Where Ya Curly Mustaches At?! Marvel vs Capcom 3 Hype Thread of Scoops!

GCQuinton said:
Aside from some of the other Marvel characters mentioned, I think it'd be cool to see The Hood in. His cloak along with the guns would make for some interesting gameplay.

A character that could mimic their opponent's fighting style/moves to use against them would be pretty cool, too. Fantomex, Mr. X, or Taskmaster would be nice in that case but all three of those are wishful thinking.
They should just keep adding characters every year until it has everyone :lol

I want to need to type to pick my guys in a timely fashion!
 
hitsugi said:
impossible for me to prove developers are incapable of doing what they haven't done thus far.

truly, if it is possible to make a game just like marvel but 3d.. I'd be all in favor of it. the current games I've seen are what make me the disbeliever. perhaps I'm just a naysayer who is stuck in 2d glory days that just wants capcom to do an HD 2d fighting game.
God Hand was really fast despite being 3d(on a 3d plane as well), only single player though but that is the fastest 3d game i can think of that involves punches and kicks and reactions to those.
 
hitsugi said:
impossible for me to prove developers are incapable of doing what they haven't done thus far.

truly, if it is possible to make a game just like marvel but 3d.. I'd be all in favor of it. the current games I've seen are what make me the disbeliever. perhaps I'm just a naysayer who is stuck in 2d glory days that just wants capcom to do an HD 2d fighting game.

Aight, now with less mad (lol internet, apologies)

What you mean by fast is basically how fast animations run, meaning "how many frames does it take for a move to happen" There is absolutely zero difference whether its 2D or 3D, the game nor the engine does not care in the slightest. SF IV, Tatsunoko and MvsC2 all run at 60 frames per second, for your belief to be correct, for 3D to be slower than 2D then the game would at least render the frames at different speeds. They dont. The engine doesnt give a shit if its rendering polygons or sprites, its not going to make things run slower because of that.

All that happens is that the developers decide that hey, in a more arcadey game a strong punch is going to take 25 frames for it to happen, while in a slower paced game it would take 35 frames. Thats the speed difference were talking about. When 3D was first introduced games in 3D were slow and floaty, yes, but thats because to be honest that was the rage back then ... hell, its the Tekken staple :lol When SF IV was announced people went apeshit saying it would be as slow and floaty as SF EX, and they were proven wrong because its up to the DEVELOPER to decide how many frames a move takes to happen. If they want a light punch to take 2 frames, they can do that, hell, there are many instances in SF IV that you have 1\10 of a second to act if you want to be successful, you cant get faster than that no matter what dimension you're in.

So dont get me wrong, you want an HD 2D game thats faster than Tatsunoko. That can be done in either dimension and so far Capcom has chosen not to, its not a matter of "cant" (I myself like games a little slower than Mahvel, I dont like every single animation to be so snappy)
 
hitsugi said:
wow you're mad.

let me know when you're proven right, ok? it hasn't been done yet, and the first 3d "Vs game" attempt feels clunky as hell.
look at how clunky this game is what is this

On the "3D games can't be fast"

Sure they can, but capcom realized that nobody outside of a small niche wants games to be that fast, and creating and animating high-res sprites is a complete waste of resources when everyone including the niche, despite bitching about it and buy it anyways and play the hell out of it.

I love 2D as much as the next guy, but considering the attitudes and bullshit spewed by insignificant little niche groups I can't help but fell satisfied when the game goes 3d and does well despite their hopes of the opposite.

Keep hoping for that 2D money sink fellas.
 
hermit7 said:
Only characters that I really want are Gambit, and Leon.

Squirrel Girl would be insta-win, and overpower I am sure.

Squirrel Girl would have a Raging Demon like move that would instant kill anyone.She grabs you and within 2 comic panels shown on the screen the character is defeated.:lol

Also this will definitely split just about everyone who plays TvC by a big margin
 
hitsugi said:
wow you're mad.

let me know when you're proven right, ok? it hasn't been done yet, and the first 3d "Vs game" attempt feels clunky as hell.

Have you even played TatsuCap? There's nothing "slow" about that game.
 
I'm more stoked for SSFIV coming to PC. Capcom did a top notch job performance-wise with SFIV, looking forward to seeing Super ported. I don't have to buy the 360 version now.
 
Sill waiting for Arc System Works vs. Capcom, but this will be incredible. Hoping Tron Bonne makes the cut again.
 
So what system/s do you suppose Capcom would be making this for? Are they going to cater to the folks who bought TvC on Wii or SFIV and MVC2 on 360 and PS3? I'd hate for fanboys of the latter to rub it in Wii owners faces like "HAH! You get the stupid Japanese heroes nobody knows about and we get MAHVEL." On the other hand I'd love to see a nice blend of TvC's engine with some of the ink effects and full story presentation of SFIV on a high end console.
 
Swittcher said:
Someone calling Tatsunoko slow and clunky is probably one of the biggest fails I've ever seen on gaf.
Unless they're talking about PTX or LIGHTAAAAAAAAN - they're not exactly twinkletoes.
 
Choppasmith said:
So what system/s do you suppose Capcom would be making this for? Are they going to cater to the folks who bought TvC on Wii or SFIV and MVC2 on 360 and PS3? I'd hate for fanboys of the latter to rub it in Wii owners faces like "HAH! You get the stupid Japanese heroes nobody knows about and we get MAHVEL. On the other hand I'd love to see a nice blend of TvC's engine with some of the ink effects and full story presentation of SFIV on a high end console.


Marvel vs Capcom 3DS.

It's the only correct answer.
 
Choppasmith said:
So what system/s do you suppose Capcom would be making this for? Are they going to cater to the folks who bought TvC on Wii or SFIV and MVC2 on 360 and PS3? I'd hate for fanboys of the latter to rub it in Wii owners faces like "HAH! You get the stupid Japanese heroes nobody knows about and we get MAHVEL. On the other hand I'd love to see a nice blend of TvC's engine with some of the ink effects and full story presentation of SFIV on a high end console.
I'm betting 360/PS3.

Tatsunoko is like Japanese Disney, the audience skewed more Wii. Marvel would not.
 
Screw the actual game, rumors are enough to take us for a riiiiiiiiide

Choppasmith said:
So what system/s do you suppose Capcom would be making this for? Are they going to cater to the folks who bought TvC on Wii or SFIV and MVC2 on 360 and PS3? I'd hate for fanboys of the latter to rub it in Wii owners faces like "HAH! You get the stupid Japanese heroes nobody knows about and we get MAHVEL. On the other hand I'd love to see a nice blend of TvC's engine with some of the ink effects and full story presentation of SFIV on a high end console.
Regarding possible follow-ups to TvC, someone at Capcom said that Wii would be an opportunity for more SD projects (like more fighting games).

Though what I'd really like is Nintendo vs. Capcom. It has to happen, someday! :lol :lol :lol
 
Wonder if this will be sprite-based or not. I'm thinking not.

Choppasmith said:
So what system/s do you suppose Capcom would be making this for? Are they going to cater to the folks who bought TvC on Wii or SFIV and MVC2 on 360 and PS3? I'd hate for fanboys of the latter to rub it in Wii owners faces like "HAH! You get the stupid Japanese heroes nobody knows about and we get MAHVEL." On the other hand I'd love to see a nice blend of TvC's engine with some of the ink effects and full story presentation of SFIV on a high end console.

I think it depends on whether they want to reuse the TatsuCap engine or not.
 
Screw the actual game, rumors are enough to take us for a riiiiiiiiide

I swear it's this and FFVII Remake that drives gamers bonkers just from being rumored.

Though what I'd really like is Nintendo vs. Capcom. It has to happen, someday!

Hey NvC on Wii and MvC3 on PS360 sounds fair. And MvC3DS, should've seen that coming :lol

Though seriously, thinking about it with that comment Disney made a while back regarding Disney Games on Wii and Marvel games on PS3 and 360 should speak for itself.
 
Regulus Tera said:
Wonder if this will be sprite-based or not. I'm thinking not.



I think it depends on whether they want to reuse the TatsuCap engine or not.
TatsuCap engine can easily be upgraded for the PS360. I think they've even said as much.
 
There was a big crossover event in Japan between Tatsunoko and Marvel that was announced about 2 weeks before the announcement of the Western release of TvC? Throw in the Ironman (starting this month iirc) and Wolverine animes, the stars that magically alligned for a western release of a licensing nightmare and the one game developer that has ties to both companies in an exisiting crossover setting.

Ironman trailer
Wolverine Trailer
Tatsunoko/Marvel Crossover
 
If I was a betting man ... and Im not, then Im betting on Wii.

Capcom has two engines at their disposal. Tatsunoko and SF IV. If this game were to use the SF IV engine then you wouldnt have a SSF IV ... plus nevermind the fact that making a ps360 game takes significantly more resources in terms of characters and backgrounds ... yeah, if this game used the SFIV engine we would have heard about it a year from now, rather than in a few months.

Tatsunoko was finished over a year ago, it makes sense that a small team stayed behind to support the home version while the rest of the team started developing Mahvel 3 and had the rest of the Tatsunoko team roll into production when they got done with the American Wii port. Given how theres a few Capcom characters done already and that you have to do at leats the other half of the roster from scratch and were going to hear about this game in the coming months, all the dates add up for a Wii game... nevermind that the system wont deviate much.
 
I hate to be a pessimist, but even if it were made, I'd be wary. MvC2 after all was a big lovely mistake, would be tough to replicate. I guess either way there is always MvC2, it's going nowhere.

I can't lie though, if MvC3 really came out I'd jump in like a blinded whore... hoping for the best.
 
Raging Spaniard said:
If I was a betting man ... and Im not, then Im betting on Wii.

Capcom has two engines at their disposal. Tatsunoko and SF IV. If this game were to use the SF IV engine then you wouldnt have a SSF IV ... plus nevermind the fact that making a ps360 game takes significantly more resources in terms of characters and backgrounds ... yeah, if this game used the SFIV engine we would have heard about it a year from now, rather than in a few months.

Tatsunoko was finished over a year ago, it makes sense that a small team stayed behind to support the home version while the rest of the team started developing Mahvel 3 and had the rest of the Tatsunoko team roll into production when they got done with the American Wii port. Given how theres a few Capcom characters done already and that you have to do at leats the other half of the roster from scratch and were going to hear about this game in the coming months, all the dates add up for a Wii game... nevermind that the system wont deviate much.

Considering the success off SF4 and most of all MvC2 on XBL/PSN I'm %99 sure that if the games exist, there will be a PS360 version and Disney comment about Disney games= Wii, DS and Marvel games = HD systems only make that assumption more believable.
 
Must have Dante and/or Nero.

Spider-Man is a given, but would love to see more Spidey villains. (Doc Ock, Mysterio, Scorpion, Green Goblin, Electro).
 
TheThunder said:
Considering the success off SF4 and most of all MvC2 on XBL/PSN I'm %99 sure that if the games exist, there will be a PS360 version and Disney comment about Disney games= Wii, DS and Marvel games = HD systems only make that assumption more believable.


If this game shows up on PS360, it'll be as a downloadable title with Wii quality art. What Im getting to is that Capcom does NOT have enough manpower to make 2 fighting games with high-res 3d models and art.
 
Raging Spaniard said:
If this game shows up on PS360, it'll be as a downloadable title with Wii quality art. What Im getting to is that Capcom does NOT have enough manpower to make 2 fighting games with high-res 3d models and art.
TvC looked pretty fine through Dolphin. They could, and probably would, easily release that on disc.

tvc3.jpg

tvc2.jpg
 
Raging Spaniard said:
If this game shows up on PS360, it'll be as a downloadable title with Wii quality art. What Im getting to is that Capcom does NOT have enough manpower to make 2 fighting games with high-res 3d models and art.

I really don't see it being a small download game or being a Wii only disc game so I guess we gonna have to wait and see.
 
Well I got to say I will be happy if it really does come out. But unless it has X or Chris Redfrield I will be waiting till it hits bargin bins. I would say that I might just skip it if it didn't have Wolvie but given his popularity I ain't to worried about that one.
 
TheThunder said:
I really don't see it being a small download game or being a Wii only disc game so I guess we gonna have to wait and see.

For the record, I hope youre right. That would be sweeeeet.
 
Raging Spaniard said:
Capcom outsourced Tatsunoko for the art right? Who was it?

Only the Animation (I thought I heard something about the Ending artwork done by them too..?). The actual Character select Artwork is Shinkiro)

@Alberto: Damn! I forgot how good the game looks in HD via Emulation. I have to say I wouldn't complain one bit if that's how MvC3 would look on an HD console (maybe just add some Comic Book flair and/or some SFIV-ish ink effects).
 
I was recently banned a couple days ago on IRC because… Mr. Wizard was mad at me again for god knows what reason. We were having a conversation about Seth’s level 2 Focus attack without him involved, and how it wasn’t faster in the final build (even though Mr. Wizard said it was) and my response to that was simply “Mr. Wizard isn’t the best player in the world, he probably isn’t an infallible source for....

NintendoNerdLord.jpg
 
please god oh please god please oh god please god please god please oh god oh god please god oh please please god please
 
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