What else do you think the DS needs to succeed?

olimario

Banned
I think...

Nintendo Puzzle Collection DS
All of Nintendo's wonderful puzzle titles re-worked for the touch screen and wireless multiplayer. There should be some kind of scoreboard too.
-Dr. Mario
-Yoshi's Cookie
-Panel de Pon

Perhaps whip up a new game to sell the package. The DS is really the perfect puzzle system and I feel that games like Meteos and ZooKeeper will be the most fun on the system.
 
1. The new Mario to be a killer app
2. Some version of GTA
3. Some massive first person shooter

all with some variation of online play, updates, sex or whatever.
 
New franchises would be nice, and not just putting retooled GBA/SNES/N64 games on the machine and give them some corny "Touch!" gimmick and a map/stat screen over and over. The innovation can be there if developers try (and yes, i also think this way about PSP games minus the touch screen bit, so stfu detractors)
 
Wario64 said:
The DS needs online play like they said it would have


Yup. I bought a wired/wireless router 802.11b compatible for DS and PSP online play. I know PSP will eventually be going online but Nintendos stance still scares me. HOWEVER, with 802.11b built into the DS there is no reason why 3rd party developers can't start making games online on their own. Every DS is online capable USE IT.
 
Nice. How efficiently does it work? I don't have a DS yet and will get one before Castlevania comes out. Current lineup crop doesn't do much for me.

DS needs more high profile brand new games like Castlevania. That is how it will succeed. Some ports here and there of games people want (SIN AND PUNISHMENT) will help but good, solid original games coming in at a decent clip will help the DS stay around.
 
If PSP tunes into a whole new market of "older gamers" (though somehow I have my doubts - I don't think older gamers will be as inclined toward handheld gaming as they are toward home console gaming), then Nintendo could do worst than to release or support more "serious" pda-style apps for DS to attract their attention also. DS is perfectly placed in terms of functionality to offer that, more than PSP (touchscreen + wifi = a perfect mobile web browser for example).
 
Nintendo said that the DS will be for the older gamer, but where are the mature games? Software is looking stale, see nothing that interest me or that would do the same for an older gamer.
 
I really thought better games would come quicker. And that their would be interesting usage of the screens and touch ability. I thought the whole line was that this project was being worked on a lot longer than just to counter the PSP. But no online, shitty launch titles (and a pretty long window for that crap now) and a host of new games that are simply slightly better versions of what could be fun on the GBA. I like Wario Ware and Advance Wars as much as anyone (AW more than almost anything I've played this gen) but the updates aren't any more exciting to me than if they were on the GBA and that is sort of a let down.
 
gofreak said:
If PSP tunes into a whole new market of "older gamers" (though somehow I have my doubts - I don't think older gamers will be as inclined toward handheld gaming as they are toward home console gaming), then Nintendo could do worst than to release or support more "serious" pda-style apps for DS to attract their attention also. DS is perfectly placed in terms of functionality to offer that, more than PSP (touchscreen + wifi = a perfect mobile web browser for example).
Actually, the higher res screen of the PSP in addition to having a Memory Stick acting as a cache would be better for web browsing.
 
Well, DS is already going to be very successful, it doesn't really need much else than Pokemon, Mario and some Square-Enix RPG's. Anyways, some RTS type games would be nice. New Pikmin, Starcraft or Command and Conquer.
 
aoi tsuki said:
Actually, the higher res screen of the PSP in addition to having a Memory Stick acting as a cache would be better for web browsing.

Touchscreen for keyboard and navigation and top screen for viewing is a much better setup, imo.

And I'm sure such PDA apps, if released, would include an adaptor to plug in a SD card.

On a less important note, I think also just in terms of design DS would pass more easily as a PDA-type device than a PSP. Could alleviate some of the "i'm taking a portable gaming machine out in public"-factor that may hang over adult users.

In terms of games, I think we're beginning to see glimmers of the creativity one might have expected at launch from Nintendo - so hopefully we'll see much more of that going forward. Yoshi's Touch & Go and Kirby look to be the beginning.

Online functionality would be a good idea too. Asides from games, Pictochat and other communication software should go online. It could really help it get a foothold in the school/college market (mobile web browsing etc. would also REALLY attract the college crowd on wifi-enabled campuses, imo).

More ideas like the "download Pokemon wirelessly in the theatre while you watch the new movie" - I think that's just genius. It gets people together in one place with a DS, and it'll ensure any kid going to see that movie will HAVE to have one. What parent would want their kid being left out of the oohs and aahs when new Pokemon appear on other kids' DSes?
 
-Less of Nintendo's stupid Disney-esque shit (Super Princess Peach? WTF?) and more new stuff
-Better games from Nintendo itself
-More Western-developed third-party exclusives, other than stupid shit like "Sprung"
-The realization by Nintendo that the PSP is in absolutely direct competition with DS
-Operating-system-like and PDA-like software, all in one cartridge and to be bundled with future DS systems; this should also house the DS software that allows the user to view movies, music, and images
-3D version of Grand Theft Auto for DS exclusively
-Some way of better fooling people into thinking that DS isn't a generation apart from PSP (perhaps some type of 3D accelerator); if nothing else, this thing NEEDS texture filtering, as the DS is already showing its shittiness
-Better committments from EA
 
The graphic differential wouldn't be such an issue if the platform devoted itself to unique, niche content. And since basically none is here or very much in the works, apparently they didn't think much about it in the supposedly long development time.
 
1. Games that push hardware graphically, in order to compete with the PSP. Obviously its weaker, but if it can hide it well - it will do okay. People are graphics-whores.

2. Games that are truly innovative in their use of the dual and/or touchscreen. At this point, the dual screen and touch screen aspects are all about potential. If some games come out that are really compelling in this respect, and also offer some deep gameplay and replayability - the DS should do fine.

Basically, it needs some content to differentiate it from the PSP, but also offer up some graphics that aren't a huge step behind. That way people won't feel as though they are being left behind. Obviously some exclusives (whether they take advantage of the DS's unique abilities or not) wouldn't hurt.
 
gofreak said:
Touchscreen for keyboard and navigation and top screen for viewing is a much better setup, imo.

And I'm sure such PDA apps, if released, would include an adaptor to plug in a SD card.

I think just in terms of design DS would pass more easily as a PDA-type device than a PSP. Could alleviate some of the "i'm taking a portable gaming machine out in public"-factor that may hang over adult users.
i'd prefer a higher resolution myself. My PDA has a 480x320 resolution, but it's still not enough to proprely display pages, although it's up to the browser to determine how pages are rendered.
 
Onix said:
1. Games that push hardware graphically, in order to compete with the PSP. Obviously its weaker, but if it can hide it well - it will do okay. People are graphics-whores.

This is like asking Steve Buscemi if he could put on some makeup to fool people into thinking he's Colin Farrell. Sure, it can try... but nothing the DS will do will be able to make it even remotely compare to the PSP, especially when people start getting the hang of it. Have you seen THUG 2? It already looks like a first/second gen PS2 title. I don't recall any N64 game look close to PS2 in terms of visual prowess ;)

Onix said:
Basically, it needs some content to differentiate it from the PSP, but also offer up some graphics that aren't a huge step behind. That way people won't feel as though they are being left behind. Obviously some exclusives (whether they take advantage of the DS's unique abilities or not) wouldn't hurt.

This I agree with. Except, as expressed before, they should probably forget about that whole graphics aspect. They could pray to the Greek Gods and they won't come up with anything that'll compare.
 
aoi tsuki said:
i'd prefer a higher resolution myself. My PDA has a 480x320 resolution, but it's still not enough to proprely display pages, although it's up to the browser to determine how pages are rendered.

The resolution isn't bad. It's better than a cell phone ;) Browsers on cellphones now have technology to rearrange the pages for viewing on a phone, and it apparently works quite well. With the better resolution that DS can offer, it could do an even better job.

The stylus would make scrolling horizontally a cinch anyway.

I'd prefer to use a DS on GAF, that's for sure. All this posting ;)
 
Amir0x said:
This is like asking Steve Buscemi if he could put on some makeup to fool people into thinking he's Colin Farrell. Sure, it can try... but nothing the DS will do will be able to make it even remotely compare to the PSP, especially when people start getting the hang of it. Have you seen THUG 2? It already looks like a first/second gen PS2 title. I don't recall any N64 game look close to PS2 in terms of visual prowess ;).
The point is to FOOL people into thinking it. Outside of this forum, there are people who look at games like Star Fox 64 and will ask if it's a PlayStation 2 game.
 
snapty00 said:
The point is to FOOL people into thinking it. Outside of this forum, there are people who look at games like Star Fox 64 and will ask if it's a PlayStation 2 game.

I honestly don't think you'd be able to fool anyone but the absolute dumbest of the soccer moms.

But then again, I haven't worked in videogame retail as much as some people on these forums. I'm sure they have some crazy experiences that can anecdotally prove me wrong.
 
Amir0x said:
This I agree with. Except, as expressed before, they should probably forget about that whole graphics aspect. They could pray to the Greek Gods and they won't come up with anything that'll compare.

Exactly, it's stupid. Maybe they need to have comparable titles for the casual gamer market, but you're just going to end up with total shitfests like the RidgeRacer comparisons. And the DS loses those in every way imaginable. Make Marios and Pokemon to keep the marketshare, just make them unlike any version we've ever seen before. Easy? Of course not. But I assume there was some content vision and not just platform design going on at the home base. That will keep people from caring how much nicer the PSP graphics are. If everything is going to be a GBA+ game with a predictable usage of the touch screen then it's a wasted effort.
 
Amir0x said:
I honestly don't think you'd be able to fool anyone but the absolute dumbest of the soccer moms.

But then again, I haven't worked in videogame retail as much as some people on these forums. I'm sure they have some crazy experiences that can anecdotally prove me wrong.
Maybe all your friends are videogame geeks. Go hang out in the real world for a while. People can be fooled.

Shit, I showed my friend a video of Puppy Times, and he swears it's photorealistic.
 
snapty00 said:
Maybe all your friends are videogame geeks. Go hang out in the real world for a while. People can be fooled.

Shit, I showed my friend a video of Puppy Times, and he swears it's photorealistic.

...

Not that I quite comprehend the almost-personal attack here, but none of my friends at all play videogames unless it's GTA or some sports games. None of them like handhelds at all, PSP or otherwise. But I'll put that aside and won't go any further into it. Let's just put it this way - my friends are like polar opposites of me. I'm friends with them due to my wild drug-fueled days and now that it's over I'm stuck with 'em. Cause three of them are my roommates :|

Also, I don't know how anyone could think Puppy Times looks photorealistic. Maybe if you were on LSD.
 
Amir0x said:
Also, I don't know how anyone could think Puppy Times looks photorealistic. Maybe if you were on LSD.

The artstyle at least is quite realistic - it's not a cutesy cartoony type game.


puppy-times-20041007105023160.jpg
 
gofreak said:
The artstyle at least is quite realistic - it's not a cutesy cartoony type game.


puppy-times-20041007105023160.jpg

*cough*

I know what Puppy Times looks like.

The point is that it's so far from photorealistic that your mind would temporarily need to shut off to think that.
 
This is like asking Steve Buscemi if he could put on some makeup to fool people into thinking he's Colin Farrell. Sure, it can try... but nothing the DS will do will be able to make it even remotely compare to the PSP, especially when people start getting the hang of it. Have you seen THUG 2? It already looks like a first/second gen PS2 title. I don't recall any N64 game look close to PS2 in terms of visual prowess ;)

I'm just saying they better not UNDERachieve on graphics engines. Doing stuff that looks slightly above N64 and PS1 should be enough to at least prevent people from thinking its totally outclassed. On such small screens, you can get away with a lot. Mario 64 running on the DS doesn't look bad at all.

Another thing that might help would be GOOD PDA and multimedia software. As long as the multimedia software is serviceable, it would at least soften the blow of the PSP's abilities. The DS was meant to do PDA stuff IMO, and if done right, its something that Sony would be pretty embarrased about. They've been making the Clie line for how long? And rumors about the PSP having a touchscreen for PDA usage were going strong since the first hints of a Sony portable. A lot of people still think Sony may make a higher end PSP that that incorporates such features. If Nintendo can beat them to the punch (and do the software well), it could make Sony look reactionary. That could do a lot for mindshare - plus, it would likely be cheaper.
 
Amir0x said:
*cough*

I know what Puppy Times looks like.

The point is that it's so far from photorealistic that your mind would temporarily need to shut off to think that.

It's not photorealistic, of course, but I could see how a casual might pass it as being "video-like" to be honest. They'd tell it was a game, but I'd say they'd find it realistic enough in appearance, again mostly due to the artstyle.

When I first saw tiny pics of it (small thumbnails) I thought the game was using video that would cut in every now and then depending on what you were doing (like subservient chicken etc.). Obviously when you see them at their proper size the 3d rendered nature of the graphics become apparent. These were the very first pics with an all white background (no tell tale giveaways) and I didn't look too hard at the pics - it was just a passing glance when I first saw the thumbnails..

edit: like this one:

nintendogs-20040915102052592_thumb.jpg
 
They need a WaveRace game, stat!

I wonder if the DS could handle the amazing water effects that the N64 counterpart did.
 
DS needs more games that make great use of the touch screen, not just minigames and puzzle titles. Heck it just needs as many good games as it can get. After seeing THUG2 PSP though, even that's probably not going to be enough. The hardware difference is just too great. Once Madden and GTA PSP hit Nintendo will lose their choke hold on portables.
 
In all honesty, I think they should redo the look of the hardware entirely. Its time for DS-SP. I really believe that the look of the system hurts it's mindshare.

When people first look at the systems, they'll see PSP = sex, DS = teh kiddy. Seriously, the DS's combination of blocky design, old-school speaker dots, and small screens relative to the size of the system gives a first impression of either Fisher Price, or simply outdated tech in many peoples eyes.

I assume they have a long term contract for screens, so obviously they can't just throw in some bigger ones - but they CAN refab the rest of the system. If they could simply make the screens be a much larger percentage of the overall system (like the PSP), it would go a long way in giving the impression of 'fresh gear'. Also, the hinge should be make smaller so the screens are closer together ... it should effectively be one continous screen with an unobtrusive hinge being the only thing that divides it.

Color options would be nice as well, and obviously, redo the look of the speakers.
 
The design is a matter of taste of course, but I don't think it's offensive at all. I think it's a fairly neutral design. It's not as sexy as PSPs, imo, but I think it's acceptable. It's from the same retro-industrial lineage as GC and GBASP. I myself like it. It's difficult to see how they could get around some of its less appealing features (the "wasted" space on the top half, perhaps). I think the changes they made to the speakers are nice though (perhaps would have been better if they were more central). I do think the design issue is overestimated though - not because it's not important but because the DS design isn't that bad to start off with.
 
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