Dreamwriter
Member
I said it in the other thread, but Iwata is implying that the online network that XBL and PSN is not suitable for the suitable-for-all-ages and enjoyable-for-all-skill-levels image that Nintendo tries to maintain with their systems. They are pursuing designs that move them towards the goal of attaining high connectivity and creating a long-term social network infrastructure that will not only exist for Wii U, but for future consoles as well, with this factor in mind. It is a large undertaking and it isn't going to be built overnight.
Which basically means they want to find an alternative to voice chat, since voice chat cannot be censored to be family friendly. And they are ignoring the fact that XBox Live has different player skill levels you could select to be matched with - it's been a while since I used Live, but I seem to remember there being a selection to be matched only with casual gamers, a section for hardcore players, and a section for kids.
No matter what, the fact that they are looking for an alternative to what everyone really likes and has been working since the dawn of online gaming shows flawed thinking.