. Need volunteers!
Ceb said:I didn't notice this in Dylan's blog post:
Look at the map names. There's a new one called "Vaporfield gl..."
I'm thinking Vaporfield Glacier. SNOW MAP!
carlos said:far as I can remember for us it was
manky, csser, chryz, kazenone, f-pina, steroyd, ttob and myself
for them it was killaboi (#1 in overall rankings)iceman101 (#2), pewpew, escj, thedon, and I forget the rest.
first round: badlands tdm, started off on a bad note with manky suiciding when using a TOW (lol in a sad way), the rest of the round was a blur; it was a tug of war for a while trading off air mines and spawn points. you know how the score updates are sometimes weird in a tdm? most of the time it was around a 5 kill difference, then suddenly I look up near the end and it had turned to 20 ...I guess it ended up around 100-80.
Like I said before I'm not sure what happened to me that round, I only got killed a couple of times, but ended up killing maybe 6-7 only.
They went after invisibility and air mines hard and were good at capturing spawn points.
2nd round: eucadia ctf, we capture most spawn points quickly, but they get a couple of jeeps and a tank and roll from one end of the level to another and capture them all back. they constantly assault the spawn closest to our base and occasionally one of them goes for our flag. Did I mention that 6-7 of them were ALWAYS in the air? I never once managed to get to an invisibility power up, and they air mined the hell out of EVERY power up and many warhawk spawn points. We were outgunned 6-2 or 5-3 every time we managed to get a couple of guys in the air.
csser managed to get their flag almost halfway accross the level, but we had no spawnpoints or warhawks to go help him out...
Once they got the flag out of our main base area, it was impossible to go after him, since we had no spawn points (or maybe just 1) and they owned the skies. Everyone on our side had below 1.00 kill ratios and a couple of them (escj and someone else) were in the 25-1 kill range.
A forgettable match on our side now if you don't mind I'm gonna try to forget it .....
Sea Manky said:Give them some credit, they were controlling the air and the spawns very well and backing each other up. When they went in to get the flag they hit it with multiple lightning shots and dropped off a man to pick it up and kept escorting. They played like a team.
But since they were abusive assholes at the end there, fuck 'em. Won't be playing them again.
methane47 said:Maybe it would be good to have some standardised tactics..
For example In resistance when playing with the Gaf Clan... unconciously will will very often just form the Flying Wedge and mow down folks like no ones business.. Perhaps if we could get some kind of group strategy ingrained into Gaf's skulls..
Like.. MINE JEEPS
DRIVE JEEPS AWAY FrOm the flag....
when People are dominating you in the air.. Run for RPGs and for the AA guns and such... These are things That I ALWAYS try to do... because it helps.. You dont need to kill a warhawk.. but a couple successive lock-ons will throw most pilots off their game..
Those small things DEFINITELY help... and All gaffers should know these little things
The Take Out Bandit said:If anything we should take designated roles in each game. Since I'm shit in the air, I'll gladly be the home base motherfucker in CTF games.
methane47 said:Good idea..
We all know Manky should be in the air..
But what roles do you think you guys play best?
I dont know what I should do... Cuz I'm pretty average in everything
carlos said:In that particular eucadia map, one person should stay at the home base and another at the spawn point closest to our base;
if someone happens to get a jeep and manage to run (which shouldn't happen too often), the second person should have an easy shot at him with a tank, or maybe lay down some mines.
methane47 said:Good idea..
We all know Manky should be in the air..
But what roles do you think you guys play best?
I dont know what I should do... Cuz I'm pretty average in everything
NaughtyDog45 | February 15th, 2008 at 10:26 pm
Will the wrench have unlimited ammo just like the knife or will it be limited to a certain amount of times it can fix a vehicle before another wrench is needed?
Dylan Jobe replied on February 16, 2008 at 10:59 am
yes the wrench does have a limit on how much it can repair other vehicles.
However, if you sabotage enemy vehicles with the wrench, causing them damage, the ammo for your wrench will go up kinda like getting spare parts and then being able to use them on your own vehicles thats or crazy fiction anyway ;-)
Arkestra | February 16th, 2008 at 3:23 am
One thing I wish would be changed for Zones: give out cumulative points for holding the enemys main base reduced. Give us 2-3 points for, say, every 30 seconds we keep the enemys base down at level 1. Ive sacrificed myself a bunch of times holding the main base down to make things easier for my teammates, getting nothing for it other than flamethrower and grenade kills from the enemies coming to rebuff it.
Dylan Jobe replied on February 16, 2008 at 4:12 pm
thats a good idea. Ill see what we can do to help promote this kind of behind enemy lines support.
It sounds like LoD simply played as a team better than FGC did.
The Take Out Bandit said:Still a dominant air game is not the only way to run the game. There was a lot of TOW missile shit going on, and really if everybody is keeping on the oppositions ass that sitting duck target should be shot out of the air, or their inbound TOW disrupted as they flee.
Excellent.Ceb said:OK, I'll put up a 24p practice server at 11am EST/5pm GMT. Will use the map rotation that we're having tonight.
mintylurb said:tried to join ceb's server but it won't let me join because i'm not his buddy or something..hmph!
Sea Manky said:Nah, I've just been busy with other stuff, kid was with the grandparents overnight, which is extremely valuable and useful time.
I'll tell you one thing though, after listening to that high-school aggro shit, having to argue with the MVP clan leader about who was at fault and when we should reschedule, the irritatingly awkward insistence of most clans on using fucking PSN of all things to try and coordinate everything, and some not so minor fuckups on my own part, I'm getting really burnt out on trying to coordinate this clan match crap. :|