Rösti;193253666 said:The wheels are in motion, though initiated by someone close to the source, not the source itself (at time of writing). Not sure about presence in office.
Don't do this to me Rösti, it's almost 9PM, and I need to go to bed soon!
Rösti;193253666 said:The wheels are in motion, though initiated by someone close to the source, not the source itself (at time of writing). Not sure about presence in office.
Actually peer-to-peer gives best latency. I ran my experiment on a dedicated GbE link between the nodes - i.e. the two nodes were talking to each other over a pair of NICs, while all communication with the rest of the world was going over other NICs.That's an interesting experiment. This is the possible new thing that is the most interesting for me among all the patents and rumors.
Would this possible work decently in a peer-to-peer network?
Scrollable shoulder buttons confirmed.Rösti;193253666 said:The wheels are in motion,
So Rosti may be able to get some NX info sometime today or tomorrow? Any clue on what info it would be on that he asked for? Dev kit power or something?
So Rosti may be able to get some NX info sometime today or tomorrow? Any clue on what info it would be on that he asked for? Dev kit power or something?
Actually peer-to-peer gives best latency. I ran my experiment on a dedicated GbE link between the nodes - i.e. the two nodes were talking to each other over a pair of NICs, while all communication with the rest of the world was going over other NICs.
He asked people to not get too excited.So Rosti may be able to get some NX info sometime today or tomorrow? Any clue on what info it would be on that he asked for? Dev kit power or something?
Well, they did it once - the wiiU-to-gamepad link is a dedicated data-link-level (in OSI terms) channel.Nice. Seems a bit risky for Nintendo to do it, but who knows, sometimes they are crazy enough. The main barrier is if they can sell it properly, marketing wise. If not Nintendo, probably someone will pick this up in the future.
Unlikely. He wouldn't need anybody's input for those ; )My expectations are something patent based, or would that be too obvious?
So let me ponder a bit on my favourite (rumoured) NX aspect, slow monday and all.
SCD, aka supplements.. That thing can fly. Especially when configured in a local network with the main unit. I've been experimenting lately with such setups for a pet project of mine, using highly asymmetrical protocols (and bypassing TCP/IP altogether but that's another story) where the supplement has all assets in advance (in my case - procedural assets), and the main unit sends out a single beacon/sync message when ready to accept during a frame, while in the meantime the supplement has finished or is about to finish its work, and at said beacon just sends away all done computations for the frame, and then immediately starts with the next frame. Given a proper heuristics for the work split between main and supplement, the two nodes achieve perfect utilisation. And just to give you a clue how asymmetrical it all is (in packets) - it's kilobytes from the main-unit side vs gigabytes from the supplement side (over a GbE link). In my case the workload has seen perfect linear scaling thanks to the precise workload split between the nodes.
So, two things make for a great distributed system:
Satisfying those yields perfect (read: linear) gains, aka profit : )
- running a minimal overhead sync protocol over a low-latency network connection
- optimal workload split between the nodes, so no idle time on either end.
Yes, it'll be that some of the patents are red herrings to mislead us and the competition.My expectations are something patent based, or would that be too obvious?
He asked people to not get too excited.
Probably just a small detail interesting enough worth to mention.
Well, they did it once - the wiiU-to-gamepad link is a dedicated data-link-level (in OSI terms) channel.
Unlikely. He wouldn't need anybody's input for those ; )
NX@gaf: the lengths..unless it is non public info from a uspto insider, but that sounds dangerous
Well, they did it once - the wiiU-to-gamepad link is a dedicated data-link-level (in OSI terms) channel.
I think people are giving too much credence to all the patents, personally.
Companies prototype ideas that they've got in development. They also prototype stuff that they haven't got in development but want to lay claim to, or pie-in-the-sky concepts that they see potential in, or even just stuff they've doodled on the back of a cigarette packet and think is cool.
It's not necessarily unlikely that some of this tech might make its way into the NX, but I'm not exactly holding my breath for it to utilise scroll-wheel triggers or SCDs, or anything else found in the patents.
http://www.engadget.com/2009/08/11/nintendo-patents-inflatable-cushion-you-know-for-horseback-r/
perfect opportunity to repost this.
general reminder about what patents mean...
Well, the wiiU + gamepad is an (extreme) example of the idea from the patent. It's just that the main unit is a very, very computationally-modest device, and all it can produce is basic commands and controls stream, so the supplement has to produce complete frames and send those back to main unit.Ha, wouldn't it be funny if THIS is what Iwata meant by integrating Wii U architecture into NX?
To be fair, they haven't unveiled Diddy Kong Racing yet.
Well, the wiiU + gamepad is an (extreme) example of the idea from the patent. It's just that the main unit is a very, very computationally-modest device, and all it can produce is basic commands and controls stream, so the supplement has to produce complete frames and send those back to main unit.
But if you think about it - all the conditions we mentioned are present: a very asymmetrical protocol between the nodes (control inputs from one end, full frames from the other) over a dedicated link (wifi from the supplement, BT from the main unit), and a very well-tuned workload distribution : )
On the home console RAM front, I can't really see the reason for LPDDR4 in the home console. DDR4 is relatively power efficient as it is, and if LPDDR4 were competitive in price with DDR4 for the same capacity and bandwidth, there wouldn't really be a need for DDR4 to exist.
Yeah, doesn't Wide I/O 2 necessitate TSVs w/ the SoC? That sounds a bit pricey to me.Handheld RAM may be interesting, though. They went with specialist FCRAM for the 3DS, and my thinking was that they may go a little esoteric again with something like Wide I/O 2 (which is on-chip like HBM). Whether they actually need the extra bandwidth over LPDDR3/4 is another thing, though, and like the home console, it depends on whether there's any dedicated VRAM alongside it.
I'm thinking for something which has 2/3 the die area of Xbox One, they will get something close to 2/3 the power draw if they are using a similar GPU and RAM setup. Of course, ARM will save them on some of that, but how much vs the already small Jaguar cores? I've read that A57 is kinda power hungry at 28nm. My thinking is that Nintendo want to drastically differentiate themselves like they did with Wii. With Wii U, they drifted more towards a middle grounds and it didn't pay off. An ultrathin console that can actually get some current gen ports might be able to turn some heads.I also wouldn't see any reason to expect 14nm for the home console, unless they were locked into some FinFET-dependent tech early on in development (i.e. Zen or Polaris). With the expected performance levels we're looking at, a 28nm design would still be relatively power-efficient in the scheme of things.
I don't think Carrizo is really a decent point of comparison. Those Excavator cores are just going to chew up power and screw up any comparison. Besides, console APUs are going to devote a lot more of their die area to the GPU than any PC APU would, so to be honest you're better off looking at GPU dies and adding some ARM cores to them.
Right, the big question is when the design was locked down.Also:
It's worth noting that A72 cores actually take up 10% less die space than A57s on the same node, so unless the design was locked before A72s could be added it wouldn't make much sense to use the A57.
Heh. Is it the tighter NDA's that were not getting leaks or is it third parties don't have anything to leak yet.
I'm shocked Ubisoft or telltale haven't leaked shit yet.
I think that a few gaffers share this theory.Infact my theory for NX is that the portable will be a standalone (also) modified and portable Gamepad
Portable to be sold in 2016
Home in 2017 both with and without the Gamepad (for those who already bought the portable system)
Off tv, remote play, hd uprez crossbuy/game/save among the two (integrated) systems
Yeah, we don't know what's they're planning! Ko Shiota is the man in charge now and he designed the Wii and Wii U! I'm betting against x86 at the moment, just because I can't see them wanting to design this new OS for 2 separate ISAs.hm... yeah, I believe they are binned, but they can always change clocks/voltage last minute, plus 28nm is extremely mature, so yields should be quite good especially for a relatively modest die size (244mm^2).
I suppose they could swap out for a Jaguar/Puma to keep it as close to the current gen twins for inexpensive ports.
I'd hope they would at least try for a similar power consumption as WiiU at the minimum. lol
A true cache would be pretty cool. I'd imagine Nintendo would at least want to go further than MS and have the 32 MB pool accessible to the CPU, as it is on Wii U. Nintendo exec quotes keep spinning in my head. "Absorb the Wii U architecture!" "[small pool of efficient RAM] is in our DNA!" hahaI get the feeling HBM would just not be cheap enough at least for another year while IHVs deal with their next wave of high-margin GPUs that are relatively low volume compared to console.
We know how costly the 32MB SRAM is on Durango, but if they were "smart", they'd make it a part of the cache hierarchy not unlike Crystalwell to avoid mandatory buffer management. Hard to say if AMD can design it well.![]()
The only problem I have with this is that the patent specifically claims the SCD as a "supplemental" device, meaning that it would be useless without the main console/handheld. So if we are to picture this, if you want the NX home console, you need to own or buy the handheld along with it.The handheld NX will likely be the flagship and the SCD will be marketed as sort of a sling box or Apple box to enhance the experience.
Heh. Is it the tighter NDA's that were not getting leaks or is it third parties don't have anything to leak yet.
I'm shocked Ubisoft or telltale haven't leaked shit yet.
Can't imagine telltale would get kits early, the Wii U came out over three years ago and they only released there first game on it last week
Maybe the scd will give you home console graphics on the handheld when playing it in your home.
We are speculating while waiting for a leak that may never come and we are told not to be exited about hehe.Whats happening? I need a wrecap or summary!
My mistake. It was TT games. They released the Lego city game in March 2013 and one of their play testers is the one who took a screenshot of the new gamepad with analog sticks and leaked it on Twitter and eventually got fired.Can't imagine telltale would get kits early, the Wii U came out over three years ago and they only released there first game on it last week
Under the sounds of shurikens flying and bodies thumping on the ground in an unseen forest.We are speculating while waiting for a leak that may never come and we are told not to be exited about hehe.
Under the sounds of shurikens flying and bodies thumping on the ground in an unseen forest.
Nonsense there are no Nintendo Ninj
WelpWe are speculating while waiting for a leak that may never come and we are told not to be exited about hehe.
My mistake. It was TT games. They released the Lego city game in March 2013 and one of their play testers is the one who took a screenshot of the new gamepad with analog sticks and leaked it on Twitter and eventually got fired.
Most of Ideaman's and John Harkers leaks during the WUST were from Ubisoft. Ubisoft has terrible NDA's or is terrible at following them. Granted, they are a huge company.
TT and Ubisoft were godsends for our leaks lol.
/puts up a board with the world map and starts pinning down locations..Nonsense there are no Nintendo Ninj
Where's your god now.Welp
Should beIs Nintendo enthusiast still banned here?
Under the sounds of shurikens flying and bodies thumping on the ground in an unseen forest.
Not possible cause this game is made for NX but modified to be released on Steam earlier cause sadly I'm not able to wait til NX and need to release this game soon. But the Steam-Version will see some Updates and grow, grow and grow AND you can create Levels to use in several modes and share them with NX players too!! émoticône grin
The PC-Version will run on slower PCs too - I modified it that way. NX Version will be different in many kinds - and cause of the controls you will be able to use 8 different colors instead of 4 ... which opens possibilities to completely different pictures and modes for NX Version.
And thisSo Indies already have access to devkits?
https://www.facebook.com/BplusGames...8618&comment_tracking={"tn":"R1"}&pnref=story
I know the dev does 3DS stuff so maybe he's unaware that he likely shouldn't be sharing anything yet?Because of the controls you will be able to use 8 different colors instead of 4 which opens possibilities to completely different pictures and modes for NX Version.
So Indies already have access to devkits?
https://www.facebook.com/BplusGames...8618&comment_tracking={"tn":"R1"}&pnref=story
And this
The controller patents, maybe?I don't get it. More controls on NX than on PC?!?