Freezie KO said:
It's hard to be optimistic about this when the 3DS is out there seeing continual game cancellations and delays. And in the midst of this drought, Nintendo couldn't even see fit to release a VC title this week.
Out of the
over 200 games so far announced 3DS games, these are the ones that've been canceled and why:
Saint Row Drive-By: Planned as a port of an XBLA project, development never even started as the XBLA original was killed and THQ folded it into SR The Third. This all happened before system launch.
Assassin's Creed: Lost Legacy Scale and scope of the project ballooned in the planning stages, and was eventually folded into Revelations instead. Ubisoft reps admitted it happened six months before 3DS launch.
DJ Hero II Canceled with the line wide scaling down of Activision's music franchises. Yet again, happened before system launch.
Mega Man Legends 3: Canceled recently, attributed to lack of fan interest (lol), reflects a company wide disinterest in the IP by Capcom management that happens to coincide with it's co-creator's controversial departure (hmm).
A Boy and His Blob: First assumed to be a port of the Wii version, when developer Wayforward stated they had no involvement then publisher Majesco admitted the game wasn't in active development. This happened pre-launch, project wasn't technically canceled though.
BloodRayne: The Shroud: Not officially canceled, when questioned about the game Majesco stated it was "on hold".
My Garden: Planned launch game, finished, EA shelved it for quality reasons.
Bomberman 3D,
Bonk 3D,
Kororinpa 3D and
Omega Five: All canceled in the heartbreaking Konami takeover of Hudson Soft. Konami wants to restructure Hudson into a casual/social games developer, which has also resulted in a significant staff exodus.
As far as delays, there were a ton associated with the recent disaster in Japan, and few others for various reasons but the only ones associated with the health of the platform itself are Sega's Crush3d and Shinobi. It's also worth pointing out this strategy isn't being applied line wide by Sega since Sonic Generations and Mario & Sonic 3 aren't seeing any delay, so there's likely to be a consideration of franchise strength with the decision making here.