Was 2007 PlayStation's worst year?

Jubenhimer

Member
2007 is often considered one of the greatest years in gaming history... If you were on any system other than PlayStation. 2007 at a glance, was a very miserable and depressing year for PlayStation fans. Sony was fighting two major battles in the video game industry, and loosing quite significantly in both. A far cry from their market dominance of their first two PS systems.

Sony's newest flagship PlayStation console at the time, the PlayStation 3, was having a pretty rocky start following its November 2006 launch. A ridiculous $600 price tag, and confusing marketing scared away many players. On top of that, third party games, once a powerful asset to PlayStation, were starting to fumble on PS3. The system's complicated CELL processor was proving to be very difficult for developers to properly port and optimize their games for, especially in comparison to the much more straight forward to program-for Xbox 360. As such, PS3 versions of games often came after their 360/PC versions, or when they came day-and-date, they were often a buggy, screen-tearing mess compared to the 360 versions. Add that to Microsoft's aggressive courting of games and developers in the early 360 days with games like BioShock coming first to 360/PC, working with BioWare to launch Mass Effect, it's heavy recruiting of exclusives from Japanese publishers like the once PlayStation-loyal Square Enix, and even offering exclusive DLC to big titles like Gran Theft Auto 4, gamers had very little reason to play any major third party release on PS3. PlayStation Network, Sony's free online service for PS3, also was nowhere near as robust or polished as Xbox Live on 360, with the PlayStation Store for digital games being operated via a stripped down web browser.

It was up to Sony to sell the system with its own games, and while the PS3 saw plenty of decent first party releases in 2007, notably Heavenly Sword, Ratchet & Clank Future: Tools of Destruction, and of course, Uncharted: Drake's Fortune, but none of it was enough to combat the 360's secret weapon that holiday... Halo 3. The supposed final chapter of Bungie's aclaimed shooter series that put Xbox on the map, Halo 3 lived up to its hype, grossing over $300 million in its first week of release. With a headstart, great exclusives, superior multiplats, and the power of Xbox Live, Xbox 360 in 2007 firmly established itself as the leader in HD gaming that generation. Not even the Red Ring of Death controversy was enough to slow down its momenum.

Going up against Microsoft was bad enough, but Sony also was facing a resugent Nintendo with its Wii console. What it lacked in the HD power of the other two systems, it made up for with a unique motion control interface of the Wii Remote, designed allow everyone to pick-up and have fun. The popularity of its pack-in title Wii Sports, along with a strong 2007 lineup with Super Mario Galaxy, Metroid Prime 3: Corruption, Batalion Wars II, and Mario Strikers Charged allowed it to outsell both HD systems throughout most of the generation.

PlayStation's troubles extended to its portable gaming ventures. The PlayStation Portable to its credit, wasn't struggling as much as Sony's home console. The PSP managed to carve out a pretty sizable audience for itself thanks to its array of multi-media features and console-style approach to handheld gaming. But any success the PSP had, was nothing compared to the Nintendo DS. 2007 was when the system really began to hit its stride, last year's DS Lite revision gave the fledgling system a much needed makeover, but similar to how the PS3 had to face the threat of Master Chief on the 360, the PSP was facing a threat of its own in the form of Pikachu and gang. April 22, 2007, Pokemon Diamond and Pearl hit the US, becoming the fastest selling entries in the series until Pokemon Platinum. The DS debut of the popular handheld franchise also featured online battles and trading, along with its tride and true local connectivity. Pokemon's debut on DS, coupled with the popularity of the system's other established hits like Nintendogs, Brain Age, New Super Mario Bros., Mario Kart DS, and Animal Crossing Wild World gave the DS a momentum the PSP could only dream of catching up to.

2007 was a rough year for PlayStation, both its platforms were getting dominated by compeititors with stronger game lineups better features. Sony would eventually turn itself around later in the gen, eventually managing to outsell the 360 by the end of it. But for those first couple of years, it was pretty bleak.
 

HRK69

Gold Member
Sniffing The Rock GIF


It that a whiff of AI?
 
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nial

Member
For Sony as a whole? 2006 takes the crown (pic related).
XS0LK63.png

In terms of first-party content? I can easily think on worse years; 2010, 2011, 2012, 2013, 2021, 2023.
2007 saw games like God of War 2, Folklore, Boku no Natsuyasumi 3, Everybody's Golf 5, Ape Escape: SaruSaru Big Mission, Wild Arms Crossfire, Warhawk, Syphon Filter: Logan's Shadow, Ratchet & Clank Future: Tools of Destruction, Uncharted: Drake's Fortune, Everybody's Golf Portable 2, No Heroes Allowed!, Wipeout Pulse, Patapon.
You will not really find many better years for WWS/PSS than this one.
 
That was the year where if you had a 360 you had Halo 3, COD4, Orange Box, Mass Effect, Bioshock, GRAW 2, Lost Planet, Blue Dragon, Forza 2, PGR4, Ace Combat 6... what else lol? Idk if it was PlayStation's worst year but it had be Xbox's best year.

Outside of COD and GRAW 2 those were all exclusive. It's kinda insane to look at Xbox now compared to how hard they went with the 360's first half.

On PS3 we had Uncharted: DF, Warhawk, Ninja Gaiden Sigma, R&C Tools of Destruction, Unreal Tournament 3, Heavenly Sword, Folklore and GT5 Prologue. It was a great lineup but at the end of the day it just didn't stack up to what the 360 had. Sony would've done much better that year had they made God of War 2 for the PS3 (instead of PS2) and cut a deal with Atlus to have Persona 3 FES on PS3. They also could've been more proactive with their PS2 remasters and gotten the ICO/SotC collection out the door around this time.
 
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Loomy

Thinks Microaggressions are Real
Gabe was both right and wrong here. The development of the PS3 was, unfortunately, misguided. Having said that, no way Playstation survives getting rid of the PS3. A do-over would cost billions and Sony was not exactly thriving at the time.

Not to mention letting the 360 run rampant for an entire generation would have had Playstation in the same situation Xbox is in right now.

In Gabe's defense, he's not exactly used to running a business that has to deal with strong competition and other forces from other parts of the organization affecting your decision making.
 

mansoor1980

Gold Member
Gabe was both right and wrong here. The development of the PS3 was, unfortunately, misguided. Having said that, no way Playstation survives getting rid of the PS3. A do-over would cost billions and Sony was not exactly thriving at the time.

Not to mention letting the 360 run rampant for an entire generation would have had Playstation in the same situation Xbox is in right now.

In Gabe's defense, he's not exactly used to running a business that has to deal with strong competition and other forces from other parts of the organization affecting your decision making.
correct , blown out of proportion by gabe
 

SweetTooth

Gold Member
I kinda agree! 2006-2009 was hardest time for Playstation. I'm also not too fond of PS3/360/Wii era.. It was gaming worst times (unstable performance, bad gimmicks, premature online ..etc)

It got way better for Sony in PS4 era and even better now with PS5
 

schaft0620

Member
I have to disagree because Shu said the 2011 hack was almost the end of PlayStation.

I would also call out that really starting last year and we can assume going into 2026, its been a bloodbath, maybe 15 games canceled like 8-12% workforce reduction. The only reason why Sony isn't really fucked right now because Xbox went third party and Nintendo does not want to make a traditional console.

2017 to 2020 - Team Siren game canceled
2020 to 2024 - BluePoint GOW Live Service game canceled
2020 to 2023 - Spiderman Online canceled
2019 to 2023 - The Last of Us Online canceled
2019 to 2024 - Sony London's game canceled
2020 to 2024 - Deviation Games canceled
20?? to 2022 - Concord RIP
2020 to 2024 - Bend's Game
?? to ?? - At least one game at Bungie
2021 to 2024 - Twisted Metal canceled
2020 to 2023 - Venom canceled
(this is just what we know of, we know the list might be twice this long)

At least 30 YEARS of AAA dev time thrown away. It might be the biggest sunk/opportunity cost in the history of all entertainment.

Then I would put 2007.
 
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Ceadeus

Member
I'm no analyst but as a big big gamer, I know that early ps3 days were depressing it had so little going for it.

Warhawk was one of the first hitter, it released on PSN first if I'm not mistaken.

The PS3 definitely was shit for a good while. All the good stuff was on 360.
 
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That was the year where if you had a 360 you had Halo 3, COD4, Orange Box, Mass Effect, Bioshock, GRAW 2, Lost Planet, Blue Dragon, Forza 2, PGR4, Ace Combat 6... what else lol? Idk if it was PlayStation's worst year but it had be Xbox's best year.

Outside of COD and GRAW 2 those were all exclusive. It's kinda insane to look at Xbox now compared to how hard they went with the 360's first half.

On PS3 we had Uncharted: DF, Warhawk, Ninja Gaiden Sigma, R&C Tools of Destruction, Unreal Tournament 3, Heavenly Sword, Folklore and GT5 Prologue. It was a great lineup but at the end of the day it just didn't stack up to what the 360 had. Sony would've done much better that year had they made God of War 2 for the PS3 (instead of PS2) and cut a deal with Atlus to have Persona 3 FES on PS3. They also could've been more proactive with their PS2 remasters and gotten the ICO/SotC collection out the door around this time.

I forgot just how lopsided the first couple years were in favor of the 360, especially considering how much potential hype there was for some PS3 exclusives.
 

Barakov

Gold Member
I have to disagree because Shu said the 2011 hack was almost the end of PlayStation.

I would also call out that really starting last year and we can assume going into 2026, its been a bloodbath, maybe 15 games canceled like 8-12% workforce reduction. The only reason why Sony isn't really fucked right now because Xbox went third party and Nintendo does not want to make a traditional console.

2017 to 2020 - Team Siren game canceled
2020 to 2024 - BluePoint GOW Live Service game canceled
2020 to 2023 - Spiderman Online canceled
2019 to 2023 - The Last of Us Online canceled
2019 to 2024 - Sony London's game canceled
2020 to 2024 - Deviation Games canceled
20?? to 2022 - Concord RIP
2020 to 2024 - Bend's Game
?? to ?? - At least one game at Bungie
2021 to 2024 - Twisted Metal canceled
2020 to 2023 - Venom canceled
(this is just what we know of, we know the list might be twice this long)

At least 30 YEARS of AAA dev time thrown away. It might be the biggest sunk/opportunity cost in the history of all entertainment.

Then I would put 2007.
I'm still mystified that somebody thought making a GOW live service game was a good idea. Also that Venom game should've been a slam dunk. I guess they needed all hands on deck for Wolverine.
 

TGO

Hype Train conductor. Works harder than it steams.
For Playstation?
Well a lot of good games came out that year and yes Playstation wasn't the best place to play them but what we did have is God of War II, Uncharted: Drake's Fortune & Folklore
Which is better some of PS5's years.
 

Ecotic

Member
Yeah maybe, I gave Sony every benefit of the doubt in that first year of the PS3's lifespan that they were about to turn it all around and crush everyone like had been the norm during the entire PS2 generation. But by holiday 2007 it was apparent that wasn't remotely going to happen. Nintendo was surging on both fronts, and in retrospect Halo 3's release was perhaps the high water mark for the Xbox brand.
 

FeralEcho

Member
2007 had God of War 2 and Uncharted Drake's Fortune,among other things,so No. I'd argue 2012 was pretty rough. I can't think of a single notable sce release from that year. But i guess it was mainly because they were focusing on Vita that year.
 
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FeralEcho

Member
For Playstation?
Well a lot of good games came out that year and yes Playstation wasn't the best place to play them but what we did have is God of War II, Uncharted: Drake's Fortune & Folklore
Which is better some of PS5's years.
We had it so good back then that even the worst years look good in retrospect.
 

SimTourist

Member
It was lucky for Sony that games could still be developed in 2-3 years so it was possible to turn things around and they did by pushing loads of great games, by 2009 PS3 was a great console. A fumble like that today would be instant death.
 

zedinen

Member
PlayStation (SCE) went bankrupt in 2007, got bailed out by Sony TV business and Ken Kutaragi was removed.

Shu Yoshida

"PS3 was another hard time. At the time I was part of management, so I could see the financials. We were losing a billion dollars. I thought PlayStation was finished. But luckily, at that time Sony’s flatscreen TVs were hugely popular. The TV group was making enough money to cover the losses from the PS3 and we were able to survive.

Ken was removed
. Kaz moved from the U.S. to Japan"


The 2000s are the "lost decade" for PlayStation, tbh

Operating Income (FY00 - FY09)

Nintendo $20.98 bn
PlayStation ($1.97) bn (loss)


I have to disagree because Shu said the 2011 hack was almost the end of PlayStation.

I would also call out that really starting last year and we can assume going into 2026, its been a bloodbath, maybe 15 games canceled like 8-12% workforce reduction.

After profits increased by:

Mar 24 172%

Jun 24 33%

Sep 24 184%

Dec 24 37%


Sony Becomes Japan's Second-Largest Company
Sony's market value has reached $149.32 billion, surpassing Mitsubishi

PlayStation 5 is Sony's most successful gaming console to date


Sony lifts profit forecast on gaming business growth

Sony has lifted its net profit forecast by 10% to a record high of 1 trillion yen ($6.4 billion) for the year through March 2025.

On Thursday, the Japanese group said the strength of its gaming business as well as reduced tax costs were driving improved profitability.


The only reason why Sony isn't really fucked right now because Xbox went third party and Nintendo does not want to make a traditional console.

I wonder why.

#6, 10, 14, 15, 16, 17 published by SIE

#3, 11, 20 console exclusive


NAVHEfq.jpeg



I have to disagree because Shu said the 2011 hack was almost the end of PlayStation.

I would also call out that really starting last year and we can assume going into 2026, its been a bloodbath, maybe 15 games canceled like 8-12% workforce reduction. The only reason why Sony isn't really fucked right now because Xbox went third party and Nintendo does not want to make a traditional console.

2017 to 2020 - Team Siren game canceled
2020 to 2024 - BluePoint GOW Live Service game canceled
2020 to 2023 - Spiderman Online canceled
2019 to 2023 - The Last of Us Online canceled
2019 to 2024 - Sony London's game canceled
2020 to 2024 - Deviation Games canceled
20?? to 2022 - Concord RIP
2020 to 2024 - Bend's Game
?? to ?? - At least one game at Bungie
2021 to 2024 - Twisted Metal canceled
2020 to 2023 - Venom canceled
(this is just what we know of, we know the list might be twice this long)

At least 30 YEARS of AAA dev time thrown away. It might be the biggest sunk/opportunity cost in the history of all entertainment.

Just a bunch of small R&D projects (SIE R&D expenses as a percentage of revenue stood at 6.6% in FY23)

It was well worth the cost (Helldivers II, Destiny 2 + MLB and Gran Turismo)

PS4 and PS5 have reported combined profits of $21 bn: Tokyo's lack of investment in G&NS is the biggest opportunity cost in the history of all entertainment.



NEvW5VW.jpeg



I
 
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nial

Member
I have to disagree because Shu said the 2011 hack was almost the end of PlayStation.

I would also call out that really starting last year and we can assume going into 2026, its been a bloodbath, maybe 15 games canceled like 8-12% workforce reduction. The only reason why Sony isn't really fucked right now because Xbox went third party and Nintendo does not want to make a traditional console.

2017 to 2020 - Team Siren game canceled
2020 to 2024 - BluePoint GOW Live Service game canceled
2020 to 2023 - Spiderman Online canceled
2019 to 2023 - The Last of Us Online canceled
2019 to 2024 - Sony London's game canceled
2020 to 2024 - Deviation Games canceled
20?? to 2022 - Concord RIP
2020 to 2024 - Bend's Game
?? to ?? - At least one game at Bungie
2021 to 2024 - Twisted Metal canceled
2020 to 2023 - Venom canceled
(this is just what we know of, we know the list might be twice this long)

At least 30 YEARS of AAA dev time thrown away. It might be the biggest sunk/opportunity cost in the history of all entertainment.

Then I would put 2007.
Sony cancels games all the time, you just never know about them because they're not announced or leaked. And a lot of this list is questionable, like what the fuck is even ""Team Siren game cancelled""? :goog_grinning_sweat:
30 years of AAA development? Biggest sunk opportunity cost in the history of all entertainment? WHAT the fuck are we even doing here and HOW are people seriously giving like reactions to this.
 
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HRK69

Gold Member
Sony cancels games all the time, you just never know about them because they're not announced or leaked. And a lot of this list is questionable, like what the fuck is even ""Team Siren game cancelled""? :goog_grinning_sweat:
30 years of AAA development? Biggest sunk opportunity cost in the history of all entertainment? WHAT the fuck are we even doing here and HOW are people seriously giving like reactions to this.
Max doomsaying. Game history is filled with ambitious projects that never saw release

And the poster forgot that canceled projects often lead to valuable experience, technology, and lessons that influence future successes
 
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schaft0620

Member
Sony cancels games all the time, you just never know about them because they're not announced or leaked. And a lot of this list is questionable, like what the fuck is even ""Team Siren game cancelled""? :goog_grinning_sweat:
30 years of AAA development? Biggest sunk opportunity cost in the history of all entertainment? WHAT the fuck are we even doing here and HOW are people seriously giving like reactions to this.
You don't know what you are talking about.

Also, yeah Sony canceles games all the time but, not in big waves like this.
 

schaft0620

Member
PlayStation (SCE) went bankrupt in 2007, got bailed out by Sony TV business and Ken Kutaragi was removed.




The 2000s are the "lost decade" for PlayStation, tbh






After profits increased by:

Mar 24 172%

Jun 24 33%

Sep 24 184%

Dec 24 37%


Sony Becomes Japan's Second-Largest Company



Sony lifts profit forecast on gaming business growth






I wonder why.

#6, 10, 14, 15, 16, 17 published by SIE

#3, 11, 20 console exclusive


NAVHEfq.jpeg





Just a bunch of small R&D projects (SIE R&D expenses as a percentage of revenue stood at 6.6% in FY23)

It was well worth the cost (Helldivers II, Destiny 2 + MLB and Gran Turismo)

PS4 and PS5 have reported combined profits of $21 bn: Tokyo's lack of investment in G&NS is the biggest opportunity cost in the history of all entertainment.



NEvW5VW.jpeg



I

"Worst year ever" is subjective and doesn't necessarily mean how well Sony parent is trading. You could turn this around and say it's the best year every for Xbox every year the last 5 years. Meanwhile Xbox is going full 3rd party and winding down as a console making first-party brand.
 

PeteBull

Member
2007 cant be playstation's worst year coz that year we got:
p-god-of-war-2-gra-ps2.jpg

persona_3_fes_frontcover_large_A78E2hsN6nn1xA4.jpg



uncharted-drake-s-fortune-nowa.jpg

9548792725554.jpg


We talking top quality exclusives here, if we add in multiplats we get on top oblivion and CoD4:MW among others(back then when cod was top quality).

Now lets compare it to 2021:
Exclusives wise we got AA returnal and great but not huge new ratched, both sold okish for AA titles but far from amazing, and that is it :p
 

Sybrix

Member
The PS3 was a failure, you just need to look at the PS4 to come to that conclusion.

Everything the PS4 did was the opposite of PS3 and won the generation and the console wars given that Xbox is effectivly defunct now.
 

__SteakDeck__

Neo Member
For Sony as a whole? 2006 takes the crown (pic related).
XS0LK63.png

In terms of first-party content? I can easily think on worse years; 2010, 2011, 2012, 2013, 2021, 2023.
2007 saw games like God of War 2, Folklore, Boku no Natsuyasumi 3, Everybody's Golf 5, Ape Escape: SaruSaru Big Mission, Wild Arms Crossfire, Warhawk, Syphon Filter: Logan's Shadow, Ratchet & Clank Future: Tools of Destruction, Uncharted: Drake's Fortune, Everybody's Golf Portable 2, No Heroes Allowed!, Wipeout Pulse, Patapon.
You will not really find many better years for WWS/PSS than this one.
No way for 2021. It had Rift Apart that almost got a 90 Meta and Returnal that won GOTY at the BAFTA game awards. It was an average year by PS standards. But not one of the worst.
 

diffusionx

Gold Member
Honestly it's 2024 because it shows just how poorly the development side of things has been managed over the past 5-7 years. We are halfway through a generation and had a year where there was between 0-1 great first party games. Look at the halfway point on any other Sony system (except the Vita, I guess) and three years in they are cooking. Last year it was like, "here is Astro Bot lmao." Not just that but they had the biggest flop of all time, that exposed massive management and production issues up and down the ladder. These issues led to, for example, a remake studio spending four years working on something literally nobody wanted, God of War live service.
 
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__SteakDeck__

Neo Member
I'm still mystified that somebody thought making a GOW live service game was a good idea. Also that Venom game should've been a slam dunk. I guess they needed all hands on deck for Wolverine.
Not really. Venom is a difficult character to adapt. There’s a reason why no one outside of the comics has been able to do it.
 

__SteakDeck__

Neo Member
Honestly it's 2024 because it shows just how poorly the development side of things has been managed over the past 5-7 years. We are halfway through a generation and had a year where there was between 0-1 great first party games. Look at the halfway point on any other Sony system (except the Vita, I guess) and three years in they are cooking. Last year it was like, "here is Astro Bot lmao." Not just taht but they had the biggest flop of all time, that exposed massive management and production issues up and down the ladder.
Definitely not 2024. You don’t know what you’re talking about. They had the multiplayer game of the year that was their fastest selling title ever, and the overall highest rated GOTY.
 
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