Lacking features, maybe. Unable to run a previous gen engine? Eh
OK yeah you're right, that's what I was thinking was gameplay modes and such. I suppose it isn't shocking but it is definitely a major letdown.
Lacking features, maybe. Unable to run a previous gen engine? Eh
Lacking features, maybe. Unable to run a previous gen engine? Eh
You would think such superior hardware would be able to handle it no problem.
They never said the Wii U can't run the engine. Don't read into it something that's not there. More likely it is a half assed port.
You would think such superior hardware would be able to handle it no problem.
Actually, he did say they were unable to get it running this year.
You dont need physics to make a Mario game.
You dont need physics to make a Mario game.
Fair enough, also remember i never called it casual either, i said out of all the games Nintendo showed at E3 i would put it more into the casual / core pile rather than casual or core.
Pretty sure that's fake.It does add credence to the wii u having a cpu deficit rumors.
too be fair it also sounds like they probably can get it running eventually, just not this year.
You would think such superior hardware would be able to handle it no problem.
You dont need physics to make a Mario game.
It does add credence to the wii u having a cpu deficit rumors.
too be fair it also sounds like they probably can get it running eventually, just not this year.
Im pretty sure WiiU can run it, They just didnt put it on it. And the engine is not really that much of a engine than a game play alternater. A engine is euphoria that backbreaker uses. The madden "xfinity" engine is half-assed itself. More like a prototype or experiment for next gen madden.
In all seriousness, are we really debating whether or not Wii U can run a Madden engine? Seriously? The fuck, man?.....
Or more specifically, you can't run you're unoptimized code designed for an entirely different form of CPU on something that has none of the capability. Similar issue to porting PS2 code to an Xbox. That Pentium3 is going to choke because the system was designed to be GPU dependent. No matter how much more theoretical power that Pentium 3 has, it has none of the bandwidth. Because it wasn't designed under the same constraints.
I really wouldn't mind knowing the design principles and specifications of the WiiU. That would tell me whether or not the system was designed under a more modern paradigm or not.
If the GPU is designed as the physics cruncher this might be moot. If it wasn't? Then the WiiU isn't just badly designed by modern standards, but even by last gen design practices.
Continuing my positive spin exercise: "360/PS4 unable to run WiiU madden features".
You dont need physics to make a Mario game.
What's even worse is people are using football as a benchmark for graphics.
In all seriousness, are we really debating whether or not Wii U can run a Madden engine? Seriously? The fuck, man?.....
Has this been posted? The Wii U version of Madden won't be running on the Infinity engine - unlike other versions.
More about the Wii U version at the link...
http://espn.go.com/blog/playbook/tech/post/_/id/1471?
What's even worse is people are using football as a benchmark for graphics.
I mean, it's like people forgot Pikmin 3 and Assassin's Creed 3 are on the Wii U and are most likely doing way more work than Madden ever will.
Oh noes, Wii U cpu is horribly weak! All those objects on screen wouldn't even qualify for 360 level.
This thread seems to be where the more reasonable Nintendo discussion resides. I think all the spec talk drove off the more volatile Nintendo die-hards. That or they got banned before e3.
Non-Community Nintendo threads seem to be a "ban waiting to happen" if you take an aggressively hyperbolic stance in them. I love Nintendo, but part of loving that company is knowing that they do some out there kind of stuff and that they are fallible. You have to go into discussions with the idea that you could be wrong on some level. Some folks come across as console evangelists even if they don't' want to. I think console fanboys are easily bait-able in most circumstances, but the Nintendo flavor have been easier pickins lately.
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Completely amazing we still dont know the specific details of Wii U hardware 3.5 months til launch.
I hope this isn't the case for Durango/Orbis. That's insane.
Wanna start a website?
Yep. Called www.dontlookagifthorseinthemouth.com
edit: this isn't a real link. don't click it.
Also, that Pikmin shot looks awesome.
Has this been posted? The Wii U version of Madden won't be running on the Infinity engine - unlike other versions.
More about the Wii U version at the link...
http://espn.go.com/blog/playbook/tech/post/_/id/1471?
Completely amazing we still dont know the specific details of Wii U hardware 3.5 months til launch.
I hope this isn't the case for Durango/Orbis. That's insane.
It's also very strange that we got more hardware info at E3 2011 than this year, not counting MoSys' announcement that Wii U will not incorporate 1T-SRAM memory. Last year we got some statements from both AMD and IBM, but this year all we got was this lousy hardware fact sheet.I'd argue we already know more about those two systems.
We haven't gotten a single page of target specifications for the WiiU.
Prettiest game @ E3 to me. Not even kidding. Check the 720p trailer, the game looks like this.
Van Owen and specialguy. LET"S DO THIS THING!
Is that a screenshot from Lethal Enforcers? Because, if not, it looks almost identical.
Yep, I've seen a lot of footage but everything I see it again it makes me want
Could potentially look better by launch too. Although probably nothing drastic.
I wasn´ to keen on Pikmin to be honest, because i couldn´t find where to go very often so Days would pass and i got nothing done. The map on the pad could help with it. So i may give Pikmin 3 a shot.
That it looks this pretty is a welcomed bonus
Has this been posted? The Wii U version of Madden won't be running on the Infinity engine - unlike other versions.
More about the Wii U version at the link...
http://espn.go.com/blog/playbook/tech/post/_/id/1471?
Why would third parties drop support for the Nunchuck? It's not like a Pro controller will be packed in the system, the system will most likely come with a Gamepad, a Wii Remote+, and a Nunchuck.Madden WiiU will have Wiimote nunchuck support, thats really big since a lot of people thought 3rd parties will flat out drop support on WiiU.
They never said the Wii U can't run the engine. Don't read into it something that's not there. More likely it is a half assed port.
Actually, he did say they were unable to get it running this year.
Are ME3 and (I think) NSMBu the only ones confirmed to do this so far?Okay, did you guys see the Mass Effect 3 Wii U thread? It confirms offscreen play.
Now I don't care for ME 3, but seeing the feature in action makes me giddy about it.
I'm guessing he meant they didn't have time, they said the same thing about FIFA 13 Wii U and that was they didn't have time to implement some features, do people forget the first EA sport games on the Xbox 360?, it has nothing to do with power.
The Infinity Engine is something that is a point of interest for Madden fans, its just something we werent able to achieve for this first year on the new hardware.
Madden Ultimate Team is something that were not going to have in year one. Its another one that we plan to add in as we go.