Is it really that BAD? I remember some folks saying a musuo game has some pretty serious framerate problem. Was it this one or D7XL. I am hyped for this for my vita but I can wait and go for Samurai Warriors if it is better.
It can get that bad, yeah. None of the other musou games on Vita have this problem. The amount of framerate problems that occur depend on the stage and area within the stage. Is it playable? Sure. But unless you HAVE to have this game on the go, get it on PS3 or PS4. All I have for recording is an iPhone, but I wonder if it's worth posting footage of the Vita port's issues. (And yes, I have downloaded the patches- they helped, but it's still bad...don't be fooled by videos of the challenge mode showing improvements; it's the regular game maps that have problems.)
I hate that this is what's getting localized -I expect the game to get ripped apart in reviews (more so than the usual mindless musou putdowns) because of these issues- but the excellent Vita ports of One Piece KM2, Warriors Orochi 3 Ultimate, and Shin Gundam Musou are not.
I am importing Samurai Warriors 4 on both PS3 and Vita and hope to have them this week. Hoping the Vita version is good. If it has the same issues as DW8XL, I'm done buying these games at launch on Vita. Although to note, Gundam's framerate is awesome and it came out after DW8XL did.