Really love this game, good suggestions by others here so far. Am I the only one who can never get into the SCEA servers outside of dogfighting only? All the ones that are there with open spaces I'm "too high a rank" to play on, and the limited amount that are playable by my rank are always full. They really need to add a hell of a lot more servers at higher ranks for larger games.
Some things I wouldn't mind seeing released or considered for DLC:
- Increased Rifle and Pistol Power
The rifle and pistol need to be a little more powerful. Too many times have I ripped into people with an entire clip and they didn't even go down.
- Missle Swap
Swap the the homing missle with the swarm for Warhawk starting weapons. It takes longer and more skill to get locks with the homing, and it'd reduce the annoying amount of lock ons during dogfights. Maybe also slightly increase the Warhawk's gun power.
- Automatic Combat Shotgun
Useful for close quarters combat. Might cut down on the strafe fests that the pistol and rifle become at close range.
- Analog Tank/Jeep Control
I'd prefer if instead of using the triggers for gas and break, we could just push up on the left analog stick to drive forward and down to reverse. Similar to Halo's.
- A Winter Map
I'm Canadian, I like snow. Get Resistance style snow effects in there.
- Airborne Troop Transport Vehicle
Slower flying obviously, but one that has side mounted chain guns and front guns for protection. A good way to fly a large mass of troops into a battlezone. You would definantly need a few Warhawks to fly as escorts for it as well. Could make for some really cool gameplay if done right. Either that, or a flying deathtrap for all those on board and a mass of kill points for some lucky player. :lol
- Ground Based Troop Transport Vehicle
Same as above, only ground based. Might have to limit the amount of troops it can carry.
- Team Radar Stations
Ok, this might not be everyone's cup of tea, but each team has a radar station on certain games and while it's running you have full radar reports for all the players like usual. However the other team can get into your station and either destroy it to cause your team to lose radar, or hack it to allow them to see all your positions and none of there's. It'd be a spot that each team would have to defend and fight in close quarters for. If destroyed you could repair it by standing near it for a certain time limit. Just a thought? Could add some more depth for certain larger scale game types.
The computer terminals for these stations could be placed in underground bunkers to keep vehicles from abusing them, and make for some real hectic close quarters combat while fighting for them.
Not saying this stuff has to go into the game, just some thoughts of things that might be cool if they could get balanced right and make a great game even better.