OoT successfully imposed mindfuck upon the majority players after the sudden shift from playing as a child -> playing as an adult, which thereby allowed many new gameplay elements and mechanics to surface, along with a unique plot progression.
This is one of the main aspects of OoT which make it so memorable.
For Zelda Wii to accomplish the feat in this generation, a similar shock tactic is in order, I believe.
Role reversal? >1 playable characters? Open War?
Things like a 1st person perspective, voice acting, visuals etc. will be there from the get-go - of which the player will become accustomed to with a few hours of gameplay. If there's anything I'm waiting for here in this game, it'll be the moment of mindfuck.