Nice to know there will be a harddrive in the Wii U (At least one SKU)
http://andriasang.com/con1fx/wii_u_hard_drive/
that was a translation error
there will not be a harddrive
Nice to know there will be a harddrive in the Wii U (At least one SKU)
This sounds familiar, the one who's a girlfriend of a Nintendo employee or something?
Nice to know there will be a harddrive in the Wii U (At least one SKU)
That other thread makes my head hurt...
Why is there a select of people who think we're all brainwashed?
Apparently it's not a generalization if only part of the group is guilty of it. SMH.
LOL yeah. But hey lets getting back to discussing er..games?
That other thread makes my head hurt...
Why is there a select of people who think we're all brainwashed?
Emily Rogers (Is she a trustworthy source? I've seen her name around recently) seems to believe that Retro is bleeding developers again, or soon to be after the Wii U project is complete, which is going through a rough road due to gaps in positions:
http://emilyrogersblog.wordpress.co...-studios-rocky-development-for-wii-u-project/
Emily Rogers (Is she a trustworthy source? I've seen her name around recently) seems to believe that Retro is bleeding developers again, or soon to be after the Wii U project is complete, which is going through a rough road due to gaps in positions:
http://emilyrogersblog.wordpress.co...-studios-rocky-development-for-wii-u-project/
Does anybody have that link to the article that says messages won't be moderated until flagged?
"The way to think about how we will ensure a positive consumer experience with MiiVerse first, there are parental controls. As a parent you can choose for your child not to have any MiiVerse conversation. You can do it only with friends. You can do it with everyone.
"The second level is going to be essentially a technology-driven scan to make sure that inappropriate words and inappropriate pictures don't make it onto MiiVerse.
"The third level is going to be the community that will police and flag items.
"The fourth level is for a human review at Nintendo."
The impression I had was this:
Retro: We did Metroid already, three times in a row plus two modified rereleases. We don't want to do that again.
Nintendo: Okay, we gave Metroid to those ninja guys. Please work on Donkey Kong and then Star Fox
Retro: Thanks, we'll get right on it!
It just seems like Nintendo did exactly what Retro wanted.
* replace "Star Fox" with "Zelda", "Wrecking Crew: Maximum Carnage", "TimeSplitters", "New IP", or whatever you think they're doing now
Also the fact they helped with mario kart DS.
Btw, how long have you known? (out of curiosity; the bolded)
http://andriasang.com/con1fx/wii_u_hard_drive/
that was a translation error
there will not be a harddrive
Well to be honest, there is probably great pressure on teams like Retro to pull off games rivaling what Sony and MS first party teams have been doing these last few years on HD systems. Unlike Pikmin and probably NSMBU, they are not porting over titles.
Whats also curious is that we have not seen games from second parties.
I guess everyone is still trying to figure out the new hardware architecture.
There was a contest held by NOA today in its twitter, in the form of a trivia, with NintendoLand pins to win, they are pretty cool and i would have liked to get one set, but it was reserved for US residents ><
There was a contest held by NOA today in its twitter, in the form of a trivia, with NintendoLand pins to win, they are pretty cool and i would have liked to get one set, but it was reserved for US residents ><
Yeah, hence the smiley but I should have maybe been more obvious.
Yeah imagine being Retro in either of these situations.
1) They are making a killer hardcore epic new IP/Game -> "Fuck, fuck, I really hope we can do this guys! The fans will kill us if we don't hit Halo 4 levels of awesome"
2) They are making Wii Music 2( Or DK or anything other than the above) -> "Why are we working on this, the fans will kill us. Please god kill us now."
No, he's not.Jesus, now Iwata is admitting defeat on the online front? Nintendo needs some internal change.
Yeah imagine being Retro in either of these situations.
1) They are making a killer hardcore epic new IP/Game -> "Fuck, fuck, I really hope we can do this guys! The fans will kill us if we don't hit Halo 4 levels of awesome"
2) They are making Wii Music 2( Or DK or anything other than the above) -> "Why are we working on this, the fans will kill us. Please god kill us now."
New Super Mario Bros. Mii (left) had no AA. New Super Mario Bros. U (right) has AA.
Quaz51 said:Pikmin3, Lego city, New SMBU, WiiFitU, Game&Wario, Nintendo land, Avengers, Tank Tank!, Project P-100
all are 720p no AA
Wow.Jesus, now Iwata is admitting defeat on the online front? Nintendo needs some internal change.
Oh they read, the thread title.Wow.
I swear, there's a big part of GAF which needs to learn to read and not just REACT to every little thing they see, it's really fucking annoying.
Um, he says they can't catch up and instead want to focus on stuff like MiiVerse, which isn't exactly a great replacement.
He said they're going for a different approach than MS/Sony because he feels a straight ripoff isn't well suited to the approach that Nintendo takes.Um, he says they can't catch up and instead want to focus on stuff like MiiVerse, which isn't exactly a great replacement.
You are either intentionally misreading his full statements or lacking reading comprehension skills.
3) Hardcore Music [Wii U] - An assassin is going through time, killing history's greatest composers and performers. With your arsenal of melodic yet badass weaponry, you must travel back to save them from whoever is trying to prevent humanity from developing a musical culture. Game uses rhythm-based weapon control, but there's so much blood that nobody notices that the game mechanically resembles Guitar Hero. Head boss is. Co-op involves missions where players must obtain weapons in the categories "wind", "percussive", "string" and "vocal blast" in order to defeat insanely powerful, noise-cancelling enemies.Skrillex
"Therefore, I can't sit here and say to you that we can very quickly overcome or catch up to other companies, which began to work in the online field from many years ago and have been building these online networks on other platforms, and I don't think that would be a smart strategy, either."
Conveniently Sony's and MS approach isn't well suited to Nintendo, which is moot since he's saying they can't replicate it in the first place.
"Therefore, I can't sit here and say to you that we can very quickly overcome or catch up to other companies, which began to work in the online field from many years ago and have been building these online networks on other platforms, and I don't think that would be a smart strategy, either."
Conveniently Sony's and MS approach isn't well suited to Nintendo, which is moot since he's saying they can't replicate it in the first place.
I said it in the other thread, but Iwata is implying that the online network that XBL and PSN is not suitable for the suitable-for-all-ages and enjoyable-for-all-skill-levels image that Nintendo tries to maintain with their systems. They are pursuing designs that move them towards the goal of attaining high connectivity and creating a long-term social network infrastructure that will not only exist for Wii U, but for future consoles as well, with this factor in mind. It is a large undertaking and it isn't going to be built overnight."Therefore, I can't sit here and say to you that we can very quickly overcome or catch up to other companies, which began to work in the online field from many years ago and have been building these online networks on other platforms, and I don't think that would be a smart strategy, either."
Conveniently Sony's and MS approach isn't well suited to Nintendo, which is moot since he's saying they can't replicate it in the first place.
Oh they read, the thread title.
Which is usually inflammatory and ends up getting changed after 6 pages of bullshit.
Were not completely getting rid of Friend Codes, but a function of the Miiverse will simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes. - Satoru Iwata
I know it's probably old new, but I've been gone for 2 days so shut the hell up.
Yeah Reggie said something similar as well, I don't understand the point of keeping them then though. Perhaps it is necessary to allow compatibility with the 3DS on the network?
"Were not completely getting rid of Friend Codes, but a function of the Miiverse will simplify the process of making friends with another user in the platform by eliminating the need to input Friend Codes." - Satoru Iwata
I know it's probably old new, but I've been gone for 2 days so shut the hell up.
Yeah, in the space of that 48 hrs, there was already an "oh no-friends-codes-not gone, Nintendo sucks" meltdown thread. Due to the inate ability of GAF members to initiate meltdown-sequence, punctuality is of the utmost importance... you know this man!
Nintendo will want to reduce as much as possible the number of steps needed to go online with the Wii U for the very first time, so I think they're going to keep it so that nobody is required to register an account with Nintendo before being able to use the digital shop, using Miiverse, and playing online. I think the account system will not be mandatory is my guess, just like how Club Nintendo is a separate entity but can be linked to your Nintendo systems.Yeah Reggie said something similar as well, I don't understand the point of keeping them then though. Perhaps it is necessary to allow compatibility with the 3DS on the network?
Who the hell cares if there's still FCs is you're not even forced to put it in to register someone as a friend?
But doesn't that completely obliterate the point of friend codes?
Not attempting to troll. Honest question.
I mean, if Nintendo is no going to have it set so that I can add friends and strangers alike without the need of friend codes...then why keep friend codes at all?
But doesn't that completely obliterate the point of friend codes?
Not attempting to troll. Honest question.
I mean, if Nintendo is now going to have it set so that I can add friends and strangers alike without the need of manually inputting friend codes...then why keep friend codes at all?
Because a friend code is an unique identifier that's separate from your screen name. That makes perfect sense as unique usernames suck. If we meet in a game, it seems we'll be able to add each other directly, without inputting anything. But if you want to add someone you know from a forum or in real life, you'll need to use the friend code, as the screen name isn't necessarily unique and can probably be changed at any time.But doesn't that completely obliterate the point of friend codes?
Not attempting to troll. Honest question.
I mean, if Nintendo is now going to have it set so that I can add friends and strangers alike without the need of manually inputting friend codes...then why keep friend codes at all?
I don't really think that's feasible. Let's say your screen name will be "Touch" - it's highly unlikely that you'll be the only user with that screen name. How would anybody be able to find you? Now, if Nintendo thinks this through (and I doubt they will), the system could work similar to a BattleTag and create a unique "friend code" based on your screen name. Something like "Touch3664" - the code should include some sort of hash to deal with typos, so just "Touch3" won't do. But that would be much easier to remember than the friend codes we have right now.I just want it to be easy to add people. There are some people that don't even know their friend code or even where to look for it. They can keep friend codes for all I care as long as it's behind the scene.