Who has disappointed you this gen?

Square-Enix - Just awful mismanagement of the FF brand this gen coupled with DQ becoming an MMO.

EA - Remember when they became cool and nice again? Yeah, they lost a lot of money when they did that. Besides making me question and lament every BioWare release since ME1 and DA1 (two of my favorite games this gen) they are among the biggest purveyors of Day 1 DLC scams and the definition of publishers seeking profits above all else.

SCEJ - Where the flying fuck is TLG.

Sony - It takes massive blunders of epic scale to blow your market share this gen. I waited at a Walmart in line for four hours on day 1 for a PS2 (the best console since the SNES ) and you blew it with the PS3.

Microsoft - Remember all those core gamers that made you No. 1 in the U.S. among the HD twins? What have you been doing the last 2-3 years? Why did you abandon us?

Third parties - There is close to 100 million Wii's out there. Thanks to your stubborness a goldmine was ignored, countless studios shuttered, hundreds lost their jobs and my Wii became a first party Nintendo game console only by 2009.

My god this man speaks the truth. All of it. every word
 
The biggest disappointment for this gen to me has been the mismanagement of dlc.... the promise of dlc was awesome and with a few exceptions it really hasn't amounted anything other than a money grab to sell us useless crap.

I really thought somebody was going to add years of content to their game and would monetize the revenue they would get from producing a sequel through real dlc content.
 
Publishers
Because we still don't have a TimeSplitters 4. But we've got plenty of military shooters.

Silicon Knights
What the hell happened. Thought they had the most promising future after Eternal Darkness.

Sega
Other than Vanquish, they went from one of my favorite pubs to one of my least.

Mostly everyone else that was disappointing for me was already disappointing before this gen.
 
Capcom: They were like gods for me last gen, but not a single game from them could grab my attention this time. The Resident Evil franchise is pretty much dead for me now as well.

IO: Nothing related to Hitman for years and not only developing a crappy shooter instead, but also a sequel to it. Going into a more hollywood direction with Absolution and thus abandoning familiar voice actors. But I'm quite confident about the actual game.
 
SNK: Why haven't they released their BETTER fighting games yet? Same goes for Metal Slug X and 3, why are they taking so effing long to release those games?
The way they design those sprites takes a butt load of time, man. They could probably improve their output 3 fold if they made them using the methods that Reverge uses for Skullgirls.
 
To avoid all the obvious answers:

Western development on handhelds AGAIN.

I thought the astounding success of the DS would promote some more quality efforts on the western front, but nope. Outside of a few efforts that got no marketing and equivalent sales, nothing.

It must be that western mentality of just wanting to push tech boundaries leaving all handheld titles to c and d teams.
 
Also, highlight of the gen had to be the unveiling of Nintendo's vitality sensor, even if it never came out. My reaction was essentially "Wow, you really have lost your fucking minds".
 
This gen is so old. It blew my mind when someone said that 360 came out the same year as Youtube. The internet was still a newb back then, we've come so far yet act like it's stayed the same.
 
Thinking about it. Atlus. They went from being the JRPG king of the previous generation and THE go to company for localisations. Now they just make low budget spin-off Megaten games on handhelds, and occasionally port a germ or two.

This gen is so old. It blew my mind when someone said that 360 came out the same year as Youtube. The internet was still a newb back then, we've come so far yet act like it's stayed the same.

It blows my mind two. Seven years since 360, six since PS3 and Wii.

To put in comparison that is the same time between the SNES American launch/Sonic the Hedgehog --> release of Ocarina of Time/Metal Gear Solid --> release of the Xbox 360.
 
Any Japanese publisher that has outsourced an existing franchise to a western developer or otherwise compromised their designs in the name of appealing to the west.
 
Japan

So many franchises from the PS2 days are just straight up dead now. Really fucking sad. Kojima productions has been a fucking joke too, in my eyes. I went from being the biggest Kojipro nuthugger to just total indifference. I just don't care anymore about their shit.
 
Japan.

Beaten like a dead horse, I know, but nearly every Japanese developer has had worse output than last generation.
 
Square Enix then Konami.

Both companies pretty much abandoned what made them known in the first place. It's a shame since those types of games were the ones I looked forward to playing the most. Now I rarely look forward to anything from them.


Then it's Capcom.

They started off really strong this gen. Bionic Commando ReArmed, Mega Man 9, 10, Street Fighter IV, Dead Rising, Marvel vs Capcom 3. But now it feels like they're abondoning their roots as well and following the same path as SE and konami.
 
Kojima productions - a winner is you. MGS4 was really one big screwup. Sad because some parts were good but it felt techically
limited. And this after the still amazing mgs3.

Team ico - duh

Zelda Team - never thought i say this but please move zelda away from EAD
 
everyone but monolith soft. They gave me Xenoblade, still best JRPG of this gen for me. I just feel bad for them getting stuck inside Nintendo, given their style ain't where Nintendo is going for the casual crowd. I'm ultimately thankful tho Xenoblade did still get approval from Nintendo so we can play it.

Top disappointments:

SquareEnix- Dropping their fans and bad business management, no support for PS3(until late 2008 or something), Front Mission Evolved, FF13, FF14 happened. Bad to average games at best. Still no versus.

Bandai Namco- moneyhats from MS until late 2008 as well, worst offender of DLC business model.

Capcom- average to good games in general, But all the bad practices for money company.
 
I still find it hard to understand the way Sony handled PS3's piracy issue by removing the Other OS feature via a firmware update. It opened a very dangerous precedent that I'm not willing to live by and will most likely keep me from buying any future Sony hardware.
 
Konami: "Neglecting what franschises? As I recall, we only have one."

And also on S-E (versus) and TeamICO (TLG):

Not disappointed YET, but since they're taking so long to make them I expect all the more from them. Of course, the 'neglecting franschises' aspect could be applied to S-E as well, and I wouldn't mind seeing more new ones either. Can't have everything, I guess.

Capcom is doing ok overall, but I guess I'm a bit disappointed in some of their DLC-model choices (including the RE6 demo thing).
 
Square Enix with FFXIII, FFXIII-2, FFXIV, and I'm still waiting for Type-0. Versus XIII, lol. (Non FF's have mostly been great.)

Bioware with Dragon Age 2 and Mass Effect 3. Mass Effect 2 to some degree. (DA:O and ME were great.)

Microsoft: They ask you to buy extra accessories for your console that should be part of your console. Example: Can't use wireless internet without paying $50 for some pos to make it work. (In the end the console was worth it.)
 
Bioware, Square Enix, blizzard.

Bioware hasn't made a good game since KotOR, Square Enix is failing in that department as well.
I don't like the way Blizzard has taken WoW, and the Diablo series has gone from fun single player to shitty always on DRM with a Real Money Auction House.

Still love Bethesda though, both Elder Scroll series and Fallout 3 have been awesome games that kept me busy for hundreds of hours.
 
Sony- Went from being the leaders of the industry to just copying everyone else and doing a horrible job of it. They lost most of their major 3rd party exclusives and still haven't caught up with MS on the online front.

MS- for slaughtering a lot of good development studios and franchises

Valve- Milking left 4 dead and no fucking HL3???

Konami - MGS4......

Death of team Silent
 
Overall, the industry has kind of fucked up. The over simplification of games, online DRM, shitty DLC practices, ect. We're share some of the onus on that too. We bought into it and voted with our wallets :(

But honestly, Sony really disappointed me. Sure, I like my PS3, it's a good piece of hardware, but I was expecting at least PS2 levels of awesome from them this gen. They didn't come close. Their exclusives, at least for me, aren't as captivating as the ones from yesteryear. Good, but not great.

Oh and Japan. What the hell happened?
 
Square - Saying that putting HD towns in FFXIII was 'too hard'. This is not the kind of attitude I want to see from what is supposed to be one of the worlds premier game companies. Also getting everyone hyped for the possibility of an FFVII remake back in 2006 with that PS3 tech demo and then constantly saying afterwards that actually doing the remake would be too much like hard work.

Atlus - It is now 2012 and they still haven't released an RPG on a HD console and no, Catherine doesn't count because that was really just an action-puzzle game. Seriously where the hell is Persona 5?

Sega - Completely screwing up the Valkyria Chronicles franchise before it really had a chance by making the two sequels on PSP instead of PS3. The original game built a dedicated fanbase worldwide - not a huge one admittedly - but they turned their backs on it in the hope of just selling to the japanese market. Also, the excuse they gave for putting the sequels on PSP was that continuing the series on PS3 was 'too hard' and they 'didn't have any ideas'. Pathetic.

Bethesda and Bioware - lumping these two in together because neither of them could release a game on PS3 (and to a lesser extent 360 and PC) without it being a bug ridden mess that remains broken months after release. Skyrim and Mass Effect 3, I'm looking at you.

Microsoft - Kinect, I mean really? That's what they're focusing on now? Once the king of the so-called 'hardcore' I honestly have no idea what they are doing now. Also promoting Kinect with that demo of Milo and Kate that was simply nothing but lies from start to finish.
 

z76TL.gif
 

I'm going to have nightmares tonight D:


For me:

EA - Well simply put they've been nothing but massive d***s this whole gen so nuff' said.

DICE - Mirror's Edge and BF3 are both some of my biggest gaming disappointments ever let alone this gen :(

Crapcom - from last gen to this gen, what the hell happened?!? Imo, they haven't put out any worthwhile games this whole generation except for their fighting games which A) I have no interest in and B) are slowly but surely ruining with constant re-releases and on-disc DLC.

Rockstar - This one is gonna be controversial =/
GTA 4 was good but not as good as the others, but I think alot of people on here agree with that.
RDR is the most overrated game i've ever played
with the exception of ico
LA Noire was interesting but certainly very flawed.
Max Payne 3...yeah gonna agree with the lower review scores on this, it's just not that good and quite frustrating to play. It's closer to a modern third person cover based shooter than an actual max payne game.
 
Square Enix - 41
Nintendo - 30
Capcom - 29
Sony -26
Bioware - 22
Microsoft - 19
Konami- 14
Kojipro - 9
Rare - 7
Zipper- 5
SCEJ - 4
Namco - 4
Bethesda- 2
Tecmo - 2
Crytek - 1
Etc - Elventy-billion
(got lazy)
 
Nintendo - How do you sell nearly 100m units and have worse 3rd party support than your last system that sold 1/4 as much? It mind-blowing to me how bad Nintendo has managed to get other developers on their system and have become far too dependent on their core franchises.

Sony - Pricing structure and missed opportunities. However I've enjoyed the PS3 more than the PS2.

Microsoft - First half of gen they were pretty solid. Then Kinect happened. Now they only seem to care about cramming as much shit onto XBL as they can on top of a terrible interface. Also their first part offerings are too limited.

Valve - Shitty half-assed L4D/2 updates. No Half-Life 3. Dota2 plays too slow.

THQ - For not deserving the greatness that is Volition.

SquareEnix - For just being completely terrible at everything.


That being said I've enjoyed this gen more than any other. So many devs rise and fall, so many great games, online functionality, stuff that makes gaming so much better than it ever was. The last two gens were great in their own respects, but nostalgia aside, were not as good.
 
Criterion, Revenge was a last gen game so even though it's one of my favs on 360 I don't count it. Paradise was a massive depature, and the less said about crash the better. Other than that there hasn't been anything else, a totally superior franchise to NFS yet they now insist on flogging that dead horse SMH.
 
As a gamer you live to learn with disappointments and this gen has been no exception. Even Valve, by far my favourite developer, has done some stinkers this gen, some minor (missed opportunity with Alien Swarm), some major (no Episode 3) but there is one single developer who has trumped all and that is..

Capcom

The generation started so good with great new franchises in Lost Planet and Dead Rising, bringing Ace Attorney to the west, resurrecting the fighting genre almost by themselves... but then they got stupid. Stupid and greedy for dat western money. Not to say everything since then has been awful but from all of the pubs they lost almost all of my goodwill they built up in the early years of this gen.

Drowning the market in several iterations of your fighters like back in the SNES days, abusing DLC like no other, oursourcin projects to shitty companies in the name of westernization, mishandling your franchises, still keep that awful shit GFWL you call a service in your PC games... this is basically what Capcom has become to me.
 
Almost everything that have happened this gen have been disappointing to me...

The only memorable surprises and positives I can remember this gen are with Valve, CD Projekt, From Software and Remedy Entertainment.
 
The industry itself. I don't think I blame any publisher or developer itself since most had some shining moments of brilliance inbetween, but most went either from shit to awesome to shit again or from awesome to shit. And if they stay awesome, they usually lose money and disappear or simply have to become shit at some point because of that.

Examples:

SEGA was shit in the beginning, then became awesome (Yakuza, good Sonic, Binary Domain, Platinum Games), lost money on that and went shit again.

CAVE was supercool but it is now on the verge of disappearing.

CACPCOM started out uberawesome, revitalized some genres, put out interesting new franchises and then went to utter crap with DLC, franchise milking and "LET'S GIVE OUR BEST FRANCHISES TO WESTERN DEVELOPERS LOL" (appart from maybe RE: Revelations).

EA had me covered with cool concepts and games like Mirror's Edge and Saboteur only to ditch all this for competing with Activision who could milk most money out of the CoD-crowd and yearly-update games.

Nintendo itself is still great in their output but they fail to bring regular 3rd parties to most of their devices (but at least they try).

Activision went from shit to being the potential harbringer of the end of the industry as we know it, lol. In a future enceclopedia of videogame history they will probably be found under "how to screw your consumers over", "how to create an environment where noone wins anymore", "how to be total mafia to your own developers" and "how to kill everything exiting about videogames" ... I could go on and on here with examples, but I guess the point is made.

Let's just say, the only few publishers/developers that didn't fail me yet this gen were Atlus, Grasshopper/Suda51 and Falcom - apart from too many of their games bombing hard, being rough diamonds (AKA interesting experiences but not milestones) or simply not being translated... Oh, and Valve. Their Left4Dead 2 and the missing of a certain 3rd episode are ok with me as long as they keep up with their efforts for this industry in form of Steam. I seriously would have loved an Apple-Steam Box and still would look forward to something like that... (edit.: Oh, and the guys who do the Witcher games -CD Project-, Platinum Games themselves and Runic Games/Torchlight are in my cool-book.)
 
Sony: how do you fail on the ps3 so bad after the sucess of the ps2.

Capcom: Over dependance on monster hunter and Ignoring that megaman exists.

Japanese RPG developers/publishers: Releasing great RPGS on the PSP and not a Console.
 
Square Enix - 41
Nintendo - 30
Capcom - 29
Sony -26
Bioware - 22
Microsoft - 19
Konami- 14
Kojipro - 9
Rare - 7
Zipper- 5
SCEJ - 4
Namco - 4
Bethesda- 2
Tecmo - 2
Crytek - 1
Etc - Elventy-billion
(got lazy)


A much deserving first place .
 
Capcom. they have managed to go from the publisher that brought me back into console gaming after a near 5 year absence, to one the prime reasons why I may not be buying the next gen consoles at all.

Sega comes a close second but for different reasons. they are slowly becoming a blip on the gaming radar and with them goes the majority of quirky titles that made me love videogames so much.
 
Activision.

They were the reason games jumped $10 this gen, they constantly tried to screw over developers at every turn, and destroyed good franchises by milking the shit out of them.
 
Square Enix -- If it wasn't for the Eidos side, I wouldn't have enjoyed a single title from them so far this gen.

Microsoft's handling of first party studios -- I love my Xbox, but their first party shenanigans (Rare output, Bungie leaving, shuttering studios) has been hard to watch.

LucasArts -- So many rich IP's and they continually shit on themselves, gamers, and the studios they contract with (see FreeRadical).

Bioware -- The saddest one for me personally. Between Shit Mountain and the ME3 ending mess, it's hard to care anymore. The studio that made KOTOR is now asking the fans how to make Shit Mountain part 3. Such a sad turn of events.
 
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