viveks86
Member
At what downgrade are you referring?
I wanted to ask too, but was pretty sure I wouldn't get a response. It's like I'm invisible to him. May be I'm on his ignore list! :/
At what downgrade are you referring?
Nothing impressive, especially after just finishing up infamous ss, and this is PC only graphics? Lol
I thought the PS4 was the most powerful gaming device ever though?
Obviously just laziness.
Because when people say things like that they're talking about how high the PC version will scale.
I don't know what dollar amounts or anything like that has to do with that.
So much for the PC version looking like the reveal.
there's swimming in Watch Dogs? that has to impress people that just played Infamous SS
4K support isn't really an 'enhancement' PC games have supported 4K and above for a long time. It's a basic feature of a PC game.
I dont have anyone on ignore. I am playing bf4 and drinking tea atmI wanted to ask too, but was pretty sure I wouldn't get a response. It's like I'm invisible to him. May be I'm on his ignore list! :/
God the video player is terrible.
It's been buffering for like 3 minutes already and it's still not working properly.
Well, watch the chicago vid again for some moving grass and trees thenI dont have anyone on ignore.
Just so people know, wind simulation is not shit waving/ moving all over the place all in generally the same direction at all times. Every engine and pretty much all the consoles can handle that.
This is wind simulation.
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You start with a gust of wind from an origin and it actually impacts with walls and objects.
The green is where wind is strongest and purple means there is little-to-no activity.
IDK if it is on the console versions.
That would be an accurate depiction of my feelings at the moment, yes.
I dont have anyone on ignore. I am playing bf4 and drinking tea atm
Just saying the water was downgraded on ps4.
The video is 1080p, compressed but 1080p so I just took a screengrab of it and downsampled it and the picture above is what you get. Aliasing is still there and I'm fairly certain it wasn't added by imgur compression either. Maybe you'll feel better when I reupload it to minus? Compressions goes only so far for an excuse.Present a comparable open world game in a similar environment run through an internet video compression filter and then an internet image compression filter, presented throughout the entire pipeline at less than native res
Yes. Only Nvidia cards can have Wind Simulation, Tessellation, Reflections, and Shadows on NPCs.
/s
Scratch that, only Nvidia cards can start the game.
Even the download link is going to take an hour.I couldn't get the player to switch to HD so I had to find the file. Here it is if anyone wants to download it:
http://vcdn.computec.de/ct/2014/4/57106_hd.mp4
Even the download link is going to take an hour.
What the eff, PCGH. You and I were cool up until now.
Read the thread..dont even bother, some ppl want to live in their bubble where consoles can hang with PC
Chrome, Firefox, Safari... it's not my browser and it's not my connection.DAT ZEITLUPE!!!
zeitlupe should be a thing imo.
dude, are you using chrome?
Agreed.The time lapse zoom out view loooked good, night shot wasn't too bad either but it doesn't really even come close to 2012 reveal.
Most of the time it looked like the PS4 more or less, if anyone though PC version will look like the reveal can now stop hoping.
I think it's obvious now the 2012 was just a vertical slice tech demo and not a real game.
Infamous second son looks a lot better.
CtOs advertising exclusive to PC!
dont even bother, some ppl want to live in their bubble where consoles can hang with PC
In terms of the simulation, Watch_Dogs' PS4 version will feature a dynamic wind system that factors in ambient weather, moving objects, city topography [and other factors, creating detailed maps of air pressure eddies and currents rather than just a blowing in a single direction.
No, it really doesn't. Watch Dogs has a better lighting engine and more detail in the world. Infamous is all about the shiny effects and bold colors. But in terms of the way things are modeled, how aggressive the LOD is, the density of the NPCs and traffic, and the overall detail of the simulation, I'd say Watch Dogs is more impressive.
The video is 1080p, compressed but 1080p so I just took a screengrab of it and downsampled it and the picture above is what you get. Aliasing is still there and I'm fairly certain it wasn't added by imgur compression either. Maybe you'll feel better when I reupload it to minus? Compressions goes only so far for an excuse.
No it's HD so it's exactly like it will look. Like that screen of the taxicab that was so funny.Come on guys, that video is compressed to hell and back, even on "HD". Screenshots are pretty meaningless for fine detail/texture quality and stuff like that.
No, it really doesn't. Watch Dogs has a better lighting engine and more detail in the world. Infamous is all about the shiny effects and bold colors. But in terms of the way things are modeled, how aggressive the LOD is, the density of the NPCs and traffic, and the overall detail of the simulation, I'd say Watch Dogs is more impressive.
The dollar amount is directly related to that scale you are referring to especially when the comparison is being made to $400-500 consoles.
It's a shame that people's excitement for Watch Dogs is purely based on graphical quality. Am I the only one still intrigued by the game's premise?
I wonder if the water is instant death like in other games. Or is swimming confirmed?Ich werde gern die wasser besuchen (excuse my clumsy german)
I agree except I think texture resolution will be the same, Consoles have alot of ram that can be turned into VRAM, however I think the PC having better LoD models and draw distance will help give an illusion of also superior texture quality.The differences I'm expecting between new consoles and PC versions are things like detail/draw distance of objects, textures, lights and shadows, AA quality, AO quality and possibly tesselation and physx.
People need to be reminded Nvidia spent a load of cash to secure Ubisoft's extra work on some engine features regardless of whether they're possible on console hardware or not.
About the 4K thing too. I believe it's not necessarily only in reference to the render resolution of the game, but to the resolution of textures. Basically textures detailed enough for ultra high resolutions.
that lighting is hella flatConfirmed: real life has no shadows.
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