The rumor was either 2 GB with 512MB reserved in dev kits, another thing was IdeaMan's inaccurate information regarding which memory was he talking about, it all seemd like it was the 512 MB of STORAGE Flash, that has nothing to do with RAM, only a portion of that gets loaded into memory.
edit:NSMBWii could not handle this lighting.
Why generic toads still, do they even have names? ><
The rumor was either 2 GB with 512MB reserved in dev kits, another thing was IdeaMan's inaccurate information regarding which memory was he talking about, it all seemd like it was the 512 MB of STORAGE Flash, that has nothing to do with RAM, only a portion of that gets loaded into memory.
Is it bad that I thought that you had posted two Wii U screenshots :/
-HD
-More polygons
-Higher texture sizes
-More advance physics simulations
-Newer and better graphics techniques (ex:shaders)
-Bigger disc capacity for stuff like videos or game content
-Online and DLC (that doesn't suck)
And having more power would mean less limitations to worry about when world building.
They really should have a Rayman Origins-esque HUB world where you can select your character... there are enough in the Mario universe where it shouldn't be hard to come up with at least 10.
There actually is one level from the NSMBU trailers that I think looks really cool. I didn't notice it until my third or so viewing of the trailer. The whole level looks like Starry Night.
http://cdn5.xombitgames.com/files/2012/08/New-Super-Marios-Bros-2-3DS-3-700x388.jpg
It is much more impressive in motion. You can see a snippet of it in this video:
http://youtu.be/5XM6lyqr4vI?t=44s
The rumor was more than 2GB of memory in the dev kit (which we know it was 3GB at least in the beginning) and at least 512MB reserved for OS and functions for the system memory in the dev kit.
Never sounded like storage flash to me.
As for the final I can see it easily exceeding 100MB considering what Wii U is supposed to do.
To try to be even more clear, with a new info in it:
- My sources told me there is a huge amount of the total memory (at least 512MB) that they can't tap from for their games. They are developing their titles since a moment now, with X amount of the Y total system memory, whereas another pool of it, Z, is not available at all for them. I was told back then that this Z was for the system features, it INCLUDES the OS, the operating system, the "windows" of the Wii U, that will be loaded in the memory when you turn on the console, but it doesn't constitute ALL what Z is, i've heard a lot of things about multi-tasking, the possibility to store your progression in games (so the system must store quickly where you are, etc.), go do other things in the interface, then switch back when you paused.
Concretely, the OS could have a size of let's say 200MB, but there will still be 300MB not available for developers because Nintendo, in a v4 dev kit context (so it could change), need this room for the system functions, features.
- Another source, that you know well lherre ( ) told me, and this is the new tidbit, that the OS is stored in a specific flash, different than the other flash memory that will be built-in the system for downloading, saves, etc. Like a lot of other platforms actually (they need a specific type of flash dedicated for the OS, the firmware upgrades, etc.). The size of this flash seems to be 512MB. Obviously, it doesn't mean the OS is 512mb, and that it will occupy 512MB once loaded in the RAM memory, because 1) the OS surely won't take 512MB and 2) the system won't need to load everything on the RAM memory. Again, they could have decided on this amount in advance and being large for it because the OS wasn't fleshed out at all at the time. The OS could actually take let's say 200 MB (i don't know it's amount) of this space. The fact is that i don't think we've ever seen such room reserved for OS storage, so it's clearly another hint, in addition to the first info, to a bigger operating system than on the other home systems, rich in features, in functions (functions that requires another space in the RAM memory, like the aforementioned multi-tasking).
I hope i was crystal-clear
Makes you wonder what a "New Yoshi's Island" would look like.
Black Gamepad looks sexy, believe me
Better game image quality {IQ} Better game screenshots, which is nice since the Wii U OS allows screen captures.
For reference, here is IdeaMan's clarification post.
The ≥512MB RAM reserved for system functions on the dev kit and the 512MB flash storage wherein the OS resides were both asserted as separate items by IdeaMan. He did not confuse the two. He also did not state that the OS used 512MB RAM when loaded, just that Nintendo reserved that amount for their discretion in that revision of the dev kit (and, presumed by others here, by the final console), though this reservation quantity could decrease.
Mind, I am not specifically asserting that his information is correct. I am refuting the suggestion that he was confusing memory and storage in his posts. This was a concern that he specifically fielded.
Basically Super Mario Galaxy 2 with drug effects.
I want more EPIC YARN in HD
Black Gamepad looks sexy, believe me
They really should have a Rayman Origins-esque HUB world where you can select your character... there are enough in the Mario universe where it shouldn't be hard to come up with at least 10.
There actually is one level from the NSMBU trailers that I think looks really cool. I didn't notice it until my third or so viewing of the trailer. The whole level looks like Starry Night.
It is much more impressive in motion. You can see a snippet of it in this video:
http://youtu.be/5XM6lyqr4vI?hd=1&t=44s
Yes, that's my favorite section from the trailer.
What level of drug are we talking?
I want Pro Wrestling resurrected...in HD.
If you think I'm a monkey that grooms and bathes himself on a daily basis... I don't know what to tell you.It will be called U Sleeping Dogs and will be a game about relaxing and grooming yourself. So basically what Thunder Monkey does on a daily basis.
I'd buy it
A few things:
1. You guys are crazy...but in a fun way. The non-event of the ND was more entertaining than many non-E3 events anyway
2. I am just glad we know when we will know. That makes a big difference to me. And it is no surprise that they are following the Wii pattern.
3. What first party games do you think will be there at launch?
My guesses:
- NintendoLand
- NSMBU
- Ninja Gaiden 3
- Sing
Pikmin 3 before Christmas, Wii Fit U in January, Project P-100 in March
edit:NSMBWii could not handle this lighting.
The trolls that say "Nintendo is kiddy" should read this...
http://www.notenoughshaders.com/2012/08/21/donnchadh-murphy-chats-about-rare/
It seems Nintendo was perfectly fine with the change from happy to mature with Conker.
I honestly could not tell if the bottom screenshot was from Wii or U. The only reason I knew the top screenshot was from U was because I recognized it from somewhere else having to do with the game.
It'll be pretty lame if the Wii U doesn't have any system-wide achievement system, there's a huge demand for them like it or not, and no reason or excuse not to include it. Plus, there's a number of Nintendo titles that I think would benefit, especially as a competitive type of thing. A perfect structure would be a Trophy-esque system tied into a per account based Wii U leaderboard, showing time played, what's done, how long it took, and even a rivalry feature could be cool.
It'll be pretty lame if the Wii U doesn't have any system-wide achievement system, there's a huge demand for them like it or not, and no reason or excuse not to include it. Plus, there's a number of Nintendo titles that I think would benefit, especially as a competitive type of thing. A perfect structure would be a Trophy-esque system tied into a per account based Wii U leaderboard, showing time played, what's done, how long it took, and even a rivalry feature could be cool.
I recommend booking a trip to an optometrist dude. The difference is night and day (and that's not even a full res pic either).I honestly could not tell if the bottom screenshot was from Wii or U. The only reason I knew the top screenshot was from U was because I recognized it from somewhere else having to do with the game.
Nintendo Accomplishments.
I know, I was just responding in respect to what cand said. But hopefully that pic means what we think it means.
I recommend booking a trip to an optometrist dude. The difference is night and day (and that's not even a full res pic either).
Could be about the in game accomplishments. Since doesn't say anything about points for wii u accomplishments....
It also doesn't list Xbox 360 Achievement points.
It says 1000 GamerScore, this is for Xbox360
That's because they we don't know what the Accomplishments will act like, if it's like the Gamerscore or the Trophie, btw I was talking about under the name "Achievements/Trophies/Accomplishments.
That it doesn't list Gamerscore or the Accomplishments, and Nintendo confirmed at E3 the Wii U will have them and they are using the name Accomplishments for the 3DS Street pass.
The trolls that say "Nintendo is kiddy" should read this...
http://www.notenoughshaders.com/2012/08/21/donnchadh-murphy-chats-about-rare/
It seems Nintendo was perfectly fine with the change from happy to mature with Conker.
The reason the increased hardware power is most interesting in regards to Nintendo is because of how efficient a company they can be when it comes to tech. Just look at what they got Mario Galaxy to look like on the Wii. All of that was from not only clever use of the tech, but also art direction that fit with it.
I honestly could not tell if the bottom screenshot was from Wii or U. The only reason I knew the top screenshot was from U was because I recognized it from somewhere else having to do with the game.
The reason the increased hardware power is most interesting in regards to Nintendo is because of how efficient a company they can be when it comes to tech. Just look at what they got Mario Galaxy to look like on the Wii. All of that was from not only clever use of the tech, but also art direction that fit with it.
I honestly could not tell if the bottom screenshot was from Wii or U. The only reason I knew the top screenshot was from U was because I recognized it from somewhere else having to do with the game.
Nintendo refused to publish or advertise Conker, precisely because it was so mature. So there goes your theory
It's almost like Rare was seeking autonomy at the time!they didn't even publish 1999's conker's pocket tales because it was so irredeemably mature.
Check out these screenshots on Amazon.de
http://www.amazon.de/gp/product/B008CPEZ6A/
You can see that there is a huge difference in resolution
What a refreshing read. Thank you.Bring on the Kojima quotes guys. The "unique controller" excuse is flying out left, right and centre now.
The quote is from WiiUDaily but the original article is here http://www.computerandvideogames.com/364064/interviews/eas-soderlund-adapt-or-become-irrelevant/
“I would say EA doesn’t make ports at all anymore. We try to make games that are ideal for each platform as much as possible."
WiiU is just 'as similar' to those two as the two are among themselves. Somebody missed the memo."Obviously for PS3 and Xbox 360 the systems are similar, so we cross-develop.
Clearly all EA games on the 360 are targeting Kinect, and the company's ps3 titles are Move-only. And none of those games get PC versions. Ever."But we will always try to take an approach about what is unique for that platform. Wii U has many unique capabilities so you have to embrace the unique elements of the platform otherwise there’s not much point doing it at all.”
they didn't even publish 1999's conker's pocket tales because it was so irredeemably mature.
Nothing but a miserable little pile of screenshots.
There's no such thing as optional innovation.
It either innovates or it doesn't, and developers are too stupid to utilize something or not
interested in trying something new.
See every single non-bundled peripheral in the history of this industry, without a single exception.
Could be about the in game accomplishments. Since doesn't say anything about points for wii u accomplishments....
Yes but none of this actualy makes impossible that the accomplishments turn out to be in game features. Same way the 3ds ones are just for mii plaza.
Apparently you missed the question mark was inside parentheses and the "lulwut " mark
Less divisive controller that makes innovation OPTIONAL
Nintendo Accomplishments.
The only good achievements are the ones integrated into game rewards, eg Uncharted and Mass Effect. Both of those games did achievements right.