Why should a non-Halo fan care about Halo 4?

This thread is a little pointless so I'm going to use it as an opportunity to get some info without wading into the OTs!

Can anybody give me the elevator pitch for Spartan Ops?
 
Didn't get Reach.

Xbox died last year.

Think I'm done.


May reconsider if PC release, but lets be honest. Never happen.
 
Ah yes a good ol fashioned Halo bash thread made by someone claiming to have no interest in the series, been waaaay too much positivity here about this game lately.
 
This thread is a little pointless so I'm going to use it as an opportunity to get some info without wading into the OTs!

Can anybody give me the elevator pitch for Spartan Ops?
A free, story-driven episodic co-op season of content. Makes me giddy.
 
These things don't automatically make PC shooters better than console ones. I can't think of a single PC FPS with mechanics as tight and focused as Halo's.

i don't even know what you're trying to say. i guess you could describe the mechanics as "tight" and "focused" but none of that matters if they're garbage in the first place, most of them designed to work around the limitations of a clearly inferior input device
 
i don't even know what you're trying to say. i guess you could describe the mechanics as "tight" and "focused" but none of that matters if they're garbage in the first place, most of them designed to work around the limitations of a clearly inferior input device

Yeah, I'm not going to talk to you. Although reading through your post history is informative, to say the least.
 
yeah, it's definitely not worth talking to someone who has a different opinion than you

You say the mechanics are garbage and you obviously can't appreciate a game without a keyboard/mouse. If that's your premise, then we have nothing to discuss, because we fundamentally disagree. But maybe you should stop shitting up Halo threads left and right. Go hang with the rest of the PC master race.
 
I don't see "Why should I like FF" threads.

Then you either haven't been here long or you're not looking hard enough. :p

Every game has its detractors, no matter how well it's put together or how many copies it sells. That's not a bad thing. Different people have different tastes in games. If nothing else, talking about it can lead to some interesting discussions.
 
You say the mechanics are garbage and you obviously can't appreciate a game without a keyboard/mouse. If that's your premise, then we have nothing to discuss, because we fundamentally disagree. But maybe you should stop shitting up Halo threads left and right. Go hang with the rest of the PC master race.

you're jumping to conclusions about me that aren't fair. it's not like a lot of my favorite games work better with a controller or anything. i actually really liked the first halo game on the xbox, though the sequels went on to ruin the stuff i liked. first person shooters are definitely playable with controllers, but what makes many of the mechanics in halo garbage is that they overcompensate for the limitations of the device and it just becomes a watered down deathmatch shooter with its guts ripped out
 
you're jumping to conclusions about me that aren't fair. it's not like a lot of my favorite games work better with a controller or anything. i actually really liked the first halo game on the xbox, though the sequels went on to ruin the stuff i liked. first person shooters are definitely playable with controllers, but what makes many of the mechanics in halo garbage is that they overcompensate for the limitations of the device and it just becomes a watered down deathmatch shooter with its guts ripped out

May I ask what these were? Excluding the obvious changes in Halo Reach.
 
I think it's a good sign when even the pirates who downloaded the game are saying H4 is the best Halo since Halo:CE. OP saying that Halo has not improved at all this generation is just factually wrong. It's irrefutably the best looking Halo ever made and easily rivals some of the best looking FPS games ever made.

I cannot wait till November 6th.
 
you're jumping to conclusions about me that aren't fair. it's not like a lot of my favorite games work better with a controller or anything. i actually really liked the first halo game on the xbox, though the sequels gradually butchered the aspects i liked. first person shooters are definitely playable with controllers, but what makes many of the mechanics in halo garbage is that they overcompensate for the limitations of the device and it just becomes a watered down deathmatch shooter with its guts ripped out

My conclusions were based off your post history, which seems to indicate a clear preference for PC games and a general poo-pooing of anything Halo.

So you say you like Halo 1, but the mechanics are still garbage?

Later Halo games didn't even change that much, aside from things like destructible vehicles, capping the range of mid-range weapons, switching to hitscan, and changing the arc of the grenades. I agree that I preferred the Halo 1 mechanics, but these were all changes that sort of had to be made when they shifted over to Xbox Live.

And I disagree that they've overcompensated with the control scheme. They crafted the gameplay in such a way that it perfectly fit the capabilities of the input device. I fail to see how this is a fault. That's exactly the approach that any developer should take.

And where are these missing guts that you're going on about? Are you sour about not being able to hold ten weapons and switch to any of them at ease? You can't just say nebulous things without backing them up with specifics.
 
nw2Cg.gif

Well that's what people are calling it in the hype and whatnot. I haven't played nearly enough Halo multiplayer to really make that call.
 
The Halo games are all pretty much disaster zones when it comes to campaign... maybe the new studio will make less of a train wreck?
Halo 4 SP looks amazing so far and there is one particular mission I have seen from leaks that is just beautiful, obviously I won't go into detail but WOW!
 
As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.
 
May I ask what these were? Excluding the obvious changes in Halo Reach.

speed, weapon feel, field of view, autoaim levels, focus on item/weapon control, map design, coherent art style, a bunch of random stuff like flag throwing, nading powerups, etc

that's just multiplayer stuff, mostly. i'm not saying the first game was perfect or that the sequels didn't do anything right, but they just went in a different direction that i would have hoped
 
Well, by all means its fine if you aren't interested in Halo 4. I have played plenty of "good" games that I appreciated but just weren't for me. Not every game style, franchise, etc is for everyone, despite its quality.

However, Halo 4 does seem to be doing a lot right. It is built to be an entry point in the series for new players, it has a deeper story that is more engaging but also more fleshed out for first timers. If you have played the past games but didn't really get into the fiction as much I would say this game may be good for you since it seems the are really putting a strong emphasis on their storytelling. The game looks atmospheric, moody, alien and beautiful.. most of all it looks fresh for a Halo game while still retaining many familiar aspects. Halo 4 certainly is shaping up to have a more engaging single player, and it also has Spartan Ops which is like Firefight x Spec Ops x SP in an episodic format. Fiction fans will be in for a treat, whether or Halo fans or not. The MP has evolved a few aspect to make it more engaging, but it still utilizes the same core mechanics.. It does have a few new game modes that certainly are different for the Halo series, such as Dominion.

If this still doesn't sound right for you; rent or borrow it. If you absolutely loathed Halo's mechanics, you still wont like this. If you enjoyed it in the past odds are you will enjoy it just as much if not more.
 
Like with anything else, you either dig it or you don't. As for me? I just think it is fun as hell to play. But beyond that I think that this looks like the best one yet and that 343 will outdo Bungie on their own creation. The game just looks absolutely tops on every level.
 
If you really like Call of Duty... well, they added a lot of things from Call of Duty into Halo.

I'm looking forward to the pretty campaign.

As someone who loves Halo, I'm completely torn on 4. As horrible as it sounds, in a way, I don't want it to be good, because it means Bungie were never special. If you can just throw a bunch of guys together, and produce a game as good as Halo, Bungie were redundant.

I agree, you sound horrible.
 
I enjoy the series but honestly I'm growing tired of having to fine aim each time I fire in shooters and Halo scratches that itch. And the game has a metric ton of content.
 
I'm not a huge fan of the lore to be honest. It's mildly interesting, but what really gets me back to Halo every time is the promise of a fully complete game. Unlike most games these days the game comes with:
A meaty campaign, full split screen coop campaign, a compelling MP, both online and offline, fine tuned mechanics, an easy to understand level modifier/editor, and now even a whole separate coop campaign on top.

Content wise the Halo series is one of the best packages you'll get on any plattform out there.
 
I don't think anybody has any obligation to like every high profile game thats coming out - tastes vary.

However I think that as the majority of FPS's that a releasing nowadays are brown and gray military shooters with neocon wet dream stories and on rails level were all you do is to shoot people in the face with some sort of assault rifle.

Except for when you get a laser designator in a scripted sequence or something.

Halo on the contrary stand apart from this, mostly.

A colorful art style, large open levels, multiple ways of approaching a situation, a rock-paper-scissors-balance to the weapon system making you think about which to pick up, intelligent AI, and minor adventure elements for those who like to explore.

Although Halo started the whole FPS craze on consoles, it is very different from most FPS released today.

Now, if you dislike FPS's or feel no need for variation, then there is no need to care about halo.
 
I don't think anybody has any obligation to like every high profile game thats coming out - tastes vary.

However I think that as the majority of FPS's that a releasing nowadays are brown and gray military shooters with neocon wet dream stories and on rails level were all you do is to shoot people in the face with some sort of assault rifle.

Except for when you get a laser designator in a scripted sequence or something.

Halo on the contrary stand apart from this, mostly.

A colorful art style, large open levels, multiple ways of approaching a situation, a rock-paper-scissors-balance to the weapon system making you think about which to pick up, intelligent AI, and minor adventure elements for those who like to explore.

Although Halo started the whole FPS craze on consoles, it is very different from most FPS released today.

Now, if you dislike FPS's or feel no need for variation, then there is no need to care about halo.

The bolded is what makes me appreciate it more as time rolls on. It is just Halo. The formula simply works and makes for an incredibly fun game.
 
Although Halo started the whole FPS craze on consoles, it is very different from most FPS released today.
One of the most interesting things about Halo is there haven't really been any Halo clones. It's wildly popular, but no one has really tried to emulate it.
 
I don't think the third (fourth with Halo Wars) entry in a franchise on the same console is designed to gain a series a lot of new fans.

That's reserved for the first entry in a new generation, I think.


The hype about Halo 4 comes from the established fanbase, no doubt about that.
 
I'm so on the fence about this game.

Halo 3 SP sucked, MP was nothing special after playing the crap out of Halo 2. ODST and Reach SP were great (ODST was the best), MP was alright.

This game looks and sounds interesting, but I seem to have trouble getting into the multiplayer portion of Halo. Not sure if it's because of weapon spawns on maps, or if it's just the mechanics itself. I haven't gotten heavily into a multiplayer shooter since Bad Company 2, which IMO, has the best multiplayer component on the 360.
 
One of the most interesting things about Halo is there haven't really been any Halo clones. It's wildly popular, but no one has really tried to emulate it.

Sony has tried a couple times and failed miserably. Resistance series reeks of a much shittier Halo.
 
Halo was a very eccentric game that hit it big.

Look at Bungies other titles: Myth (semi 3d real time tactical game) Oni(weird manga-inspired third person fighting/shoting hybrid) Im pretty sure they even made some online only game back in 93 using apple talk.

They made a strange, but very good shooter at exactly the right time back 2001.
Their strangeness meant that the weren't copied to any great extent, and their success meant that they did not have to copy others.

Look at Resistance 2 if you wan to see when a good but atypical shooter tries to reinvent itself by copying the market leader.

Edit:

Resistance 1 was great. It had open levels and a Jeep, but it was not a Halo clone.

It's unique feature was the weapon wheel and all the interesting weapons that came with it.
 
This is the only games I've bothered to pre-order in 2 years. In for the co-op Halo campaign.

CE > ODST & 3 > Reach > 2. Co-op was broken in Halo 2.
 
because halo is the only fps out there with good mechanics.

Halo CE is still the best fps ever made. fuck me christ I stayed up till 3am playing anniveresry last night. so much fun man!
 
Halo was a very eccentric game that hit it big.

Look at Bungies other titles: Myth (semi 3d real time tactical game) Oni(weird manga-inspired third person fighting/shoting hybrid) Im pretty sure they even made some online only game back in 93 using apple talk.

They made a strange, but very good shooter at exactly the right time back 2001.
Their strangeness meant that the weren't copied to any great extent, and their success meant that they did not have to copy others.

Look at Resistance 2 if you wan to see when a good but atypical shooter tries to reinvent itself by copying the market leader.

Edit:

Resistance 1 was great. It had open levels and a Jeep, but it was not a Halo clone.

It's unique feature was the weapon wheel and all the interesting weapons that came with it.

You do know about Marathon, right?
 
Halo was a very eccentric game that hit it big.

Look at Bungies other titles: Myth (semi 3d real time tactical game) Oni(weird manga-inspired third person fighting/shoting hybrid) Im pretty sure they even made some online only game back in 93 using apple talk.

They made a strange, but very good shooter at exactly the right time back 2001.
Their strangeness meant that the weren't copied to any great extent, and their success meant that they did not have to copy others.

Look at Resistance 2 if you wan to see when a good but atypical shooter tries to reinvent itself by copying the market leader.

Edit:

Resistance 1 was great. It had open levels and a Jeep, but it was not a Halo clone.

It's unique feature was the weapon wheel and all the interesting weapons that came with it.


They made Marathon dude.

Edit: Beaten.
 
You do know about Marathon, right?

I have only played it briefly, but I read the enitre story for both games back on marathon.bungie.org.

I left it out because saying that it was doom but with page after page of a great story (which is pretty ballsy in itself) would be to controversial and derail the argument.


And by the way, I'm flattered that someone actually reads my posts, seriously.
 
Halo was a very eccentric game that hit it big.

Look at Bungies other titles: Myth (semi 3d real time tactical game) Oni(weird manga-inspired third person fighting/shoting hybrid) Im pretty sure they even made some online only game back in 93 using apple talk.

They made a strange, but very good shooter at exactly the right time back 2001.
Their strangeness meant that the weren't copied to any great extent, and their success meant that they did not have to copy others.

Look at Resistance 2 if you wan to see when a good but atypical shooter tries to reinvent itself by copying the market leader.

Edit:

Resistance 1 was great. It had open levels and a Jeep, but it was not a Halo clone.

It's unique feature was the weapon wheel and all the interesting weapons that came with it.

This is exactly why I have so much resentment towards insomniac. I might sound dramatic here. but they royally fucked up the franchise and took a massive dump down the fans throat. they really did.

after resistance 1 I saw so much potential to be the next halo. but no, insomniac incompetence, and no vision turned the series into a shitty series that was NOTHING like the first.

Halo will never be matched.ever. sad but true.
 
Regarding resistance 2 I think the problem was a desire to change up all the gameplay mechanics, and to insist on a 2 year dev cycle.

Resistance 3 was good.
 
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