I mean it would be cool if they flipped the switch and had a game that took place in Lorule instead of Hyrule for once.Doubt we'll ever see another mainline Zelda with a smaller scope than BOTW/TOTK though I think we've seen the last of traditional Hyrule for a while.
Doubt we'll ever see another mainline Zelda with a smaller scope than BOTW/TOTK
Sure but I think something more akin to Termina would be in the cards next. A completely different world.I mean it would be cool if they flipped the switch and had a game that took place in Lorule instead of Hyrule for once.
Stepping away from Hyrule would be a nice change of pace but they are keen on LoZ being retellings of a similar tale over and over again. You only get this sort of thing in Oracle, Awakening, Majora's Mask.Sure but I think something more akin to Termina would be in the cards next. A completely different world.
I'd argue they do, a Hyrule from a different era would also be fine, current implementation of Hyrule is overused by now though - I think they'll find it hard for people to feel excited to enter that same world a third time in a row.Stepping away from Hyrule would be a nice change of pace but they are keen on LoZ being retellings of a similar tale over and over again. You only get this sort of thing in Oracle, Awakening, Majora's Mask.
You can argue Wind Waker, Skyward Sword but that's before Hyrule or after Hyrule was flooded.
I'd love a more brutal Ganondorf focused game but I feel Ganondorf is only going to be playable in Warriors. I had dreams once of all 3 Triforce wielders needing to form an alliance to take down a greater evil then even Ganondorf but I don't think they would ever take that route. Especially now with TotK's characterization of Ganondorf.
I think it might be interesting that yes while Hylia is worshipped and serves as the foundation of Hyrule it might do the franchise well to introduce other lands or continents that were overseen by other entities.I'd argue they do, a Hyrule from a different era would also be fine, current implementation of Hyrule is overused by now though - I think they'll find it hard for people to feel excited to enter that same world a third time in a row.
It could add a new dimension to interactivity and player influence on the world.This might actually be cooler than a return to Windwaker. I love the worlds within worlds concept.
It would be great if they had a procedural system whereby the Minish rebuild gradually, and also get more upset at/less helpful toward, Link the more destruction he causes.It could add a new dimension to interactivity and player influence on the world.
Imagine as human sized link you cut down a tree or set off a small bomb - or even just cut off a patch of grass. Then, within a couple days, as Minish Link there would be a new settlement in the fallen log, or a new crater full of monsters to explore - or just a clearing in the grassy "forest" that wasn't there before, attracting different fauna.
You could create or destroy lakes in the Minish world by simply moving around small quantities of water as human Link. One bottle's worth could be equivalent to several swimming pools.
In order to prevent the player from completely demolishing the Minish world as human sized Link, there could either be a limit to how much you can play at that size, or there could be a Majora's Mask type system where the world resets every few days either through a time loop, or a magic spell, etc.
There's plenty of creative potential here, and it's sufficiently different from previous 3D Zeldas. The concept also offers many interesting ways to take advantage of the more powerful hardware.
Wind
Waker
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Echoes of Wisdom spoiler....to take down a greater evil then even Ganondorf
I'm ok if they expand on the open world\physics route, just make loot rewarding, ramp up the challenge and enemy quality and make a less shitty combat system and i'm gold.
Zelda x Dark Souls
Give Link a motorcycle and a crossbow. Diesel punk hyrule with vehicle building and customization. Towns are ruled by enemy factions and you gotta gradually take them over by doing quests, dungeons, shrines. Extreme customization on weapon and vehicle crafting. More serious, adult tone. You can flush all the toilets.
The new Zelda game literally has you playing Zelda as the protagonist.I want to play with Zelda as protagonist
But I want her...The new Zelda game literally has you playing Zelda as the protagonist.
This. Even better if they treat BotW/TotK style as their own style of games and still give us a traditional 3D Zelda.Less sandbox.
But I want her...
The new zelda is cute...
BOTW she is beautiful
Or a Musical Game style like Final fantasy or Kingdom heart games.I think I speak for everyone when I say that a cross-over with Just Dance would be ideal. Bringing in hip-hop, twerking Zelda and a Link with a guitar and a microphone.
I think I speak for everyone when I say that a cross-over with Just Dance would be ideal. Bringing in hip-hop, twerking Zelda and a Link with a guitar and a microphone.
Heimdall_Xtreme
A rhythm Zelda game actually exists....
Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda
Cadence of Hyrule: Crypt of the NecroDancer feat. The Legend of Zelda is a game for the Nintendo Switch, developed by Brace Yourself Games. It is a crossover spin-off of The Legend of Zelda series and Crypt of the NecroDancer. The game is a roguelike, dungeon crawling, action-adventure rhythm...zelda.fandom.com