A 16 launch for one of the hw and a Zelda port are pretty sale bet. Not to criticize Trev
I would be more curious about possible hw ballpark but knowing which hw SKU we are talking about, Bandai rumored games, final fantasy rumored games and (hold grail) the gimmick
I find it hard to see no other game coming to wii u too honestly. Paper mario and pikmin are imho wii u games. At least also wii u games.
I've long assumed Pikmin 4 was a Wii U or cross-gen title, but if Trev's rumor is correct, I.presume we are getting Paper Mario for Wii U only and Pikmin 4 for NX.
Hell no.
If you have to cover the screen in any way, especially for prolonged time, you have failed as a developer of hardware/software.
In theory I agree, but a couple things. First, all touchscreen games fail bases on this principle. So it seems it might be an outdated premise based on that alone. As much as I'd like for it not to be. Second, I personally don't care for the idea on instinct but with that said, the patent wouldn't be drawn up if it wasn't being at least bandied about. So it's under consideration or was at one point at least.
So how much percent sure are we that Nintendo will actually talk about NX at the fiscal briefing at the end of March
As said above, the next briefing is late April or May. As others have said ITT, I think are decently likely to at least get some hints by or around then so investors will have the information they need to invest or at least consider investing. With that said, it's entirely possible we will get only (possibly vague) conceptual details before E3. Based on what another insider has said ITT, the full reveal will be at E3.
Jeez, all those mock ups will look even dumber once the design is revealed. How you can seriously go with the sticks covering gameplay thing is beyond me lol. Or even no physical buttons.
Max, assume 80% of posts are BS or people being silly in here
Especially when there are question marks attached
Haha. Thank you. I just wasn't sure if Trev had provided another rumor, like perhaps the 3DS game list. The sticks covering gameplay I'm wary of but...see my reply to Joe above. Also, you (and others ITT) do have me pretty convinced they won't go for virtual buttons. Unless they can create some new tech that tricks the brain into thinking buttons are there when they're not.
But if they're releasing this year (which all signs point to) they have to talk about it before E3 at least right? And we're nearly into March.
Not necessarily. Not in great detail, at least.
They don't have to. MS revealed the X1 at the end of May. Could've just as well waited three more weeks till E3.
And that console wasn't really a hit on launch (thanks to more than the short launch window ofc). And Nintendos current console isn't what I would call a hit with the general public, so I'd like to imagine that they would give themselves some time to hype it up.
It depends on what the product is and howvih they want to try to control its messaging and hype cycle. The more time between reveal and release the harder it is to control the message. They could release the next day and still have massive hype though, depending on the reveal. Apple product reveals are an example of this.
I really hope Nintendo wouldn't be stupid enough to go with 100% capacitive buttons.
I'm thinking physical buttons with a programmable display around them. It could be used to display context-sensitive information, additional capacitive buttons, etc. Think something like those Intellivision controller overlays but more dynamic. It could be something simple like glowing/flashing when a special attack is ready, QTEs with prompts on the controller, etc. It would open up some great opportunities for local multiplayer, with each player having some private information displayed on their own controller.
I also expect it to be pretty low-resolution and NOT what you would think of as a true dual-display device with remote play. I seriously doubt Nintendo wants an expensive controller with shit battery life again.
Wait, are you expecting this to be the console controller? I guess based on the full game being displayed in the mock-up I presumed we were all discussing this mock-up as being one of the handheld device. I assume the default NX controller will have plenty of buttons as a home console controller.
FWIW, and it may be nothing, but the new Theatrhythm coming to arcades this fall has a control setup w/ two sticks and two buttons.
I think they'll put at least one face button on either side (to maintain symmetry). Since Smash Bros is heavily rumored to be a launch title, let's ask ourselves: What is the bare minimum layout you need to play Smash?
FWIW, Smash U could be the sort of NX game only available on the console, just speculating here but that way you wouldn't need to worry about the # of buttons needed to play it if we're talking about the HH device vs. the console controller.
Not even in much-desired Nintendo Land sequel?
That's a hilariously bizarre slip-up if accurate. Does it have its own thread yet? It really should.
Zelda U is what most core gamers have their eye on that's Nintendo related.
If Zelda U is great it'll put a lot of attention towards NX as a launch title.
Also, not sure if you mentioned it but is the 2016 NX a console or a handheld? Most people have speculated about the Handheld NX launching it 2016 with the console in 2017 (me being one of those people)
Would be weird to have a shared platform without the base specs releasing first.
Though, admittedly, Zelda U would make for a great launch title and they could release some of the portable titles early and then have a launch for the new handheld in March with Dragon Quest XI as a launch title
Zelda U would be such a strange launch title to have on Wii U and NX HH this fall, though. Not to be a broken record.on the subject, it just seems it would muddy the messaging of the release of the game to release an outdated console and downgraded HH version at launch but not the definitive console version yet, knowing it would still be coming.
I still think it's unlikely.
The handheld doesn't necessarily need to be as powerful as the Wii U to run Zelda U. It would need to be in the ballpark of Wii U in CPU performance (not that difficult, even with A53s) and have a little over half the GPU performance, which I believe is where most people's expectations are.
Ah, gotcha. I appreciate the clarification re: BC, thabk you. I also appreciate the info about the expected HH power level. I still think though that even if NX HH gets a Zelda U port, it would make for a strange launch title if we only got that and the Wii U version this year, as I was saying in my reply to James Scott above. If customers know the best version if Zelda is coming to NX console but not available yet so they can only get a downgraded HH version or a version on a console on its way out, it seems like they might just prefer to wait for that version.