Cerebral Assassin
Member
How would the GC have shown 3D without a 3D display device?
They made prototype 3D screens for the GC (its mentioned in a Iwata Asks for the 3DS),they also experimented with a 3D screen for the GBA too.
How would the GC have shown 3D without a 3D display device?
Just out of curiosity, how many of you would honestly have Nintendo Land on your shopping list if it is not a pack in? Would you spend $60 on it?
So, if a rumor says that UE4 CAN run on the WiiU, its not a rumor anymore, as its been confirmed the WiiU can. Even you agree to that. And whether or not somebody is working on having the WiiU run UE4 cannot be a lie, because you simply dont know. You can say 'unlikely' but you have no evidence to the contrary to call a rumor is a lie.
Would be cool if they showed some Wii U footage of it. Are they going to graphically improve it at all or are they pretty much just making a straight port? I don't expect the wii version to come here.
So, if it was called something else this "problem" would cease to exist. I mean, I would love something that would actuallly mimic a Nintendo theme park, but still.Like I said, I'm sure Nintendo Land is fun. Nintendo is pretty swell at making enjoyable party/mini-game compilations. Better than most.
It's just absolutely baffling to me how backwards the game is in terms of what people imagine when they think 'theme park'. It's like a culmination of all Nintendo's silly conservationism and archaic thinking.
I do wonder if they'll bother bundling it in.
So, if it was called something else this "problem" would cease to exist. I mean, I would love something that would actuallly mimic a Nintendo theme park, but still.
Wasn't aware they said that. Definately good to hear!Square Enix confirmed that the Wii U version will look graphically beautifully so that makes me hyped to see what it looks like.
I guess if we're going to argue semantics then no, I cannot truly debunk rumours of UE4 currently running on the Wii U. But I will say is based on the sourcing of these rumours (and the accompanying rumours), everything I've heard from my own sources, both about the Wii U and Unreal Engine 4, there currently exists no build of Unreal Engine 4 running on the Wii U unless Nintendo has some super secretive force doing such a thing.
It is, for me, one of the most glaring tell tale signs a rumour leak is lie made up by someone sitting in their bedroom.
Wasn't aware they said that. Definately good to hear!
I guess if we're going to argue semantics then no, I cannot truly debunk rumours of UE4 currently running on the Wii U. But I will say is based on the sourcing of these rumours (and the accompanying rumours), everything I've heard from my own sources, both about the Wii U and Unreal Engine 4, there currently exists no build of Unreal Engine 4 running on the Wii U unless Nintendo has some super secretive force doing such a thing.
It is, for me, one of the most glaring tell tale signs a rumour leak is lie made up by someone sitting in their bedroom.
The biggest question mark remaining for me about NintendoLand after playing it, is how well the game scales.
The game is a ton of fun... when you have a full party.. 5 people shouting and screaming is a good time.. but is it as fun with just 2 people? 3 people? How does playing on your own work.
Good question. They've said that some of the games (5 maybe? I can't recall) would be SP focused w/ MP elements. The only game I can think of that displayed that was Donkey Kong Tilt or whatever it was called, and personally, I question the fun factor of that one.
Not to get too OT but can you corroborate any of this new Durango stuff without getting into trouble?
From what I understand, Epic clearly said that if someone is making a UE4 game the engine could be ported to the Wii U. However, this engine will mostly be used by western developers. The same developers that don't really want to develop on Wii U. IMO, UE4 will not be a popular engine as UE3 was this gen. Most 3rd party companies have now their own HD engine. Why licence something when you have something on your own.
UE3 will probably be enough for the small developers.
I won't argue with you there. Nintendo has a habit on being ambitious in some things and conservative in others. I'm not sure if Nintendo Land together with Miiverse won't provide good social interaction though, it all depends on how Miiverse will turn out. Not bothered about no online, the games are meant to be played locally.In a sense yes, but not really in the grand scheme of things. I simply believe building a "Nintendo Land", a theme park centred around Nintendo franchises, and not going all out with social and digital integration is a missed opportunity to make something really special. What we've got instead is yet another mini-game collection that might as well be Wii Sports or Raving Rabbids.
It's just another mark on my every growing list of Nintendo sitting on the edge of ambition and greatness and deciding instead to be conservative. See no online/friend leader boards in NSMB 2 for another.
I can't imagine it being anything other than people.. shouting at you on what to turn...
And that.. and the Ninja Castle one.. also has like.. high scores.. so I guess controller trade-off competition.
Hey bg, any comments on the latest Durango devkit rumors and how it compares to the Wii U? Are we still on track with your "PS2 of the next generation" predictions?
So the new rumors about Xbox 720, how much power is that compared to the Wii U?.
As recently as a week or two ago, I'm still under the impression that it's still debatable whether PS4 or Xbox 3 is the more powerful console, so that wouldn't change my view in comparison to Wii U.
Sure. I have to buy everything (monitor, keyboard, etc.) because right now I'm still using a laptop I got in 2007 that I overly upgraded. But if I focused on the same components in MIB's link (thanks by the way MIB, it had the exact MB I was looking for as I hadn't looked on Newegg) it's going to be between probably $430 and $500 as I haven't settled on what case I want.
The following prices exclude discounts.
CPU: Intel G630 - $67.99
GPU: EVGA Geforce GTX 560 SE - $129.99
Mem: PNY 8GB (2x 4GB), DDR3-1600MHz, CL9, 1.65v - $42.99
MB: GIGABYTE GA-H61MA-D3V - $69.99
HDD: WD Caviar Blue, 500GB, 3.5", SATA 6Gbps, 7200RPM, 16MB cache - $69.99
OD: LG Internal 24X DVD Writer, SATA - $17.99
Total: $398.94
Including everything I need, it should be under $800 excluding S/H. The monitor and OS are the most expensive parts of my build.
So it's still 8x more powerful than the Xbox 360?.
Edit: the thing is about Digital Foundry is they said at E3 2011 that the Zelda tech demo was 720p, but Nintendo confirmed it was 1080p.
So it's still 8x more powerful than the Xbox 360?.
Edit: the thing is about Digital Foundry is they said at E3 2011 that the Zelda tech demo was 720p, but Nintendo confirmed it was 1080p.
Then follows it up with Wii U is a full HD system like all games are going to be running at 1080p.
So it's still 8x more powerful than the Xbox 360?.
Edit: the thing is about Digital Foundry is they said at E3 2011 that the Zelda tech demo was 720p, but Nintendo claimed it was 1080p.
Fixed.
1080p is a PR buzzword.
Considering that was on an old dev kit it still looked good lol, resolution isn't graphics anyway.
Ok, what are you even arguing though. You seem to be switching arguments every post. I think it looks ok, but if this is going to be a primarily 720p system it should at least have AA.
I don't know *cries* no but really I am pretty sure tons of games will be 1080p, and some games will be 720p with AA.
So it's still 8x more powerful than the Xbox 360?.
Edit: the thing is about Digital Foundry is they said at E3 2011 that the Zelda tech demo was 720p, but Nintendo confirmed it was 1080p.
As far as the case is concerned I'd highly recommend you get an Antec gaming case, they're fantastic. I built my PC in 2008 and it's all sitting inside an Antec 1200. Cost me around £1000ish altogether. I'd also highly recommend a Samsung Spinpoint HDD rather than a Western Digital. Spinpoint drives are a great deal faster and can take a great deal of punishment. I tend to have my PC on 24/7 around 360 days a year.
I bet you 90% of Wii U games, including those from Nintendo, will be 720p.
Since I don't care for multipliers without a tangible number for "x", I won't make that comparison. MS claimed the actual games would be 6x 360, but that's old info as well. It's still early though. At worst Xbox 3 should be about to run current 360 games at 1080p, stable framerates, and other improvements.
I bet 50% of games, I also bet not all PS4 and 720 games will be 1080p, and lots will be 720p as well.
So the Wii U is still in the safe zone of next gen power?.
Wii 3rd Party situation.(...)
What is a safe zone?
I bet 50% of games, I also bet not all PS4 and 720 games will be 1080p, and lots will be 720p as well.
So the Wii U is still in the safe zone of next gen power?.
You're right the majority of games won't be 1080p on the other consoles. 50% is way too high a number. Nintendo isn't even pushing a 2d platformer (which would be the easiest of any of their games to be 1080p) to that level. I would be surprised if we ever saw a 1080p game from Nintendo since there stance seems to be that 720 is enough.
Wii U 3rd Party situation.
EC is understating. 95% of Wii U title will probably be 720p. To be fair, if I were to guess at least half of Durango/ps4 titles will be 720p as well. Currently scribblenaughtss is the only 1080p Wii u title. I think you are expecting too much if you think Metroid/Zelda and such are going to come at 1080p, especially if you want those titles to be doing a lot per pixel/visually.
I bet 50% of games, I also bet not all PS4 and 720 games will be 1080p, and lots will be 720p as well.
This.
I feel Nintendo could do it.
It's going to depend on dev/pub effort and desire.
Why would they? Nintendo is going to want Mario at 60FPS and you aren't going to get the visually impressive Mario game running at 1080p 60FPS.
So they won't be like "The Wii U is not powerful enough to run this game"?.
I would be more worried about this later in the gen when developers start tapping out the other two console's potential.
Any way DICE got BF3 to run on PS360 then power should definitely not be an excuse. The features of the hardware could have been a better excuse, but everything known points to that as not being an issue either. Frostbite 2.0 wasn't even designed to consider DX9-level hardware (the renderer is DX11), but they put forth the effort to make it work on PS360. And that's a much larger gap than how next gen is setting up.
So it they won't be like "The Wii U is not powerful enough to run this game"?.
Just out of curiosity, how many of you would honestly have Nintendo Land on your shopping list if it is not a pack in? Would you spend $60 on it?