Smiles and Cries
Member
has anyone questioned if one or more territories will slip into 2013 for launch?
Rösti;40614878 said:I've been becoming more and more tired of Nintendo's secrecy regarding Wii U's hardware. While there have been some leaks with information labeled valid, it's not, as you wrote, confirmation of anything. It's also frustrating that AMD and IBM haven't shared a single public quote about Wii U this year, through their respective websites and investor meetings anyway.
The working partners we have gotten limited information from include Coxon Group, MoSys and InvenSense/Lingsen. But that's very limited information and tells virtually nothing about Wii U's hardware, the greatest news is that Wii U won't utilize 1T-SRAM (could DDR3 be enough for Nintendo?). Upcoming events are IBM's 3Q 2012 Earnings Announcement on the 16th of October and AMD's Q3 2012 Earnings Conference Call on the 18th of October. I don't expect any quotes here, but if they want to talk about Wii U this is more or less their final opportunity before the machine launches.
And also, just as something to think about, IBM shipped the first microprocessor for Wii on the 8th of September, 2006. That's more than two months between shipping and release of Wii. If this formula applies to Wii U I don't know, but maybe news about the first Wii U processor shipping will come soon.
http://www-03.ibm.com/press/us/en/pressrelease/20213.wss
...and they fell for it.
Nintendo Direct this month will probably be about 3DS again, and there could be more announcements than in your normal ND, since the September Conference will have a great focus on Wii U: it's there we'll have launch date, price, infos about the system, launch lineup and brand new games announced.
Just no.
Tekken producer sais something, GAF goes: "HAHAHAHAHA weak ass cpu confirmed times 1000!!!"
But how is it possible that Ubi has AC3 running on it thats a shitton of more CPU demanding than a simple fighting game?
They should be aiming for a wordwide launch unless japan is releasing in october. Which na and eu launch in the first week of november. I cant see the missing all those november games when they launch.has anyone questioned if one or more territories will slip into 2013 for launch?
I'm going to say this more bluntly since you seemed to not get the hint the first time: please stop linking to garbage threads by people who have no actual information.
The thread above consists of regular Neogaf posters (including yourself lol) and a guy who totally has a friend who knows something about the WiiU.
He's not an anonymous dev working on the WiiU. He's not even the friend of a guy working on the WiiU. He is a guy who says he has a "source" (who may not even be a developer) who knows stuff about the WiiU - totes!
It's completely pointless to link to that thread as if it is a source of information. It's literally just a guy saying something.
You are here on Neogaf linking to your own B3D threads as evidence, and on B3D linking to your own Neogaf threads as evidence. Meanwhile neither you nor any of the people you are talking to are actually developers with relevant information. It's all extremely silly.
the stream started
Should I watch it?.
And what's it about?.
Come on, Look this page.
... later
Because random people on the Internet make up a rumor and claim to "know a guy" and people take it as fact.Just no.
Tekken producer sais something, GAF goes: "HAHAHAHAHA weak ass cpu confirmed times 1000!!!"
But how is it possible that Ubi has AC3 running on it thats a shitton of more CPU demanding than a simple fighting game?
Because random people on the Internet make up a rumor and claim to "know a guy" and people take it as fact.
Who are you're 'sources' BG ?, it baffles me that someone who hasn't owned a console since the N64 knows so much about all three next gen consoles.
Lol that is half of gaf. Most folks dont play the games they just talk about them. Thats why theres hella trolls in threads. They go off of reading gaf forums and industry reviews. Theres no way these people played and put time in all these games they supposedly dislike or consoles they dont like. To prove it they talk about consoles/games that havent even came out yet! Can you believe that!?
Rösti;40614878 said:I've been becoming more and more tired of Nintendo's secrecy regarding Wii U's hardware. While there have been some leaks with information labeled valid, it's not, as you wrote, confirmation of anything. It's also frustrating that AMD and IBM haven't shared a single public quote about Wii U this year, through their respective websites and investor meetings anyway.
The working partners we have gotten limited information from include Coxon Group, MoSys and InvenSense/Lingsen. But that's very limited information and tells virtually nothing about Wii U's hardware, the greatest news is that Wii U won't utilize 1T-SRAM (could DDR3 be enough for Nintendo?). Upcoming events are IBM's 3Q 2012 Earnings Announcement on the 16th of October and AMD's Q3 2012 Earnings Conference Call on the 18th of October. I don't expect any quotes here, but if they want to talk about Wii U this is more or less their final opportunity before the machine launches.
And also, just as something to think about, IBM shipped the first microprocessor for Wii on the 8th of September, 2006. That's more than two months between shipping and release of Wii. If this formula applies to Wii U I don't know, but maybe news about the first Wii U processor shipping will come soon.
http://www-03.ibm.com/press/us/en/pressrelease/20213.wss
The CPU could be weaker. I doubt the system as a whole is though.
Its kinda sad to think like this but imo I think Nintendo has been constantly experimenting with different hardware even after E3 so they can see whats the smallest amount needed to get desired results....so in the end this is why price hasnt been announced yet. And they set a goal to be finalized on their desision by september. So they can never really give out specs because they dont even know what they are themselves.
Its kinda sad to think like this but imo I think Nintendo has been constantly experimenting with different hardware even after E3 so they can see whats the smallest amount needed to get desired results....so in the end this is why price hasnt been announced yet. And they set a goal to be finalized on their desision by september. So they can never really give out specs because they dont even know what they are themselves.
Yeah if it weren't for you we'd probably still be wondering what role does 1T-SRAM play. But I do know for sure after you found the MoSys info, that eDRAM is playing the 1T-SRAM role.
GamePad is a tablet now, gotcha GAF
All I'm seeing is Michal Pachter, Geoff Keighley and other guys talking about gaming...I'll watch.
It was nice to hear most people in the audience where bored of Military Shooters.
Rösti;40614878 said:I've been becoming more and more tired of Nintendo's secrecy regarding Wii U's hardware.
Perhaps you and others are becoming "tired" because you are actively choosing read articles and discuss the issue on internet forums on a near daily basis. It's like pining after a girl for the entire summer vacation, only able to see her when school starts again.
Ha! Well give us a break! As Nintendo fans we've had little to appreciate as far as console output is concerned. Maybe if I had a 3DS I'd be a bit more content w/ my gaming life.
the stream started
There was no WiiU mentioned unfortunately ... id modding panel is next ... the last chance at quakecon to get those freaking mod tools released or we'll probably wait more and more after QC
There's nothing wrong with anticipation and interest. I'm interested also. I want to know more about the Nintendo Network and online capabilities. I want to know the specs too and future games and what's in the pipeline, and Retro studios, etc...., but it's just a little weird to hear people blaming Nintendo for a little anxiety that they themselves are partly responsible for creating.
I don't' know, I just hope it works so that in a couple years they can cool down a little and start thinking a bit more aggressively and creatively.
http://www.neogaf.com/forum/showthread.php?t=395121&page=174
Check the last page of the Dolphin thread, if Metroid Prime looks that good just upscaled to HD, then it should be unreal built from the ground up on Wii U !.
So New Super Mario Bros. 2 is getting okayish reviews. I expect about the same for the Wii U game :/
Ughhh I can't wait for Nintendo's 3D Wii U Mario.
Prime is another series that would likely cost a fortune to make with the graphical standards expected of the Wii U's hardware.
Prime is another series that would likely cost a fortune to make with the graphical standards expected of the Wii U's hardware.
I sent you that message a while back, and then actually communicated w/ Blu regarding it. He made me aware of some of Flipper's features, and basically, I was a bit off base. However, considering the information he gave me concerning the latency of Flipper's texture cache, it seems very likely that the eDRAM is on die and not a separate chip ala Xenos. That's unless IBM pulls a miracle in reducing off-chip latency. That pool of eDRAM could also be great for compute, as I understand it.
I didn't think we where going to get Wii U news, is it possible we will get Wii U news at Quakecon?.
It was either Iwata or Miyamoto that said they would not hessitate to spend big on certain franchises, i would assume they mean Zelda, Metroid, 3D Mario and whatever Retro are making if they arent making Prime 4.
I would think Mario Kart, F Zero, Starfox, Smash Bros, Donkey Kong ect will be far smaller projects, budget wise but hopefully just as good.
I really have a feeling Retro are doing Starfox or Mario Kart if they have not created a whole new IP, they are prob sick of the Metroid games.
It was either Iwata or Miyamoto that said they would not hessitate to spend big on certain franchises, i would assume they mean Zelda, Metroid, 3D Mario and whatever Retro are making if they arent making Prime 4.
I would think Mario Kart, F Zero, Starfox, Smash Bros, Donkey Kong ect will be far smaller projects, budget wise but hopefully just as good.
I really have a feeling Retro are doing Starfox or Mario Kart if they have not created a whole new IP, they are prob sick of the Metroid games.
Which is why I truly think the next Metroid on Wii-U will be 2D.
It was either Iwata or Miyamoto that said they would not hessitate to spend big on certain franchises, i would assume they mean Zelda, Metroid, 3D Mario and whatever Retro are making if they arent making Prime 4.
I would think Mario Kart, F Zero, Starfox, Smash Bros, Donkey Kong ect will be far smaller projects, budget wise but hopefully just as good.
I really have a feeling Retro are doing Starfox or Mario Kart if they have not created a whole new IP, they are prob sick of the Metroid games.
If Retro were wasted on that one-armed bandit on wheels I would happy-slap a jellyfish. I'm not even kidding, I would give up gaming.
Prime is another series that would likely cost a fortune to make with the graphical standards expected of the Wii U's hardware.
Before September, I hope we can get confirmation about CoD by Activision, first walkthrough of Wii U version of Sega All Star, Darksider2 and Skylander Giant, and maybe another surprise (multiplatform) from EA for Q1 2013.
I'm givin'up about Splinter Cell and 007 Skyfall, but never say never! While Bioshock and Lord of shadown rumors were bullshit..
In September I'll hope for Japanes support reveal instead...
Still seems like the most likely issue is the CPU doesn't have something akin to SPEs or VMX128.
I don't. It's way too late for that as far as trying different hardware. However I do agree with you about how they are targeting the power, though I would say it in different words. There was the extended tweaking phase the last kits saw. They originally came out in January and didn't go out to all devs till May. I think if anything they set their minimum, it wasn't enough for other companies, and had to make tweaks to raise the level to "just enough".
What's the major benefit of launching in October rather than November? I can see it netting more sales just by virtue of being in the market longer, but it seems that Nintendo needs all the time they can get when launching WiiU. Rushing a launch just to get to market a few weeks earlier might not be worth rushing software and launch details.
Maybe they could use that extra time to get the eshop fully working on day1.
Which is why I truly think the next Metroid on Wii-U will be 2D.
It was either Iwata or Miyamoto that said they would not hessitate to spend big on certain franchises, i would assume they mean Zelda, Metroid, 3D Mario and whatever Retro are making if they arent making Prime 4.
Does anyone know, or have an educated guess, on the original budget for any of the Prime games? I'm sure it was significantly less than a AAA title for the HD twins, but it would be interesting to compare the budgets of a past Prime game to a Wii U Prime game or a AAA HD twins title.
Why the hell would they be so stingy/anal/stupid to gimp their CPU? Heat? Costs? I wish they weren't so worried about those things. They seems to be a bit OCD on it all.
Relying on the GPU is mental, especially if it means you think you should gimp your CPU out of any reasonable standard of acceptability which is what it seems they have done. They could have the best of both worlds for a little more power/heat or cost.
Gamescom is only 11 days away.
It sounds like you are crossing the texture cache with the frame buffer. In Flipper/Hollywood they both consisted of 1T-SRAM, were both on die, and separate. And in Hollywood the main 1T-SRAM from GC had been moved onto the chip with with the GPU. How it sounds with Wii U to me is that the eDRAM will be like Xenos and Hollywood in that it's a separate chip on the module with the GPU. Continuing in my view it won't be like Xenos in that it will not be locked into only being a framebuffer and it won't be like Hollywood as the there won't be an on-die framebuffer. So what will be interesting for me is how the caching is designed in GPU7. Because like I mentioned when we last discussed it, F/H had more TC than cache memory in even modern, high-end GPUs. So I wonder if they took steps to maintain a high amount of cache in GPU7.
Heat is the usual reason to downclock hardware. Heat can damage components and decrease stability, which is the absolute last thing you want in a closed hardware environment. Nintendo is extremely cautious about product reliability, and I could totally see them pulling back on hardware components if they felt there was any risk of heat and stability issues popping up.
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I need more WiiU news. I NEED IT. I PREORDERED RAYMAN LEGENDS ON NEWEGG FOR 40. I'M ALL IN NOW. GIVE ME THE NEWS NINTENDO. GIVE IT TO ME
Pretty much. What honestly broke me was going back and playing Rayman Origins with two other friends. I had done multiplayer once before, but the amount of fun I had was just stupid. I forgot how amazing that game is. Rayman alone is getting me to buy a WiiU. Throw in Pikmin, Mario, and ZombiU, and I'm definitely sold. Plus the best versions of Darksiders and Assassins Creed should be on it... so yeah. Me wants. NOW. At least give me some news so I know how much I need to save. :/I know right?, Nintendo has been so secretive it's now annoying.
Does anyone know, or have an educated guess, on the original budget for any of the Prime games? I'm sure it was significantly less than a AAA title for the HD twins, but it would be interesting to compare the budgets of a past Prime game to a Wii U Prime game or a AAA HD twins title.
Pretty much. What honestly broke me was going back and playing Rayman Origins with two other friends. I had done multiplayer once before, but the amount of fun I had was just stupid. I forgot how amazing that game is. Rayman alone is getting me to buy a WiiU. Throw in Pikmin, Mario, and ZombiU, and I'm definitely sold. Plus the best versions of Darksiders and Assassins Creed should be on it... so yeah. Me wants. NOW. At least give me some news so I know how much I need to save. :/