I was just thinking, even if Nintendo decided to reveal the specs.
It wouldnt do them any good.
For example
The 360 has 3 cores, and lets say the 720 does have either 6 or 8.
If the WiiU has 3 or even 4, the average person would say what?
That the WiiU is closer to current gen than to next gen, just by the numbers.
By the time someone tries to explain that is not the case, its too late.
The technical explanation would just go over their heads anyway.
Nintendo is only revealing numbers that makes them look as good
as next gen. For example, promoting 1080p. No next gen console
will do any better on a TV.
They don't need to promote the detailed tech spec, a silent release of a PDF works for GAF.
I think the majority of bias that WiiU is similar to X360/PS3 is the sense of doubt.
People don't realize N64 was top hardware at the time.
Also I always wanted to explain this:
Michael Pachter:
Wii audience is lost to tablets/mobile
Maybe only those who can't advance, the ultra-casual, it's only a %. Not all of them.
Let me explain why nintendo is in a better position than many think. First of all, bringing great masses to games is a process that takes time for them to improve. Many new consumers who liked nintendo's games will advance, I am not saying these are PROs but it's enough to keep em going.
The idea of mobile/casual being so powerful is simply invalid. The IPs and talent that goes into that is non-existant. Those games don't stand very long, they aren't as strong IPs as AAA games and everyone should expect this, ofcourse EA didn't. Remember POPCAP when EA paid 1.2 billion for them, well PopCap made layoffs and pretty much going down, remember Zynga being at 15$ shares. Well it was a fad, it's all going bankrupt.
Gaming is young, that's why the standards won't be as high as museum Art, custom cars, custom motorcycles, pro sports, whatever high-quality in the real world. Because Gaming has not yet made full circle generation, only like 15 years is the effective range right now, not enough grip on the adult population.
Michael Patcher tosses numbers around and some business macho prediction, you need to have the big picture of how it works in practise, the practise and experience only a very specialized game developer who researches the psychology as well. What does Pachter do, he tosses numbers on a paper, counts, sums, and sends daily newsletter to shareholders, that's not any kind of deep research. That's just talking about the numbers and using personal historical-guidelines to predict the future which is obviously not accurate if you're not actually a consumer and know all ins-outs, there is so many times Pachter is wrong factually about games, tech stuff and etc.
The reason why not all % advances is, that some people won't be able to because they were introduced by low-quality games in the first place. However, the only low-quality games were ultra-casual for the 3year olds and 80-90 grandpa's and granmas who will in % unlikely advance to pro or hardcore. Still some are in the middle, who moved to mobile/tablet - but as we speak, that's a FAD, sooner or later they will be fed up with that when other people pull them to the big stuff. The friend refferal is probably the most important factor that brakes the barrier, if they're used to crap casual games they don't have the capacity to break out of that to see that better stuff exists.
So this was about WiiSports, continuing, but if it was too advanced maybe people wouldn't even touch it. So at first nintendo needed to make the low barrier to entry. Just to get those people IN the gaming it self, but they are expected to lose the percentage when those NEW customers starts looking for other things in the market. BUT that doesn't make those customers automatically "nintendo never again", they may come back, it's the biggest fail of thinking, yes the new casuals will start shopping on other things, they aren't LOST, advance is a process, and with WiiU offering a super responsive tablet and great games, they surely will be lured to check that out. Nintendo has the ability for quality and talent, once the new casuals gone through a process they won't be casuals any more, and nintendo takes their wallet vote.
With the new console, the quality ramps up, if they pass, they advance. And they can turn into potential customers for the other AAA nintendo-first parties, not just boundled stuff and a few mario games.