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What do Japanese gamers think of Intergalactic? Let's find out

diffusionx

Gold Member
What they hell are you talking about?

It's funny, people were saying the same thing about America when we were importing the Irish, Polish, Germans ect in the early 20th century. It's how a country assimilates immigration that makes all the difference

Mass immigration and high rates of diversity create distrust and erodes social cohesion. Robert Putnam did a study on this long ago that was predictably buried because it blew up the narrative.

Japan is Japan because it is full of Japanese people.
 

XXL

Member
It would make no sense to market the game with Abby when no one knew who she was at the time.
Agreed. They didn't show Abby because it was suppose to be a surprise more than anything (like Raiden was).

That said, the decisions they made with Abby (beyond the woke shit) and more specifically Joel, are just plain dumb.

Wanting fans to be endearing to a character (and play) as someone who just fucking killed your favorite character is a big ask from any fanbase.

This requires a literal master class in pacing, writing, story structure, introduction and a ton of other invisible story telling techniques that most writers don't have the chops for.

Having her be like she was, was just icing on the cake and did them no favors with something that is borderline impossible to pull off successfully and especially when you're trying to make it a surprise twist.

All in all, they bit of more than they could chew and they were feeling themselves a bit too much after the well deserved praise for the TLOU Part 1.
 
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GHG

Member
Mass immigration and high rates of diversity create distrust and erodes social cohesion. Robert Putnam did a study on this long ago that was predictably buried because it blew up the narrative.

Japan is Japan because it is full of Japanese people.

This isn't applicable everywhere by the way. Some countries' histories and cultures are very much built on immigration and that theory won't be in as much alignment in those places.
 

XXL

Member
Mass immigration and high rates of diversity create distrust and erodes social cohesion. Robert Putnam did a study on this long ago that was predictably buried because it blew up the narrative.

Japan is Japan because it is full of Japanese people.
It's not that simple.

Cohesion is more about culture than skin color.

Immigration is fine, mass Immigration causes the disruption in cohesion.
 

diffusionx

Gold Member
It's not that simple.

Cohesion is more about culture than skin color.

Immigration is fine, mass Immigration causes the disruption in cohesion.
I said nothing about skin color.

It's a complicated topic, well beyond the scope of what can be discussed in a videogame message board (lol). I was pointing out the other side to this argument that Japan "needs" immigration, which implies that immigration is some sort of seamless operation or unqualified good.
 
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GHG

Member
Robert Putnam did his study in the USA.


I will have to read it in full to understand what point he's attempting to get across in this context.

But my first reaction is that it makes little sense considering that's a country whose entire history is built on immigration from a wide variety of places.

"Immigration" is such a broad term and I think what gets lost in all of this is the cultural adaptability (and/or the capacity for cultural adaptability) of those who settle in different countries. If cultural adaptability is high then the impact on the pre-existing long term population will be minimal (if anything at all).
 

HeisenbergFX4

Gold Member
EviLore EviLore Gave us this thread and I can just imagine him

Michael Jordan Lol GIF by ESPN
 

ZehDon

Member
I'll be curious how they address the cultural appropriation as they ramp up marketing. Druckmann decided he could do Anime, but the Japanese don't seem to take kindly to people fucking with their culture. Assassin's Creed: Shadows is a monument to that.

Intergalactic is slowly getting the deck stacked against it:
  • Studio pushed away half its fans on prior title
  • Poorly received initial showing
  • Based in creatively worn-out retro style
  • Writing apes very tired tropes
  • Main character has been largely rejected
  • Borrows cultural influence from people who are pretty sensitive to that
It could all change if the gameplay is legitimately incredible, but that's a tall order. Naughty Dog polish, they don't innovate. If it's just a Naughty Dog souls-clone, they may very well end up with an uphill battle on their hands.
 

GermanZepp

Member
At the end of the day I think the game is going to sell well. As I said in other post, ND know their craft and their games, while distastefully written or divisive, are solid.
 

SF Kosmo

Al Jazeera Special Reporter
TLOU2 sold less than the first game...
No it didn't, or at least original release of TLOU sold less than the original release of TLOU2. The first game has been remastered and remade, neither of which were available as upgrades, and I guess if you throw all those versions together it probably adds up to more than TLOU2 but since we don't have current lifetime numbers for any of these games we're just guessing.
 
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I've said it many times before:

Sony needs to grow a pair, fire Druckmann, hire back Amy Hennig and make an Uncharted prequel with Sully in young age.

Funny how they're calling ND old timers "misogynists", just because we preferred Amy's take on storytelling, rather than Cuckmann's constant simping:

 
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GermanZepp

Member
They created a character they wanted to make.

You all seemingly won’t be satisfied unless everything is a 100% straight white attractive Nathan drake male.

Anything beyond that is allegedly some massive agenda we must rally against and boycott and turn into some binary, yes/no, with us or against us crusade
You clearly made that up for yourself.

I read none wanting a dude or anime waifus. The criticism comes for a lame trailer that focuses in many things but leaves and empty taste. And many gaffers think the girl in real life is more pretty than the rendered model itself. An x user throw a fix with a slimmer chin and eyes and a little glow on the lips and is miles better than naughty dog came up.

The conclusion is that is obviously made that way on purpose uglier, cause fuck beauty. We have seen this in many games now.

The snarky arrogant vibe of the mc is another discussion. Many perceived that too.
 
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GermanZepp

Member
I don’t care if she is gay or none-bindery or whatever, devs are free push any “agenda” they want with their own game….none of this culture war nonsense matters to me.

I simply don’t like design or direction they are going with this game…..Im big fan of both Cowboy Bebop and Akira and I got none of that in this trailer, it felt like much more similar to Marvel movies.

If you enjoy Marvel then you might enjoy it but I fucking HATE Marvel crap with passion and I hate the fact it infecting most entertainment media.

Do I think it sell well and get good reviews, sure and also think most people who liked ND recent works will I also enjoy this…..but for me personally I’m done, I liked their Uncharted and I even liked original Last of Us….but this shit is not for me.
100%
 
Disagree. TLOU 2 was divisive, certainly, but the "woke" aspects were blown up by a loud minority. TLOU 2 sales were great on their own even if they did not outsell the first game. It sold over 10 million copies. That's great either way.
Maybe. But many people, including me, who bought TLOU2 thought they were getting TLOU sequel. They trusted ND. The good will and faith of their customers is now gone. I know I'll never buy another Druckmann's game.

And it will fare similarly to the others woke games that were (or will be) released. Besides when I watched the trailer I got the same vibes than when I watched Concord's trailer. And apparently plenty of others got the same vibes too, at least on networks not censored. It's going to fail in a spectacular way.

They (Hulst) tried to erase Concord from existence because they could (and they replaced it with AstroBot, the best game they ever made since... TLOU). They won't be able to kill Druckmann's latest game as easily.
 
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GermanZepp

Member
Hey let’s make a game about a space bounty hunter inspired by Cowboy Bebop, but instead of the cool/stylish/sexy characters that made Cowboy Bebop such a hit, let’s make our MC an ugly masculine girlboss with a shaved head.

I bet the Japanese audience will love it!!

My question now, is the naughty dog in a tight leash? Or some employees are gonna bite and preach in the net? I'm waiting for some 'if you don't like it don't buy it' coment from the developers. I know is too soon though
 

Hugare

Member
Imagine spending years complaining about toxic masculinity, and then, when given the chance to, all female characters that they create, have all the bad traits of toxic masculinity.
This could be an SNL sketch, but it's reality in 2024.
I get the concern, but seriously, it was a 1 min long trailer

You guys are overreacting way too much

If we had the game in our hands, then I would be 100% ok with these kind of reactions. But right now its way too early for this kind of take.
 

near

Gold Member
Japanese gamers don't generally like masculine characters. Look at their idols and boy bands for proof.
Hard disagree. We, here in the west and the Japanese have fundamental differences in how we define masculinity. Which is why you’ve essentially identified there boybands as being effeminate or emasculated. I think our perception of what masculinity even means is so skewed that one of our most premier development studios is out here developing characters like these:

THafcga.jpeg


48aH0e6.png
 

Venom Snake

Member
Getting rid of woke from the gaming industry will take some time.

In the old days, ideologies lasted until the very last bullet, today they will last until the last paycheck. There is still too much money to be embezzled in this system, sadly.

The only good thing is that this bubble has to burst eventually, along with some fucked up egos.

Personally, i am not rejecting this game right now, if the stereotypical "strong female character" is the only bothersome aspect of this game, i can still pay for it, let it serve as an example to every other producer who cannot live and work without demonstrating their political correctness.
Damn, i didn't imagine i'd be more hungry for a sequel to Stellar Blade than for a high-budget production from ND, ten years ago that would have been unthinkable to me. :lollipop_pensive:
 
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Getting rid of woke from the gaming industry will take some time.

In the old days, ideologies lasted until the very last bullet, today they will last until the last paycheck. There is still too much money to be embezzled in this system, sadly.

The only good thing is that this bubble has to burst eventually, along with some fucked up egos.

Personally, i am not rejecting this game right now, if the stereotypical "strong female character" is the only bothersome aspect of this game, i can still pay for it, let it serve as an example to every other producer who cannot live and work without demonstrating their political correctness.
Damn, i didn't think i'd be more hungry for a sequel to Stellar Blade than for a high-budget production from ND, ten years ago that would have been unthinkable to me. :lollipop_pensive:
10+ years ago ND was very different:
Sadly, it's no longer the same company...
 
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FunkMiller

Member
Mass immigration and high rates of diversity create distrust and erodes social cohesion. Robert Putnam did a study on this long ago that was predictably buried because it blew up the narrative.

Japan is Japan because it is full of Japanese people.

My dude. If you're American and not native American, you're literally only there because your ancestors invaded the place with gigantic amounts of immigration.

If you want America to only be full of people indigenous to the country, get the fuck out.

I See You Nod GIF by Yellowstone
 
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Raven117

Member
I like that they can articulate that strong women do not need to be like men. Women are strong and feminine at the same time.

Imagine have a beautiful protagonist and also confident and caring and kind yet willing to fight for what was right.
And here it is. This is it. This is the point.

And hell, they don’t even have to be caring… or even confident.

Look at Sara Conner. She is feminine. But is able to do (or not do) some of the things she does decidedly because she IS feminine.

Same goes for Ripley. And Beatrix Kiddo (kill bill). Lara Croft (90s)

These are complex and compelling characters. Distinctly BECAUSE they are women in these senarios.

Let’s be honest, the purple hair “modern” game writer, male or female, simply do not know how to write this kind of character. So, they just make them men…basically… with no faults. And boom!

It really is a complete slap to actual strong beautiful confident women. (Because the purple hairs hate these people more than any one.)
 
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Hard disagree. We, here in the west and the Japanese have fundamental differences in how we define masculinity. Which is why you’ve essentially identified there boybands as being effeminate or emasculated. I think our perception of what masculinity even means is so skewed that one of our most premier development studios is out here developing characters like these:

THafcga.jpeg


48aH0e6.png
Not sure what point you're trying to make here... they both look masculine and unattractive to me.
 

Crayon

Member
I keep hearing about snarky dialogue but didn't see it. Was it when she drank from the straw? Or when she said she'd get a new agent? Maybe the rest of the game is full of marvel writing but I didn't see it that cutscene.
 

near

Gold Member
Not sure what point you're trying to make here... they both look masculine and unattractive to me.
I just reread my post and even I don’t understand what I said lmao. My bad. I think I'm tired. The point I was trying to make was that it’s not that the Japanese dislike masculine characters, it’s just that they define it differently to us, or have a different understand of what masculinity is. They don’t see there boybands as effeminate, the way we might see them here in the west. Does that make sense?
 
I just reread my post and even I don’t understand what I said lmao. My bad. I think I'm tired. The point I was trying to make was that it’s not that the Japanese dislike masculine characters, it’s just that they define it differently to us, or have a different understand of what masculinity is. They don’t see there boybands as effeminate, the way we might see them here in the west. Does that make sense?
Preesh your clearing it up, but nah, bruh, I think they mostly just don't like manly men like the US does. Consensus is still out on manly women, I guess.
 

Power Pro

Gold Member
At at the Stellar Blade dev group photo, none of the females are as attractive as Eve, but they genuinely happy about their game. As a developer, you are making a product to indulge your customers, not to make a self-insert portrait. The liberal narcissistic mindset has plagued the western industry way too much.

izrdfzquihtc1.jpeg
I'm late to the thread, so I'm still catching up. Just wanted to comment on this photo though. You say that none of the females are as attractive as Eve, but you know what I noticed? Every one, male and female, looks happy with themselves. All of them look more beautiful then most western devs I've seen in videos, because they're not miserable, and trying to get back at those who have wronged them or something. They look confident with who they are, and don't need to take it out on others.

That's the mindset that has plagued a lot of western people lately, especially where a lot of games and movies are made. Bitterness. I'm miserable, so I'm going to make every one else miserable. I want people to accept a character like me, and if they don't like it, they're a bigot.
 
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