vivftp
Member
We're pretty much at the mid-point of the gen now and many believe the PS6 will show up in 2028. The PS5 Pro just landed and today Mark Cerny decided to pull back the certain a bit and talk about what's next in his PS5 Pro seminar:
View: https://youtu.be/lXMwXJsMfIQ?t=1922
Cerny stated that it takes about 4 years to design a new console, and with now being 4 years away from the likely launch of the PS6, I think it'd be nice to discuss what we'd like to see that machine be capable of. I'll kick off my list:
1. Dual Wi-Fi chips. I'd like to see the PS6 have two Wi-Fi chips so one can be used to connect to the internet, and the other can be used for a direct streaming connection to the PS Portal successor (much like the Wii U gamepad) and the PSVR3 for wireless gaming. With this one extra Wi-Fi chip they can kill two birds with one stone by covering those two accessories, and possibly more depending on what else they might develop.
2. 240Hz or even 480Hz gaming. Digital Foundry recently had a video talking about a new Sony InZone monitor that can display at 480Hz and they were blown away by the motion clarity, stating it was on par with CRT displays. Here's the video for reference:
View: https://www.youtube.com/watch?v=ERXwS5R4cYE&t=5s
The main problem right now is that the current HDMI standards aren't fast enough to deliver 480Hz at 4K resolutions, and gaming consoles are nowhere even remotely capable enough to pull that off. Plus of course TVs aren't built to those specs, only some select monitors are right now. That's why I got excited about a recent thread saying it's rumored the next HDMI standard could get announced next month and that higher resolutions and refresh rates could be a goal:
If this new HDMI spec allows for enough bandwidth to achieve 4K gaming at 240Hz or 480Hz, that's one hurdle down to achieving this goal and the PS6 being 4 years out is perfectly timed to integrate it into its design. It'd also be enough time for TV manufacturers to work on building displays that can refresh at that speed. The proof of concept already exists as Sony has the above linked InZone monitor, it'd just be a matter of scaling up to TV sizes. The last hurdle would be the video game console itself having to output at those insane refresh rates. The PS5 Pro and even the base PS5 is already capable of hitting 120 FPS with many games, and there's one major piece of tech that consoles aren't really utilizing yet that could help the next gen achieve 240 or 480 FPS - frame gen. It was briefly touched upon by Cerny in his talks today and it seems inevitable that this tech will find its way into next gen. If all of the above fall into place, we could live in a world where the PS6 could achieve upwards of 480Hz gaming, finally giving us CRT-like motion clarity.
3. Path tracing seems likely for next gen as well. This gen brought ray tracing to consoles and with the advancements Cerny talked about today, it feels likely that they'll be aiming for the next gen to be a capable path tracing machine, giving us a level of realism in lighting that's worthy of a next gen leap.
4. The DualSense is by far my favorite controller ever, and I'm excited to see what Sony might do with the DualSense 2. I think a built in Wi-Fi chip could be a thing to let it connect the internet directly for cloud gaming, much like the Stadia controller did. I know most would want a much longer lasting battery, but I honestly think they'll continue to push the tech and that tech will be power hungry. Sony's got a lot of patents for crazy controller features, so I can only guess at what might make it into the next controller. So for now I'll just pick a crazy item to wishlist from their patents, which is the ability for the controller to get colder and warmer. Funny enough, it's not even a crazy concept as Sony themselves already produce a device does just that:
View: https://www.youtube.com/watch?v=-81n0V4VKlY
This personal temperature regulator allows the plate to get warmer or colder, and I think it'd be bloody amazing if this tech made it into the DualSense 2.
5. RERAM! I had to include this on the list simply because I'm vivftp and this is how I be. A few years ago Sony had stated their intentions of pursing a tech called ReRAM that would have some ludicrous speeds. It seems their plans got sidelined due to the pandemic and while we don't know if they'll ever resume work on it, I choose to hope they will. What's special about ReRAM? It's ludicrously fast compared to current SSDs. Below were the target specs being tossed around a few years ago:
128GB drive [8 x 16GB] - 25.6 GB/s read, 9.6 GB/s write, PCIe gen5 x8, target wattage 14.6W+
256GB drive [16 x 16GB] - 51.2 GB/s read, 19.2 GB/s write, PCIe gen5 x16, target wattage 27.2W+
With Sony being very chummy with TSMC where they're doing joint ventures to open chip plants, I'm hoping that Sony might also decide to utilize these facilities to get ReRAM off the ground
I'm really enjoying this gen, but it feels like a lot of stars could align to make next gen something truly crazy. What're you hoping to see with the PS6?
View: https://youtu.be/lXMwXJsMfIQ?t=1922
Cerny stated that it takes about 4 years to design a new console, and with now being 4 years away from the likely launch of the PS6, I think it'd be nice to discuss what we'd like to see that machine be capable of. I'll kick off my list:
1. Dual Wi-Fi chips. I'd like to see the PS6 have two Wi-Fi chips so one can be used to connect to the internet, and the other can be used for a direct streaming connection to the PS Portal successor (much like the Wii U gamepad) and the PSVR3 for wireless gaming. With this one extra Wi-Fi chip they can kill two birds with one stone by covering those two accessories, and possibly more depending on what else they might develop.
2. 240Hz or even 480Hz gaming. Digital Foundry recently had a video talking about a new Sony InZone monitor that can display at 480Hz and they were blown away by the motion clarity, stating it was on par with CRT displays. Here's the video for reference:
View: https://www.youtube.com/watch?v=ERXwS5R4cYE&t=5s
The main problem right now is that the current HDMI standards aren't fast enough to deliver 480Hz at 4K resolutions, and gaming consoles are nowhere even remotely capable enough to pull that off. Plus of course TVs aren't built to those specs, only some select monitors are right now. That's why I got excited about a recent thread saying it's rumored the next HDMI standard could get announced next month and that higher resolutions and refresh rates could be a goal:
HDMI 2.2 likely to be introduced next month - will require a new cable
It's that time: New cable time! https://www.theverge.com/2024/12/14/24321144/hdmi-2-2-new-cable-higher-resolution-refresh-rate
www.resetera.com
If this new HDMI spec allows for enough bandwidth to achieve 4K gaming at 240Hz or 480Hz, that's one hurdle down to achieving this goal and the PS6 being 4 years out is perfectly timed to integrate it into its design. It'd also be enough time for TV manufacturers to work on building displays that can refresh at that speed. The proof of concept already exists as Sony has the above linked InZone monitor, it'd just be a matter of scaling up to TV sizes. The last hurdle would be the video game console itself having to output at those insane refresh rates. The PS5 Pro and even the base PS5 is already capable of hitting 120 FPS with many games, and there's one major piece of tech that consoles aren't really utilizing yet that could help the next gen achieve 240 or 480 FPS - frame gen. It was briefly touched upon by Cerny in his talks today and it seems inevitable that this tech will find its way into next gen. If all of the above fall into place, we could live in a world where the PS6 could achieve upwards of 480Hz gaming, finally giving us CRT-like motion clarity.
3. Path tracing seems likely for next gen as well. This gen brought ray tracing to consoles and with the advancements Cerny talked about today, it feels likely that they'll be aiming for the next gen to be a capable path tracing machine, giving us a level of realism in lighting that's worthy of a next gen leap.
4. The DualSense is by far my favorite controller ever, and I'm excited to see what Sony might do with the DualSense 2. I think a built in Wi-Fi chip could be a thing to let it connect the internet directly for cloud gaming, much like the Stadia controller did. I know most would want a much longer lasting battery, but I honestly think they'll continue to push the tech and that tech will be power hungry. Sony's got a lot of patents for crazy controller features, so I can only guess at what might make it into the next controller. So for now I'll just pick a crazy item to wishlist from their patents, which is the ability for the controller to get colder and warmer. Funny enough, it's not even a crazy concept as Sony themselves already produce a device does just that:
View: https://www.youtube.com/watch?v=-81n0V4VKlY
This personal temperature regulator allows the plate to get warmer or colder, and I think it'd be bloody amazing if this tech made it into the DualSense 2.
5. RERAM! I had to include this on the list simply because I'm vivftp and this is how I be. A few years ago Sony had stated their intentions of pursing a tech called ReRAM that would have some ludicrous speeds. It seems their plans got sidelined due to the pandemic and while we don't know if they'll ever resume work on it, I choose to hope they will. What's special about ReRAM? It's ludicrously fast compared to current SSDs. Below were the target specs being tossed around a few years ago:
128GB drive [8 x 16GB] - 25.6 GB/s read, 9.6 GB/s write, PCIe gen5 x8, target wattage 14.6W+
256GB drive [16 x 16GB] - 51.2 GB/s read, 19.2 GB/s write, PCIe gen5 x16, target wattage 27.2W+
With Sony being very chummy with TSMC where they're doing joint ventures to open chip plants, I'm hoping that Sony might also decide to utilize these facilities to get ReRAM off the ground
I'm really enjoying this gen, but it feels like a lot of stars could align to make next gen something truly crazy. What're you hoping to see with the PS6?