I'd be surprised if Japan gets the WiiU last. I'm guessing a worldwide launch like the Wii, with maybe ~2 weeks difference tops between the territories.It seems Japanese support wont be announced until Sept at the Fall Conf.
It seems like WiiU may come to NA first since Japan is getting stuff announced much latter. I could see WiiU in NA in Oct and Europe Nov and Japan Dec.
I refuse to spend money on Nintendo Land, especially since New Super Mario bros. U and Pikmin 3 will be available at the same time.
The Wii U will have internal software just like the 3DS. Patents seem to link that it will have some apps and some simple family games like chess, checkers, go, that can be played on the console or on the tablet (also shown on the demo video).
But Nintendo Land is a different beast. Where Wii Sports had no marketable IP and was rather lower budget. AR Games and Face Raiders were even lower on the totem poll. Nintendo Land is a real marketable product unlike the above. It would be smarter for Nitendo to sell the system for $249.99 without the game, and count on the high software tie ratio, than Nintendo selling it for $299.99 with the game. Forum analysts were also swearing that Pilotwings Resort would be a pack-in with the 3DS system all just because Nintendo packed in Wii Sports once upon a time.
Game & Wario isn't being released in the same time frame, and the Wario franchise has proven it does mediocre steady numbers. But the real genius would be including demos on the system. That actually works the idea of previewing a product, and selling it.
I feel the same
I'm totally fine paying for the game if it's included with the console
so far it looks fun and well done. Giving it a try wouldn't do any harm just like I did with Wii Sports
But I just can't see myself paying for it as a retail game. It is just not my cup of tea
Same, except I know I wouldn't pay for it if it was a stand alone game.
Pikmin probably isn't a launch title, but launch window. Its possible it might not make Xmas. Just sayin'.
pikmin 3 was done in like, 2010.
And now you brought it to a new forum page
(I reckon some of you guys have the forum configured for 100 posts, but jumping page on the 50th post makes yours the first on a new page for me, and unlogged people)
I'm kinda hoping nobody bites.
Sorry....still a rookie
Ok thanks. Haha, that "768mb eDRAM" rumor was a classic. I wonder how big the GPU die would have to be?That's why I at least deleted the link. They'll have to do a little "extra work" to find it.
No need to apologize. If you didn't post it someone more than likely would have though things were looking good. WiiUDaily is the site that brought us such hits as Wii U will have "768mb of eDRAM". I saw their specs C&P'd in a thread on another board. We wouldn't be hearing the same complaints we have if the console had been shaping up like that. Plus they have the GPU at 50W alone.
Ok thanks. Haha, that "768mb eDRAM" rumor was a classic. I wonder how big the GPU die would have to be?
They said it was on the CPU. Though according to the density of IBM's eDRAM, it would have added only ~45mm^2 to the CPU.
People wouldn't know how to act if the CPU had 96MB of eDRAM.
SameReally? 768MB of eDRAM would only be 45mm^2? I figured it would be about the size of a small tea saucer. Learn something new everyday.
Really? 768MB of eDRAM would only be 45mm^2?
Even if every launch window game was done in time, they still need to spread out releases though. Otherwise people will complain about a drought like Vita. They won't buy a couple month old game sitting on a shelf they haven't tried because it's no longer seen as "new."
Also if people can buy Pikmin 3, Nintendoland, and NSMB U all at the same time, we'll run into a situation that Nintendo tried to avoid with 3DS: Everyone buys Nintendo games and ignores 3rd parties. Pikmin would make a nice holiday core title, with Wii Fit U also being a good X-mas casual game. That gives room for Zombi U to get noticed at launch, and hopefully also Assassin's Creed 3.
But actually a lot of the success Assassin's Creed 3 has or does not have will be if the U launches by the time it's out. Even if there's just a two week delay, a lot of potential buyers will have a PS3 or 360 won't wait. We're still not sure the U port will actually be superior or different.
It's the same thing but worse for Batman, Mass Effect, Ninja Gaiden 3, etc. Some of those titles will be less than $40 on competing consoles if they're not already, compared to what I'm sure will be a standard $60 tag for new U software.
bg is saying 768Mbit, hence 96MBytes.
Really? 768MB of eDRAM would only be 45mm^2? I figured it would be about the size of a small tea saucer. Learn something new everyday.
bg is saying 768Mbit, hence 96MBytes.
edit: judging by the Power 7 die, 96MB should be 185mm^2 @ 45nm (just the cells, ignoring transistors for interfacing/interconnects etc).
http://www.realworldtech.com/iedm-2010/3/ 1Mbit = 0.24mm^2
I don't think Pikmin 3 will make this holiday season really..
If Nintendo listened to what people thought of Pikmin 3, of it's visuals and maybe online, it might not launch until 2013. That is Nintendo wants it to sell really well and for there to be no reason for it not to sell. It looks nice but really for a new game that is suppose to be on a system that is better then the PS3/360 it should look better. It being a launch game doesn't cut it. This game has been in development to long for that excuse to be used.
I do hope it's delayed to address the online issue. Even if it's just leaderboards and mayber online co-op of some kind it would go a long way. Fans of the series might feel it doesn't matter but they certainly do not want to sell it only to fans of the series. Lack of these options could easily cause a person already on the fence not to buy it. Nintendo needs for all it's flagship launch titles to do very well. Or to appear to have done really well. This game needs to have an online component to it.
It said 768mb, not 768MB.
I know I'm a little late to the party on the price discussion, but personally I would pay an extra $50 for some sort of "core" edition with a solid sized Nintendo branded external hard drive included. I don't currently have one and I seem to love to throw my money at Nintendo. I would easily do $350 for such a bundle, or $379.99 for said bundle with a game included (other than NintendoLand).
So it's nice to finally join the party....
After talking to bg in another forum, I think I'm finally getting a much clearer expectation of what to expect from the Wii U GPU (still speculation of course):
-Wii U GPU is based on the R700 architecture since development on GPU started in 2009
-We should expect performance (not necessarily exactly the same features) very close to a Radeon HD 4850 with 1GB GDDR5
-Nintendo has taken measures to ensure that the heavily customized GPU will be low in power consumption, possibly as low as 35watts.
-Wii U's GPU may have possibly influenced AMD in the design of the Radeon E6760 (Nintendo's deal with Green Hills) since that embedded GPU holds many similar modern features (GPGPU capabilities, Compute Shaders, Open CL & Multi-display support) that have been added to Wii U's GPU over time of development but was released in 2011.
The HD 4850 was a really good GPU at the time, so putting 2012 features in it would pretty much make it a decent GPU by today's standards. Not bad Nintendo.....Wii U = modern day Gamecube? Nintendo created magic in a box with that system in 2001, it seems like they might be doing something similar with the Wii U.
If they "included" some external hard drive with the system as a different bundle, I'd rather buy my own external drive separate because you'd probably get a much better hard drive with more space and more options to pick from by shopping around on Newegg.....
For some reason I get the same feeling. Though I really can't explain it, since I'm pretty tech-illiterate. But even someone like me could tell that there's something "magical" about their consoles, especially the gamecube, just by looking at the games.
Also, welcome, fellow Junior! At this rate, the WUST will be back to its former glory in no time!
.....most of them have gotten ran over by the hype train since then.
That's what we're here for! Although I had that knot in my gut immediately after Ninty's conference, there's no way I'd have blown up on GAF. I can tell there's absolutely no screwing around on this forum.
That's what we're here for! Although I had that knot in my gut immediately after Ninty's conference, there's no way I'd have blown up on GAF. I can tell there's absolutely no screwing around on this forum.
Wow first post, hello everyone! I am so excited to be part of neogaf, for years this website has been my favorite place for rumors,leaks,announcements. I can't believe i had to wait this long but it was worth it! OT: I am still excited about the Wii u, even though Nintendo had a pretty lackluster presentation.
So it's nice to finally join the party....
After talking to bg in another forum, I think I'm finally getting a much clearer expectation of what to expect from the Wii U GPU (still speculation of course):
-Wii U GPU is based on the R700 architecture since development on GPU started in 2009
-We should expect performance (not necessarily exactly the same features) very close to a Radeon HD 4850 with 1GB GDDR5
-Nintendo has taken measures to ensure that the heavily customized GPU will be low in power consumption, possibly as low as 35watts.
-Wii U's GPU may have possibly influenced AMD in the design of the Radeon E6760 (Nintendo's deal with Green Hills) since that embedded GPU holds many similar modern features (GPGPU capabilities, Compute Shaders, Open CL & Multi-display support) that have been added to Wii U's GPU over time of development but was released in 2011.
The HD 4850 was a really good GPU at the time, so putting 2012 features in it would pretty much make it a decent GPU by today's standards. Not bad Nintendo.....Wii U = modern day Gamecube? Nintendo created magic in a box with that system in 2001, it seems like they might be doing something similar with the Wii U.
768 millibits?
A little late for the NintendoLand discussion, but since a lot of the games are multiplayer, I could see them bundling it with a pro controller or something, making it even more desirable. Though I would prefer it to be pack in, and might not get it (right away) if it's not.
I've waited so long that I'm afraid to post anything. I guess I'll save any controversial opinions for years down the line.I have never seen so many juniors in my life.
Welcome to NeoGAF everyone ^_^
I have never seen so many juniors in my life.
Welcome to NeoGAF everyone ^_^
Not for me I quit if there is no wiimote support.*sigh* back to DA shooters then
Not for me I quit if there is no wiimote support.
Not for me I quit if there is no wiimote support.
How much do you guys feel you benefit from motion aiming in shooters? I feel more comfortable with dual analogue still, but I don't have any wiimote shooter experience outside of MP3, The Conduit, and Red Steel. Is it that noticeable?
I have never seen so many juniors in my life.
Welcome to NeoGAF everyone ^_^
I have never seen so many juniors in my life.
Welcome to NeoGAF everyone ^_^
Speed, accuracy, reaction time, all get way better for me when I use pointers to the point I'll never go back to dual analogs for anything competitive. single player or COOP the game has to be fun to play.....How much do you guys feel you benefit from motion aiming in shooters? I feel more comfortable with dual analogue still, but I don't have any wiimote shooter experience outside of MP3, The Conduit, and Red Steel. Is it that noticeable?