That wasn't the point behind my widely known question, which was rhetorical. I'm glad you're pointing out review bombing, but you seem to be saying that the only reason a game gets low scores from users is ancillary to the quality of the game, so where does that leave us? You've just narrowed the field of possible scores for a game to get and be "legit" drastically, haven't you? Also how big a difference is there to you between mass review bombing and just sporadic review bombing... like whatever issue upset LOTS of people with the new Call of Duty could have upset a portion of the people reviewing Shadow Fall, no? What do you mean you go by averages and statistics by the way? Are you saying you don't have your own viewpoints, you simply like or don't like what averages and statistics tell you to? That must be a sad existence.
But let's get to another crucial problem with your analysis... the sample size... you can tell me in a scientific study over 2,000 people sampled is a good enough amount but sample size is as dependent on WHERE the sample comes from. So, 2,348 is a good enough amount to know what METACRITIC USERS think of something, I suppose, assuming they aren't disingenuously review bombing... an event you acknowledged occurs... but it's not representative of the population that played Killzone Shadow Fall, it can't even be verified all of them ever played the game or played it enough to have a viewpoint worth considering. In a scientific study you'd have a diversity of types of people and it'd be controlled enough to know your results were good.
But... as I said... you're doing argumentum ad populum... here...
In argumentation theory, an argumentum ad populum (Latin for "appeal to the people") is a fallacious argument that concludes that a proposition must be true because many or most people believe it, often concisely encapsulated as: "If many believe so, it is so".
Key word here being FALLACIOUS. Most of why I even engage you on your own fallacious grounds is because it's kinda funny to me seeing the logical pretzel you can twist into trying to defend the idea that the Metacritic user score tells you how good a game is. You've even now begun telling me you have to make some kind of weird mathematical calculation between user and critic score or something? It's especially weird because you're totally ignoring that in order to get to an average score you would need to have about as many HIGH scores as LOW... or, in Shadow Fall's case... the most scores were positive, then the second most were mixed and the least scores were negative... 1,185 people gave it 8-10, 714 gave it 7-5. Let's stick with review bombing because to me... CLEARLY anything below 5 is review bombing, I mean, c'mon, it's WIDELY KNOWN the game is at least a 5... so let's discount all the scores below 5, which would pretty easily increase the score... I mean... none of the critic reviews are below 5... clearly below 5 people are trolls review bombing. Guess it's above average after all.