What are your expectations, hopes, wishes for Fallout 4?

Rei_Toei

Fclvat sbe Pnanqn, ru?
Topic title says it all. I don't know if Bethesda is already working on Fallout 4 but I kinda expect they are. What do you expect? Huge improvements in the graphics department? Scale? Gameplay? Depth of story and dialogue? Presentation?

I probably spent more time in F3 and F:NV than any other game this generation, except Mashed, but that's technically last-gen. I'm pretty content with what Bethesda and Obsidian have done so far and even if they only just marginally improve all the little things that make the Fallout experience great, I'm happy. There's three things that'd really make me happy though, and that's 1) improvement in story presentation, 2) scale of towns and 3) freedom of movement.

1) I guess it's probably expensive as hell and a lot more work, but if Fallout would be a little more cinematic in it's presentation of dialogue/story progress, in stead of just standing in front of a fairly ugly model with a pretty poor range of emotions, that might or might not be supported by actual voice - say the way Mass Effect handles it, that'd pretty much lift Fallout to God-tier game of the forever for me. My Shepard is sexy as fuck, but I always cover up my Fallout characters with fourteen layers of helmet to cover the ugly, so a massive upgrade in character models is necessary before they'd bring in the cinematic appareance.

2) Another thing I'd love to see is bigger, (lively) cities (inhabited or deserted) with more variety in height. All the villages in F3 and NV are small and the cities aren't much better. Even New Vegas itself is kinda simple in layout once you get to know it. Additional happiness if those cities were just as filled with people als Assassin's Creed games. Would make random killing sprees a lot more interesting too. Where's the fun in blowing up a Fat Boy when you at best send 10 poor buggers flying? It's a nuke, it should make a mess.

3) Once again I guess it's just waaay to expensive and it might not be Bethesda that is going to offer it, but if'd be possible to offer more navigational freedom in how you navigate ruins of cities, mountains and dungeons, comparable to the Assassin's Creed games - I'd personally perform fellatio on the entire team responsible. Wandering through the mountains of the Wastelands and the Nevada desert could be frustrating as hell when you weren't actually supposed to walk/climb somewhere but a combination of awkward jumping and messing around would make it kinda possible anyway... If you'd be some post-apocalyptic Altair-esque bad-ass you wouldn't be dragging around through the streets but tearing it up over the roofs of the city.

Random eye-candy:

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- Smaller scale, but more depth. Quality over quantity.
- Make character choices more meaningful. No master-of-everything builds possible.
- A main plot that's worth caring about.
 
  • Obsidian makes it and Bethesda stays far the fuck away from it.
  • The world to make coherent sense like in New Vegas (and not like in Fallout 3)
  • More tactical combat-- I understand that turn based will never come back, but expand VATS so that it does more than a simple auto-attack: movement, zoomed out battlefield view, real to-hit % chances instead of guestimations using variables from realtime combat, etc
  • Make Fallout feel like its own thing, and not a Skyrim TC
 
When did Fallout 3 become the worst thing released this gen and New Vegas the saviour of gaming?

I really enjoyed Fallout 3 when it was released. I enjoyed New Vegas as well, but for some reason I had more trouble getting into it.

First and foremost, I want a new engine for Fallout 4. Hopefully the Skyrim engine with be a good replacement.
 
Give me more of the same on a new engine, and with models and animations that don't make me want to gouge my eyes out. I'm not hard to please.
 
A smaller more detailed world, with characters that actually have a purpose in the story. As opposed to the huge mostly empty world populated by throw away character you only talk to once, and who's dialog never changes for the entire 100 hour game, like we got in FO3.
 
I expect it to take place in the Commonwealth. I imagine there will be some kind of highly advanced city or complex surrounded by your typical Wasteland.

There will probably be some pretty high tech weapons/equipment that has leaked out from the The Institute. I also expect there to be some major returning characters from Fallout 3 as Bethesda continues their Fallout story on the East Coast. No doubt Obsidian will continue the lore for the West.

Overall, I think it will have a Escape from New York/Blade Runner feel mixed in with your average Fallout game, that is the great thing about the Fallout world, so much variety.

There will be Androids, too, I rekon.

This is what I'm hoping for, at least. I am, however almost certain it'll take place in the Commonwealth.

http://fallout.wikia.com/wiki/Commonwealth
 
No more seamless world. Go back to travel via map.

map.jpg


This would give a sense of scale that's lacking in both new-gen Fallouts, and allow for inserting DLC/mod locations without worrying about finding space in the main world where it's already crowded.
 
I hope Obsidian doesn't make it. New Vegas was so boring and dull compared to Fallout 3, the atmosphere in F3 was so much better. They had some good ideas in NV but none of them worked like I wished they would.
 
I highly doubt Obsidian will ever develop a main Fallout game. I think they'll continue making games on the West Coast, however.
 
My hope is that it will be nothing like Fallout 3 and almost everything like Fallout 1 and 2.

My expectation is that three years after its release, I *might* play it...with a crapload of user mods.

AFAIC, Bethesda has never released a game worth playing on day 1.
 
Expectations
More of the same great formula that's been established. Improved graphics on a new engine. New setting.

Hopes
Developed by Obsidian, and released before this generation is over. Preferably a Q3~4 2012 release. Improved animations.


Wishes
I'd really love to see a Fallout game with a cast of NPCs are memorable as the cast of Deadly Premonition. You spend a good chunk of the game talking to NPCs, let's at least make them interesting. I'd love to see all the promise from Oblivion about intelligent NPCs who make decisions based on their needs (I remember reading something in an Oblivion preview about a woman practicing casting spells on her dog, failing, and then going to the cabinet to get a +intelligence potion, drinking it and then trying again. I also remember reading about NPCs who would decide when they need to eat, etc, and then go seek out that which they need), as well as NPCs that have schedules other than "stand at X pos for 16 hours, then goto bed; repeat".

Anything to make the world feel more real and the characters more memorable.
 
I wouldn't mind something to travel on like the cow/brama (name?). Similar to what the merchants had in FO3 and it also acted like a storage chest.
 
Bethesda must do it, Obsidian can do a spin-off. But I enjoyed Fallout 3 much more than New Vegas. New Vegas is no slouch, and is probably truer to the name Fallout, than Bethesda's game was. But Bethesda created a fantastic game, with an amazing atmosphere and design, most of all, exploration is encouraged and awarded. If they could evolve that, then great.

Oh, and use the Creation engine.
 
My hope is they give Obsidian the new TES engine and let them do whatever, full funded and full tested.

As for a story, I hope it's about rebuilding the new world.
 
Ugh, god no. Keep it far, far away from Obsidian.

Fallout 3 = 3 full playthroughs, hundreds of hours, nearly 100% acheevos (on PC and x360), and still tempted to do it again.

Fallout NV = 30 hrs, want to punch someone when finished. Traded next day.
It was OK but Fallout 3 destroyed it, imho.
The faux Romans were a terrible, terrible design and I cannot believe that they made them the primary boogeymen. A bunch of melee-only cosplay idiots? Terrible.

For general wishes:
Better engine, better main story, ditch AP and make the shooting more fun (keep the awesome kill cam though), more useful perks, bigger world.
 
Trick_GSF said:
I expect it to take place in the Commonwealth. I imagine there will be some kind of highly advanced city or complex surrounded by your typical Wasteland.

There will probably be some pretty high tech weapons/equipment that has leaked out from the The Institute. I also expect there to be some major returning characters from Fallout 3 as Bethesda continues their Fallout story on the East Coast. No doubt Obsidian will continue the lore for the West.

Overall, I think it will have a Escape from New York/Blade Runner feel mixed in with your average Fallout game, that is the great thing about the Fallout world, so much variety.

There will be Androids, too, I rekon.

This is what I'm hoping for, at least. I am, however almost certain it'll take place in the Commonwealth.

http://fallout.wikia.com/wiki/Commonwealth

Right, and it will introduce a lot of weird stupid stuff like "super mutants come from space!" that Obsidian then has to somehow fix
 
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