How about a new Tales game instead? Nostalgia will only get you so far.
How about a new Tales game instead? Nostalgia will only get you so far.
Also, it helps alleviate some of the stress if one of the NX-platforms would falter. Obviously, hardware costs money to design, manufacture etc. so it's not good if sales are poor (especially if there's a bunch of manufactured, unsold stuff hanging about in storage facilities), but the losses won't be as big because you aren't creating a lot of software for that specific failing hardware whose sales will suffer because of a low install base; what matters is the total install base of all NX-platforms that have access to the specific software. There doesn't have to be any of this "well, we have to satisfy the people that actually bought this failed system, otherwise people will be mad"; you are satisfying them every time you make games for any of the consoles if they are compatible. No special attention needed.
I'm enamored with the cross-compatibility idea for NX (a handheld and a home system that share games), I think it could have a lot of really nice benefits, benefits that have been discussed in this thread many times already. However, there's one big issue with it that's been on my mind, and with people discussing pricing already, I hope it's ok to throw it into the ring.
How will individual games be priced?
Nintendo's standard home console game price is $60, for handhelds it's $40. Though each hypothetical platform would presumably incentivize buyers to buy the other, there are inevitably going to be people that have only one (probably skewing towards the handheld, because duh). How is this going to be handled? If a game is compatible with both home console and handheld, the obvious solution is to price it at $60, but then you've greatly raised the price for buyers that only want the handheld version of the game. Setting the price at $40 would cut into the traditional home console profit, which Nintendo likely needs to continue producing games at even Wii U levels of production value, to say nothing of going beyond them. So what do you do here?
Setting everything at $60 is obviously untenable, so that's out. So do you lower everything to $40 and regress in production value?
Do you stock two versions of every game at retail, the home console version at $60 and the handheld at $40? Then you're creating confusion with what is supposedly a universal system and creating additional costs to manufacture, deliver and stock all those units. You could soften this by having the $60 home console unit also work with handheld, a la the higher end games in Sony's Cross-Buy model, but I have a feeling you might be dancing on razor-thin margins there. That feeling seems justified by the fact that PlayStation All-Stars Battle Royale is the only $60 Cross-Buy game Sony ever released to my knowledge (please correct me if I'm wrong). This also still doesn't alleviate the confusion issue entirely (one could argue it might even exacerbate it), and doesn't help the cost issues much if at all.
Do you rely heavily on digital, with some sort of upgrade plan? Buy the handheld version at $40, then spend $20 to upgrade it for cross-compatibility? This doesn't seem like a feasible solution simply because of digital's weakness in the US, and it's still going to confuse buyers. Perhaps it could work as a supplementary model, but it's not going to be enough to support the whole platform.
I'm really at a loss here. There doesn't seem to be a solution that isn't at least seriously messy. A truly universal solution feels great, but a universal $40 price point is the only to achieve that, and that's probably unfeasible. The best option I can think of is that $60/$40 two SKU model with the $60 SKU being cross-compatible, with the digital upgrade plan in place if you bought the handheld version digitally, but this model seems to put a severe damper on the benefits of universality in addition to the weaknesses I already talked about.
Am I missing something obvious? Or does anyone else have other ideas? Either way, I'm very much anticipating the reveal of what this will be, like everyone else.
Handheld games going up in price based on increased development complexity is nothing new (Gameboy and GBA games used to cost $30, DS brought it up to $40 and we now see several 3DS games hit the $50 mark), so a good solution would be to price the games based on their budget. If the NX handheld is a portable Wii U and devs choose to harness most of its power, they'll end up with Wii U-level production values and will have to price the game higher to compensate.How will individual games be priced?
Nintendo's standard home console game price is $60, for handhelds it's $40. Though each hypothetical platform would presumably incentivize buyers to buy the other, there are inevitably going to be people that have only one (probably skewing towards the handheld, because duh). How is this going to be handled? If a game is compatible with both home console and handheld, the obvious solution is to price it at $60, but then you've greatly raised the price for buyers that only want the handheld version of the game. Setting the price at $40 would cut into the traditional home console profit, which Nintendo likely needs to continue producing games at even Wii U levels of production value, to say nothing of going beyond them. So what do you do here?
Idk Rosti should make a thread soon though so we can pregameAnybody got that countdown clock for the meeting in US pacific time?
With a unified library Nintendo would probably be happen enough if the the consumer buys just one.Hmm with unified library. I don't see why average consumer will want both nx platforms. Most will stick to one nx hardware. Kinda like ps4/vita....u less Nintendo has a bundle ;d?lol who am I kidding.
I don't think XV will make it. Probably out before the console launches. I think SE has their hands full with the console ports as isHow about a quality port of FF15?
Plus megaton Persona 5 announcement
Oh my :O
I can't tell what the "or not" is trying to say lol. Does he want us to get our hopes up?!
I don't think XV will make it. Probably out before the console launches. I think SE has their hands full with the console ports as is
He says to not expect it in his write up and then sends that tweet. I'm guessing that means:
1) (most likely) He's telling people that they can choose to expect whatever they want in a whimsical way, kind of in the way the people might encourage someone to hope for unrealistic dreams because there's a small chance they could come true.
2) He has learned something since posting that article that tells him that his initial guess was wrong.
EDIT: Or it's referring to Miitomo. Either way, I think he's saying he doesn't know what will be there, so don't count on him.
Before the earnings are released, it is within the realm of possibility that we get an incredibly brief press release saying the NX is x,y, or z and they'll talk about it in June or whatever. The WSJ may have gotten wind of that.
...but it seems unlikely that they would have received that tip within ten minutes of posting an article.
1) (most likely) He's telling people that they can choose to expect whatever they want in a whimsical way, kind of in the way the people might encourage someone to hope for unrealistic dreams because there's a small chance they could come true.
He knows exactly what he's saying.Hell naw. He knows what he did.
Give me my delicious donut shaped tidbit of info Nintendo.
The obvious thing for Nintendo to say is
"We realise there's has been a lot of speculation about our new system in the media, therefore we can tell you that we hope to discuss it further during Q1 of this year (Apr-Jun). We cannot comment further at this time for competitive reasons. Until that time we will be focusing our marketing efforts on another excellent year for 3DS and Wii U software as well as our entry into the mobile gaming market."
Anyone hoping for more than that is gonna be let down.
At this point that's better than no word about it at all.The best I can hope for is an announcement of when they're likely to make some kind of announcement.
The best I can hope for is an announcement of when they're likely to make some kind of announcement.
That would be a wrong moveThe obvious thing for Nintendo to say is
"We realise there's has been a lot of speculation about our new system in the media, therefore we can tell you that we hope to discuss it further during Q1 of this year (Apr-Jun). We cannot comment further at this time for competitive reasons. Until that time we will be focusing our marketing efforts on another excellent year for 3DS and Wii U software as well as our entry into the mobile gaming market."
Anyone hoping for more than that is gonna be let down.
This is where they'll announce the Final Fantasy VII remake right?
Yup.The obvious thing for Nintendo to say is
"We realise there's has been a lot of speculation about our new system in the media, therefore we can tell you that we hope to discuss it further during Q1 of this year (Apr-Jun). We cannot comment further at this time for competitive reasons. Until that time we will be focusing our marketing efforts on another excellent year for 3DS and Wii U software as well as our entry into the mobile gaming market."
Anyone hoping for more than that is gonna be let down.
Maybe but it's most likely what's going to happen.That would be a wrong move
They've given 2 out of 3 of these. They have stated a few times that NX refers to both the next console and handheld. They've also been giving vague hints that NX refers to the next console and handheld which will have similar architecture and OS so that they can share libraries to some extent, they have specifically cited the iOS and Android OS game development scene as an example of what they are thinking of doing.Given the history, the best I think we can expect from an investor briefing would be:
* Clarification of whether NX is a portable or home system
* One feature or high-level concept given in vague terms that could lead to some insight into the philosophy of the system.
* An announcement of the announcement
eg: "Nintendo is releasing a portable with more than one screen. We will have more to show at E3."
They've given 2 out of 3 of these. They have stated a few times that NX refers to both the next console and handheld. They've also been giving vague hints that NX refers to the next console and handheld which will have similar architecture and OS so that they can share libraries to some extent, they have specifically cited the iOS and Android OS game development scene as an example of what they are thinking of doing.
They haven't actually said that. That's just a point of speculation based on what Iwata said a few years ago.
The shared library is also false.
All of that is speculation.
The shared library is also false.
All of that is speculation.