What game are you currently playing?

Tears of the Kingdom:

I've been talking to a guy saying Impa went inside the site to read stuff on the walls, but I cannot find her

Mario Kart World:

The game grew on me, it's actually very fun, more pleasant than 8 Deluxe, minus the absence of 200CC
 
DragoonKain DragoonKain
Yeah, this game starts very slow, and you are either going to love or hate it until you get to mid-game, where the pacing and mechanics are better adjusted with your own agency and traversal. You're going to need patience for the first 5-10 hours if you want to see its true strengths.
 
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DragoonKain DragoonKain
Yeah, this game starts very slow, and you are either going to love or hate it until you get to mid-game, where the pacing and mechanics are better adjusted with your own agency and traversal. You're going to need patience for the first 5-10 hours if you want to see its true strengths.
I figure I'll either like the core gameplay loop or I won't. I'll see as I play.

I get the sense that it could be a little like Tears of the Kingdom. Where I was constantly building stuff in that game to traverse the environment. It was one of the most fun parts of the game for me. Of course, that was also accompanied with puzzle solving, exploring dungeons, finding loot, fun bosses, etc. But that creative part was super fun. If Death Stranding is anything like that, I could see myself liking it. If it's truly just a walking simulator though, I probably will bore of it very quickly. I'll see.

What I need to see is how the save system works, I haven't played it long enough to figure that out yet. Like if I'm carrying a massive load of packages on a super long trek and I get attacked or if I fall and they get destroyed, am I SOL and I lose an hour's worth of package collecting? If so, I can pretty much guarantee the game isn't going to be for me. If I still can get points for my delivery or an auto save resumes me where I died then a better chance I won't come to hate it. Like I said, I have a zero tolerance policy for games that don't respect your time and make you do large sections of playing over again if you mess up. I've quit countless games over just that alone. Even if unintentional and it's games I'm really enjoying. A couple years back I was playing Ghost Runner and one of the missions was giving me a bit of trouble. I finally got to the end and something happened where it glitched and I couldn't finish the level and had to start the level over from the beginning. Quit the game and never picked it up again. And I was enjoying it. Zero tolerance.

Hopefully this game doesn't have anything like that. I like Kojima and the atmosphere of the game so far, so I do want to like it and I hope I will.
 
Playing Borderlands 1 solo really highlights its co-op design as the pacing drags significantly solo. The single-player experience is significantly hampered especially by the DLCs, which feel oddly unbalanced. The Underdome in particular is an absolute slog to get through alone.
 
I craved an old game and started playing Snowboards Kids on the N64 (dolphin). I like how you swing tighter based on how far you tilt the stick downwards.

And Supermarket Simulator came out of early access, so I started on that.

But my main focus is on Like a Dragon Pirate Yakuza. I hope I don't lose focus like I do with all the Yakuza games. Sometimes they drag on for too long and I end up taking breaks from them, prolonging the time to finish by months.
 
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