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Wii 2 (Project Cafe): Officially Announced, Playable At E3, Launching 2012 [Updated]

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neoanarch

Member
GavinGT said:
If Cafe has comes with an SSD I will literally shit my pants.

Any SSD is going to less than 32gb so they may as well ship with sd cards and 4gb internal flash. If its going to have an internal HD its going to be 2.5 and at least 160gb.
 
One of the biggest reasons that make a console generational leap a much more complex process this time around is the focus on online.

This, in the perspective of a console developer, is right now the biggest conundrum to solve.
When the PS360 generation took over the previous, there was no estabilshed online community to "port over". Yes, MS had started something in that direction, but online is clearly the biggest improvement the new consoles offered. And they built on it, and made it the core of the experience.

It's what we lament day after day - the death of single player experience, the proliferation of FPSs and so on. But those games - the guaranteed multimillion sales - all hinge on online. It's what makes a no-name new entry like Homefront sell millions. The "to sell you need multiplayer" mantra is repeated ad nauseam, and the problem is that when you release a new console... the online community just isn't there.

Never been a problem before, for obvious reasons, but now? Sure, core gamers will flock to a new console as usual. But the bulk of the fanbase will risk moving to an environment where the online community is so small?
In fact, how do you even release a killer app for a console if you can't even base it on Online?


Theorycally Nintendo is the less affected by this issue, as they don't have the kind of online community MS and Sony built over time, and also because they have always treated online as a service more than a community (which helps portability for sure).
However, on the other hand, if the Cafè is meant to be close enough in speccs to the PS360 to allow for porting of major franchises, then something in Nintendo's plan sounds... suicidal.

If the Cafè runs the same CoD game the 360 does (at 16AA and 120 fps and with fireworks and whatnot, but still the same game), how in the heavens do they expect to attract players away from multimillion users online communities? In fact, it's a reflection of the entire issue I have with these rumors. It doesn't sound rational. Nintendo going after the core audience by releasing a slight upgrade of a console they already own (the PS360, or worse, a PC), that plays the same games they can get on the consoles they already have, and with no estabilished online community? Or Nintendo going after the core audience with Nintendo exclusives, and putting them on the new machine instead of the Wii which has a colossal estabilished base (also among core gamers, because let's face it, we all have a Wii)?
In that perspective, it would mean the Cafè is meant to replace, and not supplement the Wii. There's some signs in this direction (not caring about raw power again, control "gimmicks" that innovate in a way the competition won't immediately want to follow etc), but at the same time, it's also insane to think about interrupting support for one of the best selling console ever released in order to shift to a radically different product that seems destined to cater to a much smaller audience. It's possible Nintendo found out that the gamers who bought the Wii aren't the gamers you can make money from, but if they're expecting to see the same userbase who bought a cheap, motion control based flock to an expensive, controller based hardcore product that mocks multi-screen PC setups from geek-porn fantasies, well, good luck to them.

I may be mistaken, but the Cafè seems destined to either compete with the Wii or try to take over the PS360, and I honestly don't think it has many chances to achieve success in either case. A traditional generational leap would be possible - continued but timed support for the Wii, slow buildup for the new consoles until it "blooms" - if it wasn't for the online focused gaming community of today. If you're competing with the PS360 on the same titles and you can't offer a full online experience from the get-go, you're dead on arrival.
 

GavinGT

Banned
DXB-KNIGHT said:
Aren't SSD expensive that if Nintendo used it $599 will be a minimum?

I'm saying I would shit my pants at such an outrageous notion coming to fruition. Nintendo wouldn't go from never having had an internal HDD to suddenly going all out and putting in an SSD.
 
EricDiesel said:
I don't think sku splitting is the problem. Nintendo isn't a multiple console sku kind of company. The problem is moving parts. Nintendo prides itself on rock solid hardware. A standard HDD breaks too easily for them to consider it. No matter what, they'll use a storage solution that has no moving parts. SSD or flash media. My money is on flash.
Isn't that pretty much the same bloody thing? SSDs are made with NAND flash memory...
 
I wish we still lived in a time where only gaming mags posted obscenely fake rumors, and the era of the Internet Troll hadn't begun just yet. I suppose it's a given with any new hardware. Remember folks, 3DS is on par with 360/PS3!
 

Corky

Nine out of ten orphans can't tell the difference.
ConradCervantes said:
I wish we still lived in a time where only gaming mags posted obscenely fake rumors, and the era of the Internet Troll hadn't begun just yet. I suppose it's a given with any new hardware. Remember folks, 3DS is on par with 360/PS3!

true dat, I'm definitely taking every single statement/fact/rumour with a scoop of salt.

"How good it is - X times better than the Y " is a statement that since long has held no value since it's invariably misinterpreted or inadvertantly factually wrong.
 

Kenka

Member
VisanidethDM said:
[everything]

I think your final ten words are a bit harsh but wow, you sure do know how to elaborate arguments. I think your point of view is interesting. We were rather discussing market and technical arguments in this thread but never have we discussed the importance of the HD installed base in regard to their online community.

If what you say is true, and if Nintendo want to court the entire population of potential or established gamers, then they have to come with some serious online plateform that would cater on both people that previously bought the Wii and which may arguably have less expectations/experience/insight about the online communities and the ones who fully appreciate Xbox Live / PSN right now.

How would that be possible ? You need interesting MMO software, low entrance fees and friendly interface to not discourage people to jump in, new games that would cater on Wii's current audiance and finally also give those people good reason to sink money in your new product. All of that makes me think of cloud-computing. But the problem of cloud-computing is that although you can jump in as customer with low entrance fees, you have to sustain the cloud with periodic cash flow. Will people accept subscription-based gaming ?

And let's not talk about people that would jump into gaming BECAUSE they want a friendly interface AND a robust online experience. That's stil another crowd that may be court with the next Wii.
 

Ollie Pooch

In a perfect world, we'd all be homersexual
VisanidethDM said:
I may be mistaken, but the Cafè seems destined to either compete with the Wii or try to take over the PS360, and I honestly don't think it has many chances to achieve success in either case. A traditional generational leap would be possible - continued but timed support for the Wii, slow buildup for the new consoles until it "blooms" - if it wasn't for the online focused gaming community of today. If you're competing with the PS360 on the same titles and you can't offer a full online experience from the get-go, you're dead on arrival.
Completely agree. While we don't know much about it and it's a while away, I think I'll be approaching this one with caution - they've overpromised and underdelivered with regards to online/connectivity before, and I'm not convinced they'll pull it off this time. It's feeling like a blatant "Ok, this machine (wii) is dead - time to invest in a new one now!" move, and the whole thing leaves me a bit skeptical. Will jump on board if it picks up like they hope, but it's still a long way off yet.
 
Coming from Beyond the Labyrinth thread makes it hard to laugh at this old rumor.

Honestly it looks more like high end PS2 (think GoW2) than PS360 level. The core problem is that most of what we've seen on the 3DS so far is closer to the N64 than the NGC.
 

Branduil

Member
VisanidethDM said:
Honestly it looks more like high end PS2 (think GoW2) than PS360 level. The core problem is that most of what we've seen on the 3DS so far is closer to the N64 than the NGC.
Some of you guys don't remember what PS2 games actually look like. It doesn't look like a PS360 game, but it would have been a contender for best-looking Xbox1 game.
 
godofwar2_05.jpg




Resolution being made irrelevant by screensize/bullshotting (in both cases), I still think it looks more like a jaw dropping PS2 game than a really poor PS360 one.
 

Kenka

Member
About cloud-computing again, there is an interesting article on I-CIO :

http://www.i-cio.com/blog/april-2011/cloud-computings-early-adopters

Most early adopters say cloud has delivered on its promise so far: reducing costs, while enabling greater agility and innovation.

It’s early days, of course. Gartner’s mid-2010 survey of 2,014 CIOs, in 38 industries across 50 countries, showed that a mere 3% had moved more than half of their infrastructure and applications to the cloud. But conversations with those same CIOs suggest that, by 2015, that number will have 
risen close to 50%.

Above all, learn from those who have been there before, and make “creative destruction” a rewarding experience, rather than a nail-biting one ― as the following four case studies demonstrate. (Follow the links below to download each one.)


US ArmyBy innovating in personnel recruitment with cloud services support, the US Army showed a 33% productivity gain.


CERNHow the European nuclear research center, CERN, embraced cloud to ease changes to IT service management in a dynamic environment where guests outnumber permanent staff by three to one.


http://www.i-cio.com/case-studies/cloud-early-adopters-us-department-of-agricultureThe US government department unified its fragmented email systems ― used by 120,000 employees in 5,000 offices across 100 countries ― with a move to cloud. The cost: just $8 per user.


Eversheds
The international law firm has deployed cloud services to manage sensitive legal documents cost-effectively.

Could Nintendo go this way and finance its structure with subscriptions ? If they go cloud, they won't have to sell expensive/beefy hardware. Everyody has broadband today. I seriously doubt though that they will leave the retail market for good.
 
ecosse_011172 said:
More rumours.....

http://purenintendo.com/2011/04/26/more-project-cafe-rumors-games-to-be-shown-off-at-e3/

- Nintendo are planning a full reveal of the console, controller and 1st/2nd party games at E3.

- The console is confirmed to be backwards compatible with all Wii/Gamecube titles, and all your VC games will be transferred over once you link your credit card to the system.

- Many 3rd party developers have development kits who are supposedly hard at work to have something to show (and play) at E3.

- 3rd Parties were involved with the development of the console, with requests for what specifications they’d like to see. As of now (which could change) the system runs of a custom built IBM triple-core CPU and has 2gb RAM. The graphics chip is a custom built Radeon R700 chip.

- There is an internal SSD. Size is unknown at this point.

- It will run natively at 1080p.

- The new controller slightly resembles a Gamecube controller with a large LCD screen in the middle of it. The controller is light for its size and looks like a tablet with Gamecube-like prongs to the side. It has dual analogue sticks, face buttons, d-pad and shoulder buttons. No triggers were on the device.

- The screen on the controller is indeed a 6″ LCD high resolution (reported 640 x 960 pixels) display. However, Nintendo said in order to keep battery life manageable, the controller doesn’t have any hardware to produce graphics itself. The image is simply a video stream directly from the console.

- The controller uses rechargeable lithium ion batteries. Size of the battery is unknown.

- The Wiimote can be used and a new model of Wiimote will be released with the console. This new controller will have overhauled internals allowing for much more precise movement tracking than even the Wiimote Plus had.

- The Project Cafe system development kit is not representative of the final console design. The console is smaller and resembles the Japanese/European SNES models.

- Nintendo have told developers that their online system will be ‘the best online experience’ that’s available on consoles. The whole idea of the machine is to be connected to the internet 24/7. It’s being targeted as an online/social console. Friend codes are gone, but no word on whether the online service will be subscription based.

- The Pokemon RPG is the title Nintendo will be showing off their online experience with.

- As reported by other sources, Nintendo is targeting this console to the hardcore gamers once again.

- Nintendo is planning on some sophisticated inter-game communication between the 3DS and the console. Nintendo didn’t explain what they’re planning on.

To be shown at E3:

Nintendo:
- Pikmin 3 (playable, launch title)
- Pokemon RPG (video, launch or near launch title)
- Super Mario Bros title (playable)
- Star Fox (playable)
- Smash Bros 4 (playable)
- Mario Kart (video)
- Zelda (tech demo)
- Metroid (tech demo)
- New IP (video)

Rockstar Games:
- Red Dead Redemption 2 (video)
- Grand Theft Auto “New Title” (video)

Ubisoft:
- Rayman Legends (playable)
- Red Steel 3 (playable)
- New IP (video)

SquareEnix:
- Final Fantasy XV

Capcom:
- Resident Evil (video)
- Megaman (video)
- Monster Hunter (video)

EA:
- NBA ’13 (video)
- NFL ’13 (video)
- NHL ’13 (video)

Activision:
- Modern Warfare 3 (video)

Konami:
- Metal Gear title (video)
- Winning Eleven (video)

Namco:
- Tekken Tag Tournament 2 (playable)
- Soul Calibur 5 (video)
- Pacman Rebirth (video)

This should based on IGN board rumor few days ago. Please don't give too much hype on that.
 

Luigiv

Member
VisanidethDM said:
Honestly it looks more like high end PS2 (think GoW2) than PS360 level. The core problem is that most of what we've seen on the 3DS so far is closer to the N64 than the NGC.
If the PS2 could do normal mapping, rim lighting, colour correction and push texture of that resolution, sure.

Really though the reason people think it looks like a current gen game is because of the colour correction. It makes a world of difference in cell-shaded games.
 

orioto

Good Art™
Great post VisanidethDM

About Beyond the Labyrinth, people are crazy... it looks exactly like what 3ds as showed us in the past. Pretty model for the character, nice textures and psx/n64 models for the background...
 

Branduil

Member
VisanidethDM said:
godofwar2_05.jpg





Resolution being made irrelevant by screensize/bullshotting (in both cases), I still think it looks more like a jaw dropping PS2 game than a really poor PS360 one.
The texturing and lighting in Beyond the Labyrinth are on another level from that.
MWjQO.jpg

Simply not possible on a PS2. You could maybe get close on an Xbox. This is getting off-topic though.

orioto said:
Great post VisanidethDM

About Beyond the Labyrinth, people are crazy... it looks exactly like what 3ds as showed us in the past. Pretty model for the character, nice textures and psx/n64 models for the background...

4gFj5.jpg

zelda-ocarina-of-time-21.jpg


I must have played the wrong N64 games.
 
About cloud-computing again, there is an interesting article on I-CIO :

If Nintendo implements cloud computing as the core of their online experience, I'll be thrilled, but I wonder if that's is kind of tech innovation that wins over the masses. Sony implemented cloud saves recently with little to no reaction.

I think what Nintendo is struggling with right now is: "CoD#... how do we make it work on the Cafè?".

Just look at the % split between X360 and PS3 SKUs. Why does the X360 version almost always sell more? A big part of the reason is the online community. That's the real headstart MS had (some could argue with the XBox), and it still matters today. And I'm not persuaded a free sevice is a smart idea.
It may be Marketing 01, but a cheap service that makes the core customer feel "safe" (cough PSN fiasco cough) and at the same time pushes him to validate the money is spent can move units. Once again, PSN didn't take over XBoxLIVE even if it was free. And if you want to persuade a new audience that the new service you're offering is special, and works, and you want to make sure they don't take it for granted but treat it as a core function (since they pay for it and want to make the most of it), then giving it away for free may not be the best choice.

XBoXLIVE Gold, when it all began, was marketed as an innovative extra, and it worked that way. It may sound counter intuitive, but it's very hard to "sell" something if you don't ask anything for it, and if Nintendo has to compete with MS for the online community (once again, on the same games), I think they have a better shot if they go for the route of offering a service that is BETTER than XBoxLIVE and cost the same, then offering a service that is the same and costs nothing.
 
orioto said:
Great post VisanidethDM

About Beyond the Labyrinth, people are crazy... it looks exactly like what 3ds as showed us in the past. Pretty model for the character, nice textures and psx/n64 models for the background...

Hyperbole from one side (ZOMG PS360-level graphics!) doesn't justify it from the other...
 

wrowa

Member
orioto said:
Great post VisanidethDM

About Beyond the Labyrinth, people are crazy... it looks exactly like what 3ds as showed us in the past. Pretty model for the character, nice textures and psx/n64 models for the background...
Good Art, Bad Posts.

:p
 

Amir0x

Banned
orioto said:
Great post VisanidethDM

About Beyond the Labyrinth, people are crazy... it looks exactly like what 3ds as showed us in the past. Pretty model for the character, nice textures and psx/n64 models for the background...

It's more than PSX/N64 models for the background. Compared to what is released so far, I'd definitely say it's better.

It's no PS360 game or close, however, so those people are naturally certifiable insane individuals who either didn't own a PS360 or do and are just blind.
 

vani77a

Neo Member
ecosse_011172 said:
More rumours.....

http://purenintendo.com/2011/04/26/more-project-cafe-rumors-games-to-be-shown-off-at-e3/

...

- The new controller slightly resembles a Gamecube controller with a large LCD screen in the middle of it. The controller is light for its size and looks like a tablet with Gamecube-like prongs to the side. It has dual analogue sticks, face buttons, d-pad and shoulder buttons. No triggers were on the device.

- The screen on the controller is indeed a 6″ LCD high resolution (reported 640 x 960 pixels) display. However, Nintendo said in order to keep battery life manageable, the controller doesn’t have any hardware to produce graphics itself. The image is simply a video stream directly from the console.

- The controller uses rechargeable lithium ion batteries. Size of the battery is unknown.

- The Wiimote can be used and a new model of Wiimote will be released with the console. This new controller will have overhauled internals allowing for much more precise movement tracking than even the Wiimote Plus had.

...

1. So there's 2 types of controllers in the package? that doesn't good to me...
2. so new controller is just a screen? no portable gaming use? no good...

...
- Nintendo have told developers that their online system will be ‘the best online experience’ that’s available on consoles. The whole idea of the machine is to be connected to the internet 24/7. It’s being targeted as an online/social console. Friend codes are gone, but no word on whether the online service will be subscription based.

...

this is their biggest challenge
 

Vitet

Member
Amir0x said:
It's more than PSX/N64 models for the background. Compared to what is released so far, I'd definitely say it's better.

It's no PS360 game or close, however, so those people are naturally certifiable insane individuals who either didn't own a PS360 or do and are just blind.

I think we will start to see better graphics on 3DS with new IPs like that...

btw did you see my PM?
 

Mr_Brit

Banned
vani77a said:
1. So there's 2 types of controllers in the package? that doesn't good to me...
2. so new controller is just a screen? no portable gaming use? no good...



this is their biggest challenge
Why would they keep friend codes for 3DS if they were going to get rid of them for the Wii 2?
 
Amir0x said:
It's more than PSX/N64 models for the background. Compared to what is released so far, I'd definitely say it's better.

It's no PS360 game or close, however, so those people are naturally certifiable insane individuals who either didn't own a PS360 or do and are just blind.
Who are those saying it's PS360 quality? loool, it's not even up there with the best of GC/Xbox.
 
Mr_Brit said:
Why would they keep friend codes for 3DS if they were going to get rid of them for the Wii 2?

Good point, Nintendo can't change anything and everything they do in the future will be a direct continuation of what they have done in the past.
 

Plinko

Wildcard berths that can't beat teams without a winning record should have homefield advantage
ecosse_011172 said:
- The console is confirmed to be backwards compatible with all Wii/Gamecube titles, and all your VC games will be transferred over once you link your credit card to the system.

This right here (well, among other things) is what convinces me these rumors are fake.

What if you bought all of your games with Wii Points cards?
 

Mr_Brit

Banned
ThoseDeafMutes said:
Good point, Nintendo can't change anything and everything they do in the future will be a direct continuation of what they have done in the past.
Huh? The machines are releasing 12 months apart, if they were going to use gamertags for Wii 2 they would have done so as well for 3DS.
 
Mr_Brit said:
Huh? The machines are releasing 12 months apart, if they were going to use gamertags for Wii 2 they would have done so as well for 3DS.

There's a billion possible reasons for that, "Nintendo refuses to abandon friend codes" is only one of them. Worked on by different teams, the system they plan to use wasn't ready / was only in concept stage when the 3DS had to be finalized, Nintendo though that Friendcodes were fine for a handheld but they needed a better system for their console that will be competing with the 360/PS3, etc etc.
 
Amir0x said:
It's more than PSX/N64 models for the background. Compared to what is released so far, I'd definitely say it's better.

It's no PS360 game or close, however, so those people are naturally certifiable insane individuals who either didn't own a PS360 or do and are just blind.

I think the thing that confuses people is the (relative) sophistication of the shaders in use in several 3DS games. The system can't push anywhere near the polygons, physics, number of effects etc. of a full-on PS360 title, but it can apparently do PS2-level geometry with a bundle of PS360-ish shader effects so it's relatively easy to make a game that has the surface "look" of a PS360 title without the detail and everything else going on under the surface.
 

Mr_Brit

Banned
ThoseDeafMutes said:
There's a billion possible reasons for that, "Nintendo refuses to abandon friend codes" is only one of them. Worked on by different teams, the system they plan to use wasn't ready / was only in concept stage when the 3DS had to be finalized, Nintendo though that Friendcodes were fine for a handheld but they needed a better system for their console that will be competing with the 360/PS3, etc etc.
No way, no company would think friendcodes are fine for a handheld but not fine for their console. If Nintendo really thought they needed to ditch friendcodes to stay competitive with Sony and MS they would have done so for the 3DS. This is also a high level decision and would not be dictated by the design teams working on the 3DS and Wii 2 so any decision on friendcodes would affect both 3DS and Wii 2.
 
Mr_Brit said:
No way, no company would think friendcodes are fine for a handheld but not fine for their console. If Nintendo really thought they needed to ditch friendcodes to stay competitive with Sony and MS they would have done so for the 3DS. This is also a high level decision and would not be dictated by the design teams working on the 3DS and Wii 2 so any decision on friendcodes would affect both 3DS and Wii 2.

Now you're just making things up. It's perfectly plausible for Nintendo to see the online service of their console as something important given the success of XBL and PSN, but to not give two shits about their handheld version because they don't think it's important for a handheld. The fact that they launched the 3DS without 50% of its online features is pretty ample evidence that they don't think it's super important for handhelds. It's also evidence that the 3DS was rushed out the gate (and implementing a system that wasn't going to be ready for 12 months after launch would not make much sense there either).

It's not like they can summon this infrastructure overnight.
 
Mr_Brit said:
No way, no company would think friendcodes are fine for a handheld but not fine for their console. If Nintendo really thought they needed to ditch friendcodes to stay competitive with Sony and MS they would have done so for the 3DS. This is also a high level decision and would not be dictated by the design teams working on the 3DS and Wii 2 so any decision on friendcodes would affect both 3DS and Wii 2.
There's no reason they can't still adapt the 3DS system. I think the new console might work in a similar way to the 3DS with one system locked friend code and friend list, but on top of that will be an option to link to a registered Club Nintendo account.
If that happens, then it shouldn't be too difficult with a 3DS firmware update to offer the same account linking, giving you a unified login.
 

orioto

Good Art™
Amir0x said:
It's more than PSX/N64 models for the background. Compared to what is released so far, I'd definitely say it's better.

It's no PS360 game or close, however, so those people are naturally certifiable insane individuals who either didn't own a PS360 or do and are just blind.

When i say PSX/N64 level of polys. It has a bigger environment and more things like vegetations and such of course, it looks way better. But in the end, the background is simple blocks everywhere, really... There is zero geometry in the architecture.
 

Radogol

Member
vani77a said:
1. So there's 2 types of controllers in the package? that doesn't good to me...
2. so new controller is just a screen? no portable gaming use? no good...

None of these matter when you have Final Fantasy XV, Red Dead Redemption 2, Tekken Tag Tournament 2, HD Pokemon and new entries in Metal Gear Solid, Resident Evil and basically every other big franchise ready to show at first public unveiling. Man, I'm surprised they didn't throw Uncharted 4 in there - wouldn't make the list any less plausible, as it's already about as believable as me growing a third dick.
 
Nintendo know most handhelds are played at home. And they are scared of the iPad and even more scared of cheap android tablets coming soon.
This console deals with that competition nicely. It is both a gaming hub and a tablet and also can compete with big consoles.
 
A.KU.MU said:
But what about all the pedofiles, Nintendo?

The new console comes installed with Pedowatch 2012 Pro Edition. Confirmed.

It's okay, Pokemon Soul Silver came with a pedometer to help keep kids safe, it can detect them from miles around.
 

ace3skoot

Member
ecosse_011172 said:
More rumours.....

http://purenintendo.com/2011/04/26/more-project-cafe-rumors-games-to-be-shown-off-at-e3/

- Nintendo are planning a full reveal of the console, controller and 1st/2nd party games at E3.

- The console is confirmed to be backwards compatible with all Wii/Gamecube titles, and all your VC games will be transferred over once you link your credit card to the system.

- Many 3rd party developers have development kits who are supposedly hard at work to have something to show (and play) at E3.

- 3rd Parties were involved with the development of the console, with requests for what specifications they’d like to see. As of now (which could change) the system runs of a custom built IBM triple-core CPU and has 2gb RAM. The graphics chip is a custom built Radeon R700 chip.

- There is an internal SSD. Size is unknown at this point.

- It will run natively at 1080p.

- The new controller slightly resembles a Gamecube controller with a large LCD screen in the middle of it. The controller is light for its size and looks like a tablet with Gamecube-like prongs to the side. It has dual analogue sticks, face buttons, d-pad and shoulder buttons. No triggers were on the device.

- The screen on the controller is indeed a 6″ LCD high resolution (reported 640 x 960 pixels) display. However, Nintendo said in order to keep battery life manageable, the controller doesn’t have any hardware to produce graphics itself. The image is simply a video stream directly from the console.

- The controller uses rechargeable lithium ion batteries. Size of the battery is unknown.

- The Wiimote can be used and a new model of Wiimote will be released with the console. This new controller will have overhauled internals allowing for much more precise movement tracking than even the Wiimote Plus had.

- The Project Cafe system development kit is not representative of the final console design. The console is smaller and resembles the Japanese/European SNES models.

- Nintendo have told developers that their online system will be ‘the best online experience’ that’s available on consoles. The whole idea of the machine is to be connected to the internet 24/7. It’s being targeted as an online/social console. Friend codes are gone, but no word on whether the online service will be subscription based.

- The Pokemon RPG is the title Nintendo will be showing off their online experience with.

- As reported by other sources, Nintendo is targeting this console to the hardcore gamers once again.

- Nintendo is planning on some sophisticated inter-game communication between the 3DS and the console. Nintendo didn’t explain what they’re planning on.

To be shown at E3:

Nintendo:
- Pikmin 3 (playable, launch title)
- Pokemon RPG (video, launch or near launch title)
- Super Mario Bros title (playable)
- Star Fox (playable)
- Smash Bros 4 (playable)
- Mario Kart (video)
- Zelda (tech demo)
- Metroid (tech demo)
- New IP (video)

Rockstar Games:
- Red Dead Redemption 2 (video)
- Grand Theft Auto “New Title” (video)

Ubisoft:
- Rayman Legends (playable)
- Red Steel 3 (playable)
- New IP (video)

SquareEnix:
- Final Fantasy XV

Capcom:
- Resident Evil (video)
- Megaman (video)
- Monster Hunter (video)

EA:
- NBA ’13 (video)
- NFL ’13 (video)
- NHL ’13 (video)

Activision:
- Modern Warfare 3 (video)

Konami:
- Metal Gear title (video)
- Winning Eleven (video)

Namco:
- Tekken Tag Tournament 2 (playable)
- Soul Calibur 5 (video)
- Pacman Rebirth (video)

such utter bullshit, you know its a fake when someone basically takes a checklist of all the problems people have with nintendo consoles and address each one individually, also of like 7 AAA 3rd party games that haven't even been announced. and adding what appear the only solid(ish) details we really have to add some kind of legitimate framework for it.

this is piss poor basically
 
What I find ridiculous is people still referring to the GCN design even when it is (as of cafe launch) 2 gens ago. The classic pro is already out people base it on that.
 

WrikaWrek

Banned
ace3skoot said:
such utter bullshit, you know its a fake when someone basically takes a checklist of all the problems people have with nintendo consoles and address each one individually, also of like 7 AAA 3rd party games that haven't even been announced. and adding what appear the only solid(ish) details we really have to add some kind of legitimate framework for it.

this is piss poor basically


Yeah, basically.

All the list needed was some Blizzard game, and Half Life 3...

You know what i think it would be smart to show? Crysis 2 on the system.
 
ecosse_011172 said:
More rumours.....

http://purenintendo.com/2011/04/26/more-project-cafe-rumors-games-to-be-shown-off-at-e3/

- Nintendo are planning a full reveal of the console, controller and 1st/2nd party games at E3.

- The console is confirmed to be backwards compatible with all Wii/Gamecube titles, and all your VC games will be transferred over once you link your credit card to the system.

- Many 3rd party developers have development kits who are supposedly hard at work to have something to show (and play) at E3.

- 3rd Parties were involved with the development of the console, with requests for what specifications they’d like to see. As of now (which could change) the system runs of a custom built IBM triple-core CPU and has 2gb RAM. The graphics chip is a custom built Radeon R700 chip.

- There is an internal SSD. Size is unknown at this point.

- It will run natively at 1080p.

- The new controller slightly resembles a Gamecube controller with a large LCD screen in the middle of it. The controller is light for its size and looks like a tablet with Gamecube-like prongs to the side. It has dual analogue sticks, face buttons, d-pad and shoulder buttons. No triggers were on the device.

- The screen on the controller is indeed a 6″ LCD high resolution (reported 640 x 960 pixels) display. However, Nintendo said in order to keep battery life manageable, the controller doesn’t have any hardware to produce graphics itself. The image is simply a video stream directly from the console.

- The controller uses rechargeable lithium ion batteries. Size of the battery is unknown.

- The Wiimote can be used and a new model of Wiimote will be released with the console. This new controller will have overhauled internals allowing for much more precise movement tracking than even the Wiimote Plus had.

- The Project Cafe system development kit is not representative of the final console design. The console is smaller and resembles the Japanese/European SNES models.

- Nintendo have told developers that their online system will be ‘the best online experience’ that’s available on consoles. The whole idea of the machine is to be connected to the internet 24/7. It’s being targeted as an online/social console. Friend codes are gone, but no word on whether the online service will be subscription based.

- The Pokemon RPG is the title Nintendo will be showing off their online experience with.

- As reported by other sources, Nintendo is targeting this console to the hardcore gamers once again.

- Nintendo is planning on some sophisticated inter-game communication between the 3DS and the console. Nintendo didn’t explain what they’re planning on.

To be shown at E3:

Nintendo:
- Pikmin 3 (playable, launch title)
- Pokemon RPG (video, launch or near launch title)
- Super Mario Bros title (playable)
- Star Fox (playable)
- Smash Bros 4 (playable)
- Mario Kart (video)
- Zelda (tech demo)
- Metroid (tech demo)
- New IP (video)

Rockstar Games:
- Red Dead Redemption 2 (video)
- Grand Theft Auto “New Title” (video)

Ubisoft:
- Rayman Legends (playable)
- Red Steel 3 (playable)
- New IP (video)

SquareEnix:
- Final Fantasy XV

Capcom:
- Resident Evil (video)
- Megaman (video)
- Monster Hunter (video)

EA:
- NBA ’13 (video)
- NFL ’13 (video)
- NHL ’13 (video)

Activision:
- Modern Warfare 3 (video)

Konami:
- Metal Gear title (video)
- Winning Eleven (video)

Namco:
- Tekken Tag Tournament 2 (playable)
- Soul Calibur 5 (video)
- Pacman Rebirth (video)

Having a SSD as a hard drive makes no sense since it's more expensive. It would make more sense to have a 16GB flash drive and have a SD card or USB hard drive expansion. If some of those game reveals are true, especially Pokemon RPG (which people have been asking for years), Nintendo fans will have a heart attack. I'm not a fan of having the Gamecube controller style buttons. It should be more like the CC Pro. If Nintendo is serious about online it may very well be subscription based. However, then again it may not so adaption may be faster. If they do a subscription service it should be more like PSN+ so that online multiplayer will be free.
 

ace3skoot

Member
thehillissilent said:
Having a SSD as a hard drive makes no sense since it's more expensive. It would make more sense to have a 16GB flash drive and have a SD card or USB hard drive expansion. If some of those game reveals are true, especially Pokemon RPG (which people have been asking for years), Nintendo fans will have a heart attack. I'm not a fan of having the Gamecube controller style buttons. It should be more like the CC Pro. If Nintendo is serious about online it may very well be subscription based. However, then again it may not so adaption may be faster. If they do a subscription service it should be more like PSN+ so that online multiplayer will be free.

none of those games will reveal as true, a new pokemon is a given, but chances of it being what nintnedo fans actually want is remote they have ignored us for just under a decade now.

Chances are if a magical genie appears granting every wish you ever wanted, he's not really a genie, and his magical lamp is just a sick toy he's going to be ramming up you poor naive backside before he inevitably proceeds to rape you
 

joshwaan

Member
- 3rd Parties were involved with the development of the console, with requests for what specifications they’d like to see. As of now (which could change) the system runs of a custom built IBM triple-core CPU and has 2gb RAM. The graphics chip is a custom built Radeon R700 chip.

I Hope this part is a least true, fucking kick ass if the console had 2GB ram :)
 

grumpy

Member
- The Pokemon RPG is the title Nintendo will be showing off their online experience with.

hmmm... During the GDC keynote Iwata-san kept praising Pokemon, XBox Live and World of Warcraft for their success in advancing "social gaming"... Could this finally be it?

There's also that "Pokemon announcement" in May...

Argh, the anticipation is killing me. I wish I could pull an Eric Cartman and freeze myself for 40 days.
 
joshwaan said:
- 3rd Parties were involved with the development of the console, with requests for what specifications they’d like to see. As of now (which could change) the system runs of a custom built IBM triple-core CPU and has 2gb RAM. The graphics chip is a custom built Radeon R700 chip.

I Hope this part is a least true, fucking kick ass if the console had 2GB ram :)

2GB should be the bare minimum for a 2012 release. Even if Nintendo wants to once again bring out only "good enough" hardware, 2GB is really the lowest you could start with.

That said, knowing Nintendo I fully expect them to barely match current specs with ram...

Still undecided how I feel about this console. From the rumours the controls sound like a cluttered mess.
 
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