Why should a non-Halo fan care about Halo 4?

I don't think the third (fourth with Halo Wars) entry in a franchise on the same console is designed to gain a series a lot of new fans.

That's reserved for the first entry in a new generation, I think.


The hype about Halo 4 comes from the established fanbase, no doubt about that.

Sure, but I thinks its safe to say that a lot of 'new fans' are hyping the game as well judging by prior threads. Halo 4 is definitely built to attract new fans to the franchise and to win old fans back.
 
Each encounter is always unpredictable. Add Ghosts, Banshees, Warthogs plus enemy AI, it can lead to some seriously awesome situations.
 
As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

Bungie is the master, 343 is the student. When a master's student surpasses them, it doesn't make the master irrelevant. The student is simply talented enough to build upon what the master taught them. But without the master, the student would be nothing.
 
Regarding resistance 2 I think the problem was a desire to change up all the gameplay mechanics, and to insist on a 2 year dev cycle.

Resistance 3 was good.


Resistance 3 was horrible to me. waaay worse than resistance 2.

they had the perfect formula in Resistance 1, it was literraly the best alternative to halo. How can someone fuck up so much!!!

I'll never forgive them. as a passionate gamer, it was a big fuck you to the fans. now they are making facebook games and a shitty EA game that no one cares about. I still think they are nice guys...but damn.

meh.

sorry just realised I am derailing the thread. sorry guys.
 
Bungie is the master, 343 is the student. When a master's student surpasses them, it doesn't make the master irrelevant. The student is simply talented enough to build upon what the master taught them. But without the master, the student would be nothing.

"If I have seen further it is by standing on the shoulders of giants."
 
Bungie is the master, 343 is the student. When a master's student surpasses them, it doesn't make the master irrelevant. The student is simply talented enough to build upon what the master taught them. But without the master, the student would be nothing.

This. Bungie provided the foundation and 343 is taking a shitload of money and quite frankly, a ludicrous development team (size+talent) and running with it. For all the improvements, it's still iterative. And that's fine.
 
As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

Your fears will be confirmed.

As soon as MS put that team together I knew they'd make a better Halo game than Bungie.

Same way Retro made a better any game than anyone.

Talent is talent. The franchise is irrelevant.
 
The people who were never interested in Halo to begin with will probably never be interested, and that's perfectly fine. Those people require a significant change to the formula in order to become interested -- anything less and it's just "more of the same" of something they don't like. A massive change to the core Halo formula doesn't even guarantee it will appeal to a new audience anyway, but it definitely guarantees it will alienate a large potion of the established fanbase. It doesn't make sense to do it -- even from a business standpoint.

A game doesn't have to be interesting. It doesn't have to do something revolutionary. At the end of the day, people just want a fun, polished, and balanced game to play.
 
Your fears will be confirmed.

As soon as MS put that team together I knew they'd make a better Halo game than Bungie.

Same way Retro made a better any game than anyone.

Talent is talent. The franchise is irrelevant.
I certainly don't fear it. I hope it's amazing, and everyone who buys it is blown away, I was just saying that's why I don't really want to play it.
 
I don't think a great game wil signify anything but great things for what Bungie did. Everything Halo 4 is built upon all of the technology and canon that Bungie established in the last decade.
 
As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

Having a well-moneyed all star team is no guarantee of success. Daikatana is proof of that.

Bungie created a game that was genuinely special and they created a fairly complex fabric of lore surrounding it that you could either skip or immerse yourself in and still enjoy the game no matter which you chose.

If Halo 4 is good it's because the team was well run and they were able to build on top of the foundation that Bungie created.
 
As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

These are not some random people thrown together. These guys are like the game devs rockstars. So far it seems 343 will deliver but all depends on after release support of the game, online playlist and balance.

I do hope bungie's destiny is a mega hit because they are still the devs that care a lot for their community.
 
I don't think anybody has any obligation to like every high profile game thats coming out - tastes vary.

However I think that as the majority of FPS's that a releasing nowadays are brown and gray military shooters with neocon wet dream stories and on rails level were all you do is to shoot people in the face with some sort of assault rifle.

Except for when you get a laser designator in a scripted sequence or something.

Halo on the contrary stand apart from this, mostly.

A colorful art style, large open levels, multiple ways of approaching a situation, a rock-paper-scissors-balance to the weapon system making you think about which to pick up, intelligent AI, and minor adventure elements for those who like to explore.

Although Halo started the whole FPS craze on consoles, it is very different from most FPS released today.

Now, if you dislike FPS's or feel no need for variation, then there is no need to care about halo.

I do have to admit that Halo is one of the games that has managed to stand out amid the endless clones of the last decade - an original hit the success to which has been replicated once, maybe twice. I say this because I played through the Halo games for the first time after having played through all of the games inspired by it, and instantly realized that they all missed the point.

I guess my main problem with Halo 4 is that I just don't have faith in 343 yet. When I heard 343 was taking over the franchise after Bungie's departure I immediately got the sense that Microsoft was just throwing some other people onto the brand in order to keep it afloat without necessarily taking care of the quality, nevermind the franchise trying to live up to Combat Evolved. After so many attempts and so many games, I wonder if I should keep waiting for that to happen (or for the franchise to go in new interesting directions). These concerns are compounded by all the marketing focus on the inner-most depths of the lore which I never really cared for.

Actually, is there a comprehensive list somewhere of the big names that were put on Halo 4?
 
These guys are like the game devs rockstars.
People have been saying that for years on GAF, and every time I've asked they come up with a list that doesn't seem anything spectacular to me. That's not putting them down, but people seem to seriously overestimate that. People on GAF have called the technical director the female Carmack, Gearbox have never made a technically impressive game, and Carmack invented 3D gaming in any meaningful sense. I'm sure it's a great team, but gaming's rockstars? I don't think that's true.
 
I certainly don't fear it. I hope it's amazing, and everyone who buys it is blown away, I was just saying that's why I don't really want to play it.

I think the key is that MS put actual Halo fans at the top of the tree.

Or at least put some MS people there. Kiki has been part of MS first party development for many many years. Frankie was FROM Bungie.

I've seen plenty of leaked footage and I'm already pleased that ill be playing one of the games of the generation, and most likely one of my all time favourites come November 6.
 
A non Halo fan shouldn't care about Halo 4. I'm not a call of duty fan and I do not get hyped at all for any codbloops release. I am not a fan of mcdonalds and therefore do not get hyped when the McRib returns. Being hyped for something you are not a fan of doesn't make sense.
 
It looks like another Halo game. So, I mean, I guess the good graphics?
 
People have been saying that for years on GAF, and every time I've asked they come up with a list that doesn't seem anything spectacular to me. That's not putting them down, but people seem to seriously overestimate that. People on GAF have called the technical director the female Carmack, Gearbox have never made a technically impressive game, and Carmack invented 3D gaming in any meaningful sense. I'm sure it's a great team, but gaming's rockstars? I don't think that's true.

Eh, I'll buy it for Kynan Pearson.

If I could be credited with being a level designer on any game I wanted, it would be Metroid Prime 2.
 
Everyone realizes that there is a large portion of Bungie personnel at 343i right? The way I saw it after Reach, Bungie just didn't want to do Halo anymore, or at least their passion for it wasn't as strong as it once was. I am all on board a new all-star team of devs who are strongly passionate about the franchise.
 
^ I could be wrong, but I thought he was designing the spec ops missions, not the campaign.

As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

A large part of what 343i has been able to accomplish is thanks to all the work bungie has done over the years on the engine and mechanics. =D

One of the most interesting things about Halo is there haven't really been any Halo clones. It's wildly popular, but no one has really tried to emulate it.

That's because it's not an easy thing to replicate......at all.
 
That's more like it. Each Prime is worse than the last, but still amongst the best, and there seems to be a lot Prime in Halo 4 based on the little I've seen.

Except Kynan is the lead multiplayer level designer, which is completely unrelated to the Metroid Prime-y aspects of Halo 4.
 
bungie never was special. hurts to say it but as i look back and look as what halo 4 seems to be, it seems like they were more lucky than they were talented. halo 1 and 2 were flukes due to dead-line rushes. halo 3 was a pretty strong but nothing revolutionary, reach was a diaster.
 
Except Kynan is the lead multiplayer level designer, which is completely unrelated to the Metroid Prime-y aspects of Halo 4.
I don't play multiplayer, any 'rockstars' working on the campaign?
That's because it's not an easy thing to replicate......at all.
I'm sure, but it still surprises me people seemingly haven't tried. There's lots of crappy games that come out, people are happy to try to copy a game and fail, and look at the influence the combat in Batman:AA has had in just a couple of years. Where as Halo, the biggest thing in shooters (until CoD4 anyway), seems to have survived being replicated.
 
As a non-Halo fan, I have to say the hype is really drawing me in. I don't follow pre-release games coverage much anymore these days (rather not have any spoilers, and rather suffer through years of hype, waiting for Game X to release), but I do still listen to podcasts. Hearing the excitement over Halo 4 makes me want to play it pretty bad, probably just for the campaign.

However, I know if I get it I'll never finish the campaign, and MP will be unappealing to me like every other Halo MP.
 
A non Halo fan shouldn't care about Halo 4. I'm not a call of duty fan and I do not get hyped at all for any codbloops release. I am not a fan of mcdonalds and therefore do not get hyped when the McRib returns. Being hyped for something you are not a fan of doesn't make sense.

This isn't always true. Yes, you're more likely to be hyped for halo 4 if you were already a halo fan, but people who have just been fairweather players of the halo series seem to be getting hyped by halo 4. Case in point, Jeff Green after E3 says he's not been interested in Halo since the CE, and he's genuinely excited about 4. This is pretty common with changes in direction in media. People who couldn't give a shit about the TNG movies loved the 2009 Star Trek movie.
 
bungie never was special. hurts to say it but as i look back and look as what halo 4 seems to be, it seems like they were more lucky than they were talented. halo 1 and 2 were flukes due to dead-line rushes. halo 3 was a pretty strong but nothing revolutionary, reach was a diaster.

I disagree, but I do think Bungie got caught in a rut with the Halo games, afraid to move them forward after creating a great formula. As other have said, 343 are Bungies (and a bunch of other top tier developers) students and they are seemingly surpassing their masters now.
 
Except Kynan is the lead multiplayer level designer, which is completely unrelated to the Metroid Prime-y aspects of Halo 4.

Just talking credentials here, not specifics. Being credited with level design on Prime 2 certifies you as a mad genius and DKCR is best-in-class. Two completely different projects that both came out masterfully. Retro guys seem to bleed quality regardless of the project at hand so I'm hopeful for his contributions to map design.

But yeah, the Prime-yness in campaign (visor view, art, etc..) is probably the work of other staff.
 
I guess my main problem with Halo 4 is that I just don't have faith in 343 yet. When I heard 343 was taking over the franchise after Bungie's departure I immediately got the sense that Microsoft was just throwing some other people onto the brand in order to keep it afloat without necessarily taking care of the quality, nevermind the franchise trying to live up to Combat Evolved. After so many attempts and so many games, I wonder if I should keep waiting for that to happen (or for the franchise to go in new interesting directions).

This is 343's first original game, right?

You say you are worried if 343 can live up to Bungie's legacy and yet you had been waiting for a long time for Bungie to make a Halo that lives up to Combat Evolved? Are you talking about other FPS here? I'm confused.
 
I'm surprised by the lack of backlash over leveling mechanics and killstreaks in multiplayer. I guess I might not browse the right sites for that.
 
I'm surprised by the lack of backlash over leveling mechanics and killstreaks in multiplayer. I guess I might not browse the right sites for that.

oh, theres a ton of it out there. I do it every chance i get. They're literally ruining the online portion of the game for me with such stupid mechanics.
 
This is 343's first original game, right?

You say you are worried if 343 can live up to Bungie's legacy and yet you had been waiting for a long time for Bungie to make a Halo that lives up to Combat Evolved? Are you talking about other FPS here? I'm confused.

But if Bungie couldn't, can a completely new team do it?

Also, I noted this in my OP post but struck it out and someone mentioned it again, but I guess I also feel fatigue from them trying to "start a new trilogy" on this generation of hardware. I thought they'd wait until next gen for Halo 4 before they announced the game. I'm not convinced there's a lot more they can do with Halo this gen.
 
I am not trying to be a troll or anything, but what is really so good about the Halo? I played Halo 2 for years and at the time I loved it (mulitplayer). Looking back on it though, it was nothing special. I am just curious to know why the games get such rave reviews. Again this is a serious question, I am not bad mouthing the game, I enjoyed 1 and 2 in their time.
 
No one is making you care, nor will anyone bat an eye if you don't care.

Halo fans like Halo. If you don't want to play Halo, why are you trying so hard to understand why you should like it?

I love Halo, and I will be getting Halo 4. They're great games, and MS has been good about not making it a yearly franchise. Each one is a quality experience.

Sounds like you WANT to be into it because of the hype, but you can't, and that makes you sad.

I am not trying to be a troll or anything, but what is really so good about the Halo? I played Halo 2 for years and at the time I loved it (mulitplayer). Looking back on it though, it was nothing special. I am just curious to know why the games get such rave reviews. Again this is a serious question, I am not bad mouthing the game, I enjoyed 1 and 2 in their time.

I can't speak to why it's better than anything else, but there's a certain something I get out of Halo that I absolutely love. the weapons, the campaign, the enemies, the combat, the physics...sticking plasma grenades to a dude's back and seeing him fly away.

You're not being a troll. You just don't like Halo. Why is this so hard for some people to grasp? Sometimes, you will not like something a lot of other people love.

For instance, I hate GTA. I'm not going to spend hours postulating as to why it's so special to other people. It just is.

tl;dr: It's indescribable why people love it, and no post in this thread will ever help you to understand
 
I am not trying to be a troll or anything, but what is really so good about the Halo? I played Halo 2 for years and at the time I loved it (mulitplayer). Looking back on it though, it was nothing special. I am just curious to know why the games get such rave reviews. Again this is a serious question, I am not bad mouthing the game, I enjoyed 1 and 2 in their time.
I can't speak to the multiplayer, but campaign wise they far out stretch the competition. The combat is really dynamic, and just a lot of fun to work through, there's levels of enemy conditioning that you just don't see in other shooters on consoles.

It's pretty much the only console shooter worth playing I think, at least for it's combat.
 
I can't speak to the multiplayer, but campaign wise they far out stretch the competition. The combat is really dynamic, and just a lot of fun to work through, there's levels of enemy conditioning that you just don't see in other shooters on consoles.

It's pretty much the only console shooter worth playing I think, at least for it's combat.

Campaign wise, this is 100% true. Halo consistently has better campaign gameplay than pretty much every other console shooter out there.
 
I can't speak to the multiplayer, but campaign wise they far out stretch the competition. The combat is really dynamic, and just a lot of fun to work through, there's levels of enemy conditioning that you just don't see in other shooters on consoles.

It's pretty much the only console shooter worth playing I think, at least for it's combat.

Now that you mention it, getting on top of the levels and getting skulls was the most fun I have had in a first person shooter single player. I guess I have just been raised on multiplayer fps' and I can't be bothered with single player campaigns in shooters. It makes me sad :(
 
You know what the Halo series does brilliantly? Clarity of combat. I have the slow-clap gif in my head every time I think about it *tear*
 
I can't speak to the multiplayer, but campaign wise they far out stretch the competition. The combat is really dynamic, and just a lot of fun to work through, there's levels of enemy conditioning that you just don't see in other shooters on consoles.

It's pretty much the only console shooter worth playing I think, at least for it's combat.
Truth, right here. It takes some getting used to, but it rewards you for doing so.
 
I do have to admit that Halo is one of the games that has managed to stand out amid the endless clones of the last decade - an original hit the success to which has been replicated once, maybe twice. I say this because I played through the Halo games for the first time after having played through all of the games inspired by it, and instantly realized that they all missed the point.

I guess my main problem with Halo 4 is that I just don't have faith in 343 yet. When I heard 343 was taking over the franchise after Bungie's departure I immediately got the sense that Microsoft was just throwing some other people onto the brand in order to keep it afloat without necessarily taking care of the quality, nevermind the franchise trying to live up to Combat Evolved. After so many attempts and so many games, I wonder if I should keep waiting for that to happen (or for the franchise to go in new interesting directions). These concerns are compounded by all the marketing focus on the inner-most depths of the lore which I never really cared for.

Actually, is there a comprehensive list somewhere of the big names that were put on Halo 4?
Wow. Totally baseless assumption.
 
Other than Halo and like two or three not-so-dead FPS series, what else is out there?

The rest are either dead or they suck. Or both.

Besides, there's some Metroid Prime talent in Halo 4. I wish I had a 360 just to play it lol.
 
Other than Halo and like two or three not-so-dead FPS series, what else is out there?

The rest are either dead or they suck. Or both.

Besides, there's some Metroid Prime talent in Halo 4. I wish I had a 360 just to play it lol.
Well Bungie are working on their game, presumably a similar experience to Halo, and of a similar quality. Although that too is Xbox only for a year I believe.
 
Well Bungie are working on their game, presumably a similar experience to Halo, and of a similar quality. Although that too is Xbox only for a year I believe.

nah, the contract changed, i think they're not doing current gen platforms anymore. I also dont think they're allowed to talk about it until after halo 4 as part of the contract they have.
 
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