Just the Wii U version.
That's pretty bad, looks like the WiiU will need to convince 3rd parties with software sales before they jump in with the next gen titles.
Just the Wii U version.
They do have to think about the audience that will buy their games. Sure Nintendo fans would be open to some games. Maybe Sony/Microsoft are saying that it might be easier to pull those fans over to buy those games on their systems then for Nintendo to pull Sony/Microsoft fans over to buy those 3rd party games on the Wii U. Making a Wii U version of a game kinda worthless at the moment until proven otherwise.
Then we have Nintendo.... gains the support of Platinum Games, working with Namco Bandai and Tecmo Koei and a near absolute SILENCE about ANYTHING coming from Japan for home consoles in 2013. All of the forward momentum in Japan is focused entirely upon Nintendo. I feel like Japanese developers are looking at Nintendo as the only company that still gives a damn about their industry.
Couple all of this with a reduced but still VERY apparent disparity in graphics and it just totals up to one thing: Japan will forget Sony (and thus Microsoft by extension) and throw all their chips in with the company that has success in all territories and supports their industry.
I suspect you are being way too optimistic. For mid-tier publishers and those really focused on Japan, maybe (though honestly I think 3DS is going to be huge competition), but Japan still really wants to penetrate the West so I suspect Capcom, SE, and Konami will be heavily geared towards the Western market. Now, I would hope Wii U would be included in those plans, but who knows.
I think that this can also be applied to people who have been gaming since before 3D came about. To me, an NES game still has the capacity to entertain and wow me, and I don't look at them comparatively. Most people who profess to be gamers aren't capable of that.
Video games are one of the only forms of entertainment media in existence where the focus on the craft is measured in such a slanted way. I don't watch the Flintstones and think "man, this is garbage, look at that terrible animation!"
Part of the reason Nintendo has the fans that they do is they build things that stand the test of time, which is what other media strives to do with (almost) everything they make. NES games still hold up because the limitation of the medium meant you were REQUIRED to include things that drew people back into the experience and had lasting appeal. It's an example that should be followed more.
Just the Wii U version.
Wtf happened during this past year? Did EA not get origin on the Wii U and throw a hissy fit!?
Just the Wii U version.
thanks man! I feel so old at 24 years old lol. *Where is my Cain?"Oh, btw, happy birthday 10k!!
Schulema wins.
A PS4/720/PC project was cancelled before it even got to the realm of "Can we do this with the tech?" Amid worries about stock, they're reconsidering where really expensive projects go.
It was being made on Frostbite, however, which has been successfully ported to the Wii U.
So EA and probably others have given up on the system 5 months before they have any indication of its success.
However, again, totally expected with Peter Moore at the helm of EA Games. He was a Wii-doubting double-talker when he was in charge of EA Sports, so him being in charge of EA Games is just bringing that same quality to the larger EA market.
Can you give me some examples of this? I'll be honest I never really paid much attention.
@Alberto
I haven't seen which game, but I am hoping that it is not Overstrike. Frostbyte 2 makes me think it was a later version of MoH Warfighter.
What say you sir?
See the edited in link above. Plus you know how EA Sports treated sports games on Wii ...
Warfighter for PS4/Nextbox? By then EA will have Battlefield 4.
He still seemed high on Wii U at least during this interview.
double-talker
Not surprised one bit. I'm only expecting about 15-25% of multiplatforms to make it to the Wii U anyways.
What's their hesitation? You'll never know how the games will sell if you don't release them. It's either they won't take the risk, or they fear to be overshadowed by Ninty's IPs, which I wouldn't understand.
Not surprised one bit. I'm only expecting about 15-25% of multiplatforms to make it to the Wii U anyways.
@Alberto
I haven't seen which game, but I am hoping that it is not Overstrike. Frostbyte 2 makes me think it was a later version of MoH Warfighter.
What say you sir?
He still seemed high on Wii U at least during this interview.
http://www.gametrailers.com/video/e3-2012-electronic-arts/732095
Starts around 1:14 for Wii U.
Never trust EA. Never.
Personal good news is that the only EA game I've ever bought for myself (that I can think of) was BoomBlox, and it wasn't that good. However on a larger level, it is pathetic that publishers are cancelling Wii U ports before giving the system a chance to even launch, when it has a year on the market and is guaranteed to have a pretty big core install base (due to being the only player on the market) by the time PS480 launch.
http://www.neogaf.com/forum/showthread.php?t=356523
Schulema wins.
A PS4/720/PC project was cancelled before it even got to the realm of "Can we do this with the tech?" Amid worries about stock, they're reconsidering where really expensive projects go.
It was being made on Frostbite, however, which has been successfully ported to the Wii U.
Should I PM you your Bastion code?
Just the Wii U version.
The way I'm reading this is there were concerns about sales on the wuu and there is also concerns about will the wuu be able to handle ps4/720 games. But in this case it never got to the point where they even tried it.
Stop calling it "the wuu." It's not as amusing as you think it is and FYI all it does is distract from the meat your posts.
What in the world are you going on about? A lot of people post wuu for wiiu.Just a quicker way to type it. Like ps360, wuupad, wiimote... etc.
No one is being "amusing."
The way I'm reading this is there were concerns about sales on the wuu and there is also concerns about will the wuu be able to handle ps4/720 games. But in this case it never got to the point where they even tried it.
You're cutting off one whole letter. I've never seen this anywhere else.What in the world are you going on about? A lot of people post wuu for wiiu. Just a quicker way to type it. Like ps360, wuupad, wiimote... etc.
No one is being "amusing."
He said it was cancelled before they could find out if Wii U could handle it not that there were concerns if it could.
Yeah but why even post that if there where no concerns?
What in the world are you going on about? A lot of people post wuu for wiiu. Just a quicker way to type it. Like ps360, wuupad, wiimote... etc.
No one is being "amusing."
About that cancelled game. Alberto said its not about technical reasons. If EA already has several unannounced games for the Wii U, my guess its because of time and money. Maybe they just dont have the manpower right now for it.
So EA and probably others have given up on the system 5 months before they have any indication of its success.
That's entirely possible, but in this particular case I don't really see the cause for alarm. This is a PS4/720 game they're working on, so the game isn't even supposed to be out for what - another 15 months at minimum? I'd actually be surprised if they were working on a WiiU version at this point. They'll be able to see how well the WiiU does during it's first year on the market, and if things look promising, they can always put a team on the game to port it at a later time. If it takes them 1.5 years to port a game to the WiiU then something is very wrong. They will obviously be targeting the game at the higher end systems, and they'd have plenty of time to port it back down to the WiiU at a later date if they feel its worthwhile.
I can't imagine why they'd have a team working on a WiiU port this far out anyway. That seems asinine.
Really? So when they heard people say "we don't want gimmicks and waggle" from the media and message boards, they decided to do what, exactly? Oh yeah, the exact opposite.That's what a bad E3 presentation get you. Publishers watch media and messageboard reactions (as well as the presentations themselves) and make decisions based on what they see. Nintendo's presentation and reaction this year was most definitely a "wait and see how it sells". Especially after the 3DS launch, some of the publishers of early 3DS games got burned by low sales, and while the system eventually took off, people don't tend to buy old video games in large numbers, so the large number of people buying 3DS's this year didn't help the early publishers.
Not surprised one bit. I'm only expecting about 15-25% of multiplatforms to make it to the Wii U anyways.
Wouldn't be surprised by this. It's pretty pathetic.Looking like less at this point
God I fucking hope not.
What percentage of multi-platform games do you exect Microsoft's console to receive? How about Sony's?
What in the world are you going on about? A lot of people post wuu for wiiu. Just a quicker way to type it. Like ps360, wuupad, wiimote... etc.
No one is being "amusing."
Saddest port tragedy is undoubtedly Dark Souls, the tablet could be beneficial and even add a lot to the experience. And no I'd like to keep my main "HUD" on-screen in DS, but menu's all types of upgrading, all types of soapstone stuff, maybe limited "drawing communications". All types of cool stuff a tablet gamepad could offer to the Souls' games without diluting the full experience.
Considering From's comments on the Wii U (which herds of dev's are frothing "we'd like to do something totally new") don't bode well. And if the Wii era proved anything, it's that a wait and see attitude, or "we like to do a completely new game for Wii U that uses it's ability"...usually means either A: No support until further notice; or B: Wii U gets a "new title" which is relatively cheaply made and not positioned to light the world on fire, hence we end up getting A later anyway when it doesn't sell.