I figure I'll either like the core gameplay loop or I won't. I'll see as I play.DragoonKain
Yeah, this game starts very slow, and you are either going to love or hate it until you get to mid-game, where the pacing and mechanics are better adjusted with your own agency and traversal. You're going to need patience for the first 5-10 hours if you want to see its true strengths.
You can drop cargo anywhere if you want.I played some more Death Stranding. I'm starting to get bored of the gameplay loop, but I'll try to stick with it a little longer for now. I had to trek to this outpost. Along the way I picked up a ton of cargo that made it really difficult to traverse. Then I found out I can't offload it at any outpost. It has to be a specific one. So I had to go aaaaall the way back to the first major city center and offload it there. Which was out of my way because I'm supposed to be headed west. And I thought traversal would be a lot more interesting than it is and maybe it will be as I play more. But so far it's just ladders, ropes, and crossing water. I've only played a couple hours. Me starting to tire of the gameplay loop doesn't bode well for me, but I'll see how I feel after a few more days. And balancing him is such a pain, I basically hold L2 and R2 permanently everywhere I go and my fingers really start to cramp. So I'm not liking that too much either.
Up in the air still if this game is going to be for me. But it's definitely not going to be unless things start to radically change as I unlock more options and stuff. And it has some of the worst and most confusing menus I've ever experienced in a game before.
I'm also playing it currently (the first game, not the sequel). You will unlock more things later on that will make it easier to haul stuff around. For example it's not worth hauling materials around until you unlock the Bridges' truck. At the beginning I was hauling materials to build roads around with a stolen MULE's truck but it doesn't work too well, the capacity is really low. I had to make tons of trips each time.I played some more Death Stranding. I'm starting to get bored of the gameplay loop, but I'll try to stick with it a little longer for now. I had to trek to this outpost. Along the way I picked up a ton of cargo that made it really difficult to traverse. Then I found out I can't offload it at any outpost. It has to be a specific one. So I had to go aaaaall the way back to the first major city center and offload it there. Which was out of my way because I'm supposed to be headed west. And I thought traversal would be a lot more interesting than it is and maybe it will be as I play more. But so far it's just ladders, ropes, and crossing water. I've only played a couple hours. Me starting to tire of the gameplay loop doesn't bode well for me, but I'll see how I feel after a few more days. And balancing him is such a pain, I basically hold L2 and R2 permanently everywhere I go and my fingers really start to cramp. So I'm not liking that too much either.
Up in the air still if this game is going to be for me. But it's definitely not going to be unless things start to radically change as I unlock more options and stuff. And it has some of the worst and most confusing menus I've ever experienced in a game before.