Ceb said:I was scouting the forums of one of our possible opponents for the weekend for some of their tactics.
About the warhawk jump trick we were discussing:
Didn't know that going straight up made it harder. If we could coordinate attacks on DC where one person does the jump trick and another heads in the regular way, we'd have good backup for possible mine debacles and an element of surprise against the defender(s).
On TDM dogfight tactics:
This advice obviously isn't meant for Manky, carlos, Esca and other people who are highly comfortable in the air. Remember to check your map and don't let the other team lure you into a trap.
Their counterattack tactic for retaking Archipelago center base:
It's true that most people either forget about troopers standing up around the warhawk spawns or have a hard time hitting them.
Thats actually quite scarey.... I hate knowing that my opponents are well organized..
And I really like their arch middle base attack method.. Putting the guys on the second floor instead of just rushing for the flag immediately... sounds like a really good idea.. but that takes alot of coordination