$199 with 5 free retail game downloads or no buy!
$149.99 or bust.
$199 with 5 free retail game downloads or no buy!
$199 with 5 free retail game downloads or no buy!
Or add more tech <sigh> (I know they are probably in production now and that aint gonna happen)Reggie already said it would be more expensive than the Wii.
Hopefully the poor e3 response convinces them to stick to $250 though.
RFA: We recognized that the Wii U had to have a strong account system.
Heres a little bit of background. Up until the Wii U, the device held all of the account information. Whether you played or your kids played or your partner played, it was all one set of data to the Wii. The same was true for DS and 3DS.
With Wii U, were going to have an account system. This means youre going to create a Mii, as will all the other members of your family, and the behaviour for each Mii is going to be captured in an account. For example, if youve achieved a certain level in a game, that information will be unique to your Mii. Parental settings will be specific to each Mii.
This is critically important, because it means things like messaging and achievements and other key online functionality is tailored to you.
RFA: Three comments. First, its not about power. If it was about power, then the GameCube would have been the number one system in its generation and the Wii wouldnt have been the number one system in this last generation. It is not about power. It is about fun, it is about the experience.
Second. Our competitors can say what they want about some super long cycle, but lets see what their behaviours are.
The longer developers work on a system the more they tune it, the more they push the system, the more they learn tricks to really optimize performance. I share this because what you see here at E3 are games that represent a relatively short amount of development time. Imagine what well see two years from now when developers have been working with Wii U longer and learn how to push everything out of the system.
Similarly, our job over the coming months is to come up with a concise collection of words that communicate what the Wii U is all about. Thats work still to be done.
Would you admit that, with Wii, Nintendo lost some of the hardcore gaming audience?
You know, I really chafe at that comment. Define the hardcore. I know people who are playing Smash Bros. Brawl competitively today. Theyre playing hours on that game. People are playing hours on New Super Mario Bros.
What Ill tell you is that with the Wii we did not have the benefit of multiplatform games from key publishers. I didnt have The Elder Scrolls V: Skyrim. I didnt have the best of the Call of Duty games. Thats what I missed.
With the Wii Us graphics capability, processing power, and HD-output, well get those games. Thats a huge competitive advantage versus where we were with the W
$199 with 5 free retail game downloads or no buy!
I know people who are playing Smash Bros. Brawl competitively today.
Nintendo has recently experienced some difficult financial times. Is Nintendo rushing Wii U to market to compensate for sluggish Wii sales?
The short answer is no. This is not a system that has been rushed in any way.
And, in fact, our challenging financial performance has not been due to the Wiis performance. It was driven by our performance on Nintendo 3DS.
In Canada and the U.S. the sell-through rate of Nintendo 3DS after 14 months is better than it was at the same point in time for the DS. However, because of the lack of strong software from Nintendo, the lack of online capabilities, and the lack of other entertainment at launch, it caused us to [reduce the handheld consoles price], which generated a significant negative situation for us.
Now that our 3DS business is healthy and on a positive path, that product is going to be the predominant volume and profit driver for our business this year. The impact that the Wii U will have will be somewhat modest because were launching it during the holiday season.
Sure, but weakauce CPUs are a dime a dozen ba-dum-cha!!GPGPU's don't come cheap. $300 at a bare minimum.
Does Reggie think GameCube was more powerful than Xbox? lol
It will be interesting to see if he has those big third party games when the next Xbox and PS are out...
Looks at current price of 6 year old consoles...
Looks at ridiculous price estimates for new console with custom designed interior
Oh you guys, what a good laugh.
Nintendo has always had issues with their software outselling/overshadowing third party titles. Perhaps this launch is purposefully aimed towards giving third parties less competition. It also means Nintendo can time their first party releases better over the first year. I mean we have seen everything that EA, activision have available for example, so the Launch period should be fairly fruitful, well hopefully anyway.
That has been my stance as well reasonable one.$300 with "added value" content such as a Wii U dock and maybe Nintendoland.
That's my prediction.
if they did, then ubisoft has a death wish. they're releasing (a probably multiplatform) 2d rayman against a 2d mario, while they also release the curiously-named rabbids land with nintendo land coming. i guess sports connection is okay to be its own thing since there's no wii sports at launch, but wii fit u kinda does the same thing. kinda.
my predictions are: nintendo land will do modestly like pilotwings did for the 3ds. wii fit u will be the nintendogs + cats thing where the ship has clearly sailed. nsmb u will be the shining beacon of hope. pikmin 3 will stay right about what the franchise always did. sing will do okay.
He also seemed to think that if Wii had Skyrim or GTA it'd have been all OK. It got some CoD and they didn't really blow the roof off in sales. Most core gamers already had 360 or PS3. Reggie, Reggie.
Lets be fair here, Activision never promoted CoD on the Wii.
CoD also came late to the Wii.
Yes, I think if the Wii had western RPGs and JRPGs, and this was promoted
heavily starting around 2009, Nintendo could have captured future gamers
to the Wii. Especially since Xenoblade and Last Story were exclusives.
Wii could have been the goto console for RPGs. And online is not the most
important factor in RPGs.
Basically, the console never matured in the minds of the players.
the wii should be $79.99 right now. the ps3 should be $149.99/$129.99 right now. the 360 should be $129.99/$99.99 right now. the only way they got away with having such large price tags this late in the generation was by bumping up the value of each unit, whether it was through bundles or hard drive space.
What in the fuck is this bullshit? Please tell me that nobody in their right mind reads that website. (I blame Google News for putting it on my screen.)
But they have a graph so what they're saying must be true.What in the fuck is this bullshit? Please tell me that nobody in their right mind reads that website. (I blame Google News for putting it on my screen.)
What in the fuck is this bullshit? Please tell me that nobody in their right mind reads that website. (I blame Google News for putting it on my screen.)
But they have a graph so what they're saying must be true.
This article made me laugh more ways than one.What in the fuck is this bullshit? Please tell me that nobody in their right mind reads that website. (I blame Google News for putting it on my screen.)
What in the fuck is this bullshit? Please tell me that nobody in their right mind reads that website. (I blame Google News for putting it on my screen.)
I'd like to scribblenaut her!
I don't really think that's feasible. Let's say your screen name will be "Touch" - it's highly unlikely that you'll be the only user with that screen name. How would anybody be able to find you? Now, if Nintendo thinks this through (and I doubt they will), the system could work similar to a BattleTag and create a unique "friend code" based on your screen name. Something like "Touch3664" - the code should include some sort of hash to deal with typos, so just "Touch3" won't do. But that would be much easier to remember than the friend codes we have right now.
Hope so Reggie...Reggie said:Third, we wanted consumers and media to understand that what were showing at E3 is just the tip of the iceberg. Were just beginning a steady stream of information about Wii U.
so are we waiting for someone to twist that into something negative and put it out in a thread ??
MAKE THE THREAD PEOPLE ಠ_ಠ
Already done. With the negative twist you desired.
Already done. With the negative twist you desired.
Boys club thread sucks. Stop whining about 'negative spin'.
Nintendos E3 press conference wasnt quite the home run Nintendo fans were hoping for.
As expected, the event focused on the soon-to-launch Wii U home console. However, it failed to provide many of the key details including regional release dates, pricing, and confirmation of launch window software for which the public, press, and industry had been clamouring. I left wondering whether Nintendo is really ready give birth to its next baby.
My worries were alleviated slightly when I arrived at Nintendos E3 booth later in the day. Here I had a chance to spend a bit of time playing games like Pikmin 3, New Super Mario Bros. U, and NintendoLand. If people truly do buy game systems to play fun games, then theres reason for them to be interested in Wii U.
Still, the systems launch is just months away, and we dont know its price, what will be included, or which games will be available to early adopters. I remember experiencing a similar sense of dread leading up to the Wii launch (due to the then-unknown entity that was motion control), and things turned out pretty well for Nintendo back then. Heres hoping my current misgivings prove equally misplaced.
The ideal (at least as far as enterainment value on here) would be ports from Wii U that look no better.It will be interesting to see if he has those big third party games when the next Xbox and PS are out...
He acknowledged competitive smash exists.
NINTENDO JUST ACKNOWLEDGED COMPETITIVE SMASH EXISTS.
brbthread
Nintendo has always had issues with their software outselling/overshadowing third party titles. Perhaps this launch is purposefully aimed towards giving third parties less competition. It also means Nintendo can time their first party releases better over the first year. I mean we have seen everything that EA, activision have available for example, so the Launch period should be fairly fruitful, well hopefully anyway.
I must be in the minority in that I thought Nintendo had a great E3 press conference. There was, unarguably, software for gamers of all tastes represented during the conference. Frankly, I'm not terribly concerned about the pessimism surrounding the Wii U post-E3. I think people just want to know more about the specifics; price, dates, etc. Patience is a virtue. All will be disclosed in due time. I'll definitely be pre-ordering the console as long as it's priced below $450 USD. I can't wait to play New Super Mario Bros. U and Pikmin 3. Nintendo Land looks fun as well. Time will tell but even at this early stage it appears that Nintendo has another winner on its hands in the Wii U.
This is the problem think. I hear this from several sources their opinions changed once they were on the show floor. I know Nintendo tried to stress that in the conference but they did a real piss poor job and the knew they couldn't translate that sense of "fun" just visually but also knew how many people would be paying attention world wide and didn't try to get that sensation across in the own videos. They should have had video of people playing and taping their reactions and showing it side by side with the gameplay. Not quick cuts but a full minutes of people playing and not just their own employees. There was a way of getting this across better but they didn't I feel after pushing e3.nintendo.com as much as they did. They did nothing really with it. There are still no videos of Nintendo Land up on their site either.For something positive:
My worries were alleviated slightly when I arrived at Nintendos E3 booth later in the day. Here I had a chance to spend a bit of time playing games like Pikmin 3, New Super Mario Bros. U, and NintendoLand. If people truly do buy game systems to play fun games, then theres reason for them to be interested in Wii U.
This is the problem think. I hear this from several sources their opinions changed once they were on the show floor. I know Nintendo tried to stress that in the conference but they did a real piss poor job and the knew they couldn't translate that sense of "fun" just visually but also knew how many people would be paying attention world wide and didn't try to get that sensation across in the own videos. They should have had video of people playing and taping their reactions and showing it side by side with the gameplay. Not quick cuts but a full minutes of people playing and not just their own employees. There was a way of getting this across better but they didn't I feel after pushing e3.nintendo.com as much as they did. They did nothing really with it. There are still no videos of Nintendo Land up on their site either.
I must be in the minority in that I thought Nintendo had a great E3 press conference. There was, unarguably, software for gamers of all tastes represented during the conference. Frankly, I'm not terribly concerned about the pessimism surrounding the Wii U post-E3. I think people just want to know more about the specifics; price, dates, etc. Patience is a virtue. All will be disclosed in due time. I'll definitely be pre-ordering the console as long as it's priced below $450 USD. I can't wait to play New Super Mario Bros. U and Pikmin 3. Nintendo Land looks fun as well. Time will tell but even at this early stage it appears that Nintendo has another winner on its hands in the Wii U.
I'm excited about the Wii U but I don't think I could stomach paying $450 for any console.
I think I would prefer it if from now on Nintendo would just put up their E3 website with everything already on there instead of doing a press conference.
You'll be one of the few. No way is thing a success if it's over $350 and even then it's probably overpriced.