timetokill
Banned
Amir0x said:It's an excuse to be creatively bankrupt and lazy and reuse assets while simultaneously ensuring their legion of zombie-like fans pick it up for no reason other than the satisfying security blanket-esque knowledge that they're finally home again so they can pan the camera and look up Princess Peach's skirt.
What I'm saying is I think that what you're saying keys in so much on the visuals side, and not so much on the gameplay side. Even with these franchises they are able to do a lot of creative things through gameplay -- things that the risk-averse Nintendo might not try if they couldn't have their franchises back them up. Sure, the franchise often suggests certain gameplay quirks (the fireballs like you mentioned) but I don't think you can say that, mechanically, they are used inappropriately.
With all of that in mind, I think that part of the issue is that Nintendo, as far as I've read/seen, often doesn't come up with a franchise concept and then come up with the gameplay to fit, but rather they have a ton of prototypes that they keep working on and then when one of them is deemed fun enough, they drop a franchise on top of it. I think that's why my tolerance for it is higher -- the gameplay experiences are generally quite varied, even if the "skin" isn't.
But lastly, all of that said, I do agree that I would like to see them branch out with a couple new core games. They obviously didn't drop the Mushroom Kingdom on Steel Diver or anything, so I'd imagine that they, like many publishers, are going to look at the launch of the new platforms as the time to test new franchises. Recall that Nintendo did launch a ton of new IP stuff this gen, it was just all under the Wii ____ line. If they're truly aiming back at the core market, they won't be able to do that this time.