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What we know about Legend of Zelda Wii prior to E3 2010

Altazor

Member
AceBandage said:
Which makes me wonder when a good point during their conference is to show the trailer.
The beginning to get the hype ball rolling, or the end as a big finish?

totally at the end, after enduring the excruciating trailers for Style Savvy 2 and other uninspired stuff. Something akin to Super Mario Galaxy 2's revelation last year, only even more epic.
 
markot said:
Part of me wishes it was in uber cel shading glory that makes TWW look 'MATOORZ' >_<

Screw the haters!


I want it in either:

e3-2008-prince-of-persia-4-screens-20080715053200594_640w.jpg


Or

Valkyria%20Chronicles_04.jpg
 

upandaway

Member
upandaway said:
Edit: wait fuck no, I was thinking someone else from TP. Shad shaq something.
Yeah found it, here's some cool shit for that damn timeline talk EmCee

Mako
150px-Mako_TWW.png

Figurine description said:
Personality: At first glance, quiet.
Least Favorite Thing: Having his glasses touched by strangers.
Mako is called the brains of the ship and the king of invention. He may look like a weakling, but his glasses give him keen eyesight, and he's unstoppable when mad. Not many know this, but he keeps a knife hidden in that thick book of his.

Shad
450px-Shad.png
 

Skiesofwonder

Walruses, camels, bears, rabbits, tigers and badgers.
Black-Wind said:
It should also be noted that this game has a different director and that Aonuma is setting with Miyamoto in the producer role IIRC.

I've heard this before, but is there an actual link or source saying this? Can't find one. Someone mind showing me? Otherwise I will just add it to the what we think we know section.


BowieZ said:
You know, OP really ought to add the blatant comparison with the Fairy Queen from Wind Waker (et.al).

Done. Added to what we think we know. :D

Also added some more quotes, tidbit to what we know (development of a new LOZ for Wii first confirmation was in 2008) and another new one to what we think we know (GI rumor that development started in 2006.)
 

markot

Banned
I honestly want it to be like playing a cartoon >.< pure cel shading that looks like a disney cartoon from the days when Disney made good stuff. (Not inc pixarrrrr)

And voice acting would be bad. Well, not terrible, but I think I prefer the way it is now. Voice acting is so... easy to get wrong, and it can make the entire game a sufferable experience. Just look at Mass Effects mr Charisma.
 
you know spirit tracks kinda depressed me because niko is the only pirate still alive, the others and link are dead and he has to live with their kids/grandkids

it's the first zelda game that sorta makes it clear that the previous link and zelda are dead from old age

upandaway said:

well that's neat

but it just reminded me of the OTHER throwaway plot/characters from TP

"Hey Link, for once there are other characters who care about saving Hyrule and notice that there's evil stuff going on! Let's join forces"

Me: Oh hells yes Rusl let's do this shit, I'm sorry I called your son a fucking failure

"It's a bunch of wasted characters who basically point you towards the dungeon and never do anything!!!!!"

Me: goddamn it
 

jett

D-Member
Story-wise I hope this Zelda cuts all times to previous games, and that Nintendo is explicit about this fact. :p KILL THE TIMELINE FUCKDAMNIT.
 

hyduK

Banned
markot said:
I honestly want it to be like playing a cartoon >.< pure cel shading that looks like a disney cartoon from the days when Disney made good stuff. (Not inc pixarrrrr)

And voice acting would be bad. Well, not terrible, but I think I prefer the way it is now. Voice acting is so... easy to get wrong, and it can make the entire game a sufferable experience. Just look at Mass Effects mr Charisma.

The problem with VA in a Zelda game is that most of the characters are so goofy that they don't lend themselves to having voices. Outside of Zelda and Ganondorf it's hard to imagine what they'd sound like. Still, I'd like to see them try it.

I'd be happy with orchestrated music.
 

Branduil

Member
Nintendo has been building up specific timelines more and more in recent mainline Zelda games so I doubt they'll switch directions now.

After SMG an orchestra for Zelda is a MUST.
 

hyduK

Banned
jett said:
Story-wise I hope this Zelda cuts all times to previous games, and that Nintendo is explicit about this fact. :p KILL THE TIMELINE FUCKDAMNIT.

It's not like they carry much over in the first place. Most of it's small easter eggs, it rarely explicitly mentions the timeline.
 

scitek

Member
I'm excited man. It's gonna be my first time attending E3 and I'll be right there for the Nintendo press conference. Starts early, though. Doors open at 7:15. God damn.
 

markot

Banned
DeathbyVolcano said:
If "best," you mean "saddest fucking thing ever," then yes.

Shiggy + Awesome zelda trailer = best moment ever for a gaming nerd.

I bet you tell people to sit down at concerts!
 
DeathbyVolcano said:
If "best," you mean "saddest fucking thing ever," then yes.


You know what.
It's really no different from a sports fan seeing their team win.
Or a groupie seeing their favorite artist in person for the first time.

Gamers love big shows and love surprises as much as anyone else, and getting excited over it is completely natural.

scitek said:
I'm excited man. It's gonna be my first time attending E3 and I'll be right there for the Nintendo press conference. Starts early, though. Doors open at 7:15. God damn.


Get me a lock of Reggie's hair!
:D
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Really great job with the op, and its nice to have an organised collection of all quotes and speculation.

Anyway, my predictions are;

- Flight mechanic used, though somewhat limited and not like the game takes place totally in the sky.
- Artwork girl operates as the sword, and as a context sensitive item. You unlock 'powers' for her, and she transforms into the right item or object at the right time, as a means of streamlining the item selection menu.
- MotionPlus pretty heavily used for most everything in the game. 'Duels' with some enemies require precise swordplay, like a puzzle.
- Vitality Sensor used in a similar way to the N64 Rumble Pack in Ocarina of Time, and the GBA link cable in Wind Waker. It does something, but is not essential to the core design and works as more of an extra.
- Graphical style basically the same as Twilight Princess with the benefit of additional hardware power.
 
EmCeeGramr said:
see that's what i thought

cause at first oot was supposed to be before them all which would make the next one lttp since that's about ganon breaking out of the golden realm/dark world, but then they just kept making sequels to oot so it fucked things up all righteous

because otherwise they'd have to say that ganondorf took a vacation out of hell for a li'l bit before getting re-sealed in a separate but identical war involving 7 sages
Actually, it gets a little more complicated than that. Four Swords Adventures gives us a new and entirely different origin story for Ganon than the one we saw in OoT. Also, the preamble for the GBA port of ALttP removed all mention of Ganon being involved whatsoever.

So, it turns out that in the Zeldaverse, there (retroactively) are multiple Ganons just as there are multiple Links and Zeldas.
 

jett

D-Member
Branduil said:
Nintendo has been building up specific timelines more and more in recent mainline Zelda games so I doubt they'll switch directions now.

After SMG an orchestra for Zelda is a MUST.

Where is Twilight Princess supposed to be?
 

Luigiv

Member
MvmntInGrn said:
I heard Kratos when I read this.

Playing a Zelda game as Kratos would be so amazing :lol
Oh dear god no!

Keep that shit out of my Zelda. Kratos himself is, without a doubt, the worst component of the entire GoW series. Seriously, he's a really shitty character.
 
I think people are reading far too much into Miyamoto's Vitality Sensor comment.

He was merely giving a hypothetical example of how it could be used in a game. I didn't see anything that would indicate it's actually going to be part of Zelda Wii.
 

HK-47

Oh, bitch bitch bitch.
hyduK said:
The problem with VA in a Zelda game is that most of the characters are so goofy that they don't lend themselves to having voices. Outside of Zelda and Ganondorf it's hard to imagine what they'd sound like. Still, I'd like to see them try it.

I'd be happy with orchestrated music.

How can we say this if we have never heard them?
 

Anth0ny

Member
Night_Trekker said:
Fuck no. What's is wrong with you people?

I honestly have no idea why everyone hates the idea.

It seems like the idea of a Zelda game with voice acting has this awful social stigma attached to it thanks to the fucking CDi games and the cartoon.

NEWS FLASH: Voice acting can be done right, believe it or not. Link would not speak at all, let alone like a fucking retard ala the CDi games.

It's really not that a big deal, but I'd like to see it done. With a fully orchestrated soundtrack, of course :D
 

Branduil

Member
jett said:
Where is Twilight Princess supposed to be?
It's the OoT child Link timeline. At the end of OoT, Link goes back in time, child Link talks to Zelda about what happened, and Ganondorf gets sent to the desert prison to be sealed by the sages from Twilight Princess.
 

upandaway

Member
viciouskillersquirrel said:
Actually, it gets a little more complicated than that. Four Swords Adventures gives us a new and entirely different origin story for Ganon than the one we saw in OoT. Also, the preamble for the GBA port of ALttP removed all mention of Ganon being involved whatsoever.

So, it turns out that in the Zeldaverse, there (retroactively) are multiple Ganons just as there are multiple Links and Zeldas.
Wait, what? FSA just shows how Ganon got his Trident. It's the same Ganon from OoT (but he didn't go through the OoT stuff because it's after the timeline split).

So basically it's like

OoT -> FSA (same Link same Ganon) -> TP -> LttP

FSA TP and LttP all have that mirror and the alternative world things going, so they have to be in the same swing.

Edit: Forgot MM before/after FSA
 

HK-47

Oh, bitch bitch bitch.
Luigiv said:
Oh dear god no!

Keep that shit out of my Zelda. Kratos himself is, without a doubt, the worst component of the entire GoW series. Seriously, he's a really shitty character.

If I was gonna give a little credit to the GoW guys, I'd say thats the point, but that may be optimistic on my part.
 

jett

D-Member
Zelda could use voice acting, sorry die-hard nfans. Watching dialogue text you have to click through show up during the middle of cut-scenes is a little dumb in this day and age. The more different this game is to the previous ones the better.
 

pirata

Member
Haunted said:
example please

Link contracts an STD. It now burns when he pees. Link is so aggravated by this, that he decides to shoot/slice everything in sight.


This is actually the secret plot of the God of War series.
 

Branduil

Member
Zelda should use made-up language with subtitles like Ico and SotC. They kind of already started doing that with Midna.
 

Eteric Rice

Member
ztyo3d.jpg


Thats a picture I found on /v/, I'd like to see a Zelda in that style. Especially link with a cape. When I was a kid, I used to put a bath towel around my neck and pretend I could fly. :D
 

HK-47

Oh, bitch bitch bitch.
Willy105 said:
That would be a huge simplification. Mario Galaxy 2 underwent a massive simplification, but not that massive.

What simplification happened to Mario Galaxy?
 
Eteric Rice said:
http://i48.tinypic.com/ztyo3d.jpg

Thats a picture I found on /v/, I'd like to see a Zelda in that style. Especially link with a cape. When I was a kid, I used to put a bath towel around my neck and pretend I could fly. :D


Roc's Cape and Pegasus Boots?
Madness!
 

markot

Banned
Eteric Rice said:
ztyo3d.jpg


Thats a picture I found on /v/, I'd like to see a Zelda in that style. Especially link with a cape. When I was a kid, I used to put a bath towel around my neck and pretend I could fly. :D
Thats pretty awesome.
 
maybe at e3 the attendees will all get a little foldout chart that's like "oh hey this is the fucking zelda timeline now stop asking, we finally sat down and figured this out"
 
EmCeeGramr said:
maybe at e3 the attendees will all get a little foldout chart that's like "oh hey this is the fucking zelda timeline now stop asking, we finally sat down and figured this out"


It'll be the size of the fold out maps inside NatGeo.
 
Branduil said:
No stupid Fludd?


I think they're referring to how the levels became linear and the goals became clearer, compared to 64 and Sunshine.
It improved the overall design of the series, but it meant less exploration.
 
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