2016 was borderline 'Eh' but it ended up being a hell of a lot more 'Doom like' and fun than this utter bullshit Mario clone..
Yay! A Doom platformer with utterly shit ADHD mechanics! Hooray! Just what Doom needed
Complete trash. Bring Doom back to what it was, please. Or dont bother.
@thread
- open world for no reason - I don't mind the open level or whatever, but the open world itself has no purpose on the evolution of the game. If you're going to do an open world game, go all in. This is a half-ass world
- mechanics for making a Metal Gear for basically no reason
- points to level up... you're called Big Boss for what now?
- repeating levels on hard to progress the story
- you also have to listen to audio tapes to progress the story, fun, right?!
- bosses with lazy ass bullet sponge design, in a series that basically EVERY boss on past games are a really great or even has legendary fights
- obligatory walking sessions (yep, plural)
- the rival has charisma and shit, aaaaaaaaaaaand he's dead
- changing David Hayter because hollywood
- Colonel Volgin, Liquid Snake and Psycho Mantis are in, yay! Oh, they add basically nothing to the plot and could easily be new characters... ok
- major plot twist is so poorly executed that almost comes as a bad thing
- the game is incomplete