Wii U Speculation Thread of Brains Beware: Wii U Re-Unveiling At E3 2012

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I kind of expect a lot of Wii U games, even exclusive games, to look more or less like current gen games at 1080p with slightly better textures regardless of how powerful it ends up being.

The thing could be a full generational leap and I don't think most devs are really going to commit to pushing the hardware. At least not at first. That's why hearing that the rumored sonic dimensions is at graphical parity with generations isn't worrisome at all, because when I think about it I have hard time imagining Sega putting in all that extra work and effort into making sonic look better than the current gen when they really don't have to. Who would it benefit? It'd cost more and the people who buy most sonic games wont care. With a game like that, art direction is going to count for a lot more than better textures.

The only way I see devs really pushing the hardware is if it's a hardcore franchise that's exclusive to the Wii U. I really want that to happen at least once before the 720/PS4 hit the market, just to see what it'd produce. Sure, we're going to see fantastic looking games by nintendo, but they generally occupy a narrow visual style. I'm curious to see what capcom could do if RE6 was Wii U exclusive, or rockstar with GTAV, etc. etc.
 
StevieP said:
There is a lot more going on in that CG FMV that is not possible in realtime with current gen or probably even next gen consoles. This includes BF3. Sure you've got extremely crisp textures in "Ultra" on PC (i.e. requiring SLI/Crossfire and at least $500/500w worth of GPU power) but it's not just the textures. Watch the video again in motion.


Yeah but some aspects of it already probably look worse than some of this gen's games. The backdrops for example are pretty average.

It's interesting to look at it now. Hard to find it on youtube that isnt horrible quality, but I did http://www.youtube.com/watch?v=dwrp9hndH_U&feature=watch_response
 
guek said:
I kind of expect a lot of Wii U games, even exclusive games, to look more or less like current gen games at 1080p with slightly better textures regardless of how powerful it ends up being.

The thing could be a full generational leap and I don't think most devs are really going to commit to pushing the hardware. At least not at first. That's why hearing that the rumored sonic dimensions is at graphical parity with generations isn't worrisome at all, because when I think about it I have hard time imagining Sega putting in all that extra work and effort into making sonic look better than the current gen when they really don't have to. Who would it benefit? It'd cost more and the people who buy most sonic games wont care. With a game like that, art direction is going to count for a lot more than better textures.

The only way I see devs really pushing the hardware is if it's a hardcore franchise that's exclusive to the Wii U. I really want that to happen at least once before the 720/PS4 hit the market, just to see what it'd produce. Sure, we're going to see fantastic looking games by nintendo, but they generally occupy a narrow visual style. I'm curious to see what capcom could do if RE6 was Wii U exclusive, or rockstar with GTAV, etc. etc.

It would be really cool to see Platinum Games do a Wii U exclusive, even Bayonetta 2 or Vanquish 2 would be awesome.
 
specialguy said:
LOLSonyE32005.jpg

we will finally get this for real next gen. In some ways exceed, in some fall short, overall probably exceed.

Pretty easily exceed considering say BF3 PC maxed is getting close as is.
Have you SEEN Battlefield 3? That tech demo looks awful compared to what blokes are doing with GTX560s.

BurntPork said:
Given the recent news, am I the only one who thinks that this thread should be locked? We probably won't hear anything until GDC at the very earliest if we're extremely lucky, it probably will have changed so much that out speculation here will be worthless, and frankly I'm not looking forward to another 4-7 of going in circles making up specs based on vague dev comments and stuff from anonymous sources. At this point, we're almost getting more hints about Sony and Microsoft's next consoles than Wii U.
Even if this thread WAS locked. Any new thread even slightly hinting anything about the WiiU would be turned into another terrible speculation thread and they would go into even worse circles since the threads would be small enough to keep track of.

This thread is good because it keeps the shit relatively contained, so people who want to theorize can theorize, and those sick of it can avoid the thread.
 
One of the biggest changes I can think of due to a delay would be upgrading the memory. RAM would be cheaper, so they could add more. Gives them time to realize they probably need more. etc.
 
BurntPork said:
That Sonic rumor worries me...

Since its 99% (hell, 100%) certain the Wii U will co-exist in the same market as the PS3 and X360 for quite awhile, expect a lot of games to look identical to titles on the two aforementioned systems. Ports will probably look pixel to pixel identical as the Xbox 360 builds (assuming the system is as similar in development ease as implied), and exclusives wont look much better, if at all.

Outside of wizard programmers, launch windows are usually ripe with rushed games on relatively low budgets, and ports. I expect there to be Wii U launch window titles that look noticeably worse than the best looking Xbox 360 and PlayStation 3 games.

But I'm also incredibly cynical :P, and don't expect the Wii U to blow minds in terms of hardware power, and if the next Xbox and/or next PlayStation is shown at E3 2012, I expect those to steal the show well over the Wii U on a graphical level.
 
EatChildren said:
But I'm also incredibly cynical :P, and don't expect the Wii U to blow minds in terms of hardware power, and if the next Xbox and/or next PlayStation is shown at E3 2012, I expect those to steal the show well over the Wii U on a graphical level.

With such a late date before we see the final unit, and possible shipping even later it worries me too how it will hold up against the next Xbox and playstation if they are revealed next e3. If they blow the roof off it will be hard for Wii U to make a noise.
 
EatChildren said:
Since its 99% (hell, 100%) certain the Wii U will co-exist in the same market as the PS3 and X360 for quite awhile, expect a lot of games to look identical to titles on the two aforementioned systems. Ports will probably look pixel to pixel identical as the Xbox 360 builds (assuming the system is as similar in development ease as implied), and exclusives wont look much better, if at all.

Outside of wizard programmers, launch windows are usually ripe with rushed games on relatively low budgets, and ports. I expect there to be Wii U launch window titles that look noticeably worse than the best looking Xbox 360 and PlayStation 3 games.

But I'm also incredibly cynical :P, and don't expect the Wii U to blow minds in terms of hardware power, and if the next Xbox and/or next PlayStation is shown at E3 2012, I expect those to steal the show well over the Wii U on a graphical level.


This is why we rely on Nintendo's first party studios to show what the system can ACTUALLY do... Think Galaxy at the Wii's launch E3.
 
Ubermatik said:
This is why we rely on Nintendo's first party studios to show what the system can ACTUALLY do... Think Galaxy at the Wii's launch E3.

I've seen Uncharted 3, I wonder how a game can get way better than that without looking like real life.

If Ps4 and X720 will have "next gen" graphics on par with the Samaritan tech demo, honestly, the disparity in graphic power from Ps360 is inside peoples heads.

Uncharted 3 and Samaritan Tech Demo looks practically the same.
 
Cmd. Pishad'aç said:
I've seen Uncharted 3, I wonder how a game can get way better than that without looking like real life.

If Ps4 and X720 will have "next gen" graphics on par with the Samaritan tech demo, honestly, the disparity in graphic power from Ps360 is inside peoples heads.

Uncharted 3 and Samaritan Tech Demo looks practically the same.

I'm not sure I can agree with you there. Uncharted 3 is an achievement, yes, but it fails to hit some o the development targets that the Samaritan demo does - advanced lighting, dynamic ray trace shadows and dropoff, tessellation, SSS etc. etc. There's quite a few things we can improve upon first before saying that this gen and next gen will be graphically similar.

That said, the industry is getting closer and closer to realistic visuals, and so the line between a high end game of one generation and the launch game of a new generation is becoming decidedly blurry.
 
StevieP said:
There is a lot more going on in that CG FMV that is not possible in realtime with current gen or probably even next gen consoles. This includes BF3. Sure you've got extremely crisp textures in "Ultra" on PC (i.e. requiring SLI/Crossfire and at least $500/500w worth of GPU power) but it's not just the textures. Watch the video again in motion.

Not even close. My laptop can run BF3 on ultra settings on a single card. For a desktop, you really don't need more than a $150 single card GPU, and I've seen some in the hundred dollar range on sales.

BF3 also has amazing lighting and very fluid animation, it's not just the textures that bring it closer to that CG look. We've still got a ways to go before we get genuine "CG quality" in real time, though.
 
EatChildren said:
Since its 99% (hell, 100%) certain the Wii U will co-exist in the same market as the PS3 and X360 for quite awhile, expect a lot of games to look identical to titles on the two aforementioned systems. Ports will probably look pixel to pixel identical as the Xbox 360 builds (assuming the system is as similar in development ease as implied), and exclusives wont look much better, if at all.

Outside of wizard programmers, launch windows are usually ripe with rushed games on relatively low budgets, and ports. I expect there to be Wii U launch window titles that look noticeably worse than the best looking Xbox 360 and PlayStation 3 games.

But I'm also incredibly cynical :P, and don't expect the Wii U to blow minds in terms of hardware power, and if the next Xbox and/or next PlayStation is shown at E3 2012, I expect those to steal the show well over the Wii U on a graphical level.

As always.
 
To talk about worrying, and having played xenoblade and soon Zelda, I just want to know if Nintendo can keep the lenght of their games and not fall like many this gen.
I'm having less time to play but I still want my long games.
 
daakusedo said:
To talk about worrying, and having play xenoblade and soon Zelda, I just want to know if Nintendo can keep the lenght of their games and not fall like many this gen.
I'm having less time to play but I still want my long games.

I think this is a quality that, generally speaking, Nintendo games will always have. Miyamoto especially has always been keen on the user's experience and attachment to a game.
 
Ubermatik said:
This is why we rely on Nintendo's first party studios to show what the system can ACTUALLY do... Think Galaxy at the Wii's launch E3.

Indeed, but this is part of one of my personal grievances; I wish Nintendo would reach out to third parties/other developers and get them to push the hardware. For the GameCube they had Factor5 blow people away with Rogue Leader. Hell, Factor5 had an arguably better grasp of the hardware than Nintendo.

Cmd. Pishad'aç said:
I've seen Uncharted 3, I wonder how a game can get way better than that without looking like real life.

If Ps4 and X720 will have "next gen" graphics on par with the Samaritan tech demo, honestly, the disparity in graphic power from Ps360 is inside peoples heads.

Uncharted 3 and Samaritan Tech Demo looks practically the same.

I completely disagree with this. Uncharted 2/3 are gorgeous, but they're not pushing the same technology and detail as the Samaritan demo, and there's still huge room for more advanced graphical rendering.


Bear said:
Not even close. My laptop can run BF3 on ultra settings on a single card. For a desktop, you really don't need more than a $150 single card GPU, and I've seen some in the hundred dollar range on sales.

BF3 also has amazing lighting and very fluid animation, it's not just the textures that bring it closer to that CG look. We've still got a ways to go before we get genuine "CG quality" in real time, though.

Yes, this. I'm on a single card (GTX 570) and am able to run Battlefield 3 on Ultra, with 2xMSAA, at 1920x1080 with a smooth framerate. The game is surprisingly well optimised.
 
EatChildren said:
Indeed, but this is part of one of my personal grievances; I wish Nintendo would reach out to third parties/other developers and get them to push the hardware. For the GameCube they had Factor5 blow people away with Rogue Leader. Hell, Factor5 had an arguably better grasp of the hardware than Nintendo.

Yeah true - they need to urge devs to make an effort for launch, if they want to wow the general public, at least. At the moment, saying their console is more powerful than the two current gen leaders is quite a big thing.
I know Killer Freaks is a bad example at the moment, from what we've seen, but at least it shows some studios are working from the ground up in terms of hardware.

EatChildren said:
I completely disagree with this. Uncharted 2/3 are gorgeous, but they're not pushing the same technology and detail as the Samaritan demo, and there's still huge room for more advanced graphical rendering.

Yeah, people tend to take these things at face value - on the surface, things might look similar, but technically, many aspects of the Samaritan demo are a world apart from games like Uncharted 3.
Look a little closer and you'll see the differences.
I'm always of the opinion that lighting has a huge impact on the aesthetics of a game, and the Samaritan demo has gorgeous and dynamic lighting effects.
 
Why is the Killzone 2 CGI screen in the Wii U thread?

Wii U will probably be on the same level as the xbox 360, as far as graphics go.

Nintendo will always go the cheap way
 
Lovely Salsa said:
Why is the Killzone 2 CGI screen in the Wii U thread?

Wii U will probably be on the same level as the xbox 360, as far as graphics go.

Nintendo will always go the cheap way


More importantly, why is your comment?
 
EatChildren said:
Since its 99% (hell, 100%) certain the Wii U will co-exist in the same market as the PS3 and X360 for quite awhile, expect a lot of games to look identical to titles on the two aforementioned systems. Ports will probably look pixel to pixel identical as the Xbox 360 builds (assuming the system is as similar in development ease as implied), and exclusives wont look much better, if at all.

Outside of wizard programmers, launch windows are usually ripe with rushed games on relatively low budgets, and ports. I expect there to be Wii U launch window titles that look noticeably worse than the best looking Xbox 360 and PlayStation 3 games.

But I'm also incredibly cynical :P, and don't expect the Wii U to blow minds in terms of hardware power, and if the next Xbox and/or next PlayStation is shown at E3 2012, I expect those to steal the show well over the Wii U on a graphical level.
Maybe. I hope they at least turn up the IQ. :/

And I'm definitely worried about E3. I really want to believe that this gen taught Nintendo that that they need a console with power close to the competition to get good third-party support. If they didn't and they're forced to carry the console alone again, they don't stand a chance of making any profit this gen. Could you imagine a whole generation that's like Wii this year? That's what will happen if Nintendo can't get third parties on-board.

If they make that mistake, how bad do you think Wii U would have to flop for them to decide that the market has moved on and they can't make hardware anymore? If this is the fourth console in a row where they still don't learn how to please third-parties, it might be best for everyone that they just stop.

Ubermatik said:
This is why we rely on Nintendo's first party studios to show what the system can ACTUALLY do... Think Galaxy at the Wii's launch E3.
Before Galaxy, Nintendo first-party (excluding Retro) never really pushed graphics very far. It's not Nintendo's strong suit.
 
-WindYoshi- said:
Nintendo's more about art than pushing graphics on a technical level. Sorry, but they rarely make they best looking game on any of their systems. Not for GCN, or GBA, or DS, or 3DS, and only arguably for N64 or Wii.
 
StevieP said:
2d989z6.jpg

this doesn't even look that good
 
Lovely Salsa said:
Why is the Killzone 2 CGI screen in the U thread?

U will probably be on the same level as the 360, as far as graphics go.

Nintendo will always go the cheap way

The 360 came out in 2005 and the MSRP is currently $200. Nintendo's stinginess notwithstanding, I don't see them just going for 360 level hardware when they're launching at the same price range the 360 did six years ago.

If the reports of a Radeon 4870-based GPU are correct, that's a significant jump up from the 's 7900GT. And according to Jonathan Blow, the system also "has a lot more RAM" than current gen consoles (rumours put the VRAM at 1 GB). Those are the two biggest bottlenecks of current generation systems, so even if the rest of the U's specs are identical, just improving the GPU and RAM should give us better looking games.

None of that indicates a generation jump or anything, but it should at least handle 1080p, higher framerates and all-around better graphics, and iirc a THQ employee basically said the same thing in an interview a while back.

EDIT: Reinserted some words that randomly disappear whenever I preview/post.
 
walking fiend said:
TP team was reported, by Miyamoto I believe, that they were jealous of what MH Tri team pulled of on Wii.

Yeah and that was about a few years ago and they said they were using MH tri as a benchmark to strive to with SS. My point was look at OOT and SM64 - for the time, graphic marvels on a console. Look at Super Mario Sunshine in 2002. That game was breathtakingly beautiful, and still is in a way.
 
bgassassin said:
I agree with everything except that we don't know if there's been a delay. They only reaffirmed the same time frame they've been saying for awhile.
Well, it went from "Not this financial year." to "You'll see it at E3." It's possible they were planning August the whole time and nothing has changed, but the earliest possible date has become later.
EatChildren said:
Since its 99% (hell, 100%) certain the Wii U will co-exist in the same market as the PS3 and X360 for quite awhile, expect a lot of games to look identical to titles on the two aforementioned systems. Ports will probably look pixel to pixel identical as the Xbox 360 builds (assuming the system is as similar in development ease as implied), and exclusives wont look much better, if at all.
Bolded is probably a bit over-the-top. Not even X360/PS3 multiplatform games always have the same resolution--if they don't at least kick that up for the third console version, they're just asking for complaints.
 
I would be worried if Sonic only achieved parity with Generations, but I strongly doubt that would be the case - or that it'd be a verifiable fact at this point of development. I look at Secret Rings and Colors and scoff at this notion.
 
^I wouldn't be concerned at all. Sonic isn't a game designed to even truly push PS360.

LOCK said:
One of the biggest changes I can think of due to a delay would be upgrading the memory. RAM would be cheaper, so they could add more. Gives them time to realize they probably need more. etc.

It's not as simple as cost. Adding more chips effect space and heat. And looking at the low cost of PC DDR3 is pretty meaningless unless they are going quad channel to boost the memory bandwidth. If not then you're creating another problem.

duk said:
wonder if they will call it the Wuu

Nah. With Wii they could give it a definition that applied to what they believed fit their idea for the type of gaming Wii would achieve. Add U reapplies that type of naming convention.

Shanadeus said:
Guys, all this discussion about 100W ranges and TDP is kinda pointless.
What if Nintendo go with liquid cooling?

I mentioned this a little while back thanks to AMD's all-in-one liquid cooling chamber. But that was for a GPU around 60-80W. I don't think it's TDP should go beyond that to avoid problems.

JoshuaJSlone said:
Well, it went from "Not this financial year." to "You'll see it at E3." It's possible they were planning August the whole time and nothing has changed, but the earliest possible date has become later.

I don't see how anyone could have expected it to release before the next E3. And they are still saying next financial year. Nothing has changed to indicate a delay unless someone believed for some reason it was coming out in April or May. But that would be a personal view.
 
Still, if Iwata can only say he "hopes" to show the final version at E3, November is all but confirmed.

The US release will be November 25th, 2012. Bet on it.
 
bgassassin said:
I don't see how anyone could have expected it to release before the next E3.
Back before E3 we were getting rumors suggesting everything from late 2011 to late 2012. There's also that after GameCube we're not used to them showing so much so far before release.
 
Anything after September would not be smart IMO. They need to maximize the launch window between them and the other two.

JJ. After E3 they were saying it would not come out till after this fiscal year. And they've stuck to that ever since. The first mention I believe was when Reggie was on Fallon's show.
 
Agreed, people that expected a Spring launch were fooling themselves. No way would Nintendo have released the system after the largely underwhelming show we had earlier this year, not without a Nintendo conference later on in the year, anyway.

BurntPork said:
Still, if Iwata can only say he "hopes" to show the final version at E3, November is all but confirmed.

The US release will be November 25th, 2012. Bet on it.

September 8th 2012. Or August 25th 2012.
 
bgassassin said:
Anything after September would not be smart IMO. They need to maximize the launch window between them and the other two.

JJ. After E3 they were saying it would not come out till after this fiscal year. And they've stuck to that ever since. The first mention I believe was when Reggie was on Fallon's show.
They're in panic mode. The only thing they care about now is the launch line-up.
 
bgassassin said:
JJ. After E3 they were saying it would not come out till after this fiscal year.
Yes. So since I assumed they wouldn't go through the whole E3 reveal rigamarole twice but it wasn't going to arrive as soon after as DS/Wii/3DS, April or May seemed likely.
 
JoshuaJSlone said:
Yes. So since I assumed they wouldn't go through the whole E3 reveal rigamarole twice but it wasn't going to arrive as soon after as DS/Wii/3DS, April or May seemed likely.

Found the Fallon video. This was dated June 20th.

http://www.youtube.com/watch?v=miGC5s-YppE&feature=player_detailpage#t=216s

I forgot that Reggie said after April in this.

As I've stated before I've felt they were repeating the same E3 steps they did with Wii. Tease it the first E3, full reveal the next E3. I've believed since Cafe that it would come out in July.

BurntPork said:
They're in panic mode. The only thing they care about now is the launch line-up.

You're doing it again BP and you just got back. Making sure you don't repeat the same mistake twice is not panicking.
 
BurntPork said:
Still, if Iwata can only say he "hopes" to show the final version at E3, November is all but confirmed.

The US release will be November 25th, 2012. Bet on it.
The Sunday AFTER Thanksgiving? I'll take you up on that bet. How much do you want to lose? Also, where did Iwata say "hopes"?

It could be argued that the "final form" implies that the hardware will be in production by E3. There are tweaks and revisions, both external and internal, to hardware clear up until mass production starts. Very rarely does an upcoming system's E3 form match its final form at launch. Production doesn't start that early for a November release.
 
I love it when we pick at exact word choices from english translations of Japanese statements.

IWATA'S USE OF THE WORD "THE" HERE SEEMS TO INDICATE STRONG CONFIDENCE IN THE BRAND; A NEW CALL OF DUTY KILLER PERHAPS?!?!
 
bgassassin said:
JJ. After E3 they were saying it would not come out till after this fiscal year. And they've stuck to that ever since. The first mention I believe was when Reggie was on Fallon's show.

Iwata himself confirmed it would launch in fiscal 2013 back in April, well before E3. Anyone who believed it would launch earlier than Q2 2012 just wasn't paying attention.
 
If they can have a great E3 presentation with some top notch games and ship worlwide by August-September it would be a tremendous launch.
 
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