Ok, by mature I mean a story where we care about the characters, mainly Link himself.
You know, in TP the only character with real personality is Midna.
Wow, than you a million times for posting those pics. I remember seeing those in the NES instruction booklet when I was like 6 and it carried my 6 year old imagination to a mysterious, magical place. Ah sweet childhood memories.
Does anyone remember the Zelda commercial where that guy was shouting "Zelda"? Didn't Nintendo advertise Zelda as a never ending game?
But only by a technicality on account of Zant being a shit character, a douchebag Ganondorf, Zelda being a piece of cardboard, and all of Link's friends being part of a lame throwaway subplot that you couldn't care about.
Considering the Master Sword obviously existed before Ganondorf's time, my guess is no, at least not the same Ganondorf...
(That is, of course, depending on this being an actual Master Sword origin story...)
EmCeeGramr said:
But only by a technicality on account of Zant being a shit character, a douchebag Ganondorf, Zelda being a piece of cardboard, and all of Link's friends being part of a lame throwaway subplot that you couldn't care about.
Ugh, don't go off on this "technicality" bullshit; Midna was a fantastic character through and through. And I also don't really understand the hate for Zant, considering the whole point of his character was to be "Holy crap this guy is so bada...Wait, what the hell!?" It actually gave him far more personality than to just be a Ganondorf retread...
Anyone else think that the ghostly girl as Link's sword is an excuse for them to "disembody" the sword from his hand, like a floating ghost sword? Would make sense to make M+ swordplay easier to animate, with his arm and wrist and everything.
Link has a girlfriend that joins him on his journey. Halfway through Ganon strikes her down with his sword. Link lays her body to rest in a lake and then goes snowboarding.
Wow, than you a million times for posting those pics. I remember seeing those in the NES instruction booklet when I was like 6 and it carried my 6 year old imagination to a mysterious, magical place. Ah sweet childhood memories.
Does anyone remember the Zelda commercial where that guy was shouting "Zelda"? Didn't Nintendo advertise Zelda as a never ending game?
And I also don't really understand the hate for Zant, considering the whole point of his character was to be "Holy crap this guy is so bada...Wait, what the hell!?" It actually gave him far more personality than to just be a Ganondorf retread...
anyway i just remembered this quote from the roundtable last year:
7:05 p.m.: "There are people who think of Zelda more as an RPG with simpler controls, so trying to figure out how to make everybody happy is something that's going to concern me," says Miyamoto.
Anyone else think that the ghostly girl as Link's sword is an excuse for them to "disembody" the sword from his hand, like a floating ghost sword? Would make sense to make M+ swordplay easier to animate, with his arm and wrist and everything.
I thought I remember reading somewhere in an interview that Link's animation in the game was looking really good with the sword in his hand. I don't remember where I read this, but it was on GAF. So I guess the sword isn't going to be disembodied?
But wasn't Ganondorf already like hundred of years old in Ocarina?
It would explain why he was so knowledgeable of its function as the door to the Sacred Realm. He would have been there when it was laid as the gateway.
Regulus, they never mentioned Ganondorf's age in OoT. The Twinrova (who raised him) were a few centuries old, but Ganondorf seemed to be in his thirties or forties when he
obtained the Triforce of Power on both timelines, thus making him more or less immortal.
Unless Nintendo somehow restructures the Vitality Sensor so that it will also have an extra port for other connections I don't see the game possibly being playable. Unless it's played like Other M with motion plus added. But that would make the swordplay less dynamic.
Regulus, they never mentioned Ganondorf's age in OoT. The Twinrova (who raised him) were a few centuries old, but Ganondorf seemed to be in his thirties or forties when he
obtained the Triforce of Power on both timelines, thus making him more or less immortal.
Tetra's Trackers/Navi Trackers on the Four Swords Adventures disc actually had lots of voice acting for Tetra, the King, etc, but NoA said, "No, that will actually cost money!" and just axed it from the US release.
I really think they're going to go in the direction of simplifying and streamlining the controls.
I expect less, more focused items. I wouldn't be surprised if they go back to the old Zelda interface of one item equipped at a time. I also expect the hud to be simplified a lot, it's a mess right now.
I could definitely see this before OOT in the timeline if she's the master sword. Maybe before the sword stays in it's ultimate form. If this is the case then there would be no Ganon yet as he wouldn't have existed. Hell, they could even tie in the original Zelda (who the legend is based on) from Zelda II: Link's Adventure. I could see the game ending with Link placing the master sword (now just a sword) in the temple of time to await another hero. Can't wait.
I would be careful about speculating storyline right now, given that we practically know nothing about the game. I know that the artwork comparison pic with the Master Sword is pretty convincing, but then so is the comparison with the Queen of the Fairies from WW.
It's possible that the fairy girl is not in fact the Master Sword, but could be the spirit of some other sword, perhaps one we've never seen before. It's not like there's any shortage of candidates:
- The Magical/Golden/White Swords (LoZ, AoL, aLttP)
- The Great Fairy Sword (MM)
- The Picori Blade / Four Sword (TMC)
- The Locomo Sword (ST)
Fun fact: There's a scene in Wind Waker where you fight a phantom wielding a huge sword. If you look at the symbols etched on the blade and translate them using the Hylian Script chart that came with the Japanese release of Wind Waker, the symbols read "Zubora and Gabora" (the master swordsmiths from Majora's Mask), implying that Hyrule and Termina have regular contact on both timelines
Fun fact: There's a scene in Wind Waker where you fight a phantom wielding a huge sword. If you look at the symbols etched on the blade and translate them using the Hylian Script chart that came with the Japanese release of Wind Waker, the symbols read "Zubora and Gabora" (the master swordsmiths from Majora's Mask), implying that Hyrule and Termina have regular contact on both timelines
well that's obvious, considering that the skull kid in mm spent his time in termina even when the giants were still around, yet was the same skull kid you met in OoT in the lost woods
not to mention the happy mask salesman
and finally tingle, who is clearly the most powerful being in the zelda universe (as well as the best character)
Someone at the IGN boards said they should announce that they ran into difficulties and won't be able to show it at E3, right before a 10 second silence after which they reveal it, just to troll the entire internet.
I personally think that's a little cruel. Five min in they should show a 30 second teaser, and say that's all they have to show. Have it show nothing of substance. Then at the end of the conference, bring out the ol' 2 min one with more info.
Which makes me wonder when a good point during their conference is to show the trailer.
The beginning to get the hype ball rolling, or the end as a big finish?
It wouldn't be a Nintendo conference if we didn't have to suffer through most of it before the payoff. I personally hope it's more than just a 2 minute trailer at the end.
Only if you try to shoehorn in the older games into one grand scheme. Console Zeldas post-OoT and handheld Zeldas post-PH have very definite official placements.
Others are obvious sequels to one another, but trying to tie them ALL together at once brings in a lot of fan conjecture.
Just assume all the 3D and DS Zeldas (including Freshly Picked Tingle's Rosy Rupeeland) and the older games exist in separate universes for the moment and it's actually not that hard.
EmCeeGramr said:
well that's obvious, considering that the skull kid in mm spent his time in termina even when the giants were still around, yet was the same skull kid you met in OoT in the lost woods
not to mention the happy mask salesman
and finally tingle, who is clearly the most powerful being in the zelda universe (as well as the best character)
It wouldn't be a Nintendo conference if we didn't have to suffer through most of it before the payoff. I personally hope it's more than just a 2 minute trailer at the end.
They should tease us right at the front with a 2 second clip of Link doing the critical slash( or what ever it was called) on something, then cutting out to a sales chart.
Someone at the IGN boards said they should announce that they ran into difficulties and won't be able to show it at E3, right before a 10 second silence after which they reveal it, just to troll the entire internet.
I personally think that's a little cruel. Five min in they should show a 30 second teaser, and say that's all they have to show. Have it show nothing of substance. Then at the end of the conference, bring out the ol' 2 min one with more info.
Only if you try to shoehorn in the older games into one grand scheme. Console Zeldas post-OoT and handheld Zeldas post-PH have very definite official placements.
Others are obvious sequels to one another, but trying to tie them ALL together at once brings in a lot of fan conjecture.
Just assume all the 3D and DS Zeldas (including Freshly Picked Tingle's Rosy Rupeeland) and the older games exist in separate universes for the moment and it's actually not that hard.
cause at first oot was supposed to be before them all which would make the next one lttp since that's about ganon breaking out of the golden realm/dark world, but then they just kept making sequels to oot so it fucked things up all righteous
because otherwise they'd have to say that ganondorf took a vacation out of hell for a li'l bit before getting re-sealed in a separate but identical war involving 7 sages
It wouldn't be a Nintendo conference if we didn't have to suffer through most of it before the payoff. I personally hope it's more than just a 2 minute trailer at the end.
They should tease us right at the front with a 2 second clip of Link doing the critical slash( or what ever it was called) on something, then cutting out to a sales chart.